diff options
-rw-r--r-- | ai/default/default.c | 12 | ||||
-rw-r--r-- | ai/trolly/trolly.c | 12 | ||||
-rw-r--r-- | economy.c | 14 | ||||
-rw-r--r-- | economy.h | 4 | ||||
-rw-r--r-- | engine.h | 6 | ||||
-rw-r--r-- | graph_gui.c | 3 | ||||
-rw-r--r-- | industry.h | 4 | ||||
-rw-r--r-- | industry_cmd.c | 6 | ||||
-rw-r--r-- | newgrf_engine.c | 2 | ||||
-rw-r--r-- | openttd.h | 2 | ||||
-rw-r--r-- | player.h | 6 | ||||
-rw-r--r-- | station_cmd.c | 2 | ||||
-rw-r--r-- | vehicle.h | 2 | ||||
-rw-r--r-- | window.h | 2 |
14 files changed, 39 insertions, 38 deletions
diff --git a/ai/default/default.c b/ai/default/default.c index 7b89d0b1f..cb17433e6 100644 --- a/ai/default/default.c +++ b/ai/default/default.c @@ -156,7 +156,7 @@ static EngineID AiChooseTrainToBuild(byte railtype, int32 money, byte flag, Tile return best_veh_index; } -static EngineID AiChooseRoadVehToBuild(byte cargo, int32 money, TileIndex tile) +static EngineID AiChooseRoadVehToBuild(CargoID cargo, int32 money, TileIndex tile) { EngineID best_veh_index = INVALID_ENGINE; int32 best_veh_cost = 0; @@ -431,7 +431,7 @@ static void AiStateDoReplaceVehicle(Player *p) typedef struct FoundRoute { int distance; - byte cargo; + CargoID cargo; void *from; void *to; } FoundRoute; @@ -451,7 +451,7 @@ static Industry *AiFindRandomIndustry(void) static void AiFindSubsidyIndustryRoute(FoundRoute *fr) { uint i; - byte cargo; + CargoID cargo; Subsidy *s; Industry *from, *to_ind; Town *to_tow; @@ -468,7 +468,7 @@ static void AiFindSubsidyIndustryRoute(FoundRoute *fr) // Don't want passengers or mail cargo = s->cargo_type; - if (cargo == 0xFF || cargo == CT_PASSENGERS || cargo == CT_MAIL || s->age > 7) + if (cargo == CT_INVALID || cargo == CT_PASSENGERS || cargo == CT_MAIL || s->age > 7) return; fr->cargo = cargo; @@ -522,7 +522,7 @@ static void AiFindRandomIndustryRoute(FoundRoute *fr) Industry *i,*i2; Town *t; uint32 r; - byte cargo; + CargoID cargo; // initially error fr->distance = -1; @@ -535,7 +535,7 @@ static void AiFindRandomIndustryRoute(FoundRoute *fr) // pick a random produced cargo cargo = i->produced_cargo[0]; - if (r & 1 && i->produced_cargo[1] != 0xFF) cargo = i->produced_cargo[1]; + if (r & 1 && i->produced_cargo[1] != CT_INVALID) cargo = i->produced_cargo[1]; fr->cargo = cargo; diff --git a/ai/trolly/trolly.c b/ai/trolly/trolly.c index 9f00579cb..006e04850 100644 --- a/ai/trolly/trolly.c +++ b/ai/trolly/trolly.c @@ -286,7 +286,7 @@ static bool AiNew_Check_City_or_Industry(Player *p, int ic, byte type) // No limits on delevering stations! // Or for industry that does not give anything yet - if (i->produced_cargo[0] == 0xFF || i->total_production[0] == 0) return true; + if (i->produced_cargo[0] == CT_INVALID || i->total_production[0] == 0) return true; if (i->total_production[0] - i->total_transported[0] < AI_CHECKCITY_NEEDED_CARGO) return false; @@ -312,7 +312,7 @@ static bool AiNew_Check_City_or_Industry(Player *p, int ic, byte type) // we want to know if this station gets the same good. If so, // we want to know its rating. If it is too high, we are not going // to build there - if (i->produced_cargo[0] == 0xFF) continue; + if (i->produced_cargo[0] == CT_INVALID) continue; // It does not take this cargo if (!st->goods[i->produced_cargo[0]].last_speed) continue; // Is it around our industry @@ -464,9 +464,9 @@ static void AiNew_State_LocateRoute(Player *p) int i; // TODO: in max_cargo, also check other cargo (beside [0]) // First we check if the from_ic produces cargo that this ic accepts - if (GetIndustry(p->ainew.from_ic)->produced_cargo[0] != 0xFF && GetIndustry(p->ainew.from_ic)->total_production[0] != 0) { + if (GetIndustry(p->ainew.from_ic)->produced_cargo[0] != CT_INVALID && GetIndustry(p->ainew.from_ic)->total_production[0] != 0) { for (i=0;i<3;i++) { - if (GetIndustry(p->ainew.temp)->accepts_cargo[i] == 0xFF) break; + if (GetIndustry(p->ainew.temp)->accepts_cargo[i] == CT_INVALID) break; if (GetIndustry(p->ainew.from_ic)->produced_cargo[0] == GetIndustry(p->ainew.temp)->accepts_cargo[i]) { // Found a compatbiel industry max_cargo = GetIndustry(p->ainew.from_ic)->total_production[0] - GetIndustry(p->ainew.from_ic)->total_transported[0]; @@ -477,10 +477,10 @@ static void AiNew_State_LocateRoute(Player *p) } } } - if (!found && GetIndustry(p->ainew.temp)->produced_cargo[0] != 0xFF && GetIndustry(p->ainew.temp)->total_production[0] != 0) { + if (!found && GetIndustry(p->ainew.temp)->produced_cargo[0] != CT_INVALID && GetIndustry(p->ainew.temp)->total_production[0] != 0) { // If not check if the current ic produces cargo that the from_ic accepts for (i=0;i<3;i++) { - if (GetIndustry(p->ainew.from_ic)->accepts_cargo[i] == 0xFF) break; + if (GetIndustry(p->ainew.from_ic)->accepts_cargo[i] == CT_INVALID) break; if (GetIndustry(p->ainew.temp)->produced_cargo[0] == GetIndustry(p->ainew.from_ic)->accepts_cargo[i]) { // Found a compatbiel industry found = true; @@ -908,7 +908,7 @@ void DeleteSubsidyWithStation(uint16 index) typedef struct FoundRoute { uint distance; - byte cargo; + CargoID cargo; void *from; void *to; } FoundRoute; @@ -934,7 +934,7 @@ static void FindSubsidyCargoRoute(FoundRoute *fr) { Industry *i; int trans, total; - byte cargo; + CargoID cargo; fr->distance = (uint)-1; @@ -1102,9 +1102,9 @@ static void Load_SUBS(void) SlObject(&_subsidies[index], _subsidies_desc); } -int32 GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, byte cargo_type) +int32 GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type) { - int cargo = cargo_type; + CargoID cargo = cargo_type; byte f; /* zero the distance if it's the bank and very short transport. */ @@ -1131,7 +1131,7 @@ int32 GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, b return BIGMULSS(dist * f * num_pieces, _cargo_payment_rates[cargo], 21); } -static void DeliverGoodsToIndustry(TileIndex xy, byte cargo_type, int num_pieces) +static void DeliverGoodsToIndustry(TileIndex xy, CargoID cargo_type, int num_pieces) { Industry* best = NULL; Industry* ind; @@ -1162,7 +1162,7 @@ static void DeliverGoodsToIndustry(TileIndex xy, byte cargo_type, int num_pieces } } -static bool CheckSubsidised(Station *from, Station *to, byte cargo_type) +static bool CheckSubsidised(Station *from, Station *to, CargoID cargo_type) { Subsidy *s; TileIndex xy; @@ -1230,7 +1230,7 @@ static bool CheckSubsidised(Station *from, Station *to, byte cargo_type) return false; } -static int32 DeliverGoods(int num_pieces, byte cargo_type, uint16 source, uint16 dest, byte days_in_transit) +static int32 DeliverGoods(int num_pieces, CargoID cargo_type, uint16 source, uint16 dest, byte days_in_transit) { bool subsidised; Station *s_from, *s_to; @@ -21,7 +21,7 @@ typedef struct { VARDEF Economy _economy; typedef struct Subsidy { - byte cargo_type; + CargoID cargo_type; byte age; uint16 from; uint16 to; @@ -64,7 +64,7 @@ Pair SetupSubsidyDecodeParam(const Subsidy* s, bool mode); void DeleteSubsidyWithIndustry(uint16 index); void DeleteSubsidyWithStation(uint16 index); -int32 GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, byte cargo_type); +int32 GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type); uint MoveGoodsToStation(TileIndex tile, int w, int h, int type, uint amount); #endif /* ECONOMY_H */ @@ -20,7 +20,7 @@ typedef struct RailVehicleInfo { byte running_cost_class; byte engclass; // 0: steam, 1: diesel, 2: electric byte capacity; - byte cargo_type; + CargoID cargo_type; byte ai_rank; byte callbackmask; // see CallbackMask enum uint16 pow_wag_power; @@ -36,7 +36,7 @@ typedef struct ShipVehicleInfo { byte image_index; byte base_cost; uint16 max_speed; - byte cargo_type; + CargoID cargo_type; uint16 capacity; byte running_cost; byte sfx; @@ -64,7 +64,7 @@ typedef struct RoadVehicleInfo { byte sfx; byte max_speed; byte capacity; - byte cargo_type; + CargoID cargo_type; byte callbackmask; } RoadVehicleInfo; diff --git a/graph_gui.c b/graph_gui.c index 157726c9e..ea7a40aa6 100644 --- a/graph_gui.c +++ b/graph_gui.c @@ -693,7 +693,8 @@ static void CargoPaymentRatesWndProc(Window *w, WindowEvent *e) { switch (e->event) { case WE_PAINT: { - int i, j, x, y; + int j, x, y; + CargoID i; GraphDrawer gd; gd.sel = _legend_cargobits; diff --git a/industry.h b/industry.h index ef2ec6f38..d2e67304c 100644 --- a/industry.h +++ b/industry.h @@ -10,10 +10,10 @@ struct Industry { byte width; /* swapped order of w/h with town */ byte height; const Town* town; - byte produced_cargo[2]; + CargoID produced_cargo[2]; uint16 cargo_waiting[2]; byte production_rate[2]; - byte accepts_cargo[3]; + CargoID accepts_cargo[3]; byte prod_level; uint16 last_mo_production[2]; uint16 last_mo_transported[2]; diff --git a/industry_cmd.c b/industry_cmd.c index 4fe8afe51..d7f3170f9 100644 --- a/industry_cmd.c +++ b/industry_cmd.c @@ -82,9 +82,9 @@ typedef struct IndustrySpec { const IndustryTileTable *const *table; byte num_table; byte a,b,c; - byte produced_cargo[2]; + CargoID produced_cargo[2]; byte production_rate[2]; - byte accepts_cargo[3]; + CargoID accepts_cargo[3]; byte check_proc; } IndustrySpec; @@ -858,7 +858,7 @@ static uint32 GetTileTrackStatus_Industry(TileIndex tile, TransportType mode) return 0; } -static void GetProducedCargo_Industry(TileIndex tile, byte *b) +static void GetProducedCargo_Industry(TileIndex tile, CargoID *b) { const Industry* i = GetIndustryByTile(tile); diff --git a/newgrf_engine.c b/newgrf_engine.c index 1c408200f..5fd6c0189 100644 --- a/newgrf_engine.c +++ b/newgrf_engine.c @@ -375,7 +375,7 @@ static const SpriteGroup* ResolveVehicleSpriteGroup(const SpriteGroup *spritegro static const SpriteGroup *GetVehicleSpriteGroup(EngineID engine, const Vehicle *v) { const SpriteGroup *group; - byte cargo = GC_PURCHASE; + CargoID cargo = GC_PURCHASE; if (v != NULL) { cargo = _global_cargo_id[_opt.landscape][v->cargo_type]; @@ -320,7 +320,7 @@ typedef void GetTileDescProc(TileIndex tile, TileDesc *td); * above. */ typedef uint32 GetTileTrackStatusProc(TileIndex tile, TransportType mode); -typedef void GetProducedCargoProc(TileIndex tile, byte *b); +typedef void GetProducedCargoProc(TileIndex tile, CargoID *b); typedef void ClickTileProc(TileIndex tile); typedef void AnimateTileProc(TileIndex tile); typedef void TileLoopProc(TileIndex tile); @@ -26,7 +26,7 @@ typedef struct AiBuildRec { byte buildcmd_a; byte buildcmd_b; byte direction; - byte cargo; + CargoID cargo; } AiBuildRec; typedef struct PlayerAI { @@ -39,7 +39,7 @@ typedef struct PlayerAI { byte banned_tile_count; byte railtype_to_use; - byte cargo_type; + CargoID cargo_type; byte num_wagons; byte build_kind; byte num_build_rec; @@ -111,7 +111,7 @@ typedef struct PlayerAiNew { // Route stuff - byte cargo; + CargoID cargo; byte tbt; // train/bus/truck 0/1/2 AI_TRAIN/AI_BUS/AI_TRUCK int new_cost; diff --git a/station_cmd.c b/station_cmd.c index f6ee2d2b0..986e73241 100644 --- a/station_cmd.c +++ b/station_cmd.c @@ -554,7 +554,7 @@ void GetProductionAroundTiles(AcceptedCargo produced, TileIndex tile, gpc = _tile_type_procs[GetTileType(tile)]->get_produced_cargo_proc; if (gpc != NULL) { - byte cargos[2] = { CT_INVALID, CT_INVALID }; + CargoID cargos[2] = { CT_INVALID, CT_INVALID }; gpc(tile, cargos); if (cargos[0] != CT_INVALID) { @@ -178,7 +178,7 @@ struct Vehicle { byte vehstatus; // Status uint16 last_station_visited; - byte cargo_type; // type of cargo this vehicle is carrying + CargoID cargo_type; // type of cargo this vehicle is carrying byte cargo_days; // how many days have the pieces been in transit uint16 cargo_source;// source of cargo uint16 cargo_cap; // total capacity @@ -387,7 +387,7 @@ assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(facesel_d)); typedef struct { int sel; - byte cargo; + CargoID cargo; } refit_d; assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(refit_d)); |