diff options
-rw-r--r-- | src/aircraft_cmd.cpp | 23 | ||||
-rw-r--r-- | src/aircraft_gui.cpp | 15 | ||||
-rw-r--r-- | src/roadveh_cmd.cpp | 21 | ||||
-rw-r--r-- | src/roadveh_gui.cpp | 2 | ||||
-rw-r--r-- | src/ship_cmd.cpp | 21 | ||||
-rw-r--r-- | src/ship_gui.cpp | 13 | ||||
-rw-r--r-- | src/train_cmd.cpp | 42 | ||||
-rw-r--r-- | src/train_gui.cpp | 4 | ||||
-rw-r--r-- | src/vehicle.cpp | 42 | ||||
-rw-r--r-- | src/vehicle_base.h | 3 | ||||
-rw-r--r-- | src/vehicle_gui.cpp | 5 |
11 files changed, 118 insertions, 73 deletions
diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp index c7cb5bbb2..28680ad92 100644 --- a/src/aircraft_cmd.cpp +++ b/src/aircraft_cmd.cpp @@ -202,17 +202,19 @@ void DrawAircraftEngine(int left, int right, int preferred_x, int y, EngineID en VehicleSpriteSeq seq; GetAircraftIcon(engine, image_type, &seq); - const Sprite *real_sprite = GetSprite(seq.sprite, ST_NORMAL); + Rect rect; + seq.GetBounds(&rect); preferred_x = Clamp(preferred_x, - left - UnScaleGUI(real_sprite->x_offs), - right - UnScaleGUI(real_sprite->width) - UnScaleGUI(real_sprite->x_offs)); - DrawSprite(seq.sprite, pal, preferred_x, y); + left - UnScaleGUI(rect.left), + right - UnScaleGUI(rect.right)); + + seq.Draw(preferred_x, y, pal, pal == PALETTE_CRASH); if (!(AircraftVehInfo(engine)->subtype & AIR_CTOL)) { VehicleSpriteSeq rotor_seq; GetCustomRotorIcon(engine, image_type, &rotor_seq); if (!rotor_seq.IsValid()) rotor_seq.Set(SPR_ROTOR_STOPPED); - DrawSprite(rotor_seq.sprite, PAL_NONE, preferred_x, y - ScaleGUITrad(5)); + rotor_seq.Draw(preferred_x, y - ScaleGUITrad(5), PAL_NONE, false); } } @@ -230,12 +232,13 @@ void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height, int &xoff VehicleSpriteSeq seq; GetAircraftIcon(engine, image_type, &seq); - const Sprite *spr = GetSprite(seq.sprite, ST_NORMAL); + Rect rect; + seq.GetBounds(&rect); - width = UnScaleGUI(spr->width); - height = UnScaleGUI(spr->height); - xoffs = UnScaleGUI(spr->x_offs); - yoffs = UnScaleGUI(spr->y_offs); + width = UnScaleGUI(rect.right - rect.left + 1); + height = UnScaleGUI(rect.bottom - rect.top + 1); + xoffs = UnScaleGUI(rect.left); + yoffs = UnScaleGUI(rect.top); } /** diff --git a/src/aircraft_gui.cpp b/src/aircraft_gui.cpp index 752e0da90..20fca9fc5 100644 --- a/src/aircraft_gui.cpp +++ b/src/aircraft_gui.cpp @@ -86,10 +86,11 @@ void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID s VehicleSpriteSeq seq; v->GetImage(rtl ? DIR_E : DIR_W, image_type, &seq); - const Sprite *real_sprite = GetSprite(seq.sprite, ST_NORMAL); + Rect rect; + seq.GetBounds(&rect); - int width = UnScaleGUI(real_sprite->width); - int x_offs = UnScaleGUI(real_sprite->x_offs); + int width = UnScaleGUI(rect.right - rect.left + 1); + int x_offs = UnScaleGUI(rect.left); int x = rtl ? right - width - x_offs : left - x_offs; bool helicopter = v->subtype == AIR_HELICOPTER; @@ -97,18 +98,18 @@ void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID s int heli_offs = 0; PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v); - DrawSprite(seq.sprite, pal, x, y + y_offs); + seq.Draw(x, y + y_offs, pal, v->vehstatus & VS_CRASHED); if (helicopter) { const Aircraft *a = Aircraft::From(v); VehicleSpriteSeq rotor_seq; GetCustomRotorSprite(a, true, image_type, &rotor_seq); if (!rotor_seq.IsValid()) rotor_seq.Set(SPR_ROTOR_STOPPED); heli_offs = ScaleGUITrad(5); - DrawSprite(rotor_seq.sprite, PAL_NONE, x, y + y_offs - heli_offs); + rotor_seq.Draw(x, y + y_offs - heli_offs, PAL_NONE, false); } if (v->index == selection) { x += x_offs; - y += UnScaleGUI(real_sprite->y_offs) + y_offs - heli_offs; - DrawFrameRect(x - 1, y - 1, x + width + 1, y + UnScaleGUI(real_sprite->height) + heli_offs + 1, COLOUR_WHITE, FR_BORDERONLY); + y += UnScaleGUI(rect.top) + y_offs - heli_offs; + DrawFrameRect(x - 1, y - 1, x + width + 1, y + UnScaleGUI(rect.bottom - rect.top + 1) + heli_offs + 1, COLOUR_WHITE, FR_BORDERONLY); } } diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp index e956787b0..9b541a766 100644 --- a/src/roadveh_cmd.cpp +++ b/src/roadveh_cmd.cpp @@ -162,11 +162,13 @@ void DrawRoadVehEngine(int left, int right, int preferred_x, int y, EngineID eng VehicleSpriteSeq seq; GetRoadVehIcon(engine, image_type, &seq); - const Sprite *real_sprite = GetSprite(seq.sprite, ST_NORMAL); + Rect rect; + seq.GetBounds(&rect); preferred_x = Clamp(preferred_x, - left - UnScaleGUI(real_sprite->x_offs), - right - UnScaleGUI(real_sprite->width) - UnScaleGUI(real_sprite->x_offs)); - DrawSprite(seq.sprite, pal, preferred_x, y); + left - UnScaleGUI(rect.left), + right - UnScaleGUI(rect.right)); + + seq.Draw(preferred_x, y, pal, pal == PALETTE_CRASH); } /** @@ -183,12 +185,13 @@ void GetRoadVehSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs VehicleSpriteSeq seq; GetRoadVehIcon(engine, image_type, &seq); - const Sprite *spr = GetSprite(seq.sprite, ST_NORMAL); + Rect rect; + seq.GetBounds(&rect); - width = UnScaleGUI(spr->width); - height = UnScaleGUI(spr->height); - xoffs = UnScaleGUI(spr->x_offs); - yoffs = UnScaleGUI(spr->y_offs); + width = UnScaleGUI(rect.right - rect.left + 1); + height = UnScaleGUI(rect.bottom - rect.top + 1); + xoffs = UnScaleGUI(rect.left); + yoffs = UnScaleGUI(rect.top); } /** diff --git a/src/roadveh_gui.cpp b/src/roadveh_gui.cpp index 26027a889..c446db510 100644 --- a/src/roadveh_gui.cpp +++ b/src/roadveh_gui.cpp @@ -151,7 +151,7 @@ void DrawRoadVehImage(const Vehicle *v, int left, int right, int y, VehicleID se PaletteID pal = (u->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(u); VehicleSpriteSeq seq; u->GetImage(dir, image_type, &seq); - DrawSprite(seq.sprite, pal, px + (rtl ? -offset.x : offset.x), ScaleGUITrad(6) + offset.y); + seq.Draw(px + (rtl ? -offset.x : offset.x), ScaleGUITrad(6) + offset.y, pal, u->vehstatus & VS_CRASHED); } px += rtl ? -width : width; diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp index a4b84ae87..2a760e2ca 100644 --- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -91,11 +91,13 @@ void DrawShipEngine(int left, int right, int preferred_x, int y, EngineID engine VehicleSpriteSeq seq; GetShipIcon(engine, image_type, &seq); - const Sprite *real_sprite = GetSprite(seq.sprite, ST_NORMAL); + Rect rect; + seq.GetBounds(&rect); preferred_x = Clamp(preferred_x, - left - UnScaleGUI(real_sprite->x_offs), - right - UnScaleGUI(real_sprite->width) - UnScaleGUI(real_sprite->x_offs)); - DrawSprite(seq.sprite, pal, preferred_x, y); + left - UnScaleGUI(rect.left), + right - UnScaleGUI(rect.right)); + + seq.Draw(preferred_x, y, pal, pal == PALETTE_CRASH); } /** @@ -112,12 +114,13 @@ void GetShipSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, i VehicleSpriteSeq seq; GetShipIcon(engine, image_type, &seq); - const Sprite *spr = GetSprite(seq.sprite, ST_NORMAL); + Rect rect; + seq.GetBounds(&rect); - width = UnScaleGUI(spr->width); - height = UnScaleGUI(spr->height); - xoffs = UnScaleGUI(spr->x_offs); - yoffs = UnScaleGUI(spr->y_offs); + width = UnScaleGUI(rect.right - rect.left + 1); + height = UnScaleGUI(rect.bottom - rect.top + 1); + xoffs = UnScaleGUI(rect.left); + yoffs = UnScaleGUI(rect.top); } void Ship::GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const diff --git a/src/ship_gui.cpp b/src/ship_gui.cpp index f827b0a31..c6bf342d9 100644 --- a/src/ship_gui.cpp +++ b/src/ship_gui.cpp @@ -38,19 +38,20 @@ void DrawShipImage(const Vehicle *v, int left, int right, int y, VehicleID selec VehicleSpriteSeq seq; v->GetImage(rtl ? DIR_E : DIR_W, image_type, &seq); - const Sprite *real_sprite = GetSprite(seq.sprite, ST_NORMAL); + Rect rect; + seq.GetBounds(&rect); - int width = UnScaleGUI(real_sprite->width); - int x_offs = UnScaleGUI(real_sprite->x_offs); + int width = UnScaleGUI(rect.right - rect.left + 1); + int x_offs = UnScaleGUI(rect.left); int x = rtl ? right - width - x_offs : left - x_offs; y += ScaleGUITrad(10); - DrawSprite(seq.sprite, GetVehiclePalette(v), x, y); + seq.Draw(x, y, GetVehiclePalette(v), false); if (v->index == selection) { x += x_offs; - y += UnScaleGUI(real_sprite->y_offs); - DrawFrameRect(x - 1, y - 1, x + width + 1, y + UnScaleGUI(real_sprite->height) + 1, COLOUR_WHITE, FR_BORDERONLY); + y += UnScaleGUI(rect.top); + DrawFrameRect(x - 1, y - 1, x + width + 1, y + UnScaleGUI(rect.bottom - rect.top + 1) + 1, COLOUR_WHITE, FR_BORDERONLY); } } diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index 34e7ef254..550253223 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -536,24 +536,27 @@ void DrawTrainEngine(int left, int right, int preferred_x, int y, EngineID engin GetRailIcon(engine, false, yf, image_type, &seqf); GetRailIcon(engine, true, yr, image_type, &seqr); - const Sprite *real_spritef = GetSprite(seqf.sprite, ST_NORMAL); - const Sprite *real_spriter = GetSprite(seqr.sprite, ST_NORMAL); + Rect rectf, rectr; + seqf.GetBounds(&rectf); + seqr.GetBounds(&rectr); preferred_x = Clamp(preferred_x, - left - UnScaleGUI(real_spritef->x_offs) + ScaleGUITrad(14), - right - UnScaleGUI(real_spriter->width) - UnScaleGUI(real_spriter->x_offs) - ScaleGUITrad(15)); + left - UnScaleGUI(rectf.left) + ScaleGUITrad(14), + right - UnScaleGUI(rectr.right) - ScaleGUITrad(15)); - DrawSprite(seqf.sprite, pal, preferred_x - ScaleGUITrad(14), yf); - DrawSprite(seqr.sprite, pal, preferred_x + ScaleGUITrad(15), yr); + seqf.Draw(preferred_x - ScaleGUITrad(14), yf, pal, pal == PALETTE_CRASH); + seqr.Draw(preferred_x + ScaleGUITrad(15), yr, pal, pal == PALETTE_CRASH); } else { VehicleSpriteSeq seq; GetRailIcon(engine, false, y, image_type, &seq); - const Sprite *real_sprite = GetSprite(seq.sprite, ST_NORMAL); + Rect rect; + seq.GetBounds(&rect); preferred_x = Clamp(preferred_x, - left - UnScaleGUI(real_sprite->x_offs), - right - UnScaleGUI(real_sprite->width) - UnScaleGUI(real_sprite->x_offs)); - DrawSprite(seq.sprite, pal, preferred_x, y); + left - UnScaleGUI(rect.left), + right - UnScaleGUI(rect.right)); + + seq.Draw(preferred_x, y, pal, pal == PALETTE_CRASH); } } @@ -573,22 +576,23 @@ void GetTrainSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, VehicleSpriteSeq seq; GetRailIcon(engine, false, y, image_type, &seq); - const Sprite *real_sprite = GetSprite(seq.sprite, ST_NORMAL); + Rect rect; + seq.GetBounds(&rect); - width = UnScaleGUI(real_sprite->width); - height = UnScaleGUI(real_sprite->height); - xoffs = UnScaleGUI(real_sprite->x_offs); - yoffs = UnScaleGUI(real_sprite->y_offs); + width = UnScaleGUI(rect.right - rect.left + 1); + height = UnScaleGUI(rect.bottom - rect.top + 1); + xoffs = UnScaleGUI(rect.left); + yoffs = UnScaleGUI(rect.top); if (RailVehInfo(engine)->railveh_type == RAILVEH_MULTIHEAD) { GetRailIcon(engine, true, y, image_type, &seq); - real_sprite = GetSprite(seq.sprite, ST_NORMAL); + seq.GetBounds(&rect); /* Calculate values relative to an imaginary center between the two sprites. */ - width = ScaleGUITrad(TRAININFO_DEFAULT_VEHICLE_WIDTH) + UnScaleGUI(real_sprite->width) + UnScaleGUI(real_sprite->x_offs) - xoffs; - height = max<uint>(height, UnScaleGUI(real_sprite->height)); + width = ScaleGUITrad(TRAININFO_DEFAULT_VEHICLE_WIDTH) + UnScaleGUI(rect.right) - xoffs; + height = max<uint>(height, UnScaleGUI(rect.bottom - rect.top + 1)); xoffs = xoffs - ScaleGUITrad(TRAININFO_DEFAULT_VEHICLE_WIDTH) / 2; - yoffs = min(yoffs, UnScaleGUI(real_sprite->y_offs)); + yoffs = min(yoffs, UnScaleGUI(rect.top)); } } diff --git a/src/train_gui.cpp b/src/train_gui.cpp index 42ba87c84..513f57fbb 100644 --- a/src/train_gui.cpp +++ b/src/train_gui.cpp @@ -126,7 +126,7 @@ void DrawTrainImage(const Train *v, int left, int right, int y, VehicleID select PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v); VehicleSpriteSeq seq; v->GetImage(dir, image_type, &seq); - DrawSprite(seq.sprite, pal, px + (rtl ? -offset.x : offset.x), height / 2 + offset.y); + seq.Draw(px + (rtl ? -offset.x : offset.x), height / 2 + offset.y, pal, v->vehstatus & VS_CRASHED); } if (!v->IsArticulatedPart()) sel_articulated = false; @@ -387,7 +387,7 @@ void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_po PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v); VehicleSpriteSeq seq; u->GetImage(dir, EIT_IN_DETAILS, &seq); - DrawSprite(seq.sprite, pal, px + (rtl ? -offset.x : offset.x), y - line_height * vscroll_pos + sprite_y_offset + pitch); + seq.Draw(px + (rtl ? -offset.x : offset.x), y - line_height * vscroll_pos + sprite_y_offset + pitch, pal, v->vehstatus & VS_CRASHED); } px += rtl ? -width : width; dx += width; diff --git a/src/vehicle.cpp b/src/vehicle.cpp index c5261407b..54a2bfa28 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -68,6 +68,32 @@ uint16 _returned_mail_refit_capacity; ///< Stores the mail capacity after a refi VehiclePool _vehicle_pool("Vehicle"); INSTANTIATE_POOL_METHODS(Vehicle) + +/** + * Determine shared bounds of all sprites. + * @param [out] bounds Shared bounds. + */ +void VehicleSpriteSeq::GetBounds(Rect *bounds) const +{ + const Sprite *spr = GetSprite(this->sprite, ST_NORMAL); + bounds->left = spr->x_offs; + bounds->top = spr->y_offs; + bounds->right = spr->width + spr->x_offs - 1; + bounds->bottom = spr->height + spr->y_offs - 1; +} + +/** + * Draw the sprite sequence. + * @param x X position + * @param y Y position + * @param default_pal Vehicle palette + * @param force_pal Whether to ignore individual palettes, and draw everything with \a default_pal. + */ +void VehicleSpriteSeq::Draw(int x, int y, PaletteID default_pal, bool force_pal) const +{ + DrawSprite(this->sprite, default_pal, x, y); +} + /** * Function to tell if a vehicle needs to be autorenewed * @param *c The vehicle owner @@ -1486,19 +1512,19 @@ void Vehicle::UpdatePosition() */ void Vehicle::UpdateViewport(bool dirty) { - const Sprite *spr = GetSprite(this->sprite_seq.sprite, ST_NORMAL); + Rect new_coord; + this->sprite_seq.GetBounds(&new_coord); Point pt = RemapCoords(this->x_pos + this->x_offs, this->y_pos + this->y_offs, this->z_pos); - pt.x += spr->x_offs; - pt.y += spr->y_offs; + new_coord.left += pt.x; + new_coord.top += pt.y; + new_coord.right += pt.x + 2 * ZOOM_LVL_BASE; + new_coord.bottom += pt.y + 2 * ZOOM_LVL_BASE; - UpdateVehicleViewportHash(this, pt.x, pt.y); + UpdateVehicleViewportHash(this, new_coord.left, new_coord.top); Rect old_coord = this->coord; - this->coord.left = pt.x; - this->coord.top = pt.y; - this->coord.right = pt.x + spr->width + 2 * ZOOM_LVL_BASE; - this->coord.bottom = pt.y + spr->height + 2 * ZOOM_LVL_BASE; + this->coord = new_coord; if (dirty) { if (old_coord.left == INVALID_COORD) { diff --git a/src/vehicle_base.h b/src/vehicle_base.h index 30366e5ea..0b5f2e1de 100644 --- a/src/vehicle_base.h +++ b/src/vehicle_base.h @@ -163,6 +163,9 @@ struct VehicleSpriteSeq { { this->sprite = sprite; } + + void GetBounds(Rect *bounds) const; + void Draw(int x, int y, PaletteID default_pal, bool force_pal) const; }; /** A vehicle pool for a little over 1 million vehicles. */ diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp index 3d93e4d30..29b3b30fa 100644 --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -2844,8 +2844,9 @@ int GetSingleVehicleWidth(const Vehicle *v, EngineImageType image_type) bool rtl = _current_text_dir == TD_RTL; VehicleSpriteSeq seq; v->GetImage(rtl ? DIR_E : DIR_W, image_type, &seq); - const Sprite *real_sprite = GetSprite(seq.sprite, ST_NORMAL); - return UnScaleGUI(real_sprite->width); + Rect rec; + seq.GetBounds(&rec); + return UnScaleGUI(rec.right - rec.left + 1); } } |