diff options
-rw-r--r-- | src/pbs.cpp | 96 | ||||
-rw-r--r-- | src/pbs.h | 2 |
2 files changed, 81 insertions, 17 deletions
diff --git a/src/pbs.cpp b/src/pbs.cpp index 71a9689a0..12e54d7f4 100644 --- a/src/pbs.cpp +++ b/src/pbs.cpp @@ -14,6 +14,7 @@ #include "settings_type.h" #include "road_func.h" #include "vehicle_base.h" +#include "vehicle_func.h" #include "yapf/follow_track.hpp" /** @@ -159,23 +160,12 @@ bool TryReserveRailTrack(TileIndex tile, Track t) } } -/** - * Follow a train reservation to the last tile. - * - * @param v the vehicle - * @returns The last tile of the reservation or the current train tile if no reservation present. - */ -PBSTileInfo FollowTrainReservation(const Vehicle *v) -{ - assert(v->type == VEH_TRAIN); - - TileIndex tile = v->tile; - Trackdir trackdir = GetVehicleTrackdir(v); - - if (IsRailDepotTile(tile) && !GetRailDepotReservation(tile)) return PBSTileInfo(tile, trackdir, false); +/** Follow a reservation starting from a specific tile to the end. */ +static PBSTileInfo FollowReservation(Owner o, RailTypes rts, TileIndex tile, Trackdir trackdir, bool ignore_oneway = false) +{ /* Do not disallow 90 deg turns as the setting might have changed between reserving and now. */ - CFollowTrackRail ft(v, GetRailTypeInfo(v->u.rail.railtype)->compatible_railtypes); + CFollowTrackRail ft(o, rts); while (ft.Follow(tile, trackdir)) { TrackdirBits reserved = (TrackdirBits)(ft.m_new_td_bits & (GetReservedTrackbits(ft.m_new_tile) * 0x101)); @@ -187,7 +177,7 @@ PBSTileInfo FollowTrainReservation(const Vehicle *v) /* One-way signal against us. The reservation can't be ours as it is not * a safe position from our direction and we can never pass the signal. */ - if (HasOnewaySignalBlockingTrackdir(ft.m_new_tile, new_trackdir)) break; + if (!ignore_oneway && HasOnewaySignalBlockingTrackdir(ft.m_new_tile, new_trackdir)) break; tile = ft.m_new_tile; trackdir = new_trackdir; @@ -198,7 +188,79 @@ PBSTileInfo FollowTrainReservation(const Vehicle *v) if (IsTileType(tile, MP_RAILWAY) && HasSignalOnTrackdir(tile, trackdir) && !IsPbsSignal(GetSignalType(tile, TrackdirToTrack(trackdir)))) break; } - return PBSTileInfo(tile, trackdir, IsSafeWaitingPosition(v, tile, trackdir, true, _settings_game.pf.forbid_90_deg)); + return PBSTileInfo(tile, trackdir, false); +} + +/** + * Follow a train reservation to the last tile. + * + * @param v the vehicle + * @returns The last tile of the reservation or the current train tile if no reservation present. + */ +PBSTileInfo FollowTrainReservation(const Vehicle *v) +{ + assert(v->type == VEH_TRAIN); + + TileIndex tile = v->tile; + Trackdir trackdir = GetVehicleTrackdir(v); + + if (IsRailDepotTile(tile) && !GetRailDepotReservation(tile)) return PBSTileInfo(tile, trackdir, false); + + PBSTileInfo res = FollowReservation(v->owner, GetRailTypeInfo(v->u.rail.railtype)->compatible_railtypes, tile, trackdir); + res.okay = IsSafeWaitingPosition(v, res.tile, res.trackdir, true, _settings_game.pf.forbid_90_deg); + return res; +} + +/** Callback for VehicleFromPos to find a train on a specific track. */ +static Vehicle *FindTrainOnTrackEnum(Vehicle *v, void *data) +{ + PBSTileInfo info = *(PBSTileInfo *)data; + + if (v->type == VEH_TRAIN && !(v->vehstatus & VS_CRASHED) && HasBit((TrackBits)v->u.rail.track, TrackdirToTrack(info.trackdir))) return v; + + return NULL; +} + +/** + * Find the train which has reserved a specific path. + * + * @param tile A tile on the path. + * @param track A reserved track on the tile. + * @return The vehicle holding the reservation or NULL if the path is stray. + */ +Vehicle *GetTrainForReservation(TileIndex tile, Track track) +{ + assert(HasReservedTracks(tile, TrackToTrackBits(track))); + Trackdir trackdir = TrackToTrackdir(track); + + RailTypes rts = GetRailTypeInfo(GetTileRailType(tile))->compatible_railtypes; + + /* Follow the path from tile to both ends, one of the end tiles should + * have a train on it. We need FollowReservation to ignore one-way signals + * here, as one of the two search directions will be the "wrong" way. */ + for (int i = 0; i < 2; ++i, trackdir = ReverseTrackdir(trackdir)) { + PBSTileInfo dest = FollowReservation(GetTileOwner(tile), rts, tile, trackdir, true); + + Vehicle *v = VehicleFromPos(dest.tile, &dest, FindTrainOnTrackEnum); + if (v != NULL) return v->First(); + + /* Special case for stations: check the whole platform for a vehicle. */ + if (IsRailwayStationTile(dest.tile)) { + TileIndexDiff diff = TileOffsByDiagDir(TrackdirToExitdir(ReverseTrackdir(dest.trackdir))); + for (TileIndex st_tile = dest.tile + diff; IsCompatibleTrainStationTile(st_tile, dest.tile); st_tile += diff) { + v = VehicleFromPos(st_tile, &dest, FindTrainOnTrackEnum); + if (v != NULL) return v->First(); + } + } + + /* Special case for bridges/tunnels: check the other end as well. */ + if (IsTileType(dest.tile, MP_TUNNELBRIDGE)) { + v = VehicleFromPos(GetOtherTunnelBridgeEnd(dest.tile), &dest, FindTrainOnTrackEnum); + if (v != NULL) return v->First(); + } + } + + return NULL; } /** @@ -31,6 +31,8 @@ PBSTileInfo FollowTrainReservation(const Vehicle *v); bool IsSafeWaitingPosition(const Vehicle *v, TileIndex tile, Trackdir trackdir, bool include_line_end, bool forbid_90deg = false); bool IsWaitingPositionFree(const Vehicle *v, TileIndex tile, Trackdir trackdir, bool forbid_90deg = false); +Vehicle *GetTrainForReservation(TileIndex tile, Track track); + /** * Check whether some of tracks is reserved on a tile. * |