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-rw-r--r--src/dock_gui.cpp8
-rw-r--r--src/newgrf_canal.cpp2
-rw-r--r--src/table/water_land.h50
-rw-r--r--src/water.h3
-rw-r--r--src/water_cmd.cpp27
-rw-r--r--src/water_map.h122
6 files changed, 129 insertions, 83 deletions
diff --git a/src/dock_gui.cpp b/src/dock_gui.cpp
index a098a267a..4b6b0331a 100644
--- a/src/dock_gui.cpp
+++ b/src/dock_gui.cpp
@@ -522,10 +522,10 @@ public:
{
this->DrawWidgets();
- DrawShipDepotSprite(this->GetWidget<NWidgetBase>(BDDW_X)->pos_x + 64, this->GetWidget<NWidgetBase>(BDDW_X)->pos_y + 18, 0);
- DrawShipDepotSprite(this->GetWidget<NWidgetBase>(BDDW_X)->pos_x + 32, this->GetWidget<NWidgetBase>(BDDW_X)->pos_y + 34, 1);
- DrawShipDepotSprite(this->GetWidget<NWidgetBase>(BDDW_Y)->pos_x + 32, this->GetWidget<NWidgetBase>(BDDW_Y)->pos_y + 18, 2);
- DrawShipDepotSprite(this->GetWidget<NWidgetBase>(BDDW_Y)->pos_x + 64, this->GetWidget<NWidgetBase>(BDDW_Y)->pos_y + 34, 3);
+ DrawShipDepotSprite(this->GetWidget<NWidgetBase>(BDDW_X)->pos_x + 64, this->GetWidget<NWidgetBase>(BDDW_X)->pos_y + 18, AXIS_X, DEPOT_PART_NORTH);
+ DrawShipDepotSprite(this->GetWidget<NWidgetBase>(BDDW_X)->pos_x + 32, this->GetWidget<NWidgetBase>(BDDW_X)->pos_y + 34, AXIS_X, DEPOT_PART_SOUTH);
+ DrawShipDepotSprite(this->GetWidget<NWidgetBase>(BDDW_Y)->pos_x + 32, this->GetWidget<NWidgetBase>(BDDW_Y)->pos_y + 18, AXIS_Y, DEPOT_PART_NORTH);
+ DrawShipDepotSprite(this->GetWidget<NWidgetBase>(BDDW_Y)->pos_x + 64, this->GetWidget<NWidgetBase>(BDDW_Y)->pos_y + 34, AXIS_Y, DEPOT_PART_SOUTH);
}
virtual void OnClick(Point pt, int widget, int click_count)
diff --git a/src/newgrf_canal.cpp b/src/newgrf_canal.cpp
index b62698a7b..d51668456 100644
--- a/src/newgrf_canal.cpp
+++ b/src/newgrf_canal.cpp
@@ -50,7 +50,7 @@ static uint32 CanalGetVariable(const ResolverObject *object, byte variable, byte
case 0x80: {
uint z = GetTileZ(tile) / TILE_HEIGHT;
/* Return consistent height within locks */
- if (IsTileType(tile, MP_WATER) && IsLock(tile) && GetSection(tile) >= 8) z--;
+ if (IsTileType(tile, MP_WATER) && IsLock(tile) && GetLockPart(tile) == LOCK_PART_UPPER) z--;
return z;
}
diff --git a/src/table/water_land.h b/src/table/water_land.h
index c09941384..d3cb0a3f9 100644
--- a/src/table/water_land.h
+++ b/src/table/water_land.h
@@ -53,11 +53,15 @@ static const DrawTileSeqStruct _shipdepot_display_seq_4[] = {
TILE_SEQ_END()
};
-static const DrawTileSprites _shipdepot_display_data[] = {
- TILE_SPRITE_LINE(0xFDD, _shipdepot_display_seq_1)
- TILE_SPRITE_LINE(0xFDD, _shipdepot_display_seq_2)
- TILE_SPRITE_LINE(0xFDD, _shipdepot_display_seq_3)
- TILE_SPRITE_LINE(0xFDD, _shipdepot_display_seq_4)
+static const DrawTileSprites _shipdepot_display_data[][DEPOT_PART_END] = {
+ { // AXIS_X
+ TILE_SPRITE_LINE(0xFDD, _shipdepot_display_seq_1) // DEPOT_PART_NORTH
+ TILE_SPRITE_LINE(0xFDD, _shipdepot_display_seq_2) // DEPOT_PART_SOUTH
+ },
+ { // AXIS_Y
+ TILE_SPRITE_LINE(0xFDD, _shipdepot_display_seq_3) // DEPOT_PART_NORTH
+ TILE_SPRITE_LINE(0xFDD, _shipdepot_display_seq_4) // DEPOT_PART_SOUTH
+ },
};
static const DrawTileSeqStruct _lock_display_seq_0[] = {
@@ -132,21 +136,27 @@ static const DrawTileSeqStruct _lock_display_seq_3t[] = {
TILE_SEQ_END()
};
-static const DrawTileSprites _lock_display_data[] = {
- TILE_SPRITE_LINE(1, _lock_display_seq_0)
- TILE_SPRITE_LINE(0, _lock_display_seq_1)
- TILE_SPRITE_LINE(2, _lock_display_seq_2)
- TILE_SPRITE_LINE(3, _lock_display_seq_3)
-
- TILE_SPRITE_LINE(0xFDD, _lock_display_seq_0b)
- TILE_SPRITE_LINE(0xFDD, _lock_display_seq_1b)
- TILE_SPRITE_LINE(0xFDD, _lock_display_seq_2b)
- TILE_SPRITE_LINE(0xFDD, _lock_display_seq_3b)
-
- TILE_SPRITE_LINE(0xFDD, _lock_display_seq_0t)
- TILE_SPRITE_LINE(0xFDD, _lock_display_seq_1t)
- TILE_SPRITE_LINE(0xFDD, _lock_display_seq_2t)
- TILE_SPRITE_LINE(0xFDD, _lock_display_seq_3t)
+static const DrawTileSprites _lock_display_data[][DIAGDIR_END] = {
+ { // LOCK_PART_MIDDLE
+ TILE_SPRITE_LINE(1, _lock_display_seq_0) // NE
+ TILE_SPRITE_LINE(0, _lock_display_seq_1) // SE
+ TILE_SPRITE_LINE(2, _lock_display_seq_2) // SW
+ TILE_SPRITE_LINE(3, _lock_display_seq_3) // NW
+ },
+
+ { // LOCK_PART_LOWER
+ TILE_SPRITE_LINE(0xFDD, _lock_display_seq_0b) // NE
+ TILE_SPRITE_LINE(0xFDD, _lock_display_seq_1b) // SE
+ TILE_SPRITE_LINE(0xFDD, _lock_display_seq_2b) // SW
+ TILE_SPRITE_LINE(0xFDD, _lock_display_seq_3b) // NW
+ },
+
+ { // LOCK_PART_UPPER
+ TILE_SPRITE_LINE(0xFDD, _lock_display_seq_0t) // NE
+ TILE_SPRITE_LINE(0xFDD, _lock_display_seq_1t) // SE
+ TILE_SPRITE_LINE(0xFDD, _lock_display_seq_2t) // SW
+ TILE_SPRITE_LINE(0xFDD, _lock_display_seq_3t) // NW
+ },
};
#undef TILE_SEQ_LINE
diff --git a/src/water.h b/src/water.h
index db52600ee..a5bb1c629 100644
--- a/src/water.h
+++ b/src/water.h
@@ -15,6 +15,7 @@
#include "tile_type.h"
#include "company_type.h"
#include "slope_type.h"
+#include "water_map.h"
/**
* Describes the behaviour of a tile during flooding.
@@ -34,7 +35,7 @@ void DoFloodTile(TileIndex target);
void ConvertGroundTilesIntoWaterTiles();
-void DrawShipDepotSprite(int x, int y, int image);
+void DrawShipDepotSprite(int x, int y, Axis axis, DepotPart part);
void DrawWaterClassGround(const struct TileInfo *ti);
void DrawShoreTile(Slope tileh);
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp
index b37636ccb..5ac09a9b1 100644
--- a/src/water_cmd.cpp
+++ b/src/water_cmd.cpp
@@ -134,8 +134,8 @@ CommandCost CmdBuildShipDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
Depot *depot = new Depot(tile);
depot->build_date = _date;
- MakeShipDepot(tile, _current_company, depot->index, DEPOT_NORTH, axis, wc1);
- MakeShipDepot(tile2, _current_company, depot->index, DEPOT_SOUTH, axis, wc2);
+ MakeShipDepot(tile, _current_company, depot->index, DEPOT_PART_NORTH, axis, wc1);
+ MakeShipDepot(tile2, _current_company, depot->index, DEPOT_PART_SOUTH, axis, wc2);
MarkTileDirtyByTile(tile);
MarkTileDirtyByTile(tile2);
MakeDefaultName(depot);
@@ -426,16 +426,17 @@ static CommandCost ClearTile_Water(TileIndex tile, DoCommandFlag flags)
}
case WATER_TILE_LOCK: {
- static const TileIndexDiffC _lock_tomiddle_offs[] = {
- { 0, 0}, {0, 0}, { 0, 0}, {0, 0}, // middle
- {-1, 0}, {0, 1}, { 1, 0}, {0, -1}, // lower
- { 1, 0}, {0, -1}, {-1, 0}, {0, 1}, // upper
+ static const TileIndexDiffC _lock_tomiddle_offs[][DIAGDIR_END] = {
+ /* NE SE SW NW */
+ { { 0, 0}, {0, 0}, { 0, 0}, {0, 0} }, // LOCK_PART_MIDDLE
+ { {-1, 0}, {0, 1}, { 1, 0}, {0, -1} }, // LOCK_PART_LOWER
+ { { 1, 0}, {0, -1}, {-1, 0}, {0, 1} }, // LOCK_PART_UPPER
};
if (flags & DC_AUTO) return_cmd_error(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
if (_current_company == OWNER_WATER) return CMD_ERROR;
/* move to the middle tile.. */
- return RemoveLock(tile + ToTileIndexDiff(_lock_tomiddle_offs[GetSection(tile)]), flags);
+ return RemoveLock(tile + ToTileIndexDiff(_lock_tomiddle_offs[GetLockPart(tile)][GetLockDirection(tile)]), flags);
}
case WATER_TILE_DEPOT:
@@ -641,8 +642,8 @@ static void DrawWaterTileStruct(const TileInfo *ti, const DrawTileSeqStruct *dts
/** Draw a lock tile. */
static void DrawWaterLock(const TileInfo *ti)
{
- int section = GetSection(ti->tile);
- const DrawTileSprites &dts = _lock_display_data[section];
+ int part = GetLockPart(ti->tile);
+ const DrawTileSprites &dts = _lock_display_data[part][GetLockDirection(ti->tile)];
/* Draw ground sprite. */
SpriteID image = dts.ground.sprite;
@@ -670,7 +671,7 @@ static void DrawWaterLock(const TileInfo *ti)
if (base == 0) {
/* If no custom graphics, use defaults. */
base = SPR_LOCK_BASE;
- uint8 z_threshold = section >= 8 ? 8 : 0;
+ uint8 z_threshold = part == LOCK_PART_UPPER ? 8 : 0;
zoffs = ti->z > z_threshold ? 24 : 0;
}
@@ -681,7 +682,7 @@ static void DrawWaterLock(const TileInfo *ti)
static void DrawWaterDepot(const TileInfo *ti)
{
DrawWaterClassGround(ti);
- DrawWaterTileStruct(ti, _shipdepot_display_data[GetSection(ti->tile)].seq, 0, 0, COMPANY_SPRITE_COLOUR(GetTileOwner(ti->tile)), CF_END);
+ DrawWaterTileStruct(ti, _shipdepot_display_data[GetShipDepotAxis(ti->tile)][GetShipDepotPart(ti->tile)].seq, 0, 0, COMPANY_SPRITE_COLOUR(GetTileOwner(ti->tile)), CF_END);
}
static void DrawRiverWater(const TileInfo *ti)
@@ -773,9 +774,9 @@ static void DrawTile_Water(TileInfo *ti)
}
}
-void DrawShipDepotSprite(int x, int y, int image)
+void DrawShipDepotSprite(int x, int y, Axis axis, DepotPart part)
{
- const DrawTileSprites &dts = _shipdepot_display_data[image];
+ const DrawTileSprites &dts = _shipdepot_display_data[axis][part];
DrawSprite(dts.ground.sprite, dts.ground.pal, x, y);
DrawOrigTileSeqInGUI(x, y, &dts, COMPANY_SPRITE_COLOUR(_local_company));
diff --git a/src/water_map.h b/src/water_map.h
index 02838a684..7233a73f8 100644
--- a/src/water_map.h
+++ b/src/water_map.h
@@ -15,6 +15,28 @@
#include "depot_type.h"
#include "tile_map.h"
+/**
+ * Bit field layout of m5 for water tiles.
+ */
+enum WaterTileTypeBitLayout {
+ WBL_TYPE_BEGIN = 4, ///< Start of the 'type' bitfield.
+ WBL_TYPE_COUNT = 4, ///< Length of the 'type' bitfield.
+
+ WBL_TYPE_NORMAL = 0x0, ///< Clear water or coast ('type' bitfield).
+ WBL_TYPE_LOCK = 0x1, ///< Lock ('type' bitfield).
+ WBL_TYPE_DEPOT = 0x8, ///< Depot ('type' bitfield).
+
+ WBL_COAST_FLAG = 0, ///< Flag for coast.
+
+ WBL_LOCK_ORIENT_BEGIN = 0, ///< Start of lock orientiation bitfield.
+ WBL_LOCK_ORIENT_COUNT = 2, ///< Length of lock orientiation bitfield.
+ WBL_LOCK_PART_BEGIN = 2, ///< Start of lock part bitfield.
+ WBL_LOCK_PART_COUNT = 2, ///< Length of lock part bitfield.
+
+ WBL_DEPOT_PART = 0, ///< Depot part flag.
+ WBL_DEPOT_AXIS = 1, ///< Depot axis flag.
+};
+
/** Available water tile types. */
enum WaterTileType {
WATER_TILE_CLEAR, ///< Plain water.
@@ -35,17 +57,16 @@ template <> struct EnumPropsT<WaterClass> : MakeEnumPropsT<WaterClass, byte, WAT
/** Sections of the water depot. */
enum DepotPart {
- DEPOT_NORTH = 0x80,
- DEPOT_SOUTH = 0x81,
- DEPOT_END = 0x84,
+ DEPOT_PART_NORTH = 0, ///< Northern part of a depot.
+ DEPOT_PART_SOUTH = 1, ///< Southern part of a depot.
+ DEPOT_PART_END
};
/** Sections of the water lock. */
enum LockPart {
- LOCK_MIDDLE = 0x10,
- LOCK_LOWER = 0x14,
- LOCK_UPPER = 0x18,
- LOCK_END = 0x1C
+ LOCK_PART_MIDDLE = 0, ///< Middle part of a lock.
+ LOCK_PART_LOWER = 1, ///< Lower part of a lock.
+ LOCK_PART_UPPER = 2, ///< Upper part of a lock.
};
/**
@@ -57,12 +78,12 @@ static inline WaterTileType GetWaterTileType(TileIndex t)
{
assert(IsTileType(t, MP_WATER));
- if (_m[t].m5 == 0) return WATER_TILE_CLEAR;
- if (_m[t].m5 == 1) return WATER_TILE_COAST;
- if (IsInsideMM(_m[t].m5, LOCK_MIDDLE, LOCK_END)) return WATER_TILE_LOCK;
-
- assert(IsInsideMM(_m[t].m5, DEPOT_NORTH, DEPOT_END));
- return WATER_TILE_DEPOT;
+ switch (GB(_m[t].m5, WBL_TYPE_BEGIN, WBL_TYPE_COUNT)) {
+ case WBL_TYPE_NORMAL: return HasBit(_m[t].m5, WBL_COAST_FLAG) ? WATER_TILE_COAST : WATER_TILE_CLEAR;
+ case WBL_TYPE_LOCK: return WATER_TILE_LOCK;
+ case WBL_TYPE_DEPOT: return WATER_TILE_DEPOT;
+ default: NOT_REACHED();
+ }
}
/**
@@ -182,23 +203,13 @@ static inline bool IsCoastTile(TileIndex t)
}
/**
- * Get the other tile of the ship depot.
- * @param t Tile to query, containing one section of a ship depot.
- * @return Tile containing the other section of the depot.
- */
-static inline TileIndex GetOtherShipDepotTile(TileIndex t)
-{
- return t + (HasBit(_m[t].m5, 0) ? -1 : 1) * (HasBit(_m[t].m5, 1) ? TileDiffXY(0, 1) : TileDiffXY(1, 0));
-}
-
-/**
* Is it a water tile with a ship depot on it?
* @param t Water tile to query.
* @return \c true if it is a ship depot tile.
*/
static inline bool IsShipDepot(TileIndex t)
{
- return IsInsideMM(_m[t].m5, DEPOT_NORTH, DEPOT_END);
+ return GetWaterTileType(t) == WATER_TILE_DEPOT;
}
/**
@@ -218,7 +229,19 @@ static inline bool IsShipDepotTile(TileIndex t)
*/
static inline Axis GetShipDepotAxis(TileIndex t)
{
- return (Axis)GB(_m[t].m5, 1, 1);
+ return (Axis)GB(_m[t].m5, WBL_DEPOT_AXIS, 1);
+}
+
+/**
+ * Get the part of a ship depot.
+ * @param t Water tile to query.
+ * @return Part of the depot.
+ * @pre IsShipDepotTile(t)
+ */
+static inline DepotPart GetShipDepotPart(TileIndex t)
+{
+ assert(IsShipDepotTile(t));
+ return (DepotPart)GB(_m[t].m5, WBL_DEPOT_PART, 1);
}
/**
@@ -228,7 +251,17 @@ static inline Axis GetShipDepotAxis(TileIndex t)
*/
static inline DiagDirection GetShipDepotDirection(TileIndex t)
{
- return XYNSToDiagDir(GetShipDepotAxis(t), GB(_m[t].m5, 0, 1));
+ return XYNSToDiagDir(GetShipDepotAxis(t), GetShipDepotPart(t));
+}
+
+/**
+ * Get the other tile of the ship depot.
+ * @param t Tile to query, containing one section of a ship depot.
+ * @return Tile containing the other section of the depot.
+ */
+static inline TileIndex GetOtherShipDepotTile(TileIndex t)
+{
+ return t + (GetShipDepotPart(t) != DEPOT_PART_NORTH ? -1 : 1) * (GetShipDepotAxis(t) != AXIS_X ? TileDiffXY(0, 1) : TileDiffXY(1, 0));
}
/**
@@ -251,7 +284,7 @@ static inline TileIndex GetShipDepotNorthTile(TileIndex t)
*/
static inline bool IsLock(TileIndex t)
{
- return IsInsideMM(_m[t].m5, LOCK_MIDDLE, LOCK_END);
+ return GetWaterTileType(t) == WATER_TILE_LOCK;
}
/**
@@ -261,18 +294,18 @@ static inline bool IsLock(TileIndex t)
*/
static inline DiagDirection GetLockDirection(TileIndex t)
{
- return (DiagDirection)GB(_m[t].m5, 0, 2);
+ return (DiagDirection)GB(_m[t].m5, WBL_LOCK_ORIENT_BEGIN, WBL_LOCK_ORIENT_COUNT);
}
/**
- * Get a section of a depot or a lock.
+ * Get the part of a lock.
* @param t Water tile to query.
- * @return The section.
+ * @return The part.
*/
-static inline byte GetSection(TileIndex t)
+static inline byte GetLockPart(TileIndex t)
{
- assert(GetWaterTileType(t) == WATER_TILE_LOCK || GetWaterTileType(t) == WATER_TILE_DEPOT);
- return GB(_m[t].m5, 0, 4);
+ assert(GetWaterTileType(t) == WATER_TILE_LOCK);
+ return GB(_m[t].m5, WBL_LOCK_PART_BEGIN, WBL_LOCK_PART_COUNT);
}
/**
@@ -309,7 +342,7 @@ static inline void MakeShore(TileIndex t)
_m[t].m2 = 0;
_m[t].m3 = 0;
_m[t].m4 = 0;
- _m[t].m5 = 1;
+ _m[t].m5 = WBL_TYPE_NORMAL << WBL_TYPE_BEGIN | 1 << WBL_COAST_FLAG;
SB(_m[t].m6, 2, 4, 0);
_me[t].m7 = 0;
}
@@ -329,7 +362,7 @@ static inline void MakeWater(TileIndex t, Owner o, WaterClass wc, uint8 random_b
_m[t].m2 = 0;
_m[t].m3 = 0;
_m[t].m4 = random_bits;
- _m[t].m5 = 0;
+ _m[t].m5 = WBL_TYPE_NORMAL << WBL_TYPE_BEGIN;
SB(_m[t].m6, 2, 4, 0);
_me[t].m7 = 0;
}
@@ -370,11 +403,11 @@ static inline void MakeCanal(TileIndex t, Owner o, uint8 random_bits)
* @param t Tile to place the ship depot section.
* @param o Owner of the depot.
* @param did Depot ID.
- * @param base Depot base (either #DEPOT_NORTH or #DEPOT_SOUTH).
+ * @param part Depot part (either #DEPOT_PART_NORTH or #DEPOT_PART_SOUTH).
* @param a Axis of the depot.
* @param original_water_class Original water class.
*/
-static inline void MakeShipDepot(TileIndex t, Owner o, DepotID did, DepotPart base, Axis a, WaterClass original_water_class)
+static inline void MakeShipDepot(TileIndex t, Owner o, DepotID did, DepotPart part, Axis a, WaterClass original_water_class)
{
SetTileType(t, MP_WATER);
SetTileOwner(t, o);
@@ -382,7 +415,7 @@ static inline void MakeShipDepot(TileIndex t, Owner o, DepotID did, DepotPart ba
_m[t].m2 = did;
_m[t].m3 = 0;
_m[t].m4 = 0;
- _m[t].m5 = base + a * 2;
+ _m[t].m5 = WBL_TYPE_DEPOT << WBL_TYPE_BEGIN | part << WBL_DEPOT_PART | a << WBL_DEPOT_AXIS;
SB(_m[t].m6, 2, 4, 0);
_me[t].m7 = 0;
}
@@ -391,11 +424,12 @@ static inline void MakeShipDepot(TileIndex t, Owner o, DepotID did, DepotPart ba
* Make a lock section.
* @param t Tile to place the water lock section.
* @param o Owner of the lock.
- * @param section Section to place.
+ * @param part Part to place.
+ * @param dir Lock orientation
* @param original_water_class Original water class.
* @see MakeLock
*/
-static inline void MakeLockTile(TileIndex t, Owner o, byte section, WaterClass original_water_class)
+static inline void MakeLockTile(TileIndex t, Owner o, LockPart part, DiagDirection dir, WaterClass original_water_class)
{
SetTileType(t, MP_WATER);
SetTileOwner(t, o);
@@ -403,7 +437,7 @@ static inline void MakeLockTile(TileIndex t, Owner o, byte section, WaterClass o
_m[t].m2 = 0;
_m[t].m3 = 0;
_m[t].m4 = 0;
- _m[t].m5 = section;
+ _m[t].m5 = WBL_TYPE_LOCK << WBL_TYPE_BEGIN | part << WBL_LOCK_PART_BEGIN | dir << WBL_LOCK_ORIENT_BEGIN;
SB(_m[t].m6, 2, 4, 0);
_me[t].m7 = 0;
}
@@ -420,11 +454,11 @@ static inline void MakeLock(TileIndex t, Owner o, DiagDirection d, WaterClass wc
{
TileIndexDiff delta = TileOffsByDiagDir(d);
- MakeLockTile(t, o, LOCK_MIDDLE + d, WATER_CLASS_CANAL);
+ MakeLockTile(t, o, LOCK_PART_MIDDLE, d, WATER_CLASS_CANAL);
/* Keep the current owner for the upper and lower part if it is a
* water tile so we can restore the owner after deleting the lock. */
- MakeLockTile(t - delta, IsWaterTile(t - delta) ? GetTileOwner(t - delta) : o, LOCK_LOWER + d, wc_lower);
- MakeLockTile(t + delta, IsWaterTile(t + delta) ? GetTileOwner(t + delta) : o, LOCK_UPPER + d, wc_upper);
+ MakeLockTile(t - delta, IsWaterTile(t - delta) ? GetTileOwner(t - delta) : o, LOCK_PART_LOWER, d, wc_lower);
+ MakeLockTile(t + delta, IsWaterTile(t + delta) ? GetTileOwner(t + delta) : o, LOCK_PART_UPPER, d, wc_upper);
}
#endif /* WATER_MAP_H */