diff options
-rw-r--r-- | src/tilearea_type.h | 41 |
1 files changed, 29 insertions, 12 deletions
diff --git a/src/tilearea_type.h b/src/tilearea_type.h index feaf919e8..01cffefae 100644 --- a/src/tilearea_type.h +++ b/src/tilearea_type.h @@ -60,24 +60,19 @@ struct TileArea { } }; -/** Iterator to iterate over a tile area (rectangle) of the map. */ +/** Base class for tile iterators. */ class TileIterator { -private: +protected: TileIndex tile; ///< The current tile we are at. - int w; ///< The width of the iterated area. - int x; ///< The current 'x' position in the rectangle. - int y; ///< The current 'y' position in the rectangle. -public: /** - * Construct the iterator. - * @param ta Area, i.e. begin point and width/height of to-be-iterated area. + * Initialise the iterator starting at this tile. + * @param tile The tile we start iterating from. */ - TileIterator(const TileArea &ta) : tile(ta.tile), w(ta.w), x(ta.w), y(ta.h) + TileIterator(TileIndex tile) : tile(tile) { - if (ta.w == 0 || ta.h == 0) this->tile = INVALID_TILE; } - +public: /** * Get the tile we are currently at. * @return The tile we are at, or INVALID_TILE when we're done. @@ -90,6 +85,28 @@ public: /** * Move ourselves to the next tile in the rectange on the map. */ + virtual TileIterator& operator ++() = 0; +}; + +/** Iterator to iterate over a tile area (rectangle) of the map. */ +class OrthogonalTileIterator : public TileIterator { +private: + int w; ///< The width of the iterated area. + int x; ///< The current 'x' position in the rectangle. + int y; ///< The current 'y' position in the rectangle. + +public: + /** + * Construct the iterator. + * @param ta Area, i.e. begin point and width/height of to-be-iterated area. + */ + OrthogonalTileIterator(const TileArea &ta) : TileIterator(ta.w == 0 || ta.h == 0 ? INVALID_TILE : ta.tile), w(ta.w), x(ta.w), y(ta.h) + { + } + + /** + * Move ourselves to the next tile in the rectange on the map. + */ FORCEINLINE TileIterator& operator ++() { assert(this->tile != INVALID_TILE); @@ -112,6 +129,6 @@ public: * This variable will be allocated in this \c for of this loop. * @param ta The tile area to search over. */ -#define TILE_AREA_LOOP(var, ta) for (TileIterator var(ta); var != INVALID_TILE; ++var) +#define TILE_AREA_LOOP(var, ta) for (OrthogonalTileIterator var(ta); var != INVALID_TILE; ++var) #endif /* TILEAREA_TYPE_H */ |