diff options
-rw-r--r-- | economy.c | 53 | ||||
-rw-r--r-- | vehicle.h | 1 |
2 files changed, 34 insertions, 20 deletions
@@ -1317,10 +1317,16 @@ int LoadUnloadVehicle(Vehicle *v, bool just_arrived) PlayerID old_player; bool completely_empty = true; byte load_amount; + bool anything_loaded = false; assert(v->current_order.type == OT_LOADING); v->cur_speed = 0; + + /* Loading can only have finished when all the cargo has been unloaded, and + * there is nothing left to load. It's easier to clear this if the + * conditions haven't been met than attempting to check them all before + * enabling though. */ SETBIT(v->load_status, LS_LOADING_FINISHED); old_player = _current_player; @@ -1339,7 +1345,7 @@ int LoadUnloadVehicle(Vehicle *v, bool just_arrived) if (v->cargo_cap == 0) continue; - /* If the train has just arrived, set it to unload. */ + /* If the vehicle has just arrived, set it to unload. */ if (just_arrived) SETBIT(v->load_status, LS_CARGO_UNLOADING); ge = &st->goods[v->cargo_type]; @@ -1347,25 +1353,26 @@ int LoadUnloadVehicle(Vehicle *v, bool just_arrived) /* unload? */ if (v->cargo_count != 0 && HASBIT(v->load_status, LS_CARGO_UNLOADING)) { + uint16 amount_unloaded = _patches.gradual_loading ? min(v->cargo_count, load_amount) : v->cargo_count; + + CLRBIT(u->load_status, LS_LOADING_FINISHED); + if (v->cargo_source != last_visited && ge->waiting_acceptance & 0x8000 && !(u->current_order.flags & OF_TRANSFER)) { // deliver goods to the station st->time_since_unload = 0; unloading_time += v->cargo_count; /* TTDBUG: bug in original TTD */ - if (just_arrived) profit += DeliverGoods(v->cargo_count, v->cargo_type, v->cargo_source, last_visited, v->cargo_days); - result |= 1; - if (_patches.gradual_loading) { - v->cargo_count -= min(load_amount, v->cargo_count); - if (v->cargo_count != 0 || (count != 0 && !(u->current_order.flags & OF_UNLOAD))) CLRBIT(u->load_status, LS_LOADING_FINISHED); - continue; - } else { - v->cargo_count = 0; + if (just_arrived && !HASBIT(v->load_status, LS_CARGO_PAID_FOR)) { + profit += DeliverGoods(v->cargo_count, v->cargo_type, v->cargo_source, last_visited, v->cargo_days); + SETBIT(v->load_status, LS_CARGO_PAID_FOR); } + result |= 1; + v->cargo_count -= amount_unloaded; + if (_patches.gradual_loading) continue; } else if (u->current_order.flags & (OF_UNLOAD | OF_TRANSFER)) { - uint16 amount_unloaded = _patches.gradual_loading ? min(v->cargo_count, load_amount) : v->cargo_count; /* unload goods and let it wait at the station */ st->time_since_unload = 0; - if (just_arrived && (u->current_order.flags & OF_TRANSFER)) { + if (just_arrived && (u->current_order.flags & OF_TRANSFER) && !HASBIT(v->load_status, LS_CARGO_PAID_FOR)) { v_profit = GetTransportedGoodsIncome( v->cargo_count, DistanceManhattan(GetStation(v->cargo_source)->xy, GetStation(last_visited)->xy), @@ -1373,6 +1380,7 @@ int LoadUnloadVehicle(Vehicle *v, bool just_arrived) v->cargo_type) * 3 / 2; v_profit_total += v_profit; + SETBIT(v->load_status, LS_CARGO_PAID_FOR); } unloading_time += v->cargo_count; @@ -1397,21 +1405,19 @@ int LoadUnloadVehicle(Vehicle *v, bool just_arrived) } result |= 2; v->cargo_count -= amount_unloaded; - if (_patches.gradual_loading) { - if (v->cargo_count != 0 || (count != 0 && !(u->current_order.flags & OF_UNLOAD))) CLRBIT(u->load_status, LS_LOADING_FINISHED); - continue; - } + if (_patches.gradual_loading) continue; } if (v->cargo_count != 0) completely_empty = false; } - /* don't pick up goods that we unloaded */ - if (u->current_order.flags & OF_UNLOAD) continue; - /* The vehicle must have been unloaded because it is either empty, or - * v->cargo_unloading is already false. */ + * the UNLOADING bit is already clear in v->load_status. */ CLRBIT(v->load_status, LS_CARGO_UNLOADING); + CLRBIT(v->load_status, LS_CARGO_PAID_FOR); + + /* don't pick up goods that we unloaded */ + if (u->current_order.flags & OF_UNLOAD) continue; /* update stats */ ge->days_since_pickup = 0; @@ -1447,6 +1453,7 @@ int LoadUnloadVehicle(Vehicle *v, bool just_arrived) * @completely_empty assignment can then be safely * removed; that's how TTDPatch behaves too. --pasky */ completely_empty = false; + anything_loaded = true; if (cap > count) cap = count; if (_patches.gradual_loading) cap = min(cap, load_amount); @@ -1476,7 +1483,13 @@ int LoadUnloadVehicle(Vehicle *v, bool just_arrived) uint gradual_loading_wait_time[] = { 40, 20, 10, 20 }; unloading_time = gradual_loading_wait_time[v->type - VEH_Train]; - if (HASBIT(v->load_status, LS_LOADING_FINISHED)) unloading_time += 20; + if (HASBIT(v->load_status, LS_LOADING_FINISHED)) { + if (anything_loaded) { + unloading_time += 20; + } else { + unloading_time = 20; + } + } } if (v_profit_total > 0) { @@ -31,6 +31,7 @@ enum VehStatus { enum LoadStatus { LS_LOADING_FINISHED, LS_CARGO_UNLOADING, + LS_CARGO_PAID_FOR, }; /* Effect vehicle types */ |