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-rw-r--r--src/roadveh_cmd.cpp11
-rw-r--r--src/train_cmd.cpp13
2 files changed, 10 insertions, 14 deletions
diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp
index 11830973b..0bbef9632 100644
--- a/src/roadveh_cmd.cpp
+++ b/src/roadveh_cmd.cpp
@@ -421,6 +421,11 @@ inline int RoadVehicle::GetCurrentMaxSpeed() const
} else if ((u->direction & 1) == 0) {
max_speed = this->vcache.cached_max_speed * 3 / 4;
}
+
+ /* Vehicle is on the middle part of a bridge. */
+ if (u->state == RVSB_WORMHOLE && !(u->vehstatus & VS_HIDDEN)) {
+ max_speed = min(max_speed, GetBridgeSpec(GetBridgeType(u->tile))->speed * 2);
+ }
}
return min(max_speed, this->current_order.max_speed * 2);
@@ -1095,12 +1100,6 @@ static bool IndividualRoadVehicleController(RoadVehicle *v, const RoadVehicle *p
/* Vehicle is entering a depot or is on a bridge or in a tunnel */
GetNewVehiclePosResult gp = GetNewVehiclePos(v);
- /* Apply bridge speed limit */
- if (!(v->vehstatus & VS_HIDDEN)) {
- RoadVehicle *first = v->First();
- first->cur_speed = min(first->cur_speed, GetBridgeSpec(GetBridgeType(v->tile))->speed * 2);
- }
-
if (v->IsFrontEngine()) {
const Vehicle *u = RoadVehFindCloseTo(v, gp.x, gp.y, v->direction);
if (u != NULL) {
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp
index 366d7cde5..58dd17163 100644
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -403,6 +403,11 @@ int Train::GetCurrentMaxSpeed() const
max_speed = min(max_speed, 61);
break;
}
+
+ /* Vehicle is on the middle part of a bridge. */
+ if (u->track == TRACK_BIT_WORMHOLE && !(u->vehstatus & VS_HIDDEN)) {
+ max_speed = min(max_speed, GetBridgeSpec(GetBridgeType(u->tile))->speed);
+ }
}
max_speed = min(max_speed, this->current_order.max_speed);
@@ -3250,14 +3255,6 @@ bool TrainController(Train *v, Vehicle *nomove, bool reverse)
}
}
} else {
- /* In a tunnel or on a bridge
- * - for tunnels, only the part when the vehicle is not visible (part of enter/exit tile too)
- * - for bridges, only the middle part - without the bridge heads */
- if (!(v->vehstatus & VS_HIDDEN)) {
- Train *first = v->First();
- first->cur_speed = min(first->cur_speed, GetBridgeSpec(GetBridgeType(v->tile))->speed);
- }
-
if (IsTileType(gp.new_tile, MP_TUNNELBRIDGE) && HasBit(VehicleEnterTile(v, gp.new_tile, gp.x, gp.y), VETS_ENTERED_WORMHOLE)) {
/* Perform look-ahead on tunnel exit. */
if (v->IsFrontEngine()) {