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-rw-r--r--src/lang/english.txt6
-rw-r--r--src/misc_gui.cpp15
-rw-r--r--src/settings_gui.cpp1
-rw-r--r--src/settings_type.h1
-rw-r--r--src/table/gameopt_settings.ini1
-rw-r--r--src/table/settings.ini14
6 files changed, 36 insertions, 2 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt
index e613f4b19..33564eebb 100644
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -1332,6 +1332,12 @@ STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :Scroll map
STR_CONFIG_SETTING_SCROLLWHEEL_OFF :Off
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :Map scrollwheel speed: {STRING2}
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER_HELPTEXT :Control the sensitivity of mouse-wheel scrolling
+STR_CONFIG_SETTING_OSK_ACTIVATION :On screen keyboard: {STRING2}
+STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT :Select the method to open the on screen keyboard for entering text into editboxes only using the pointing device. This is meant for small devices without actual keyboard
+STR_CONFIG_SETTING_OSK_ACTIVATION_DISABLED :Disabled
+STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Double click
+STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Single click (when focussed)
+STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Single click (immediately)
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Right-click emulation: {STRING2}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Select the method to emulate right mouse-button clicks
diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp
index 3a87437d7..9c90b927a 100644
--- a/src/misc_gui.cpp
+++ b/src/misc_gui.cpp
@@ -30,6 +30,15 @@
#include "table/strings.h"
+/** Method to open the OSK. */
+enum OskActivation {
+ OSKA_DISABLED, ///< The OSK shall not be activated at all.
+ OSKA_DOUBLE_CLICK, ///< Double click on the edit box opens OSK.
+ OSKA_SINGLE_CLICK, ///< Single click after focus click opens OSK.
+ OSKA_IMMEDIATELY, ///< Focussing click already opens OSK.
+};
+
+
static const NWidgetPart _nested_land_info_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
@@ -835,8 +844,10 @@ void QueryString::ClickEditBox(Window *w, Point pt, int wid, int click_count, bo
return;
}
- if (!focus_changed && w->window_class != WC_OSK) {
- /* Open the OSK window if clicked on an edit box, while not changing focus */
+ if (w->window_class != WC_OSK && _settings_client.gui.osk_activation != OSKA_DISABLED &&
+ (!focus_changed || _settings_client.gui.osk_activation == OSKA_IMMEDIATELY) &&
+ (click_count == 2 || _settings_client.gui.osk_activation != OSKA_DOUBLE_CLICK)) {
+ /* Open the OSK window */
ShowOnScreenKeyboard(w, wid);
}
}
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp
index 4c5eaca1c..530dc6472 100644
--- a/src/settings_gui.cpp
+++ b/src/settings_gui.cpp
@@ -1728,6 +1728,7 @@ static SettingEntry _settings_ui_interaction[] = {
* Since it's also able to completely disable the scrollwheel will we display it on all platforms anyway */
SettingEntry("gui.scrollwheel_scrolling"),
SettingEntry("gui.scrollwheel_multiplier"),
+ SettingEntry("gui.osk_activation"),
#ifdef __APPLE__
/* We might need to emulate a right mouse button on mac */
SettingEntry("gui.right_mouse_btn_emulation"),
diff --git a/src/settings_type.h b/src/settings_type.h
index 8a34104fd..af71b2b97 100644
--- a/src/settings_type.h
+++ b/src/settings_type.h
@@ -117,6 +117,7 @@ struct GUISettings {
uint32 last_newgrf_count; ///< the numbers of NewGRFs we found during the last scan
byte missing_strings_threshold; ///< the number of missing strings before showing the warning
uint8 graph_line_thickness; ///< the thickness of the lines in the various graph guis
+ uint8 osk_activation; ///< Mouse gesture to trigger the OSK.
uint16 console_backlog_timeout; ///< the minimum amount of time items should be in the console backlog before they will be removed in ~3 seconds granularity.
uint16 console_backlog_length; ///< the minimum amount of items in the console backlog before items will be removed.
diff --git a/src/table/gameopt_settings.ini b/src/table/gameopt_settings.ini
index b80f195c7..0b2fb372b 100644
--- a/src/table/gameopt_settings.ini
+++ b/src/table/gameopt_settings.ini
@@ -22,6 +22,7 @@ static const char *_savegame_date = "long|short|iso";
#ifdef ENABLE_NETWORK
static const char *_server_langs = "ANY|ENGLISH|GERMAN|FRENCH|BRAZILIAN|BULGARIAN|CHINESE|CZECH|DANISH|DUTCH|ESPERANTO|FINNISH|HUNGARIAN|ICELANDIC|ITALIAN|JAPANESE|KOREAN|LITHUANIAN|NORWEGIAN|POLISH|PORTUGUESE|ROMANIAN|RUSSIAN|SLOVAK|SLOVENIAN|SPANISH|SWEDISH|TURKISH|UKRAINIAN|AFRIKAANS|CROATIAN|CATALAN|ESTONIAN|GALICIAN|GREEK|LATVIAN";
#endif /* ENABLE_NETWORK */
+static const char *_osk_activation = "disabled|double|single|immediately";
static const SettingDesc _gameopt_settings[] = {
/* In version 4 a new difficulty setting has been added to the difficulty settings,
diff --git a/src/table/settings.ini b/src/table/settings.ini
index 12157d1a8..a9caf1caa 100644
--- a/src/table/settings.ini
+++ b/src/table/settings.ini
@@ -2324,6 +2324,20 @@ str = STR_CONFIG_SETTING_HOVER_DELAY
strhelp = STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT
strval = STR_CONFIG_SETTING_HOVER_DELAY_VALUE
+[SDTC_OMANY]
+var = gui.osk_activation
+type = SLE_UINT8
+flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
+str = STR_CONFIG_SETTING_OSK_ACTIVATION
+strhelp = STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT
+strval = STR_CONFIG_SETTING_OSK_ACTIVATION_DISABLED
+guiflags = SGF_MULTISTRING
+full = _osk_activation
+def = 1
+min = 0
+max = 3
+cat = SC_BASIC
+
[SDTC_VAR]
var = gui.toolbar_pos
type = SLE_UINT8