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-rw-r--r--src/saveload.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload.cpp b/src/saveload.cpp
index 85c3c01d6..33a5e58a8 100644
--- a/src/saveload.cpp
+++ b/src/saveload.cpp
@@ -1376,7 +1376,7 @@ static void *IntToReference(uint index, SLRefType rt)
index++;
if (index == INVALID_VEHICLE) return NULL;
- if (_Vehicle_pool.AddBlockIfNeeded(index)) GetVehicle(index);
+ if (_Vehicle_pool.AddBlockIfNeeded(index)) return GetVehicle(index);
error("Vehicles: failed loading savegame: too many vehicles");
default: NOT_REACHED();