diff options
-rw-r--r-- | ai/trolly/trolly.c | 2 | ||||
-rw-r--r-- | npf.c | 14 | ||||
-rw-r--r-- | road_map.c | 5 | ||||
-rw-r--r-- | roadveh_cmd.c | 6 | ||||
-rw-r--r-- | station.h | 13 | ||||
-rw-r--r-- | station_map.h | 14 | ||||
-rw-r--r-- | vehicle.c | 5 |
7 files changed, 31 insertions, 28 deletions
diff --git a/ai/trolly/trolly.c b/ai/trolly/trolly.c index 006e04850..8c466c218 100644 --- a/ai/trolly/trolly.c +++ b/ai/trolly/trolly.c @@ -617,7 +617,7 @@ static void AiNew_State_FindStation(Player *p) if (AiNew_CheckVehicleStation(p, st)) { // We did found a station that was good enough! new_tile = st->xy; - direction = GetRoadStationDir(st->xy); + direction = GetRoadStopDir(st->xy); break; } } @@ -459,7 +459,7 @@ static bool VehicleMayEnterTile(Owner owner, TileIndex tile, DiagDirection enter if (IsTileType(tile, MP_RAILWAY) || /* Rail tile (also rail depot) */ IsTrainStationTile(tile) || /* Rail station tile */ IsTileDepotType(tile, TRANSPORT_ROAD) || /* Road depot tile */ - IsRoadStationTile(tile) || /* Road station tile */ + IsRoadStopTile(tile) || /* Road station tile */ IsTileDepotType(tile, TRANSPORT_WATER)) { /* Water depot tile */ return IsTileOwner(tile, owner); /* You need to own these tiles entirely to use them */ } @@ -533,15 +533,15 @@ static void NPFFollowTrack(AyStar* aystar, OpenListNode* current) * otherwise we wouldn't have got here. It is also facing us, * so we should skip it's body */ dst_tile = GetOtherTunnelEnd(src_tile); - } else if (type != TRANSPORT_WATER && (IsRoadStationTile(src_tile) || IsTileDepotType(src_tile, type))) { + } else if (type != TRANSPORT_WATER && (IsRoadStopTile(src_tile) || IsTileDepotType(src_tile, type))) { /* This is a road station or a train or road depot. We can enter and exit * those from one side only. Trackdirs don't support that (yet), so we'll * do this here. */ DiagDirection exitdir; /* Find out the exit direction first */ - if (IsRoadStationTile(src_tile)) { - exitdir = GetRoadStationDir(src_tile); + if (IsRoadStopTile(src_tile)) { + exitdir = GetRoadStopDir(src_tile); } else { /* Train or road depot */ exitdir = GetDepotDirection(src_tile, type); } @@ -597,11 +597,11 @@ static void NPFFollowTrack(AyStar* aystar, OpenListNode* current) } /* Determine available tracks */ - if (type != TRANSPORT_WATER && (IsRoadStationTile(dst_tile) || IsTileDepotType(dst_tile, type))){ + if (type != TRANSPORT_WATER && (IsRoadStopTile(dst_tile) || IsTileDepotType(dst_tile, type))){ /* Road stations and road and train depots return 0 on GTTS, so we have to do this by hand... */ DiagDirection exitdir; - if (IsRoadStationTile(dst_tile)) { - exitdir = GetRoadStationDir(dst_tile); + if (IsRoadStopTile(dst_tile)) { + exitdir = GetRoadStopDir(dst_tile); } else { /* Road or train depot */ exitdir = GetDepotDirection(dst_tile, type); } diff --git a/road_map.c b/road_map.c index aa1c50470..7e75d683f 100644 --- a/road_map.c +++ b/road_map.c @@ -7,6 +7,7 @@ #include "road_map.h" #include "station.h" #include "tunnel_map.h" +#include "station_map.h" RoadBits GetAnyRoadBits(TileIndex tile) @@ -21,8 +22,8 @@ RoadBits GetAnyRoadBits(TileIndex tile) } case MP_STATION: - if (!IsRoadStationTile(tile)) return 0; - return DiagDirToRoadBits(GetRoadStationDir(tile)); + if (!IsRoadStopTile(tile)) return 0; + return DiagDirToRoadBits(GetRoadStopDir(tile)); case MP_TUNNELBRIDGE: if (IsBridge(tile)) { diff --git a/roadveh_cmd.c b/roadveh_cmd.c index d3b6ae63d..2ee1a3c72 100644 --- a/roadveh_cmd.c +++ b/roadveh_cmd.c @@ -1012,7 +1012,7 @@ static int RoadFindPathToDest(Vehicle* v, TileIndex tile, DiagDirection enterdir /* Road depot */ bitmask |= _road_veh_fp_ax_or[GetRoadDepotDirection(tile)]; } - } else if (IsTileType(tile, MP_STATION) && IsRoadStationTile(tile)) { + } else if (IsTileType(tile, MP_STATION) && IsRoadStopTile(tile)) { if (IsTileOwner(tile, v->owner)) { /* Our station */ RoadStopType rstype = (v->cargo_type == CT_PASSENGERS) ? RS_BUS : RS_TRUCK; @@ -1021,7 +1021,7 @@ static int RoadFindPathToDest(Vehicle* v, TileIndex tile, DiagDirection enterdir const RoadStop *rs = GetRoadStopByTile(tile, rstype); if (rs != NULL && (_patches.roadveh_queue || GB(rs->status, 0, 2) != 0)) { - bitmask |= _road_veh_fp_ax_or[GetRoadStationDir(tile)]; + bitmask |= _road_veh_fp_ax_or[GetRoadStopDir(tile)]; } } } @@ -1089,7 +1089,7 @@ static int RoadFindPathToDest(Vehicle* v, TileIndex tile, DiagDirection enterdir } } else if (IsTileType(desttile, MP_STATION)) { if (IsRoadStop(desttile)) { - dir = GetRoadStationDir(desttile); + dir = GetRoadStopDir(desttile); do_it:; /* When we are heading for a depot or station, we just * pretend we are heading for the tile in front, we'll @@ -213,10 +213,6 @@ static inline bool IsCompatibleTrainStationTile(TileIndex tile, TileIndex ref) GB(_m[tile].m5, 0, 1) == GB(_m[ref].m5, 0, 1); // same direction? } -static inline bool IsRoadStationTile(TileIndex tile) { - return IsTileType(tile, MP_STATION) && IS_BYTE_INSIDE(_m[tile].m5, 0x43, 0x4B); -} - /** * Check if a station really exists. */ @@ -235,13 +231,4 @@ static inline bool IsBuoyTile(TileIndex tile) return IsTileType(tile, MP_STATION) && _m[tile].m5 == 0x52; } -/** - * Get's the direction the road stop entrance points towards. - */ -static inline DiagDirection GetRoadStationDir(TileIndex tile) -{ - assert(IsRoadStationTile(tile)); - return (_m[tile].m5 - 0x43) & 3; -} - #endif /* STATION_H */ diff --git a/station_map.h b/station_map.h index 1da92a0d9..e0ed3def0 100644 --- a/station_map.h +++ b/station_map.h @@ -105,6 +105,20 @@ static inline bool IsRoadStop(TileIndex t) return IsTruckStop(t) || IsBusStop(t); } +static inline bool IsRoadStopTile(TileIndex t) +{ + return IsTileType(t, MP_STATION) && IsRoadStop(t); +} + +/** + * Gets the direction the road stop entrance points towards. + */ +static inline DiagDirection GetRoadStopDir(TileIndex tile) +{ + assert(IsRoadStopTile(tile)); + return (_m[tile].m5 - TRUCK_BASE) & 3; +} + static inline bool IsOilRig(TileIndex t) { assert(IsTileType(t, MP_STATION)); @@ -23,6 +23,7 @@ #include "station.h" #include "rail.h" #include "train.h" +#include "station_map.h" #define INVALID_COORD (-0x8000) #define GEN_HASH(x,y) (((x & 0x1F80)>>7) + ((y & 0xFC0))) @@ -1988,8 +1989,8 @@ Trackdir GetVehicleTrackdir(const Vehicle* v) if (v->u.road.state == 254) /* We'll assume the road vehicle is facing outwards */ return DiagdirToDiagTrackdir(GetRoadDepotDirection(v->tile)); - if (IsRoadStationTile(v->tile)) /* We'll assume the road vehicle is facing outwards */ - return DiagdirToDiagTrackdir(GetRoadStationDir(v->tile)); /* Road vehicle in a station */ + if (IsRoadStopTile(v->tile)) /* We'll assume the road vehicle is facing outwards */ + return DiagdirToDiagTrackdir(GetRoadStopDir(v->tile)); /* Road vehicle in a station */ return DiagdirToDiagTrackdir(DirToDiagDir(v->direction)); |