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-rw-r--r--src/command.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/command.cpp b/src/command.cpp
index 543db30a1..6058c9735 100644
--- a/src/command.cpp
+++ b/src/command.cpp
@@ -313,7 +313,7 @@ static const Command _command_proc_table[] = {
DEF_CMD(CmdUpdateStoryPageElement, CMD_STR_CTRL | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_UPDATE_STORY_PAGE_ELEMENT
DEF_CMD(CmdSetStoryPageTitle, CMD_STR_CTRL | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_SET_STORY_PAGE_TITLE
DEF_CMD(CmdShowStoryPage, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_SHOW_STORY_PAGE
- DEF_CMD(CmdRemoveStoryPage, CMD_STR_CTRL | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_STORY_PAGE
+ DEF_CMD(CmdRemoveStoryPage, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_STORY_PAGE
DEF_CMD(CmdLevelLand, CMD_ALL_TILES | CMD_NO_TEST | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_LEVEL_LAND; test run might clear tiles multiple times, in execution that only happens once