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-rw-r--r--src/unmovable_cmd.cpp7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/unmovable_cmd.cpp b/src/unmovable_cmd.cpp
index c1b626517..91715604b 100644
--- a/src/unmovable_cmd.cpp
+++ b/src/unmovable_cmd.cpp
@@ -187,14 +187,13 @@ static Foundation GetFoundation_Unmovable(TileIndex tile, Slope tileh);
static void DrawTile_Unmovable(TileInfo *ti)
{
-
+ DrawFoundation(ti, GetFoundation_Unmovable(ti->tile, ti->tileh));
switch (GetUnmovableType(ti->tile)) {
default: NOT_REACHED();
case UNMOVABLE_TRANSMITTER:
case UNMOVABLE_LIGHTHOUSE: {
const DrawTileSeqStruct *dtu = &_draw_tile_transmitterlighthouse_data[GetUnmovableType(ti->tile)];
- if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, FOUNDATION_LEVELED);
DrawClearLandTile(ti, 2);
if (IsInvisibilitySet(TO_STRUCTURES)) break;
@@ -208,9 +207,6 @@ static void DrawTile_Unmovable(TileInfo *ti)
}
case UNMOVABLE_STATUE:
- /* This should prevent statues from sinking into the ground when on a slope. */
- if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, GetFoundation_Unmovable(ti->tile, ti->tileh));
-
DrawGroundSprite(SPR_CONCRETE_GROUND, PAL_NONE);
if (IsInvisibilitySet(TO_STRUCTURES)) break;
@@ -230,7 +226,6 @@ static void DrawTile_Unmovable(TileInfo *ti)
case UNMOVABLE_HQ:{
assert(IsCompanyHQ(ti->tile));
- if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, FOUNDATION_LEVELED);
PaletteID palette = COMPANY_SPRITE_COLOUR(GetTileOwner(ti->tile));