diff options
-rw-r--r-- | industry_cmd.c | 2 | ||||
-rw-r--r-- | macros.h | 3 | ||||
-rw-r--r-- | main_gui.c | 2 | ||||
-rw-r--r-- | player_gui.c | 16 | ||||
-rw-r--r-- | players.c | 8 | ||||
-rw-r--r-- | smallmap_gui.c | 2 | ||||
-rw-r--r-- | table/sprites.h | 11 | ||||
-rw-r--r-- | vehicle.c | 2 |
8 files changed, 27 insertions, 19 deletions
diff --git a/industry_cmd.c b/industry_cmd.c index 36aa24332..59c230104 100644 --- a/industry_cmd.c +++ b/industry_cmd.c @@ -352,7 +352,7 @@ static void DrawTile_Industry(TileInfo *ti) /* Pointer to industry */ ind = GetIndustryByTile(ti->tile); - ormod = (ind->color_map + 0x307) << PALETTE_SPRITE_START; + ormod = GENERAL_SPRITE_COLOR(ind->color_map); /* Retrieve pointer to the draw industry tile struct */ dits = &_industry_draw_tile_data[(ti->map5 << 2) | GB(_m[ti->tile].m1, 0, 2)]; @@ -67,7 +67,8 @@ static inline int64 BIGMULS(int32 a, int32 b) { #define SETBITS(x,y) ((x) |= (y)) #define CLRBITS(x,y) ((x) &= ~(y)) -#define PLAYER_SPRITE_COLOR(owner) ( (_player_colors[owner] + 0x307) << PALETTE_SPRITE_START) +#define GENERAL_SPRITE_COLOR(color) ( (color + PALETTE_RECOLOR_START) << PALETTE_SPRITE_START) +#define PLAYER_SPRITE_COLOR(owner) ( GENERAL_SPRITE_COLOR(_player_colors[owner])) #define SPRITE_PALETTE(x) ((x) | PALETTE_MODIFIER_COLOR) extern const byte _ffb_64[128]; diff --git a/main_gui.c b/main_gui.c index afdbbff7d..2c554d507 100644 --- a/main_gui.c +++ b/main_gui.c @@ -2404,7 +2404,7 @@ void SetupColorsAndInitialWindow(void) int width,height; for (i = 0; i != 16; i++) { - const byte* b = GetNonSprite(0x307 + i); + const byte* b = GetNonSprite(PALETTE_RECOLOR_START + i); assert(b); _color_list[i] = *(const ColorList*)(b + 0xC6); diff --git a/player_gui.c b/player_gui.c index d86e4871f..8a7aa7121 100644 --- a/player_gui.c +++ b/player_gui.c @@ -271,7 +271,7 @@ static void SelectPlayerColorWndProc(Window *w, WindowEvent *e) for (i = 0; i != 16; i++) { if (!(used_colors & 1) && --pos < 0 && pos >= -8) { DrawString(x + 30, y, STR_00D1_DARK_BLUE + i, 2); - DrawSprite((i << 16) + 0x3078C1A, x + 14, y + 4); + DrawSprite(((GENERAL_SPRITE_COLOR(i) | PALETTE_MODIFIER_COLOR) | SPR_VEH_BUS_SIDE_VIEW), x + 14, y + 4); y += 14; } used_colors >>= 1; @@ -541,8 +541,8 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e) DrawPlayerVehiclesAmount(w->window_number); DrawString(110,48, STR_7006_COLOR_SCHEME, 0); - // Draw company-colour bus (0xC19) - DrawSprite(PLAYER_SPRITE_COLOR(p->index) + (0xC19 | PALETTE_MODIFIER_COLOR), 215, 49); + // Draw company-colour bus + DrawSprite(PLAYER_SPRITE_COLOR(p->index) + SPRITE_PALETTE(SPR_VEH_BUS_SW_VIEW), 215, 49); DrawPlayerFace(p->face, p->player_color, 2, 16); @@ -726,11 +726,11 @@ static void BuyCompanyWndProc(Window *w, WindowEvent *e) } static const Widget _buy_company_widgets[] = { -{ WWT_CLOSEBOX, RESIZE_NONE, 5, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, -{ WWT_CAPTION, RESIZE_NONE, 5, 11, 333, 0, 13, STR_00B3_MESSAGE_FROM, STR_018C_WINDOW_TITLE_DRAG_THIS}, -{ WWT_IMGBTN, RESIZE_NONE, 5, 0, 333, 14, 136, 0x0, STR_NULL}, -{ WWT_TEXTBTN, RESIZE_NONE, 5, 148, 207, 117, 128, STR_00C9_NO, STR_NULL}, -{ WWT_TEXTBTN, RESIZE_NONE, 5, 218, 277, 117, 128, STR_00C8_YES, STR_NULL}, +{ WWT_CLOSEBOX, RESIZE_NONE, 5, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, +{ WWT_CAPTION, RESIZE_NONE, 5, 11, 333, 0, 13, STR_00B3_MESSAGE_FROM, STR_018C_WINDOW_TITLE_DRAG_THIS}, +{ WWT_IMGBTN, RESIZE_NONE, 5, 0, 333, 14, 136, 0x0, STR_NULL}, +{ WWT_TEXTBTN, RESIZE_NONE, 5, 148, 207, 117, 128, STR_00C9_NO, STR_NULL}, +{ WWT_TEXTBTN, RESIZE_NONE, 5, 218, 277, 117, 128, STR_00C8_YES, STR_NULL}, { WIDGETS_END}, }; @@ -45,7 +45,7 @@ void DrawPlayerFace(uint32 face, int color, int x, int y) flag |= 2; /* draw the gradient */ - DrawSprite((color + 0x307) << PALETTE_SPRITE_START | PALETTE_MODIFIER_COLOR | SPR_GRADIENT, x, y); + DrawSprite(GENERAL_SPRITE_COLOR(color) | PALETTE_MODIFIER_COLOR | SPR_GRADIENT, x, y); /* draw the cheeks */ DrawSprite(cheeks_table[flag&3], x, y); @@ -74,15 +74,15 @@ void DrawPlayerFace(uint32 face, int color, int x, int y) if (!(flag & 2)) { if (!(flag & 1)) { - DrawSprite(high+((val1 * 12 >> 4) + (0x32B | PALETTE_MODIFIER_COLOR)), x, y); + DrawSprite(high+((val1 * 12 >> 4) + SPRITE_PALETTE(0x32B)), x, y); } else { DrawSprite(high+(val1 + (0x337 | PALETTE_MODIFIER_COLOR)), x, y); } } else { if (!(flag & 1)) { - DrawSprite(high+((val1 * 11 >> 4) + (0x39A | PALETTE_MODIFIER_COLOR)), x, y); + DrawSprite(high+(val1 + SPRITE_PALETTE(0x337)), x, y); } else { - DrawSprite(high+(val1 + (0x3B8 | PALETTE_MODIFIER_COLOR)), x, y); + DrawSprite(high+(val1 + SPRITE_PALETTE(0x3B8)), x, y); } } } diff --git a/smallmap_gui.c b/smallmap_gui.c index baa393d7b..4f8ae49a3 100644 --- a/smallmap_gui.c +++ b/smallmap_gui.c @@ -615,7 +615,7 @@ static void DrawSmallMap(DrawPixelInfo *dpi, Window *w, int type, bool show_town FOR_ALL_PLAYERS(p) { if (p->is_active) { _owner_colors[p->index] = - dup_byte32(GetNonSprite(775 + p->player_color)[0xCB]); // XXX - magic pixel + dup_byte32(GetNonSprite(PALETTE_RECOLOR_START + p->player_color)[0xCB]); // XXX - magic pixel } } } diff --git a/table/sprites.h b/table/sprites.h index 1de54ba40..34fda3f64 100644 --- a/table/sprites.h +++ b/table/sprites.h @@ -700,6 +700,9 @@ enum Sprites { SPR_FLAG_VEH_STOPPED = 3090, SPR_FLAG_VEH_RUNNING = 3091, + SPR_VEH_BUS_SW_VIEW = 3097, + SPR_VEH_BUS_SIDE_VIEW = 3098, + /* Rotor sprite numbers */ SPR_ROTOR_STOPPED = 3901, SPR_ROTOR_MOVING_1 = 3902, @@ -1133,6 +1136,10 @@ assert_compile( (1 << RECOLOR_BIT & PALETTE_SPRITE_MASK) == 0 ); assert_compile( (PALETTE_SPRITE_MASK & SPRITE_MASK) == 0 ); assert_compile( SPRITE_WIDTH + PALETTE_SPRITE_WIDTH <= 30 ); +enum Recoloring { + PALETTE_RECOLOR_START = 0x307, +}; + #define PALETTE_RECOLOR_SPRITE(a) (a << PALETTE_SPRITE_START | PALETTE_MODIFIER_COLOR) enum PaletteSprites { //note: these numbers are already the modified once the renderer needs. @@ -1149,8 +1156,8 @@ enum PaletteSprites { //use this if you add stuff to the value, so that the resulting color //is not a fixed value. //NOTE THAT THE SWITCH 0x8000 is NOT present in _TO_COLORS yet! - PALETTE_TO_COLORS = 0x307 << PALETTE_SPRITE_START, - PALETTE_TO_DARK_BLUE = PALETTE_RECOLOR_SPRITE(0x307), + PALETTE_TO_COLORS = PALETTE_RECOLOR_START << PALETTE_SPRITE_START, + PALETTE_TO_DARK_BLUE = PALETTE_RECOLOR_SPRITE(PALETTE_RECOLOR_START), PALETTE_TO_PALE_GREEN = PALETTE_RECOLOR_SPRITE(0x308), PALETTE_TO_PINK = PALETTE_RECOLOR_SPRITE(0x309), PALETTE_TO_YELLOW = PALETTE_RECOLOR_SPRITE(0x30A), @@ -2052,7 +2052,7 @@ static PalSpriteID GetEngineColourMap(EngineID engine_type, PlayerID player) /* XXX Magic 0x307 is the first company colour remap sprite */ map = HASBIT(_engine_info[engine_type].misc_flags, EF_USES_2CC) ? - (SPR_2CCMAP_BASE + colour + colour * 16) : (0x307 + colour); + (SPR_2CCMAP_BASE + colour + colour * 16) : (PALETTE_RECOLOR_START + colour); return SPRITE_PALETTE(map << PALETTE_SPRITE_START); } |