diff options
-rw-r--r-- | src/water_cmd.cpp | 17 |
1 files changed, 14 insertions, 3 deletions
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index 19d43de03..cab880926 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -1259,9 +1259,20 @@ static void ChangeTileOwner_Water(TileIndex tile, Owner old_owner, Owner new_own if (!IsTileOwner(tile, old_owner)) return; /* No need to dirty company windows here, we'll redraw the whole screen anyway. */ - if (IsCanal(tile)) Company::Get(old_owner)->infrastructure.water--; + if (IsLock(tile) && GetLockPart(tile) == LOCK_PART_MIDDLE) Company::Get(old_owner)->infrastructure.water -= 3 * LOCK_DEPOT_TILE_FACTOR; // Lock has three parts. if (new_owner != INVALID_OWNER) { - if (IsCanal(tile)) Company::Get(new_owner)->infrastructure.water++; + if (IsLock(tile) && GetLockPart(tile) == LOCK_PART_MIDDLE) Company::Get(new_owner)->infrastructure.water += 3 * LOCK_DEPOT_TILE_FACTOR; // Lock has three parts. + /* Only subtract from the old owner here if the new owner is valid, + * otherwise we clear ship depots and canal water below. */ + if (GetWaterClass(tile) == WATER_CLASS_CANAL) { + Company::Get(old_owner)->infrastructure.water--; + Company::Get(new_owner)->infrastructure.water++; + } + if (IsShipDepot(tile)) { + Company::Get(old_owner)->infrastructure.water -= LOCK_DEPOT_TILE_FACTOR; + Company::Get(new_owner)->infrastructure.water += LOCK_DEPOT_TILE_FACTOR; + } + SetTileOwner(tile, new_owner); return; } @@ -1272,7 +1283,7 @@ static void ChangeTileOwner_Water(TileIndex tile, Owner old_owner, Owner new_own /* Set owner of canals and locks ... and also canal under dock there was before. * Check if the new owner after removing depot isn't OWNER_WATER. */ if (IsTileOwner(tile, old_owner)) { - if (IsCanal(tile)) Company::Get(old_owner)->infrastructure.water--; + if (GetWaterClass(tile) == WATER_CLASS_CANAL) Company::Get(old_owner)->infrastructure.water--; SetTileOwner(tile, OWNER_NONE); } } |