diff options
-rw-r--r-- | src/network/network.cpp | 29 |
1 files changed, 15 insertions, 14 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp index 124409e3d..0211aebd2 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -525,24 +525,25 @@ unsigned long NetworkResolveHost(const char *hostname) return ip; } -// Converts a string to ip/port/player -// Format: IP#player:port -// -// connection_string will be re-terminated to seperate out the hostname, and player and port will -// be set to the player and port strings given by the user, inside the memory area originally -// occupied by connection_string. +/** Converts a string to ip/port/player + * Format: IP#player:port + * + * connection_string will be re-terminated to seperate out the hostname, and player and port will + * be set to the player and port strings given by the user, inside the memory area originally + * occupied by connection_string. */ void ParseConnectionString(const char **player, const char **port, char *connection_string) { char *p; for (p = connection_string; *p != '\0'; p++) { - if (*p == '#') { - *p = '\0'; - *player = ++p; - while (IsValidChar(*p, CS_NUMERAL)) p++; - if (*p == '\0') break; - } else if (*p == ':') { - *port = p + 1; - *p = '\0'; + switch (*p) { + case '#': + *player = p + 1; + *p = '\0'; + break; + case ':': + *port = p + 1; + *p = '\0'; + break; } } } |