diff options
-rw-r--r-- | src/transparency_gui.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/transparency_gui.cpp b/src/transparency_gui.cpp index a797e1487..01fc4ab13 100644 --- a/src/transparency_gui.cpp +++ b/src/transparency_gui.cpp @@ -23,6 +23,7 @@ enum TransparencyToolbarWidgets{ TTW_WIDGET_BUILDINGS, ///< Make player buildings and structures transparent TTW_WIDGET_BRIDGES, ///< Make bridges transparent TTW_WIDGET_STRUCTURES, ///< Make unmovable structures transparent + TTW_WIDGET_END, ///< End of toggle buttons }; /** Toggle the bits of the transparencies variable @@ -41,7 +42,7 @@ static void TransparencyToolbWndProc(Window *w, WindowEvent *e) case WE_PAINT: /* must be sure that the widgets show the transparency variable changes * also when we use shortcuts */ - for (uint i = TTW_WIDGET_SIGNS; i < TTW_WIDGET_STRUCTURES; i++) { + for (uint i = TTW_WIDGET_SIGNS; i < TTW_WIDGET_END; i++) { SetWindowWidgetLoweredState(w, i, HASBIT(_transparent_opt, i - TTW_WIDGET_SIGNS)); } DrawWindowWidgets(w); |