diff options
-rw-r--r-- | yapf/yapf_rail.cpp | 42 |
1 files changed, 38 insertions, 4 deletions
diff --git a/yapf/yapf_rail.cpp b/yapf/yapf_rail.cpp index c830d2b44..e80614662 100644 --- a/yapf/yapf_rail.cpp +++ b/yapf/yapf_rail.cpp @@ -239,6 +239,8 @@ bool YapfCheckReverseTrain(Vehicle* v) return reverse; } +static TileIndex YapfGetVehicleOutOfTunnelTile(const Vehicle *v, bool bReverse); + bool YapfFindNearestRailDepotTwoWay(Vehicle *v, int max_distance, int reverse_penalty, TileIndex* depot_tile, bool* reversed) { *depot_tile = INVALID_TILE; @@ -250,12 +252,12 @@ bool YapfFindNearestRailDepotTwoWay(Vehicle *v, int max_distance, int reverse_pe bool last_in_tunnel = last_veh->u.rail.track == 0x40; // tile where the engine and last wagon are - TileIndex tile = first_in_tunnel ? INVALID_TILE : v->tile; - TileIndex last_tile = last_in_tunnel ? INVALID_TILE : last_veh->tile; + TileIndex tile = first_in_tunnel ? YapfGetVehicleOutOfTunnelTile(v, false) : v->tile; + TileIndex last_tile = last_in_tunnel ? YapfGetVehicleOutOfTunnelTile(last_veh, true) : last_veh->tile; // their trackdirs - Trackdir td = first_in_tunnel ? INVALID_TRACKDIR : GetVehicleTrackdir(v); - Trackdir td_rev = last_in_tunnel ? INVALID_TRACKDIR : ReverseTrackdir(GetVehicleTrackdir(last_veh)); + Trackdir td = GetVehicleTrackdir(v); + Trackdir td_rev = ReverseTrackdir(GetVehicleTrackdir(last_veh)); typedef bool (*PfnFindNearestDepotTwoWay)(Vehicle*, TileIndex, Trackdir, TileIndex, Trackdir, int, int, TileIndex*, bool*); PfnFindNearestDepotTwoWay pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail2::stFindNearestDepotTwoWay; @@ -270,6 +272,38 @@ bool YapfFindNearestRailDepotTwoWay(Vehicle *v, int max_distance, int reverse_pe return ret; } +/** Retrieve the exit-tile of the vehicle from inside a tunnel +* Very similar to GetOtherTunnelEnd(), but we use the vehicle's +* direction for determining which end of the tunnel to find +* @param v the vehicle which is inside the tunnel and needs an exit +* @param bReverse should we search for the tunnel exit in the opposite direction? +* @return the exit-tile of the tunnel based on the vehicle's direction +* taken from tunnelbridge_cmd.c where the function body was disabled by +* #if 1 #else #endif (at r5951). Added bReverse argument to allow two-way +* operation (YapfFindNearestRailDepotTwoWay). */ +static TileIndex YapfGetVehicleOutOfTunnelTile(const Vehicle *v, bool bReverse) +{ + TileIndex tile = v->tile; + DiagDirection dir = DirToDiagDir((Direction)v->direction); + TileIndexDiff delta = TileOffsByDiagDir(dir); + byte z = v->z_pos; + + if (bReverse) { + delta = -delta; + } else { + dir = ReverseDiagDir(dir); + } + while ( + !IsTunnelTile(tile) || + GetTunnelDirection(tile) != dir || + GetTileZ(tile) != z + ) { + tile += delta; + } + return tile; +} + + /** if any track changes, this counter is incremented - that will invalidate segment cost cache */ int CSegmentCostCacheBase::s_rail_change_counter = 0; |