diff options
53 files changed, 368 insertions, 368 deletions
diff --git a/src/ai/api/ai_bridge.cpp b/src/ai/api/ai_bridge.cpp index 03c457d4c..58c52245e 100644 --- a/src/ai/api/ai_bridge.cpp +++ b/src/ai/api/ai_bridge.cpp @@ -32,7 +32,7 @@ static void _DoCommandReturnBuildBridge2(class AIInstance *instance) } /* This can never happen, as in test-mode this callback is never executed, - * and in execute-mode, the other callback is called. */ + * and in execute-mode, the other callback is called. */ NOT_REACHED(); } @@ -45,7 +45,7 @@ static void _DoCommandReturnBuildBridge1(class AIInstance *instance) } /* This can never happen, as in test-mode this callback is never executed, - * and in execute-mode, the other callback is called. */ + * and in execute-mode, the other callback is called. */ NOT_REACHED(); } diff --git a/src/ai/api/ai_rail.cpp b/src/ai/api/ai_rail.cpp index bce4719ca..7719d5576 100644 --- a/src/ai/api/ai_rail.cpp +++ b/src/ai/api/ai_rail.cpp @@ -316,7 +316,7 @@ static uint32 SimulateDrag(TileIndex from, TileIndex tile, TileIndex *to) EnforcePrecondition(false, ::IsValidTile(tile)); EnforcePrecondition(false, ::IsValidTile(to)); EnforcePrecondition(false, ::DistanceManhattan(from, tile) == 1); - EnforcePrecondition(false, ::DistanceManhattan(tile,to) >= 1); + EnforcePrecondition(false, ::DistanceManhattan(tile, to) >= 1); EnforcePrecondition(false, IsRailTypeAvailable(GetCurrentRailType())); int diag_offset = abs(abs((int)::TileX(to) - (int)::TileX(tile)) - abs((int)::TileY(to) - (int)::TileY(tile))); EnforcePrecondition(false, diag_offset <= 1 || @@ -333,7 +333,7 @@ static uint32 SimulateDrag(TileIndex from, TileIndex tile, TileIndex *to) EnforcePrecondition(false, ::IsValidTile(tile)); EnforcePrecondition(false, ::IsValidTile(to)); EnforcePrecondition(false, ::DistanceManhattan(from, tile) == 1); - EnforcePrecondition(false, ::DistanceManhattan(tile,to) >= 1); + EnforcePrecondition(false, ::DistanceManhattan(tile, to) >= 1); int diag_offset = abs(abs((int)::TileX(to) - (int)::TileX(tile)) - abs((int)::TileY(to) - (int)::TileY(tile))); EnforcePrecondition(false, diag_offset <= 1 || (::TileX(from) == ::TileX(tile) && ::TileX(tile) == ::TileX(to)) || diff --git a/src/ai/api/ai_road.cpp b/src/ai/api/ai_road.cpp index 8285ee617..4cced8873 100644 --- a/src/ai/api/ai_road.cpp +++ b/src/ai/api/ai_road.cpp @@ -395,7 +395,7 @@ static bool NormaliseTileOffset(int32 *tile) static bool NeighbourHasReachableRoad(::RoadTypes rts, TileIndex start_tile, DiagDirection neighbour) { TileIndex neighbour_tile = ::TileAddByDiagDir(start_tile, neighbour); - if ((rts & ::GetRoadTypes(neighbour_tile)) == 0) return false; + if ((rts & ::GetRoadTypes(neighbour_tile)) == 0) return false; switch (::GetTileType(neighbour_tile)) { case MP_ROAD: diff --git a/src/ai/api/ai_testmode.cpp b/src/ai/api/ai_testmode.cpp index 1b09fa699..484333b42 100644 --- a/src/ai/api/ai_testmode.cpp +++ b/src/ai/api/ai_testmode.cpp @@ -8,7 +8,7 @@ bool AITestMode::ModeProc(TileIndex tile, uint32 p1, uint32 p2, uint procc, CommandCost costs) { /* In test mode we only return 'false', telling the DoCommand it - * should stop after testing the command and return with that result. */ + * should stop after testing the command and return with that result. */ return false; } diff --git a/src/aircraft_gui.cpp b/src/aircraft_gui.cpp index d6f42c546..9b73e5c73 100644 --- a/src/aircraft_gui.cpp +++ b/src/aircraft_gui.cpp @@ -15,12 +15,12 @@ #include "table/strings.h" /** -* Draw the details for the given vehicle at the position (x,y) -* -* @param v current vehicle -* @param x The x coordinate -* @param y The y coordinate -*/ + * Draw the details for the given vehicle at the position (x, y) + * + * @param v current vehicle + * @param x The x coordinate + * @param y The y coordinate + */ void DrawAircraftDetails(const Vehicle *v, int x, int y) { int y_offset = (v->Next()->cargo_cap != 0) ? -11 : 0; diff --git a/src/autoreplace_gui.cpp b/src/autoreplace_gui.cpp index ba60f74c3..bdfcbf32e 100644 --- a/src/autoreplace_gui.cpp +++ b/src/autoreplace_gui.cpp @@ -207,7 +207,7 @@ public: if (vehicletype == VEH_TRAIN) { this->wagon_btnstate = true; /* The train window is bigger so we will move some of the widgets to fit the new size. - * We will start by moving the resize button to the lower right corner. */ + * We will start by moving the resize button to the lower right corner. */ widget[RVW_WIDGET_RESIZE].top = widget[RVW_WIDGET_TRAIN_ENGINEWAGON_TOGGLE].top; widget[RVW_WIDGET_RESIZE].bottom = widget[RVW_WIDGET_TRAIN_ENGINEWAGON_TOGGLE].bottom; widget[RVW_WIDGET_STOP_REPLACE].right = widget[RVW_WIDGET_RESIZE].right; @@ -421,12 +421,12 @@ public: if (delta.x != 0) { /* We changed the width of the window so we have to resize the lists. - * Because ResizeButtons() makes each widget the same size it can't be used on the lists - * because then the lists would have the same size as the scrollbars. - * Instead we use it on the detail panels. - * Afterwards we use the new location of the detail panels (the middle of the window) - * to place the lists. - * This way the lists will have equal size while keeping the width of the scrollbars unchanged. */ + * Because ResizeButtons() makes each widget the same size it can't be used on the lists + * because then the lists would have the same size as the scrollbars. + * Instead we use it on the detail panels. + * Afterwards we use the new location of the detail panels (the middle of the window) + * to place the lists. + * This way the lists will have equal size while keeping the width of the scrollbars unchanged. */ ResizeButtons(this, RVW_WIDGET_LEFT_DETAILS, RVW_WIDGET_RIGHT_DETAILS); widget[RVW_WIDGET_RIGHT_MATRIX].left = widget[RVW_WIDGET_RIGHT_DETAILS].left; widget[RVW_WIDGET_LEFT_SCROLLBAR].right = widget[RVW_WIDGET_LEFT_DETAILS].right; diff --git a/src/blitter/32bpp_base.hpp b/src/blitter/32bpp_base.hpp index 7bbdf54d0..2b21d4607 100644 --- a/src/blitter/32bpp_base.hpp +++ b/src/blitter/32bpp_base.hpp @@ -97,12 +97,12 @@ public: } /** - * Make a pixel looks like it is transparent. - * @param colour the colour already on the screen. - * @param nom the amount of transparency, nominator, makes colour lighter. - * @param denom denominator, makes colour darker. - * @return the new colour for the screen. - */ + * Make a pixel looks like it is transparent. + * @param colour the colour already on the screen. + * @param nom the amount of transparency, nominator, makes colour lighter. + * @param denom denominator, makes colour darker. + * @return the new colour for the screen. + */ static inline uint32 MakeTransparent(uint32 colour, uint nom, uint denom = 256) { uint r = GB(colour, 16, 8); @@ -113,10 +113,10 @@ public: } /** - * Make a colour grey - based. - * @param colour the colour to make grey. - * @return the new colour, now grey. - */ + * Make a colour grey - based. + * @param colour the colour to make grey. + * @return the new colour, now grey. + */ static inline uint32 MakeGrey(uint32 colour) { uint r = GB(colour, 16, 8); @@ -124,8 +124,8 @@ public: uint b = GB(colour, 0, 8); /* To avoid doubles and stuff, multiple it with a total of 65536 (16bits), then - * divide by it to normalize the value to a byte again. See heightmap.cpp for - * information about the formula. */ + * divide by it to normalize the value to a byte again. See heightmap.cpp for + * information about the formula. */ colour = ((r * 19595) + (g * 38470) + (b * 7471)) / 65536; return ComposeColour(0xFF, colour, colour, colour); diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp index de6f339f0..816a966f2 100644 --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -169,11 +169,11 @@ static int CDECL TrainEnginePowerVsRunningCostSorter(const void *a, const void * const Engine *e_b = GetEngine(*(const EngineID*)b); /* Here we are using a few tricks to get the right sort. - * We want power/running cost, but since we usually got higher running cost than power and we store the result in an int, - * we will actually calculate cunning cost/power (to make it more than 1). - * Because of this, the return value have to be reversed as well and we return b - a instead of a - b. - * Another thing is that both power and running costs should be doubled for multiheaded engines. - * Since it would be multipling with 2 in both numerator and denumerator, it will even themselves out and we skip checking for multiheaded. */ + * We want power/running cost, but since we usually got higher running cost than power and we store the result in an int, + * we will actually calculate cunning cost/power (to make it more than 1). + * Because of this, the return value have to be reversed as well and we return b - a instead of a - b. + * Another thing is that both power and running costs should be doubled for multiheaded engines. + * Since it would be multipling with 2 in both numerator and denumerator, it will even themselves out and we skip checking for multiheaded. */ Money va = (e_a->GetRunningCost()) / max(1U, (uint)e_a->GetPower()); Money vb = (e_b->GetRunningCost()) / max(1U, (uint)e_b->GetPower()); int r = ClampToI32(vb - va); @@ -514,7 +514,7 @@ static int DrawAircraftPurchaseInfo(int x, int y, EngineID engine_number, const DrawString(x, y, STR_PURCHASE_INFO_AIRCRAFT_CAPACITY, TC_FROMSTRING); } else { /* Note, if the default capacity is selected by the refit capacity - * callback, then the capacity shown is likely to be incorrect. */ + * callback, then the capacity shown is likely to be incorrect. */ SetDParam(0, cargo); SetDParam(1, AircraftDefaultCargoCapacity(cargo, avi)); SetDParam(2, refittable ? STR_9842_REFITTABLE : STR_EMPTY); @@ -809,9 +809,9 @@ struct BuildVehicleWindow : Window { this->eng_list.Clear(); /* Make list of all available train engines and wagons. - * Also check to see if the previously selected engine is still available, - * and if not, reset selection to INVALID_ENGINE. This could be the case - * when engines become obsolete and are removed */ + * Also check to see if the previously selected engine is still available, + * and if not, reset selection to INVALID_ENGINE. This could be the case + * when engines become obsolete and are removed */ const Engine *e; FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) { EngineID eid = e->index; @@ -891,9 +891,9 @@ struct BuildVehicleWindow : Window { const Station *st = this->listview_mode ? NULL : GetStationByTile(this->window_number); /* Make list of all available planes. - * Also check to see if the previously selected plane is still available, - * and if not, reset selection to INVALID_ENGINE. This could be the case - * when planes become obsolete and are removed */ + * Also check to see if the previously selected plane is still available, + * and if not, reset selection to INVALID_ENGINE. This could be the case + * when planes become obsolete and are removed */ const Engine *e; FOR_ALL_ENGINES_OF_TYPE(e, VEH_AIRCRAFT) { EngineID eid = e->index; diff --git a/src/company_cmd.cpp b/src/company_cmd.cpp index 297b18399..a8a3f61f6 100644 --- a/src/company_cmd.cpp +++ b/src/company_cmd.cpp @@ -725,12 +725,12 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3 #ifdef ENABLE_NETWORK /* Joining Client: - * _local_company: COMPANY_SPECTATOR - * _network_playas/cid = requested company/clientid - * - * Other client(s)/server: - * _local_company/_network_playas: what they play as - * cid = requested company/company of joining client */ + * _local_company: COMPANY_SPECTATOR + * _network_playas/cid = requested company/clientid + * + * Other client(s)/server: + * _local_company/_network_playas: what they play as + * cid = requested company/company of joining client */ ClientID cid = (ClientID)p2; /* Has the network client a correct ClientIndex? */ @@ -766,7 +766,7 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3 _current_company = _local_company; /* Now that we have a new company, broadcast our autorenew settings to - * all clients so everything is in sync */ + * all clients so everything is in sync */ NetworkSend_Command(0, (_settings_client.gui.autorenew << 15 ) | (_settings_client.gui.autorenew_months << 16) | 4, _settings_client.gui.autorenew_money, @@ -780,8 +780,8 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3 if (_network_server) { /* XXX - UGLY! p2 (pid) is mis-used to fetch the client-id, done at - * server-side in network_server.c:838, function - * DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND) */ + * server side in network_server.c:838, function + * DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND) */ CompanyID old_playas = ci->client_playas; ci->client_playas = c->index; NetworkUpdateClientInfo(ci->client_id); @@ -793,16 +793,16 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3 NetworkServerUpdateCompanyPassworded(ci->client_playas, false); /* XXX - When a client joins, we automatically set its name to the - * client's name (for some reason). As it stands now only the server - * knows the client's name, so it needs to send out a "broadcast" to - * do this. To achieve this we send a network command. However, it - * uses _local_company to execute the command as. To prevent abuse - * (eg. only yourself can change your name/company), we 'cheat' by - * impersonation _local_company as the server. Not the best solution; - * but it works. - * TODO: Perhaps this could be improved by when the client is ready - * with joining to let it send itself the command, and not the server? - * For example in network_client.c:534? */ + * client's name (for some reason). As it stands now only the server + * knows the client's name, so it needs to send out a "broadcast" to + * do this. To achieve this we send a network command. However, it + * uses _local_company to execute the command as. To prevent abuse + * (eg. only yourself can change your name/company), we 'cheat' by + * impersonation _local_company as the server. Not the best solution; + * but it works. + * TODO: Perhaps this could be improved by when the client is ready + * with joining to let it send itself the command, and not the server? + * For example in network_client.c:534? */ _local_company = ci->client_playas; NetworkSend_Command(0, 0, 0, CMD_RENAME_PRESIDENT, NULL, ci->client_name); _local_company = company_backup; diff --git a/src/company_gui.cpp b/src/company_gui.cpp index 11351b90d..da30ae6fb 100644 --- a/src/company_gui.cpp +++ b/src/company_gui.cpp @@ -877,8 +877,8 @@ public: /* Disable dynamically the widgets which CompanyManagerFaceVariable has less than 2 options - * (or in other words you haven't any choice). - * If the widgets depend on a HAS-variable and this is false the widgets will be disabled, too. */ + * (or in other words you haven't any choice). + * If the widgets depend on a HAS-variable and this is false the widgets will be disabled, too. */ /* Eye colour buttons */ this->SetWidgetsDisabledState(_cmf_info[CMFV_EYE_COLOUR].valid_values[this->ge] < 2, @@ -1037,10 +1037,10 @@ public: default: /* For all buttons from SCMFW_WIDGET_HAS_MOUSTACHE_EARRING to SCMFW_WIDGET_GLASSES_R is the same function. - * Therefor is this combined function. - * First it checks which CompanyManagerFaceVariable will be change and then - * a: invert the value for boolean variables - * or b: it checks inside of IncreaseCompanyManagerFaceBits() if a left (_L) butten is pressed and then decrease else increase the variable */ + * Therefor is this combined function. + * First it checks which CompanyManagerFaceVariable will be change and then + * a: invert the value for boolean variables + * or b: it checks inside of IncreaseCompanyManagerFaceBits() if a left (_L) butten is pressed and then decrease else increase the variable */ if (this->advanced && widget >= SCMFW_WIDGET_HAS_MOUSTACHE_EARRING && widget <= SCMFW_WIDGET_GLASSES_R) { CompanyManagerFaceVariable cmfv; // which CompanyManagerFaceVariable shall be edited diff --git a/src/console_gui.cpp b/src/console_gui.cpp index ba7980fdc..f3ea795cf 100644 --- a/src/console_gui.cpp +++ b/src/console_gui.cpp @@ -204,7 +204,7 @@ struct IConsoleWindow : Window const int scroll_height = (this->height / ICON_LINE_HEIGHT) - 1; switch (keycode) { case WKC_UP: - IConsoleHistoryNavigate(+1); + IConsoleHistoryNavigate(1); this->SetDirty(); break; diff --git a/src/core/enum_type.hpp b/src/core/enum_type.hpp index 6e1da3dda..1560d42d6 100644 --- a/src/core/enum_type.hpp +++ b/src/core/enum_type.hpp @@ -64,12 +64,12 @@ struct MakeEnumPropsT { /** In some cases we use byte or uint16 to store values that are defined as enum. It is - * necessary in order to control the sizeof() such values. Some compilers make enum - * the same size as int (4 or 8 bytes instead of 1 or 2). As a consequence the strict - * compiler type - checking causes errors like: - * 'HasPowerOnRail' : cannot convert parameter 1 from 'byte' to 'RailType' when - * u->u.rail.railtype is passed as argument or type RailType. In such cases it is better - * to teach the compiler that u->u.rail.railtype is to be treated as RailType. */ + * necessary in order to control the sizeof() such values. Some compilers make enum + * the same size as int (4 or 8 bytes instead of 1 or 2). As a consequence the strict + * compiler type - checking causes errors like: + * 'HasPowerOnRail' : cannot convert parameter 1 from 'byte' to 'RailType' when + * u->u.rail.railtype is passed as argument or type RailType. In such cases it is better + * to teach the compiler that u->u.rail.railtype is to be treated as RailType. */ template <typename Tenum_t> struct TinyEnumT; /** The general declaration of TinyEnumT<> (above) */ diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp index 6188aa173..aafe3ff5a 100644 --- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -167,7 +167,7 @@ static void TrainDepotMoveVehicle(const Vehicle *wagon, VehicleID sel, const Veh uint _block_sizes[4][2]; /* Array to hold the default resize capacities -* First part is the vehicle type, while the last is 0 = x, 1 = y */ + * First part is the vehicle type, while the last is 0 = x, 1 = y */ const uint _resize_cap[][2] = { /* VEH_TRAIN */ {6, 10 * 29}, /* VEH_ROAD */ {5, 5}, @@ -255,11 +255,11 @@ struct DepotWindow : Window { } /** Draw a vehicle in the depot window in the box with the top left corner at x,y - * @param *w Window to draw in - * @param *v Vehicle to draw - * @param x Left side of the box to draw in - * @param y Top of the box to draw in - */ + * @param *w Window to draw in + * @param *v Vehicle to draw + * @param x Left side of the box to draw in + * @param y Top of the box to draw in + */ void DrawVehicleInDepot(Window *w, const Vehicle *v, int x, int y) { byte diff_x = 0, diff_y = 0; @@ -550,10 +550,10 @@ struct DepotWindow : Window { } /** - * Clones a vehicle - * @param *v is the original vehicle to clone - * @param *w is the window of the depot where the clone is build - */ + * Clones a vehicle + * @param *v is the original vehicle to clone + * @param *w is the window of the depot where the clone is build + */ void HandleCloneVehClick(const Vehicle *v, const Window *w) { uint error_str; @@ -585,7 +585,7 @@ struct DepotWindow : Window { if (this->type == VEH_TRAIN) { /* Divide the size of DEPOT_WIDGET_SELL into two equally big buttons so DEPOT_WIDGET_SELL and DEPOT_WIDGET_SELL_CHAIN will get the same size. - * This way it will stay the same even if DEPOT_WIDGET_SELL_CHAIN is resized for some reason */ + * This way it will stay the same even if DEPOT_WIDGET_SELL_CHAIN is resized for some reason */ this->widget[DEPOT_WIDGET_SELL_CHAIN].top = ((this->widget[DEPOT_WIDGET_SELL_CHAIN].bottom - this->widget[DEPOT_WIDGET_SELL].top) / 2) + this->widget[DEPOT_WIDGET_SELL].top; this->widget[DEPOT_WIDGET_SELL].bottom = this->widget[DEPOT_WIDGET_SELL_CHAIN].top - 1; } diff --git a/src/economy.cpp b/src/economy.cpp index c4a6e9a84..6cfffa422 100644 --- a/src/economy.cpp +++ b/src/economy.cpp @@ -190,7 +190,7 @@ int UpdateCompanyRatingAndValue(Company *c, bool update) do { min_income = min(min_income, cee->income + cee->expenses); max_income = max(max_income, cee->income + cee->expenses); - } while (++cee,--numec); + } while (++cee, --numec); if (min_income > 0) { _score_part[owner][SCORE_MIN_INCOME] = ClampToI32(min_income); @@ -212,7 +212,7 @@ int UpdateCompanyRatingAndValue(Company *c, bool update) total_delivered = 0; do { total_delivered += cee->delivered_cargo; - } while (++cee,--numec); + } while (++cee, --numec); _score_part[owner][SCORE_DELIVERED] = total_delivered; } @@ -962,7 +962,7 @@ struct FoundRoute { static void FindSubsidyPassengerRoute(FoundRoute *fr) { - Town *from,*to; + Town *from, *to; fr->distance = UINT_MAX; @@ -1062,13 +1062,13 @@ static void SubsidyMonthlyHandler() for (s = _subsidies; s != endof(_subsidies); s++) { if (s->cargo_type == CT_INVALID) continue; - if (s->age == 12-1) { + if (s->age == 12 - 1) { pair = SetupSubsidyDecodeParam(s, 1); AddNewsItem(STR_202E_OFFER_OF_SUBSIDY_EXPIRED, NS_SUBSIDIES, pair.a, pair.b); s->cargo_type = CT_INVALID; modified = true; AI::BroadcastNewEvent(new AIEventSubsidyOfferExpired(s - _subsidies)); - } else if (s->age == 2*12-1) { + } else if (s->age == 2 * 12 - 1) { st = GetStation(s->to); if (st->owner == _local_company) { pair = SetupSubsidyDecodeParam(s, 1); @@ -1083,7 +1083,7 @@ static void SubsidyMonthlyHandler() } /* 25% chance to go on */ - if (Chance16(1,4)) { + if (Chance16(1, 4)) { /* Find a free slot*/ s = _subsidies; while (s->cargo_type != CT_INVALID) { @@ -1734,7 +1734,7 @@ static void LoadUnloadVehicle(Vehicle *v, int *cargo_left) if (anything_loaded || anything_unloaded) { if (_settings_game.order.gradual_loading) { /* The time it takes to load one 'slice' of cargo or passengers depends - * on the vehicle type - the values here are those found in TTDPatch */ + * on the vehicle type - the values here are those found in TTDPatch */ const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 }; unloading_time = gradual_loading_wait_time[v->type]; diff --git a/src/elrail.cpp b/src/elrail.cpp index c5dfbcf57..9aa905701 100644 --- a/src/elrail.cpp +++ b/src/elrail.cpp @@ -552,12 +552,12 @@ bool SettingsDisableElrail(int32 p1) } /* when disabling elrails, make sure that all existing trains can run on - * normal rail too */ + * normal rail too */ if (disable) { FOR_ALL_VEHICLES(v) { if (v->type == VEH_TRAIN && v->u.rail.railtype == RAILTYPE_ELECTRIC) { /* this railroad vehicle is now compatible only with elrail, - * so add there also normal rail compatibility */ + * so add there also normal rail compatibility */ v->u.rail.compatible_railtypes |= RAILTYPES_RAIL; v->u.rail.railtype = RAILTYPE_RAIL; SetBit(v->u.rail.flags, VRF_EL_ENGINE_ALLOWED_NORMAL_RAIL); @@ -577,8 +577,8 @@ bool SettingsDisableElrail(int32 p1) FOR_ALL_COMPANIES(c) c->avail_railtypes = GetCompanyRailtypes(c->index); /* This resets the _last_built_railtype, which will be invalid for electric - * rails. It may have unintended consequences if that function is ever - * extended, though. */ + * rails. It may have unintended consequences if that function is ever + * extended, though. */ ReinitGuiAfterToggleElrail(disable); return true; } diff --git a/src/engine.cpp b/src/engine.cpp index 6277501b7..19e1f589d 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -673,7 +673,7 @@ void EnginesMonthlyLoop() if (!(e->flags & ENGINE_AVAILABLE) && _date >= (e->intro_date + DAYS_IN_YEAR)) { /* Introduce it to all companies */ NewVehicleAvailable(e); - } else if (!(e->flags & (ENGINE_AVAILABLE|ENGINE_EXCLUSIVE_PREVIEW)) && _date >= e->intro_date) { + } else if (!(e->flags & (ENGINE_AVAILABLE | ENGINE_EXCLUSIVE_PREVIEW)) && _date >= e->intro_date) { /* Introduction date has passed.. show introducing dialog to one companies. */ e->flags |= ENGINE_EXCLUSIVE_PREVIEW; diff --git a/src/fontcache.cpp b/src/fontcache.cpp index 5d9df0d03..16b49f83b 100644 --- a/src/fontcache.cpp +++ b/src/fontcache.cpp @@ -376,8 +376,8 @@ static FT_Error GetFontByFaceName(const char *font_name, FT_Face *face) if (font_style != NULL && strcasecmp(font_style, (char*)style) != 0) continue; /* Font config takes the best shot, which, if the family name is spelled - * wrongly a 'random' font, so check whether the family name is the - * same as the supplied name */ + * wrongly a 'random' font, so check whether the family name is the + * same as the supplied name */ if (strcasecmp(font_family, (char*)family) == 0) { err = FT_New_Face(_library, (char *)file, 0, face); } diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp index 1dcd36dc7..c2a8d17b9 100644 --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -555,10 +555,9 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow { EventState state; this->HandleEditBoxKey(GLAND_RANDOM_EDITBOX, key, keycode, state); /* the seed is unsigned, therefore atoi cannot be used. - * As 2^32 - 1 (UINT32_MAX) is a 'magic' value - * (use random seed) it should not be possible to be - * entered into the input field; the generate seed - * button can be used instead. */ + * As UINT32_MAX is a 'magic' value (use random seed) it + * should not be possible to be entered into the input + * field; the generate seed button can be used instead. */ _settings_newgame.game_creation.generation_seed = minu(strtoul(this->edit_str_buf, NULL, 10), UINT32_MAX - 1); return state; } diff --git a/src/graph_gui.cpp b/src/graph_gui.cpp index aeb75668f..4d281c8aa 100644 --- a/src/graph_gui.cpp +++ b/src/graph_gui.cpp @@ -125,8 +125,8 @@ protected: GRAPH_NUM_LINES_Y = 9, ///< How many horizontal lines to draw. /* 9 is convenient as that means the distance between them is the gd_height of the graph / 8, - * which is the same - * as height >> 3. */ + * which is the same + * as height >> 3. */ }; uint excluded_data; ///< bitmask of the datasets that shouldn't be displayed. @@ -159,7 +159,7 @@ protected: int x_axis_offset; ///< Distance from the top of the graph to the x axis. /* the colours and cost array of GraphDrawer must accomodate - * both values for cargo and companies. So if any are higher, quit */ + * both values for cargo and companies. So if any are higher, quit */ assert(GRAPH_MAX_DATASETS >= (int)NUM_CARGO && GRAPH_MAX_DATASETS >= (int)MAX_COMPANIES); assert(this->num_vert_lines > 0); @@ -209,9 +209,9 @@ protected: assert(this->num_dataset > 0); /* Start of with a value of twice the gd_height of the graph in pixels. It's a - * bit arbitrary, but it makes the cargo payment graph look a little nicer, - * and prevents division by zero when calculating where the datapoint - * should be drawn. */ + * bit arbitrary, but it makes the cargo payment graph look a little nicer, + * and prevents division by zero when calculating where the datapoint + * should be drawn. */ highest_value = x_axis_offset * 2; for (int i = 0; i < this->num_dataset; i++) { @@ -221,8 +221,8 @@ protected: if (datapoint != INVALID_DATAPOINT) { /* For now, if the graph has negative values the scaling is - * symmetrical about the x axis, so take the absolute value - * of each data point. */ + * symmetrical about the x axis, so take the absolute value + * of each data point. */ highest_value = max(highest_value, abs(datapoint)); } } @@ -230,7 +230,7 @@ protected: } /* Round up highest_value so that it will divide cleanly into the number of - * axis labels used. */ + * axis labels used. */ int round_val = highest_value % (GRAPH_NUM_LINES_Y - 1); if (round_val != 0) highest_value += (GRAPH_NUM_LINES_Y - 1 - round_val); @@ -239,7 +239,7 @@ protected: int64 y_label_separation = highest_value / (GRAPH_NUM_LINES_Y - 1); /* If there are negative values, the graph goes from highest_value to - * -highest_value, not highest_value to 0. */ + * -highest_value, not highest_value to 0. */ if (this->has_negative_values) y_label_separation *= 2; x = this->gd_left + GRAPH_X_POSITION_BEGINNING + 1; @@ -303,16 +303,16 @@ protected: if (datapoint != INVALID_DATAPOINT) { /* - * Check whether we need to reduce the 'accuracy' of the - * datapoint value and the highest value to splut overflows. - * And when 'drawing' 'one million' or 'one million and one' - * there is no significant difference, so the least - * significant bits can just be removed. - * - * If there are more bits needed than would fit in a 32 bits - * integer, so at about 31 bits because of the sign bit, the - * least significant bits are removed. - */ + * Check whether we need to reduce the 'accuracy' of the + * datapoint value and the highest value to splut overflows. + * And when 'drawing' 'one million' or 'one million and one' + * there is no significant difference, so the least + * significant bits can just be removed. + * + * If there are more bits needed than would fit in a 32 bits + * integer, so at about 31 bits because of the sign bit, the + * least significant bits are removed. + */ int mult_range = FindLastBit(x_axis_offset) + FindLastBit(abs(datapoint)); int reduce_range = max(mult_range - 31, 0); @@ -1008,7 +1008,7 @@ public: if (i == SCORE_LOAN) val = needed - val; /* Draw the amount we have against what is needed - * For some of them it is in currency format */ + * For some of them it is in currency format */ SetDParam(0, val); SetDParam(1, needed); switch (i) { diff --git a/src/group_gui.cpp b/src/group_gui.cpp index 4dd14a866..a5516106a 100644 --- a/src/group_gui.cpp +++ b/src/group_gui.cpp @@ -388,7 +388,7 @@ public: this->DrawWidgets(); /* Draw Matrix Group - * The selected group is drawn in white */ + * The selected group is drawn in white */ StringID str_all_veh, str_no_group_veh; switch (this->vehicle_type) { diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index e166d2b09..027563f5f 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -1921,14 +1921,14 @@ static bool CheckIndustryCloseDownProtection(IndustryType type) } /** -* Can given cargo type be accepted or produced by the industry? -* @param cargo: Cargo type -* @param ind: Industry -* @param *c_accepts: Pointer to boolean for acceptance of cargo -* @param *c_produces: Pointer to boolean for production of cargo -* @return: \c *c_accepts is set when industry accepts the cargo type, -* \c *c_produces is set when the industry produces the cargo type -*/ + * Can given cargo type be accepted or produced by the industry? + * @param cargo: Cargo type + * @param ind: Industry + * @param *c_accepts: Pointer to boolean for acceptance of cargo + * @param *c_produces: Pointer to boolean for production of cargo + * @return: \c *c_accepts is set when industry accepts the cargo type, + * \c *c_produces is set when the industry produces the cargo type + */ static void CanCargoServiceIndustry(CargoID cargo, Industry *ind, bool *c_accepts, bool *c_produces) { const IndustrySpec *indspec = GetIndustrySpec(ind->type); @@ -1959,18 +1959,18 @@ static void CanCargoServiceIndustry(CargoID cargo, Industry *ind, bool *c_accept } /** -* Compute who can service the industry. -* -* Here, 'can service' means that he/she has trains and stations close enough -* to the industry with the right cargo type and the right orders (ie has the -* technical means). -* -* @param ind: Industry being investigated. -* -* @return: 0 if nobody can service the industry, 2 if the local company can -* service the industry, and 1 otherwise (only competitors can service the -* industry) -*/ + * Compute who can service the industry. + * + * Here, 'can service' means that he/she has trains and stations close enough + * to the industry with the right cargo type and the right orders (ie has the + * technical means). + * + * @param ind: Industry being investigated. + * + * @return: 0 if nobody can service the industry, 2 if the local company can + * service the industry, and 1 otherwise (only competitors can service the + * industry) + */ int WhoCanServiceIndustry(Industry *ind) { /* Find all stations within reach of the industry */ @@ -2024,12 +2024,12 @@ int WhoCanServiceIndustry(Industry *ind) } /** -* Report news that industry production has changed significantly -* -* @param ind: Industry with changed production -* @param type: Cargo type that has changed -* @param percent: Percentage of change (>0 means increase, <0 means decrease) -*/ + * Report news that industry production has changed significantly + * + * @param ind: Industry with changed production + * @param type: Cargo type that has changed + * @param percent: Percentage of change (>0 means increase, <0 means decrease) + */ static void ReportNewsProductionChangeIndustry(Industry *ind, CargoID type, int percent) { NewsSubtype ns; diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 05b34c233..2b7dfff85 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -219,9 +219,9 @@ struct MainWindow : Window } /* Disable all key shortcuts, except quit shortcuts when - * generating the world, otherwise they create threading - * problem during the generating, resulting in random - * assertions that are hard to trigger and debug */ + * generating the world, otherwise they create threading + * problem during the generating, resulting in random + * assertions that are hard to trigger and debug */ if (IsGeneratingWorld()) return ES_NOT_HANDLED; if (keycode == WKC_BACKQUOTE) { diff --git a/src/misc/blob.hpp b/src/misc/blob.hpp index d28f6f00d..6238cba3e 100644 --- a/src/misc/blob.hpp +++ b/src/misc/blob.hpp @@ -9,34 +9,34 @@ #include "../core/mem_func.hpp" /** Base class for simple binary blobs. -* Item is byte. -* The word 'simple' means: -* - no configurable allocator type (always made from heap) -* - no smart deallocation - deallocation must be called from the same -* module (DLL) where the blob was allocated -* - no configurable allocation policy (how big blocks should be allocated) -* - no extra ownership policy (i.e. 'copy on write') when blob is copied -* - no thread synchronization at all -* -* Internal member layout: -* 1. The only class member is pointer to the first item (see union ptr_u). -* 2. Allocated block contains the blob header (see CHdr) followed by the raw byte data. -* Always, when it allocates memory the allocated size is: -* sizeof(CHdr) + <data capacity> -* 3. Two 'virtual' members (m_size and m_max_size) are stored in the CHdr at beginning -* of the alloated block. -* 4. The pointter (in ptr_u) pobsize_ts behind the header (to the first data byte). -* When memory block is allocated, the sizeof(CHdr) it added to it. -* 5. Benefits of this layout: -* - items are accessed in the simplest possible way - just dereferencing the pointer, -* which is good for performance (assuming that data are accessed most often). -* - sizeof(blob) is the same as the size of any other pointer -* 6. Drawbacks of this layout: -* - the fact, that pointer to the alocated block is adjusted by sizeof(CHdr) before -* it is stored can lead to several confusions: -* - it is not common pattern so the implementation code is bit harder to read -* - valgrind can generate warning that allocated block is lost (not accessible) -* */ + * Item is byte. + * The word 'simple' means: + * - no configurable allocator type (always made from heap) + * - no smart deallocation - deallocation must be called from the same + * module (DLL) where the blob was allocated + * - no configurable allocation policy (how big blocks should be allocated) + * - no extra ownership policy (i.e. 'copy on write') when blob is copied + * - no thread synchronization at all + * + * Internal member layout: + * 1. The only class member is pointer to the first item (see union ptr_u). + * 2. Allocated block contains the blob header (see CHdr) followed by the raw byte data. + * Always, when it allocates memory the allocated size is: + * sizeof(CHdr) + <data capacity> + * 3. Two 'virtual' members (m_size and m_max_size) are stored in the CHdr at beginning + * of the alloated block. + * 4. The pointter (in ptr_u) pobsize_ts behind the header (to the first data byte). + * When memory block is allocated, the sizeof(CHdr) it added to it. + * 5. Benefits of this layout: + * - items are accessed in the simplest possible way - just dereferencing the pointer, + * which is good for performance (assuming that data are accessed most often). + * - sizeof(blob) is the same as the size of any other pointer + * 6. Drawbacks of this layout: + * - the fact, that pointer to the alocated block is adjusted by sizeof(CHdr) before + * it is stored can lead to several confusions: + * - it is not common pattern so the implementation code is bit harder to read + * - valgrind can generate warning that allocated block is lost (not accessible) + */ class CBlobBaseSimple { public: typedef ::ptrdiff_t bsize_t; @@ -93,7 +93,7 @@ public: protected: /** initialize the empty blob by setting the ptr_u.m_pHdr_1 pointer to the static CHdr with - * both m_size and m_max_size containing zero */ + * both m_size and m_max_size containing zero */ FORCEINLINE void InitEmpty() { static CHdr hdrEmpty[] = {{0, 0}, {0, 0}}; @@ -217,7 +217,7 @@ public: } /** Reallocate if there is no free space for num_bytes bytes. - * @return pointer to the new data to be added */ + * @return pointer to the new data to be added */ FORCEINLINE bitem_t *MakeRawFreeSpace(bsize_t num_bytes) { assert(num_bytes >= 0); @@ -227,7 +227,7 @@ public: } /** Increase RawSize() by num_bytes. - * @return pointer to the new data added */ + * @return pointer to the new data added */ FORCEINLINE bitem_t *GrowRawSize(bsize_t num_bytes) { bitem_t *pNewData = MakeRawFreeSpace(num_bytes); @@ -312,12 +312,12 @@ public: }; /** Blob - simple dynamic Titem_ array. Titem_ (template argument) is a placeholder for any type. -* Titem_ can be any integral type, pointer, or structure. Using Blob instead of just plain C array -* simplifies the resource management in several ways: -* 1. When adding new item(s) it automatically grows capacity if needed. -* 2. When variable of type Blob comes out of scope it automatically frees the data buffer. -* 3. Takes care about the actual data size (number of used items). -* 4. Dynamically constructs only used items (as opposite of static array which constructs all items) */ + * Titem_ can be any integral type, pointer, or structure. Using Blob instead of just plain C array + * simplifies the resource management in several ways: + * 1. When adding new item(s) it automatically grows capacity if needed. + * 2. When variable of type Blob comes out of scope it automatically frees the data buffer. + * 3. Takes care about the actual data size (number of used items). + * 4. Dynamically constructs only used items (as opposite of static array which constructs all items) */ template <class Titem_, class Tbase_ = CBlobBaseSimple> class CBlobT : public Tbase_ { // make template arguments public: @@ -504,7 +504,7 @@ public: } /** Ensures that given number of items can be added to the end of Blob. Returns pointer to the - * first free (unused) item */ + * first free (unused) item */ FORCEINLINE Titem *MakeFreeSpace(bsize_t num_items) { return (Titem*)Tbase::MakeRawFreeSpace(num_items * Titem_size); diff --git a/src/misc/dbg_helpers.h b/src/misc/dbg_helpers.h index 0cbb1c077..3816ac628 100644 --- a/src/misc/dbg_helpers.h +++ b/src/misc/dbg_helpers.h @@ -23,9 +23,9 @@ template <typename T, size_t N> struct ArrayT<T[N]> { /** -* Helper template function that returns item of array at given index -* or t_unk when index is out of bounds. -*/ + * Helper template function that returns item of array at given index + * or t_unk when index is out of bounds. + */ template <typename E, typename T> inline typename ArrayT<T>::item_t ItemAtT(E idx, T &t, typename ArrayT<T>::item_t t_unk) { @@ -36,10 +36,10 @@ inline typename ArrayT<T>::item_t ItemAtT(E idx, T &t, typename ArrayT<T>::item_ } /** -* Helper template function that returns item of array at given index -* or t_inv when index == idx_inv -* or t_unk when index is out of bounds. -*/ + * Helper template function that returns item of array at given index + * or t_inv when index == idx_inv + * or t_unk when index is out of bounds. + */ template <typename E, typename T> inline typename ArrayT<T>::item_t ItemAtT(E idx, T &t, typename ArrayT<T>::item_t t_unk, E idx_inv, typename ArrayT<T>::item_t t_inv) { @@ -53,11 +53,11 @@ inline typename ArrayT<T>::item_t ItemAtT(E idx, T &t, typename ArrayT<T>::item_ } /** -* Helper template function that returns compound bitfield name that is -* concatenation of names of each set bit in the given value -* or t_inv when index == idx_inv -* or t_unk when index is out of bounds. -*/ + * Helper template function that returns compound bitfield name that is + * concatenation of names of each set bit in the given value + * or t_inv when index == idx_inv + * or t_unk when index is out of bounds. + */ template <typename E, typename T> inline CStrA ComposeNameT(E value, T &t, const char *t_unk, E val_inv, const char *name_inv) { diff --git a/src/misc/strapi.hpp b/src/misc/strapi.hpp index eec7c6437..7fe48d098 100644 --- a/src/misc/strapi.hpp +++ b/src/misc/strapi.hpp @@ -17,9 +17,9 @@ #endif /* HAS_WCHAR */ /** String API mapper base - just mapping by character type, not by case sensitivity yet. - * Class template CStrApiBaseT declaration is general, but following inline method - * definitions are specialized by character type. Class is not used directly, but only - * as a base class for template class CStrApiT */ + * Class template CStrApiBaseT declaration is general, but following inline method + * definitions are specialized by character type. Class is not used directly, but only + * as a base class for template class CStrApiT */ template <typename Tchar> class CStrApiBaseT { diff --git a/src/network/network_chat_gui.cpp b/src/network/network_chat_gui.cpp index a308fc934..7331ea4ae 100644 --- a/src/network/network_chat_gui.cpp +++ b/src/network/network_chat_gui.cpp @@ -318,7 +318,7 @@ public: /* Then, try townnames */ /* Not that the following assumes all town indices are adjacent, ie no - * towns have been deleted. */ + * towns have been deleted. */ if (*item <= (uint)MAX_CLIENT_SLOTS + GetMaxTownIndex()) { const Town *t; @@ -375,7 +375,7 @@ public: if (_chat_tab_completion_active) { /* We are pressing TAB again on the same name, is there an other name - * that starts with this? */ + * that starts with this? */ if (!second_scan) { size_t offset; size_t length; diff --git a/src/network/network_content.cpp b/src/network/network_content.cpp index 3a558c7d5..a37e894c1 100644 --- a/src/network/network_content.cpp +++ b/src/network/network_content.cpp @@ -257,9 +257,9 @@ void ClientNetworkContentSocketHandler::DownloadSelectedContent(uint &files, uin while (count > 0) { /* We can "only" send a limited number of IDs in a single packet. - * A packet begins with the packet size and a byte for the type. - * Then this packet adds a uint16 for the count in this packet. - * The rest of the packet can be used for the IDs. */ + * A packet begins with the packet size and a byte for the type. + * Then this packet adds a uint16 for the count in this packet. + * The rest of the packet can be used for the IDs. */ uint p_count = min(count, (SEND_MTU - sizeof(PacketSize) - sizeof(byte) - sizeof(uint16)) / sizeof(uint32)); Packet *p = new Packet(PACKET_CONTENT_CLIENT_CONTENT); diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index 75046e487..6190f78a8 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -713,8 +713,8 @@ public: SetVScrollCount(this, this->servers.Length()); /* Additional colums in server list */ - if (this->width > NetworkGameWindow::MIN_EXTRA_COLUMNS_WIDTH + GetWidgetWidth(NGWW_MAPSIZE) - + GetWidgetWidth(NGWW_DATE) + GetWidgetWidth(NGWW_YEARS)) { + if (this->width > NetworkGameWindow::MIN_EXTRA_COLUMNS_WIDTH + GetWidgetWidth(NGWW_MAPSIZE) + + GetWidgetWidth(NGWW_DATE) + GetWidgetWidth(NGWW_YEARS)) { /* show columns 'Map size', 'Date' and 'Years' */ this->SetWidgetsHiddenState(false, NGWW_MAPSIZE, NGWW_DATE, NGWW_YEARS, WIDGET_LIST_END); AlignWidgetRight(NGWW_YEARS, NGWW_INFO); @@ -1028,7 +1028,7 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow { case NSSW_LOAD: // Load game _is_network_server = true; /* XXX - WC_NETWORK_WINDOW (this window) should stay, but if it stays, it gets - * copied all the elements of 'load game' and upon closing that, it segfaults */ + * copied all the elements of 'load game' and upon closing that, it segfaults */ delete this; ShowSaveLoadDialog(SLD_LOAD_GAME); break; diff --git a/src/newgrf_spritegroup.cpp b/src/newgrf_spritegroup.cpp index c0c3f44ec..511a6be2c 100644 --- a/src/newgrf_spritegroup.cpp +++ b/src/newgrf_spritegroup.cpp @@ -117,7 +117,7 @@ static uint32 RotateRight(uint32 val, uint32 rot) /* Evaluate an adjustment for a variable of the given size. -* U is the unsigned type and S is the signed type to use. */ + * U is the unsigned type and S is the signed type to use. */ template <typename U, typename S> static U EvalAdjustT(const DeterministicSpriteGroupAdjust *adjust, ResolverObject *object, U last_value, uint32 value) { diff --git a/src/news_gui.cpp b/src/news_gui.cpp index 310da387c..42b952a93 100644 --- a/src/news_gui.cpp +++ b/src/news_gui.cpp @@ -843,7 +843,7 @@ struct MessageOptionsWindow : Window { /* Draw the string of each setting on each button. */ for (int i = 0, y = 26; i < NT_END; i++, y += 12) { /* 51 comes from 13 + 89 (left and right of the button)+1, shiefted by one as to get division, - * which will give centered position */ + * which will give centered position */ DrawStringCentered(51, y + 1, _message_opt[_news_type_data[i].display], TC_BLACK); } } @@ -890,28 +890,28 @@ struct MessageOptionsWindow : Window { /* -* The news settings window widgets -* -* Main part of the window is a list of news-setting lines, one for each news category. -* Each line is constructed by an expansion of the \c NEWS_SETTINGS_LINE macro -*/ + * The news settings window widgets + * + * Main part of the window is a list of news setting lines, one for each news category. + * Each line is constructed by an expansion of the \c NEWS_SETTINGS_LINE macro + */ /** -* Macro to construct one news-setting line in the news-settings window. -* One line consists of four widgets, namely -* - A [<] button -* - A [...] label -* - A [>] button -* - A text label describing the news category -* Horizontal positions of the widgets are hard-coded, vertical start position is (\a basey + \a linenum * \c NEWS_SETTING_BASELINE_SKIP). -* Height of one line is 12, with the text label shifted 1 pixel down. -* -* First line should be widget number WIDGET_NEWSOPT_START_OPTION -* -* @param basey: Base Y coordinate -* @param linenum: Count, news-setting is the \a linenum-th line -* @param text: StringID for the text label to display -*/ + * Macro to construct one news setting line in the news - settings window. + * One line consists of four widgets, namely + * - A [<] button + * - A [...] label + * - A [>] button + * - A text label describing the news category + * Horizontal positions of the widgets are hard coded, vertical start position is (\a basey + \a linenum * \c NEWS_SETTING_BASELINE_SKIP). + * Height of one line is 12, with the text label shifted 1 pixel down. + * + * First line should be widget number WIDGET_NEWSOPT_START_OPTION + * + * @param basey: Base Y coordinate + * @param linenum: Count, news - setting is the \a linenum - th line + * @param text: StringID for the text label to display + */ #define NEWS_SETTINGS_LINE(basey, linenum, text) \ { WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_YELLOW, \ 4, 12, basey + linenum * NEWS_SETTING_BASELINE_SKIP, basey + 11 + linenum * NEWS_SETTING_BASELINE_SKIP, \ diff --git a/src/openttd.cpp b/src/openttd.cpp index cb35c0a5e..3e8ef08b1 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -217,7 +217,7 @@ struct MyGetOptData { static int MyGetOpt(MyGetOptData *md) { - const char *s,*r,*t; + const char *s, *r, *t; s = md->cont; if (s != NULL) @@ -942,7 +942,7 @@ void SwitchToMode(SwitchMode new_mode) StartupEngines(); } /* Update the local company for a loaded game. It is either always - * company #1 (eg 0) or in the case of a dedicated server a spectator */ + * company #1 (eg 0) or in the case of a dedicated server a spectator */ SetLocalCompany(_network_dedicated ? COMPANY_SPECTATOR : COMPANY_FIRST); /* Execute the game-start script */ IConsoleCmdExec("exec scripts/game_start.scr 0"); diff --git a/src/order_gui.cpp b/src/order_gui.cpp index e229e84d4..b028e84f6 100644 --- a/src/order_gui.cpp +++ b/src/order_gui.cpp @@ -1112,13 +1112,13 @@ public: { const Vehicle *v = _place_clicked_vehicle; /* - * Check if we clicked on a vehicle - * and if the GOTO button of this window is pressed - * This is because of all open order windows WE_MOUSELOOP is called - * and if you have 3 windows open, and this check is not done - * the order is copied to the last open window instead of the - * one where GOTO is enabled - */ + * Check if we clicked on a vehicle + * and if the GOTO button of this window is pressed + * This is because of all open order windows WE_MOUSELOOP is called + * and if you have 3 windows open, and this check is not done + * the order is copied to the last open window instead of the + * one where GOTO is enabled + */ if (v != NULL && this->IsWidgetLowered(ORDER_WIDGET_GOTO)) { _place_clicked_vehicle = NULL; this->HandleOrderVehClick(v); diff --git a/src/rail_gui.cpp b/src/rail_gui.cpp index f3033c0fa..921f44725 100644 --- a/src/rail_gui.cpp +++ b/src/rail_gui.cpp @@ -624,7 +624,7 @@ struct BuildRailToolbarWindow : Window { switch (clicked_widget) { case RTW_REMOVE: /* If it is the removal button that has been clicked, do nothing, - * as it is up to the other buttons to drive removal status */ + * as it is up to the other buttons to drive removal status */ return; break; case RTW_BUILD_NS: @@ -636,13 +636,13 @@ struct BuildRailToolbarWindow : Window { case RTW_BUILD_STATION: case RTW_BUILD_SIGNALS: /* Removal button is enabled only if the rail/signal/waypoint/station - * button is still lowered. Once raised, it has to be disabled */ + * button is still lowered. Once raised, it has to be disabled */ this->SetWidgetDisabledState(RTW_REMOVE, !this->IsWidgetLowered(clicked_widget)); break; default: /* When any other buttons than rail/signal/waypoint/station, raise and - * disable the removal button */ + * disable the removal button */ this->DisableWidget(RTW_REMOVE); this->RaiseWidget(RTW_REMOVE); break; @@ -862,7 +862,7 @@ static void HandleStationPlacement(TileIndex start, TileIndex end) uint sy = TileY(start); uint ex = TileX(end); uint ey = TileY(end); - uint w,h; + uint w, h; if (sx > ex) Swap(sx, ex); if (sy > ey) Swap(sy, ey); diff --git a/src/road_gui.cpp b/src/road_gui.cpp index a1a8e0e62..58b12b3ed 100644 --- a/src/road_gui.cpp +++ b/src/road_gui.cpp @@ -596,9 +596,9 @@ struct BuildRoadToolbarWindow : Window { case DDSP_PLACE_ROAD_Y_DIR: case DDSP_PLACE_AUTOROAD: /* Flag description: - * Use the first three bits (0x07) if dir == Y - * else use the last 2 bits (X dir has - * not the 3rd bit set) */ + * Use the first three bits (0x07) if dir == Y + * else use the last 2 bits (X dir has + * not the 3rd bit set) */ _place_road_flag = (RoadFlags)((_place_road_flag & RF_DIR_Y) ? (_place_road_flag & 0x07) : (_place_road_flag >> 3)); DoCommandP(end_tile, start_tile, _place_road_flag | (_cur_roadtype << 3) | (_one_way_button_clicked << 5), diff --git a/src/road_map.h b/src/road_map.h index c3fba22f5..adc644f03 100644 --- a/src/road_map.h +++ b/src/road_map.h @@ -120,7 +120,7 @@ static inline Owner GetRoadOwner(TileIndex t, RoadType rt) case ROADTYPE_ROAD: return (Owner)GB(IsNormalRoadTile(t) ? _m[t].m1 : _me[t].m7, 0, 5); case ROADTYPE_TRAM: { /* Trams don't need OWNER_TOWN, and remapping OWNER_NONE - * to OWNER_TOWN makes it use one bit less */ + * to OWNER_TOWN makes it use one bit less */ Owner o = (Owner)GB(_m[t].m3, 4, 4); return o == OWNER_TOWN ? OWNER_NONE : o; } diff --git a/src/saveload/oldloader_sl.cpp b/src/saveload/oldloader_sl.cpp index 4525d7cb8..92f0fbe04 100644 --- a/src/saveload/oldloader_sl.cpp +++ b/src/saveload/oldloader_sl.cpp @@ -691,9 +691,9 @@ static bool LoadOldCargoPaymentRate(LoadgameState *ls, int num) if (_savegame_type == SGT_TTO) { /* SVXConverter about cargo payment rates correction: - * "increase them to compensate for the faster time advance in TTD compared to TTO - * which otherwise would cause much less income while the annual running costs of - * the vehicles stay the same" */ + * "increase them to compensate for the faster time advance in TTD compared to TTO + * which otherwise would cause much less income while the annual running costs of + * the vehicles stay the same" */ Money m = ((((Money)_old_price) << 16) + (uint)_old_price_frac) * 124 / 74; @@ -1039,15 +1039,15 @@ static bool LoadOldCompany(LoadgameState *ls, int num) c->name_1 = STR_SV_UNNAMED; } else { /* Beside some multiplayer maps (1 on 1), which we don't official support, - * all other companys are an AI.. mark them as such */ + * all other companys are an AI.. mark them as such */ c->is_ai = true; } /* Sometimes it is better to not ask.. in old scenarios, the money - * was always 893288 pounds. In the newer versions this is correct, - * but correct for those oldies - * Ps: this also means that if you had exact 893288 pounds, you will go back - * to 100000.. this is a very VERY small chance ;) */ + * was always 893288 pounds. In the newer versions this is correct, + * but correct for those oldies + * Ps: this also means that if you had exact 893288 pounds, you will go back + * to 100000.. this is a very VERY small chance ;) */ if (c->money == 893288) c->money = c->current_loan = 100000; } diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp index 89bd45f1b..2ae77585f 100644 --- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -602,7 +602,7 @@ static void ShipController(Vehicle *v) if (HasBit(r, VETS_CANNOT_ENTER)) goto reverse_direction; /* A leave station order only needs one tick to get processed, so we can - * always skip ahead. */ + * always skip ahead. */ if (v->current_order.IsType(OT_LEAVESTATION)) { v->current_order.Free(); InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH); @@ -612,7 +612,7 @@ static void ShipController(Vehicle *v) GetStation(v->current_order.GetDestination())->IsBuoy() && DistanceManhattan(v->dest_tile, gp.new_tile) <= 3) { /* We got within 3 tiles of our target buoy, so let's skip to our - * next order */ + * next order */ UpdateVehicleTimetable(v, true); v->cur_order_index++; v->current_order.MakeDummy(); diff --git a/src/ship_gui.cpp b/src/ship_gui.cpp index e982e64f2..b9e24d9f1 100644 --- a/src/ship_gui.cpp +++ b/src/ship_gui.cpp @@ -35,12 +35,12 @@ void CcBuildShip(bool success, TileIndex tile, uint32 p1, uint32 p2) } /** -* Draw the details for the given vehicle at the position (x,y) -* -* @param v current vehicle -* @param x The x coordinate -* @param y The y coordinate -*/ + * Draw the details for the given vehicle at the position (x, y) + * + * @param v current vehicle + * @param x The x coordinate + * @param y The y coordinate + */ void DrawShipDetails(const Vehicle *v, int x, int y) { SetDParam(0, v->engine_type); diff --git a/src/signs.cpp b/src/signs.cpp index 52e1fe72b..11586f140 100644 --- a/src/signs.cpp +++ b/src/signs.cpp @@ -64,8 +64,8 @@ void UpdateAllSignVirtCoords() void MarkSignDirty(Sign *si) { /* We use ZOOM_LVL_MAX here, as every viewport can have an other zoom, - * and there is no way for us to know which is the biggest. So make the - * biggest area dirty, and we are safe for sure. */ + * and there is no way for us to know which is the biggest. So make the + * biggest area dirty, and we are safe for sure. */ MarkAllViewportsDirty( si->sign.left - 6, si->sign.top - 3, diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp index c113b4811..e961e2f46 100644 --- a/src/smallmap_gui.cpp +++ b/src/smallmap_gui.cpp @@ -25,25 +25,25 @@ #include "table/sprites.h" static const Widget _smallmap_widgets[] = { -{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_BROWN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, -{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_BROWN, 11, 337, 0, 13, STR_00B0_MAP, STR_018C_WINDOW_TITLE_DRAG_THIS}, -{ WWT_STICKYBOX, RESIZE_LR, COLOUR_BROWN, 338, 349, 0, 13, 0x0, STR_STICKY_BUTTON}, -{ WWT_PANEL, RESIZE_RB, COLOUR_BROWN, 0, 349, 14, 157, 0x0, STR_NULL}, -{ WWT_INSET, RESIZE_RB, COLOUR_BROWN, 2, 347, 16, 155, 0x0, STR_NULL}, -{ WWT_PANEL, RESIZE_RTB, COLOUR_BROWN, 0, 261, 158, 201, 0x0, STR_NULL}, -{ WWT_PANEL, RESIZE_LRTB, COLOUR_BROWN, 262, 349, 158, 158, 0x0, STR_NULL}, -{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 284, 305, 158, 179, SPR_IMG_SHOW_COUNTOURS, STR_0191_SHOW_LAND_CONTOURS_ON_MAP}, -{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 306, 327, 158, 179, SPR_IMG_SHOW_VEHICLES, STR_0192_SHOW_VEHICLES_ON_MAP}, -{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 328, 349, 158, 179, SPR_IMG_INDUSTRY, STR_0193_SHOW_INDUSTRIES_ON_MAP}, -{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 284, 305, 180, 201, SPR_IMG_SHOW_ROUTES, STR_0194_SHOW_TRANSPORT_ROUTES_ON}, -{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 306, 327, 180, 201, SPR_IMG_PLANTTREES, STR_0195_SHOW_VEGETATION_ON_MAP}, -{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 328, 349, 180, 201, SPR_IMG_COMPANY_GENERAL, STR_0196_SHOW_LAND_OWNERS_ON_MAP}, -{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 262, 283, 158, 179, SPR_IMG_SMALLMAP, STR_SMALLMAP_CENTER}, -{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 262, 283, 180, 201, SPR_IMG_TOWN, STR_0197_TOGGLE_TOWN_NAMES_ON_OFF}, -{ WWT_PANEL, RESIZE_RTB, COLOUR_BROWN, 0, 337, 202, 213, 0x0, STR_NULL}, -{ WWT_TEXTBTN, RESIZE_TB, COLOUR_BROWN, 0, 99, 202, 213, STR_MESSAGES_ENABLE_ALL, STR_NULL}, -{ WWT_TEXTBTN, RESIZE_TB, COLOUR_BROWN, 100, 201, 202, 213, STR_MESSAGES_DISABLE_ALL,STR_NULL}, -{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_BROWN, 338, 349, 202, 213, 0x0, STR_RESIZE_BUTTON}, +{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_BROWN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, +{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_BROWN, 11, 337, 0, 13, STR_00B0_MAP, STR_018C_WINDOW_TITLE_DRAG_THIS}, +{ WWT_STICKYBOX, RESIZE_LR, COLOUR_BROWN, 338, 349, 0, 13, 0x0, STR_STICKY_BUTTON}, +{ WWT_PANEL, RESIZE_RB, COLOUR_BROWN, 0, 349, 14, 157, 0x0, STR_NULL}, +{ WWT_INSET, RESIZE_RB, COLOUR_BROWN, 2, 347, 16, 155, 0x0, STR_NULL}, +{ WWT_PANEL, RESIZE_RTB, COLOUR_BROWN, 0, 261, 158, 201, 0x0, STR_NULL}, +{ WWT_PANEL, RESIZE_LRTB, COLOUR_BROWN, 262, 349, 158, 158, 0x0, STR_NULL}, +{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 284, 305, 158, 179, SPR_IMG_SHOW_COUNTOURS, STR_0191_SHOW_LAND_CONTOURS_ON_MAP}, +{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 306, 327, 158, 179, SPR_IMG_SHOW_VEHICLES, STR_0192_SHOW_VEHICLES_ON_MAP}, +{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 328, 349, 158, 179, SPR_IMG_INDUSTRY, STR_0193_SHOW_INDUSTRIES_ON_MAP}, +{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 284, 305, 180, 201, SPR_IMG_SHOW_ROUTES, STR_0194_SHOW_TRANSPORT_ROUTES_ON}, +{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 306, 327, 180, 201, SPR_IMG_PLANTTREES, STR_0195_SHOW_VEGETATION_ON_MAP}, +{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 328, 349, 180, 201, SPR_IMG_COMPANY_GENERAL, STR_0196_SHOW_LAND_OWNERS_ON_MAP}, +{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 262, 283, 158, 179, SPR_IMG_SMALLMAP, STR_SMALLMAP_CENTER}, +{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 262, 283, 180, 201, SPR_IMG_TOWN, STR_0197_TOGGLE_TOWN_NAMES_ON_OFF}, +{ WWT_PANEL, RESIZE_RTB, COLOUR_BROWN, 0, 337, 202, 213, 0x0, STR_NULL}, +{ WWT_TEXTBTN, RESIZE_TB, COLOUR_BROWN, 0, 99, 202, 213, STR_MESSAGES_ENABLE_ALL, STR_NULL}, +{ WWT_TEXTBTN, RESIZE_TB, COLOUR_BROWN, 100, 201, 202, 213, STR_MESSAGES_DISABLE_ALL, STR_NULL}, +{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_BROWN, 338, 349, 202, 213, 0x0, STR_RESIZE_BUTTON}, { WIDGETS_END}, }; diff --git a/src/station_gui.cpp b/src/station_gui.cpp index 4275e1243..d19552516 100644 --- a/src/station_gui.cpp +++ b/src/station_gui.cpp @@ -364,7 +364,7 @@ public: assert(st->xy != INVALID_TILE); /* Do not do the complex check HasStationInUse here, it may be even false - * when the order had been removed and the station list hasn't been removed yet */ + * when the order had been removed and the station list hasn't been removed yet */ assert(st->owner == owner || (st->owner == OWNER_NONE && !st->IsBuoy())); SetDParam(0, st->index); diff --git a/src/table/files.h b/src/table/files.h index c67761ca7..be573f93d 100644 --- a/src/table/files.h +++ b/src/table/files.h @@ -3,26 +3,26 @@ /** @file files.h MD5 checksum information and names of the original and extra data files. */ /* - MD5 sums of graphics files - - DOS - - - TRG1.GRF 9311676280e5b14077a8ee41c1b42192 - TRGC.GRF ed446637e034104c5559b32c18afe78d - TRGH.GRF ee6616fb0e6ef6b24892c58c93d86fc9 - TRGI.GRF da6a6c9dcc451eec88d79211437b76a8 - TRGT.GRF e30e8a398ae86c03dc534a8ac7dfb3b6 (German: fcde1d7e8a74197d72a62695884b909e) - SAMPLE.CAT 422ea3dd074d2859bb51639a6e0e85da - - WINDOWS - - - TRG1R.GRF b04ce593d8c5016e07473a743d7d3358 - TRGCR.GRF 3668f410c761a050b5e7095a2b14879b - TRGHR.GRF 06bf2b7a31766f048baac2ebe43457b1 - TRGIR.GRF 0c2484ff6be49fc63a83be6ab5c38f32 - TRGTR.GRF de53650517fe661ceaa3138c6edb0eb8 - SAMPLE.CAT 9212e81e72badd4bbe1eaeae66458e10 -*/ + * MD5 sums of graphics files + * + * DOS - + * + * TRG1.GRF 9311676280e5b14077a8ee41c1b42192 + * TRGC.GRF ed446637e034104c5559b32c18afe78d + * TRGH.GRF ee6616fb0e6ef6b24892c58c93d86fc9 + * TRGI.GRF da6a6c9dcc451eec88d79211437b76a8 + * TRGT.GRF e30e8a398ae86c03dc534a8ac7dfb3b6 (German: fcde1d7e8a74197d72a62695884b909e) + * SAMPLE.CAT 422ea3dd074d2859bb51639a6e0e85da + * + * WINDOWS - + * + * TRG1R.GRF b04ce593d8c5016e07473a743d7d3358 + * TRGCR.GRF 3668f410c761a050b5e7095a2b14879b + * TRGHR.GRF 06bf2b7a31766f048baac2ebe43457b1 + * TRGIR.GRF 0c2484ff6be49fc63a83be6ab5c38f32 + * TRGTR.GRF de53650517fe661ceaa3138c6edb0eb8 + * SAMPLE.CAT 9212e81e72badd4bbe1eaeae66458e10 + */ static MD5File _sound_sets[] = { diff --git a/src/toolbar_gui.cpp b/src/toolbar_gui.cpp index 3b195f596..c1ab2a04a 100644 --- a/src/toolbar_gui.cpp +++ b/src/toolbar_gui.cpp @@ -1032,8 +1032,8 @@ struct MainToolbarWindow : Window { GfxFillRect(0, 0, this->width - 1, this->height - 1, 0xB4, FILLRECT_CHECKER); /* If spectator, disable all construction buttons - * ie : Build road, rail, ships, airports and landscaping - * Since enabled state is the default, just disable when needed */ + * ie : Build road, rail, ships, airports and landscaping + * Since enabled state is the default, just disable when needed */ this->SetWidgetsDisabledState(_local_company == COMPANY_SPECTATOR, TBN_RAILS, TBN_ROADS, TBN_WATER, TBN_AIR, TBN_LANDSCAPE, WIDGET_LIST_END); /* disable company list drop downs, if there are no companies */ this->SetWidgetsDisabledState(ActiveCompanyCount() == TBN_PAUSE, TBN_STATIONS, TBN_FINANCES, TBN_TRAINS, TBN_ROADVEHS, TBN_SHIPS, TBN_AIRCRAFTS, WIDGET_LIST_END); diff --git a/src/vehicle.cpp b/src/vehicle.cpp index bce879ab5..2fd49a400 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -720,9 +720,9 @@ CargoID FindFirstRefittableCargo(EngineID engine_type) } /** Learn the price of refitting a certain engine -* @param engine_type Which engine to refit -* @return Price for refitting -*/ + * @param engine_type Which engine to refit + * @return Price for refitting + */ CommandCost GetRefitCost(EngineID engine_type) { Money base_cost; diff --git a/src/vehicle_cmd.cpp b/src/vehicle_cmd.cpp index eb95e0104..24d8da75e 100644 --- a/src/vehicle_cmd.cpp +++ b/src/vehicle_cmd.cpp @@ -513,9 +513,9 @@ CommandCost SendAllVehiclesToDepot(VehicleType type, DoCommandFlag flags, bool s CommandCost ret = DoCommand(v->tile, v->index, (service ? 1 : 0) | DEPOT_DONT_CANCEL, flags, GetCmdSendToDepot(type)); /* Return 0 if DC_EXEC is not set this is a valid goto depot command) - * In this case we know that at least one vehicle can be sent to a depot - * and we will issue the command. We can now safely quit the loop, knowing - * it will succeed at least once. With DC_EXEC we really need to send them to the depot */ + * In this case we know that at least one vehicle can be sent to a depot + * and we will issue the command. We can now safely quit the loop, knowing + * it will succeed at least once. With DC_EXEC we really need to send them to the depot */ if (CmdSucceeded(ret) && !(flags & DC_EXEC)) { return CommandCost(); } diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp index ef2a05835..d5b405934 100644 --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -420,9 +420,9 @@ static const WindowDesc _vehicle_refit_desc = { }; /** Show the refit window for a vehicle -* @param *v The vehicle to show the refit window for -* @param order of the vehicle ( ? ) -*/ + * @param *v The vehicle to show the refit window for + * @param order of the vehicle ( ? ) + */ void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order, Window *parent) { DeleteWindowById(WC_VEHICLE_REFIT, v->index); @@ -816,7 +816,7 @@ struct VehicleListWindow : public BaseVehicleListWindow { this->owner = company; /* Hide the widgets that we will not use in this window - * Some windows contains actions only fit for the owner */ + * Some windows contains actions only fit for the owner */ if (company == _local_company) { this->HideWidget(VLW_WIDGET_OTHER_COMPANY_FILLER); this->SetWidgetDisabledState(VLW_WIDGET_AVAILABLE_VEHICLES, window_type != VLW_STANDARD); @@ -916,8 +916,8 @@ struct VehicleListWindow : public BaseVehicleListWindow { this->widget[VLW_WIDGET_LIST].data = (this->vscroll.cap << 8) + 1; /* Set up sorting. Make the window-specific _sorting variable - * point to the correct global _sorting struct so we are freed - * from having conditionals during window operation */ + * point to the correct global _sorting struct so we are freed + * from having conditionals during window operation */ switch (this->vehicle_type) { case VEH_TRAIN: this->sorting = &_sorting.train; break; case VEH_ROAD: this->sorting = &_sorting.roadveh; break; @@ -957,7 +957,7 @@ struct VehicleListWindow : public BaseVehicleListWindow { case VLW_SHARED_ORDERS: /* Shared Orders */ if (this->vehicles.Length() == 0) { /* We can't open this window without vehicles using this order - * and we should close the window when deleting the order */ + * and we should close the window when deleting the order */ NOT_REACHED(); } SetDParam(0, this->vscroll.count); diff --git a/src/video/cocoa/fullscreen.mm b/src/video/cocoa/fullscreen.mm index 3d97c5263..2b63e0d6e 100644 --- a/src/video/cocoa/fullscreen.mm +++ b/src/video/cocoa/fullscreen.mm @@ -379,7 +379,7 @@ class FullscreenSubdriver: public CocoaSubdriver { * As a result, coordinate translation produces incorrect results. * We can hack around this bug by setting the screen rect ourselves. * This hack should be removed if/when the bug is fixed. - */ + */ screen_rect = NSMakeRect(0, 0, display_width, display_height); [ [ NSScreen mainScreen ] setFrame:screen_rect ]; @@ -576,9 +576,9 @@ public: } /* - Convert local coordinate to window server (CoreGraphics) coordinate. - In fullscreen mode this just means copying the coords. - */ + * Convert local coordinate to window server (CoreGraphics) coordinate. + * In fullscreen mode this just means copying the coords. + */ virtual CGPoint PrivateLocalToCG(NSPoint *p) { CGPoint cgp; diff --git a/src/viewport.cpp b/src/viewport.cpp index c218df8ac..6f37e35be 100644 --- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -2251,9 +2251,9 @@ void VpSetPlaceSizingLimit(int limit) } /** -* Highlights all tiles between a set of two tiles. Used in dock and tunnel placement -* @param from TileIndex of the first tile to highlight -* @param to TileIndex of the last tile to highlight */ + * Highlights all tiles between a set of two tiles. Used in dock and tunnel placement + * @param from TileIndex of the first tile to highlight + * @param to TileIndex of the last tile to highlight */ void VpSetPresizeRange(TileIndex from, TileIndex to) { uint64 distance = DistanceManhattan(from, to) + 1; @@ -2338,19 +2338,19 @@ static bool SwapDirection(HighLightStyle style, TileIndex start_tile, TileIndex } /** Calculates height difference between one tile and another -* Multiplies the result to suit the standard given by minimap - 50 meters high -* To correctly get the height difference we need the direction we are dragging -* in, as well as with what kind of tool we are dragging. For example a horizontal -* autorail tool that starts in bottom and ends at the top of a tile will need the -* maximum of SW, S and SE, N corners respectively. This is handled by the lookup table below -* See _tileoffs_by_dir in map.c for the direction enums if you can't figure out -* the values yourself. -* @param style HightlightStyle of drag. This includes direction and style (autorail, rect, etc.) -* @param distance amount of tiles dragged, important for horizontal/vertical drags -* ignored for others -* @param start_tile, end_tile start and end tile of drag operation -* @return height difference between two tiles. Tile measurement tool utilizes -* this value in its tooltips */ + * Multiplies the result to suit the standard given by minimap - 50 meters high + * To correctly get the height difference we need the direction we are dragging + * in, as well as with what kind of tool we are dragging. For example a horizontal + * autorail tool that starts in bottom and ends at the top of a tile will need the + * maximum of SW, S and SE, N corners respectively. This is handled by the lookup table below + * See _tileoffs_by_dir in map.c for the direction enums if you can't figure out + * the values yourself. + * @param style HightlightStyle of drag. This includes direction and style (autorail, rect, etc.) + * @param distance amount of tiles dragged, important for horizontal/vertical drags + * ignored for others + * @param start_tile, end_tile start and end tile of drag operation + * @return height difference between two tiles. Tile measurement tool utilizes + * this value in its tooltips */ static int CalcHeightdiff(HighLightStyle style, uint distance, TileIndex start_tile, TileIndex end_tile) { bool swap = SwapDirection(style, start_tile, end_tile); diff --git a/src/waypoint_cmd.cpp b/src/waypoint_cmd.cpp index 1314b247d..c798aabf8 100644 --- a/src/waypoint_cmd.cpp +++ b/src/waypoint_cmd.cpp @@ -183,7 +183,7 @@ CommandCost CmdBuildTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1 /* Move existing (recently deleted) waypoint to the new location */ /* First we update the destination for all vehicles that - * have the old waypoint in their orders. */ + * have the old waypoint in their orders. */ Vehicle *v; FOR_ALL_VEHICLES(v) { if (v->type == VEH_TRAIN && diff --git a/src/waypoint_gui.cpp b/src/waypoint_gui.cpp index 67f88b4ba..3955f1b1b 100644 --- a/src/waypoint_gui.cpp +++ b/src/waypoint_gui.cpp @@ -87,7 +87,7 @@ public: { int x = TileX(this->wp->xy) * TILE_SIZE; int y = TileY(this->wp->xy) * TILE_SIZE; - ScrollWindowTo(x,y, this); + ScrollWindowTo(x, y, this); } virtual void OnQueryTextFinished(char *str) diff --git a/src/window.cpp b/src/window.cpp index b2fa9e131..b9f1bed33 100644 --- a/src/window.cpp +++ b/src/window.cpp @@ -787,13 +787,13 @@ void Window::Initialize(int x, int y, int min_width, int min_height, if (this->window_class != WC_OSK && (!EditBoxInGlobalFocus() || this->HasWidgetOfType(WWT_EDITBOX))) SetFocusedWindow(this); /* Hacky way of specifying always-on-top windows. These windows are - * always above other windows because they are moved below them. - * status-bar is above news-window because it has been created earlier. - * Also, as the chat-window is excluded from this, it will always be - * the last window, thus always on top. - * XXX - Yes, ugly, probably needs something like w->always_on_top flag - * to implement correctly, but even then you need some kind of distinction - * between on-top of chat/news and status windows, because these conflict */ + * always above other windows because they are moved below them. + * status-bar is above news-window because it has been created earlier. + * Also, as the chat-window is excluded from this, it will always be + * the last window, thus always on top. + * XXX - Yes, ugly, probably needs something like w->always_on_top flag + * to implement correctly, but even then you need some kind of distinction + * between on-top of chat/news and status windows, because these conflict */ Window *w = _z_front_window; if (w != NULL && this->window_class != WC_SEND_NETWORK_MSG && this->window_class != WC_HIGHSCORE && this->window_class != WC_ENDSCREEN) { if (FindWindowById(WC_MAIN_TOOLBAR, 0) != NULL) w = w->z_back; @@ -1719,14 +1719,14 @@ static bool MaybeBringWindowToFront(Window *w) void HandleKeypress(uint32 raw_key) { /* - * During the generation of the world, there might be - * another thread that is currently building for example - * a road. To not interfere with those tasks, we should - * NOT change the _current_company here. - * - * This is not necessary either, as the only events that - * can be handled are the 'close application' events - */ + * During the generation of the world, there might be + * another thread that is currently building for example + * a road. To not interfere with those tasks, we should + * NOT change the _current_company here. + * + * This is not necessary either, as the only events that + * can be handled are the 'close application' events + */ if (!IsGeneratingWorld()) _current_company = _local_company; /* Setup event */ @@ -1967,7 +1967,8 @@ void MouseLoop(MouseClick click, int mousewheel) default: if (!scrollwheel_scrolling || w == NULL || w->window_class != WC_SMALLMAP) break; /* We try to use the scrollwheel to scroll since we didn't touch any of the buttons. - * Simulate a right button click so we can get started. */ + * Simulate a right button click so we can get started. */ + /* fallthough */ case MC_RIGHT: DispatchRightClickEvent(w, x - w->left, y - w->top); break; } diff --git a/src/yapf/yapf_costcache.hpp b/src/yapf/yapf_costcache.hpp index 92201da9b..caa1601ef 100644 --- a/src/yapf/yapf_costcache.hpp +++ b/src/yapf/yapf_costcache.hpp @@ -138,7 +138,7 @@ struct CSegmentCostCacheT /** CYapfSegmentCostCacheGlobalT - the yapf cost cache provider that adds the segment cost * caching functionality to yapf. Using this class as base of your will provide the global * segment cost caching services for your Nodes. -*/ + */ template <class Types> class CYapfSegmentCostCacheGlobalT : public CYapfSegmentCostCacheLocalT<Types> diff --git a/src/yapf/yapf_node_rail.hpp b/src/yapf/yapf_node_rail.hpp index 4ccef7562..a4f12db13 100644 --- a/src/yapf/yapf_node_rail.hpp +++ b/src/yapf/yapf_node_rail.hpp @@ -68,7 +68,7 @@ enum EndSegmentReason { ESR_SAFE_TILE, ///< safe waiting position found (could be a target) /* The following reasons are used only internally by PfCalcCost(). - * They should not be found in the cached segment. */ + * They should not be found in the cached segment. */ ESR_PATH_TOO_LONG, ///< the path is too long (searching for the nearest depot in the given radius) ESR_FIRST_TWO_WAY_RED, ///< first signal was 2-way and it was red ESR_LOOK_AHEAD_END, ///< we have just passed the last look-ahead signal |