diff options
-rw-r--r-- | newgrf.c | 2 | ||||
-rw-r--r-- | oldloader.c | 4 |
2 files changed, 0 insertions, 6 deletions
@@ -36,7 +36,6 @@ * served as subject to the initial testing of this codec. */ -uint16 _custom_sprites_base; static int _skip_sprites; // XXX static uint _file_index; // XXX SpriteID _signal_base = 0; @@ -2902,7 +2901,6 @@ void LoadNewGRF(uint load_index, uint file_index) /* Load newgrf sprites * in each loading stage, (try to) open each file specified in the config * and load information from it. */ - _custom_sprites_base = load_index; for (stage = 0; stage <= 2; stage++) { uint slot = file_index; GRFConfig *c; diff --git a/oldloader.c b/oldloader.c index 073750869..4b5258c54 100644 --- a/oldloader.c +++ b/oldloader.c @@ -392,7 +392,6 @@ static void FixOldVehicles(void) extern TileIndex _animated_tile_list[256]; extern char _name_array[512][32]; -extern uint16 _custom_sprites_base; static byte _old_vehicle_multiplier; static uint8 _old_map3[OLD_MAP_SIZE * 2]; @@ -1219,9 +1218,6 @@ static bool LoadOldVehicle(LoadgameState *ls, int num) v->orders = GetOrder(REMAP_ORDER_IDX(_old_order_ptr)); } AssignOrder(&v->current_order, UnpackOldOrder(_old_order)); - /* TTDPatch maps sprites from 0x2000 up. */ - if (v->cur_image >= 0x2000) - v->cur_image -= 0x2000 - _custom_sprites_base; /* For some reason we need to correct for this */ switch (v->spritenum) { |