summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/fios.cpp2
-rw-r--r--src/fios.h2
-rw-r--r--src/misc_gui.cpp2
-rw-r--r--src/network/network_gui.cpp2
4 files changed, 4 insertions, 4 deletions
diff --git a/src/fios.cpp b/src/fios.cpp
index 28d09a2a0..cdab45635 100644
--- a/src/fios.cpp
+++ b/src/fios.cpp
@@ -84,7 +84,7 @@ StringID FiosGetDescText(const char **path, uint64 *total_free)
/* Browse to a new path based on the passed FiosItem struct
* @param *item FiosItem object telling us what to do
* @return a string if we have given a file as a target, otherwise NULL */
-char *FiosBrowseTo(const FiosItem *item)
+const char *FiosBrowseTo(const FiosItem *item)
{
char *path = _fios_path;
diff --git a/src/fios.h b/src/fios.h
index 13c8bb295..f119dd75c 100644
--- a/src/fios.h
+++ b/src/fios.h
@@ -98,7 +98,7 @@ void FiosGetHeightmapList(SaveLoadDialogMode mode);
/* Free the list of savegames */
void FiosFreeSavegameList();
/* Browse to. Returns a filename w/path if we reached a file. */
-char *FiosBrowseTo(const FiosItem *item);
+const char *FiosBrowseTo(const FiosItem *item);
/* Return path, free space and stringID */
StringID FiosGetDescText(const char **path, uint64 *total_free);
/* Delete a name */
diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp
index 08952adea..ce7215c6e 100644
--- a/src/misc_gui.cpp
+++ b/src/misc_gui.cpp
@@ -1596,7 +1596,7 @@ public:
const FiosItem *file = _fios_items.Get(y);
- char *name = FiosBrowseTo(file);
+ const char *name = FiosBrowseTo(file);
if (name != NULL) {
if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
_switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_SCENARIO : SM_LOAD;
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp
index 814ace117..4f7bd5832 100644
--- a/src/network/network_gui.cpp
+++ b/src/network/network_gui.cpp
@@ -1012,7 +1012,7 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow {
if (this->map == NULL) { // start random new game
ShowGenerateLandscape();
} else { // load a scenario
- char *name = FiosBrowseTo(this->map);
+ const char *name = FiosBrowseTo(this->map);
if (name != NULL) {
SetFiosType(this->map->type);
_file_to_saveload.filetype = FT_SCENARIO;