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-rw-r--r--src/company_cmd.cpp5
-rw-r--r--src/elrail.cpp12
-rw-r--r--src/elrail_func.h5
-rw-r--r--src/functions.h5
-rw-r--r--src/gfx.cpp7
-rw-r--r--src/gfx_func.h17
-rw-r--r--src/group.h8
-rw-r--r--src/group_cmd.cpp8
-rw-r--r--src/heightmap.cpp17
-rw-r--r--src/heightmap.h26
-rw-r--r--src/house.h4
-rw-r--r--src/industry_cmd.cpp18
-rw-r--r--src/industrytype.h21
-rw-r--r--src/ini.cpp55
-rw-r--r--src/ini_type.h61
-rw-r--r--src/language.h4
-rw-r--r--src/livery.h5
-rw-r--r--src/map.cpp22
-rw-r--r--src/map_func.h16
-rw-r--r--src/strings.cpp4
-rw-r--r--src/town_cmd.cpp4
-rw-r--r--src/viewport.cpp5
22 files changed, 144 insertions, 185 deletions
diff --git a/src/company_cmd.cpp b/src/company_cmd.cpp
index 7246a0172..9ae1b1dbb 100644
--- a/src/company_cmd.cpp
+++ b/src/company_cmd.cpp
@@ -501,6 +501,11 @@ restart:;
}
}
+/**
+ * Reset the livery schemes to the company's primary colour.
+ * This is used on loading games without livery information and on new company start up.
+ * @param c Company to reset.
+ */
void ResetCompanyLivery(Company *c)
{
for (LiveryScheme scheme = LS_BEGIN; scheme < LS_END; scheme++) {
diff --git a/src/elrail.cpp b/src/elrail.cpp
index 7bc8f98b0..701d17a26 100644
--- a/src/elrail.cpp
+++ b/src/elrail.cpp
@@ -473,6 +473,13 @@ static void DrawCatenaryRailway(const TileInfo *ti)
}
}
+/**
+ * Draws wires on a tunnel tile
+ *
+ * DrawTile_TunnelBridge() calls this function to draw the wires on the bridge.
+ *
+ * @param ti The Tileinfo to draw the tile for
+ */
void DrawCatenaryOnBridge(const TileInfo *ti)
{
TileIndex end = GetSouthernBridgeEnd(ti->tile);
@@ -530,6 +537,11 @@ void DrawCatenaryOnBridge(const TileInfo *ti)
}
}
+/**
+ * Draws overhead wires and pylons for electric railways.
+ * @param ti The TileInfo struct of the tile being drawn
+ * @see DrawCatenaryRailway
+ */
void DrawCatenary(const TileInfo *ti)
{
switch (GetTileType(ti->tile)) {
diff --git a/src/elrail_func.h b/src/elrail_func.h
index e72f78425..60cb782bb 100644
--- a/src/elrail_func.h
+++ b/src/elrail_func.h
@@ -34,11 +34,6 @@ static inline bool HasCatenaryDrawn(RailType rt)
return HasCatenary(rt) && !IsInvisibilitySet(TO_CATENARY) && !_settings_game.vehicle.disable_elrails;
}
-/**
- * Draws overhead wires and pylons for electric railways.
- * @param ti The TileInfo struct of the tile being drawn
- * @see DrawCatenaryRailway
- */
void DrawCatenary(const TileInfo *ti);
void DrawCatenaryOnTunnel(const TileInfo *ti);
void DrawCatenaryOnBridge(const TileInfo *ti);
diff --git a/src/functions.h b/src/functions.h
index 882a23f12..b8cbdd137 100644
--- a/src/functions.h
+++ b/src/functions.h
@@ -28,11 +28,6 @@ CommandCost CheckOwnership(Owner owner, TileIndex tile = 0);
CommandCost CheckTileOwnership(TileIndex tile);
/* misc functions */
-/**
- * Mark a tile given by its index dirty for repaint.
- *
- * @ingroup dirty
- */
void MarkTileDirtyByTile(TileIndex tile);
void ShowCostOrIncomeAnimation(int x, int y, int z, Money cost);
diff --git a/src/gfx.cpp b/src/gfx.cpp
index 410ea6686..7fad4f15b 100644
--- a/src/gfx.cpp
+++ b/src/gfx.cpp
@@ -1559,7 +1559,7 @@ void RedrawScreenRect(int left, int top, int right, int bottom)
_video_driver->MakeDirty(left, top, right - left, bottom - top);
}
-/*!
+/**
* Repaints the rectangle blocks which are marked as 'dirty'.
*
* @see SetDirtyBlocks
@@ -1653,7 +1653,7 @@ void DrawDirtyBlocks()
_invalid_rect.bottom = 0;
}
-/*!
+/**
* This function extends the internal _invalid_rect rectangle as it
* now contains the rectangle defined by the given parameters. Note
* the point (0,0) is top left.
@@ -1705,10 +1705,11 @@ void SetDirtyBlocks(int left, int top, int right, int bottom)
} while (--height != 0);
}
-/*!
+/**
* This function mark the whole screen as dirty. This results in repainting
* the whole screen. Use this with care as this function will break the
* idea about marking only parts of the screen as 'dirty'.
+ * @ingroup dirty
*/
void MarkWholeScreenDirty()
{
diff --git a/src/gfx_func.h b/src/gfx_func.h
index 41d623f94..9a0c3e63f 100644
--- a/src/gfx_func.h
+++ b/src/gfx_func.h
@@ -128,25 +128,8 @@ int GetStringHeight(StringID str, int maxw);
Dimension GetStringMultiLineBoundingBox(StringID str, const Dimension &suggestion);
void LoadStringWidthTable();
-/**
- * Let the dirty blocks repainting by the video driver.
- *
- * @ingroup dirty
- */
void DrawDirtyBlocks();
-
-/**
- * Set a new dirty block.
- *
- * @ingroup dirty
- */
void SetDirtyBlocks(int left, int top, int right, int bottom);
-
-/**
- * Marks the whole screen as dirty.
- *
- * @ingroup dirty
- */
void MarkWholeScreenDirty();
void GfxInitPalettes();
diff --git a/src/group.h b/src/group.h
index 1061b0e8e..46a12d9e2 100644
--- a/src/group.h
+++ b/src/group.h
@@ -67,14 +67,6 @@ static inline uint GetGroupArraySize()
return num;
}
-/**
- * Get the number of engines with EngineID id_e in the group with GroupID
- * id_g
- * @param company The company the group belongs to
- * @param id_g The GroupID of the group used
- * @param id_e The EngineID of the engine to count
- * @return The number of engines with EngineID id_e in the group
- */
uint GetGroupNumEngines(CompanyID company, GroupID id_g, EngineID id_e);
static inline void IncreaseGroupNumVehicle(GroupID id_g)
diff --git a/src/group_cmd.cpp b/src/group_cmd.cpp
index ba68515fd..cfa6a3fb5 100644
--- a/src/group_cmd.cpp
+++ b/src/group_cmd.cpp
@@ -409,6 +409,14 @@ void UpdateTrainGroupID(Train *v)
SetWindowDirty(WC_REPLACE_VEHICLE, VEH_TRAIN);
}
+/**
+ * Get the number of engines with EngineID id_e in the group with GroupID
+ * id_g
+ * @param company The company the group belongs to
+ * @param id_g The GroupID of the group used
+ * @param id_e The EngineID of the engine to count
+ * @return The number of engines with EngineID id_e in the group
+ */
uint GetGroupNumEngines(CompanyID company, GroupID id_g, EngineID id_e)
{
if (Group::IsValidID(id_g)) return Group::Get(id_g)->num_engines[id_e];
diff --git a/src/heightmap.cpp b/src/heightmap.cpp
index 9b72a873f..8790da59e 100644
--- a/src/heightmap.cpp
+++ b/src/heightmap.cpp
@@ -430,11 +430,24 @@ static bool ReadHeightMap(char *filename, uint *x, uint *y, byte **map)
}
}
+/**
+ * Get the dimensions of a heightmap.
+ * @param filename to query
+ * @param x dimension x
+ * @param y dimension y
+ * @return Returns false if loading of the image failed.
+ */
bool GetHeightmapDimensions(char *filename, uint *x, uint *y)
{
return ReadHeightMap(filename, x, y, NULL);
}
+/**
+ * Load a heightmap from file and change the map in his current dimensions
+ * to a landscape representing the heightmap.
+ * It converts pixels to height. The brighter, the higher.
+ * @param filename of the heighmap file to be imported
+ */
void LoadHeightmap(char *filename)
{
uint x, y;
@@ -452,6 +465,10 @@ void LoadHeightmap(char *filename)
MarkWholeScreenDirty();
}
+/**
+ * Make an empty world where all tiles are of height 'tile_height'.
+ * @param tile_height of the desired new empty world
+ */
void FlatEmptyWorld(byte tile_height)
{
int edge_distance = _settings_game.construction.freeform_edges ? 0 : 2;
diff --git a/src/heightmap.h b/src/heightmap.h
index 16ef279c7..08ae200ec 100644
--- a/src/heightmap.h
+++ b/src/heightmap.h
@@ -12,7 +12,7 @@
#ifndef HEIGHTMAP_H
#define HEIGHTMAP_H
-/*
+/**
* Order of these enums has to be the same as in lang/english.txt
* Otherwise you will get inconsistent behaviour.
*/
@@ -21,33 +21,9 @@ enum HeightmapRotation {
HM_CLOCKWISE, ///< Rotate the map clockwise 45 degrees
};
-/**
- * Get the dimensions of a heightmap.
- * @param filename to query
- * @param x dimension x
- * @param y dimension y
- * @return Returns false if loading of the image failed.
- */
bool GetHeightmapDimensions(char *filename, uint *x, uint *y);
-
-/**
- * Load a heightmap from file and change the map in his current dimensions
- * to a landscape representing the heightmap.
- * It converts pixels to height. The brighter, the higher.
- * @param filename of the heighmap file to be imported
- */
void LoadHeightmap(char *filename);
-
-/**
- * Make an empty world where all tiles are of height 'tile_height'.
- * @param tile_height of the desired new empty world
- */
void FlatEmptyWorld(byte tile_height);
-
-/**
- * This function takes care of the fact that land in OpenTTD can never differ
- * more than 1 in height
- */
void FixSlopes();
#endif /* HEIGHTMAP_H */
diff --git a/src/house.h b/src/house.h
index e1ecce25b..e738b6873 100644
--- a/src/house.h
+++ b/src/house.h
@@ -121,10 +121,6 @@ struct HouseSpec {
byte processing_time; ///< Periodic refresh multiplier
byte minimum_life; ///< The minimum number of years this house will survive before the town rebuilds it
- /**
- * Get the cost for removing this house
- * @return the cost (inflation corrected etc)
- */
Money GetRemovalCost() const;
static FORCEINLINE HouseSpec *Get(size_t house_id)
diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp
index 398b3f1c3..782e93e73 100644
--- a/src/industry_cmd.cpp
+++ b/src/industry_cmd.cpp
@@ -2644,6 +2644,10 @@ void InitializeIndustries()
_industry_builder.Reset();
}
+/**
+ * Is an industry with the spec a raw industry?
+ * @return true if it should be handled as a raw industry
+ */
bool IndustrySpec::IsRawIndustry() const
{
/* Lumber mills are extractive/organic, but can always be built like a non-raw industry */
@@ -2651,6 +2655,10 @@ bool IndustrySpec::IsRawIndustry() const
(this->behaviour & INDUSTRYBEH_CUT_TREES) == 0;
}
+/**
+ * Get the cost for constructing this industry
+ * @return the cost (inflation corrected etc)
+ */
Money IndustrySpec::GetConstructionCost() const
{
/* Building raw industries like secondary uses different price base */
@@ -2658,11 +2666,21 @@ Money IndustrySpec::GetConstructionCost() const
PR_BUILD_INDUSTRY_RAW : PR_BUILD_INDUSTRY] * this->cost_multiplier) >> 8;
}
+/**
+ * Get the cost for removing this industry
+ * Take note that the cost will always be zero for non-grf industries.
+ * Only if the grf author did specified a cost will it be applicable.
+ * @return the cost (inflation corrected etc)
+ */
Money IndustrySpec::GetRemovalCost() const
{
return (_price[PR_CLEAR_INDUSTRY] * this->removal_cost_multiplier) >> 8;
}
+/**
+ * Determines whether this industrytype uses smooth economy or whether it uses standard/newgrf production changes.
+ * @return true if smooth economy is used.
+ */
bool IndustrySpec::UsesSmoothEconomy() const
{
return _settings_game.economy.smooth_economy &&
diff --git a/src/industrytype.h b/src/industrytype.h
index 32f3c2b51..b7b794a43 100644
--- a/src/industrytype.h
+++ b/src/industrytype.h
@@ -134,30 +134,9 @@ struct IndustrySpec {
bool enabled; ///< entity still available (by default true).newgrf can disable it, though
GRFFileProps grf_prop; ///< properties related to the grf file
- /**
- * Is an industry with the spec a raw industry?
- * @return true if it should be handled as a raw industry
- */
bool IsRawIndustry() const;
-
- /**
- * Get the cost for constructing this industry
- * @return the cost (inflation corrected etc)
- */
Money GetConstructionCost() const;
-
- /**
- * Get the cost for removing this industry
- * Take note that the cost will always be zero for non-grf industries.
- * Only if the grf author did specified a cost will it be applicable.
- * @return the cost (inflation corrected etc)
- */
Money GetRemovalCost() const;
-
- /**
- * Determines whether this industrytype uses smooth economy or whether it uses standard/newgrf production changes.
- * @return true if smooth economy is used.
- */
bool UsesSmoothEconomy() const;
};
diff --git a/src/ini.cpp b/src/ini.cpp
index d79189bd2..dc658296e 100644
--- a/src/ini.cpp
+++ b/src/ini.cpp
@@ -26,6 +26,12 @@
# include <shellapi.h>
#endif
+/**
+ * Construct a new in-memory item of an Ini file.
+ * @param parent the group we belong to
+ * @param name the name of the item
+ * @param len the length of the name of the item
+ */
IniItem::IniItem(IniGroup *parent, const char *name, size_t len) : next(NULL), value(NULL), comment(NULL)
{
if (len == 0) len = strlen(name);
@@ -35,6 +41,7 @@ IniItem::IniItem(IniGroup *parent, const char *name, size_t len) : next(NULL), v
parent->last_item = &this->next;
}
+/** Free everything we loaded. */
IniItem::~IniItem()
{
free(this->name);
@@ -44,12 +51,22 @@ IniItem::~IniItem()
delete this->next;
}
+/**
+ * Replace the current value with another value.
+ * @param value the value to replace with.
+ */
void IniItem::SetValue(const char *value)
{
free(this->value);
this->value = strdup(value);
}
+/**
+ * Construct a new in-memory group of an Ini file.
+ * @param parent the file we belong to
+ * @param name the name of the group
+ * @param len the length of the name of the group
+ */
IniGroup::IniGroup(IniFile *parent, const char *name, size_t len) : next(NULL), type(IGT_VARIABLES), item(NULL), comment(NULL)
{
if (len == 0) len = strlen(name);
@@ -69,6 +86,7 @@ IniGroup::IniGroup(IniFile *parent, const char *name, size_t len) : next(NULL),
}
}
+/** Free everything we loaded. */
IniGroup::~IniGroup()
{
free(this->name);
@@ -78,6 +96,13 @@ IniGroup::~IniGroup()
delete this->next;
}
+/**
+ * Get the item with the given name, and if it doesn't exist
+ * and create is true it creates a new item.
+ * @param name name of the item to find.
+ * @param create whether to create an item when not found or not.
+ * @return the requested item or NULL if not found.
+ */
IniItem *IniGroup::GetItem(const char *name, bool create)
{
for (IniItem *item = this->item; item != NULL; item = item->next) {
@@ -90,6 +115,9 @@ IniItem *IniGroup::GetItem(const char *name, bool create)
return new IniItem(this, name, strlen(name));
}
+/**
+ * Clear all items in the group
+ */
void IniGroup::Clear()
{
delete this->item;
@@ -97,17 +125,30 @@ void IniGroup::Clear()
this->last_item = &this->item;
}
+/**
+ * Construct a new in-memory Ini file representation.
+ * @param list_group_names A NULL terminated list with groups that should be
+ * loaded as lists instead of variables.
+ */
IniFile::IniFile(const char * const *list_group_names) : group(NULL), comment(NULL), list_group_names(list_group_names)
{
this->last_group = &this->group;
}
+/** Free everything we loaded. */
IniFile::~IniFile()
{
free(this->comment);
delete this->group;
}
+/**
+ * Get the group with the given name, and if it doesn't exist
+ * create a new group.
+ * @param name name of the group to find.
+ * @param len the maximum length of said name.
+ * @return the requested group.
+ */
IniGroup *IniFile::GetGroup(const char *name, size_t len)
{
if (len == 0) len = strlen(name);
@@ -125,6 +166,10 @@ IniGroup *IniFile::GetGroup(const char *name, size_t len)
return group;
}
+/**
+ * Remove the group with the given name.
+ * @param name name of the group to remove.
+ */
void IniFile::RemoveGroup(const char *name)
{
size_t len = strlen(name);
@@ -152,6 +197,11 @@ void IniFile::RemoveGroup(const char *name)
delete group;
}
+/**
+ * Load the Ini file's data from the disk.
+ * @param filename the file to load.
+ * @pre nothing has been loaded yet.
+ */
void IniFile::LoadFromDisk(const char *filename)
{
assert(this->last_group == &this->group);
@@ -268,6 +318,11 @@ void IniFile::LoadFromDisk(const char *filename)
fclose(in);
}
+/**
+ * Save the Ini file's data to the disk.
+ * @param filename the file to save to.
+ * @return true if saving succeeded.
+ */
bool IniFile::SaveToDisk(const char *filename)
{
/*
diff --git a/src/ini_type.h b/src/ini_type.h
index 45cd75b00..b89a77b56 100644
--- a/src/ini_type.h
+++ b/src/ini_type.h
@@ -25,21 +25,9 @@ struct IniItem {
char *value; ///< The value of this item
char *comment; ///< The comment associated with this item
- /**
- * Construct a new in-memory item of an Ini file.
- * @param parent the group we belong to
- * @param name the name of the item
- * @param len the length of the name of the item
- */
IniItem(struct IniGroup *parent, const char *name, size_t len = 0);
-
- /** Free everything we loaded. */
~IniItem();
- /**
- * Replace the current value with another value.
- * @param value the value to replace with.
- */
void SetValue(const char *value);
};
@@ -52,29 +40,10 @@ struct IniGroup {
char *name; ///< name of group
char *comment; ///< comment for group
- /**
- * Construct a new in-memory group of an Ini file.
- * @param parent the file we belong to
- * @param name the name of the group
- * @param len the length of the name of the group
- */
IniGroup(struct IniFile *parent, const char *name, size_t len = 0);
-
- /** Free everything we loaded. */
~IniGroup();
- /**
- * Get the item with the given name, and if it doesn't exist
- * and create is true it creates a new item.
- * @param name name of the item to find.
- * @param create whether to create an item when not found or not.
- * @return the requested item or NULL if not found.
- */
IniItem *GetItem(const char *name, bool create);
-
- /**
- * Clear all items in the group
- */
void Clear();
};
@@ -85,43 +54,13 @@ struct IniFile {
char *comment; ///< last comment in file
const char * const *list_group_names; ///< NULL terminated list with group names that are lists
- /**
- * Construct a new in-memory Ini file representation.
- * @param list_group_names A NULL terminated list with groups that should be
- * loaded as lists instead of variables.
- */
IniFile(const char * const *list_group_names = NULL);
-
- /** Free everything we loaded. */
~IniFile();
- /**
- * Get the group with the given name, and if it doesn't exist
- * create a new group.
- * @param name name of the group to find.
- * @param len the maximum length of said name.
- * @return the requested group.
- */
IniGroup *GetGroup(const char *name, size_t len = 0);
-
- /**
- * Remove the group with the given name.
- * @param name name of the group to remove.
- */
void RemoveGroup(const char *name);
- /**
- * Load the Ini file's data from the disk.
- * @param filename the file to load.
- * @pre nothing has been loaded yet.
- */
void LoadFromDisk(const char *filename);
-
- /**
- * Save the Ini file's data to the disk.
- * @param filename the file to save to.
- * @return true if saving succeeded.
- */
bool SaveToDisk(const char *filename);
};
diff --git a/src/language.h b/src/language.h
index 1b4fb497a..2f67cd023 100644
--- a/src/language.h
+++ b/src/language.h
@@ -57,10 +57,6 @@ struct LanguagePackHeader {
char genders[MAX_NUM_GENDERS][CASE_GENDER_LEN]; ///< the genders used by this translation
char cases[MAX_NUM_CASES][CASE_GENDER_LEN]; ///< the cases used by this translation
- /**
- * Check whether the header is a valid header for OpenTTD.
- * @return true iff the header is deemed valid.
- */
bool IsValid() const;
/**
diff --git a/src/livery.h b/src/livery.h
index 8806aff58..7ffa4a644 100644
--- a/src/livery.h
+++ b/src/livery.h
@@ -78,11 +78,6 @@ struct Livery {
byte colour2; ///< Second colour, for vehicles with 2CC support.
};
-/**
- * Reset the livery schemes to the company's primary colour.
- * This is used on loading games without livery information and on new company start up.
- * @param c Company to reset.
- */
void ResetCompanyLivery(Company *c);
#endif /* LIVERY_H */
diff --git a/src/map.cpp b/src/map.cpp
index 70d9cce83..34730028e 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -30,7 +30,7 @@ Tile *_m = NULL; ///< Tiles of the map
TileExtended *_me = NULL; ///< Extended Tiles of the map
-/*!
+/**
* (Re)allocates a map with the given dimension
* @param size_x the width of the map along the NE/SW edge
* @param size_y the 'height' of the map along the SE/NW edge
@@ -97,7 +97,7 @@ TileIndex TileAdd(TileIndex tile, TileIndexDiff add,
}
#endif
-/*!
+/**
* This function checks if we add addx/addy to tile, if we
* do wrap around the edges. For example, tile = (10,2) and
* addx = +3 and addy = -4. This function will now return
@@ -144,7 +144,7 @@ extern const TileIndexDiffC _tileoffs_by_dir[] = {
{ 0, -1} ///< DIR_NW
};
-/*!
+/**
* Gets the Manhattan distance between the two given tiles.
* The Manhattan distance is the sum of the delta of both the
* X and Y component.
@@ -161,7 +161,7 @@ uint DistanceManhattan(TileIndex t0, TileIndex t1)
}
-/*!
+/**
* Gets the 'Square' distance between the two given tiles.
* The 'Square' distance is the square of the shortest (straight line)
* distance between the two tiles.
@@ -178,7 +178,7 @@ uint DistanceSquare(TileIndex t0, TileIndex t1)
}
-/*!
+/**
* Gets the biggest distance component (x or y) between the two given tiles.
* Also known as L-Infinity-Norm.
* @param t0 the start tile
@@ -193,7 +193,7 @@ uint DistanceMax(TileIndex t0, TileIndex t1)
}
-/*!
+/**
* Gets the biggest distance component (x or y) between the two given tiles
* plus the Manhattan distance, i.e. two times the biggest distance component
* and once the smallest component.
@@ -208,7 +208,7 @@ uint DistanceMaxPlusManhattan(TileIndex t0, TileIndex t1)
return dx > dy ? 2 * dx + dy : 2 * dy + dx;
}
-/*!
+/**
* Param the minimum distance to an edge
* @param tile the tile to get the distance from
* @return the distance from the edge in tiles
@@ -224,7 +224,7 @@ uint DistanceFromEdge(TileIndex tile)
return min(minl, minh);
}
-/*!
+/**
* Gets the distance to the edge of the map in given direction.
* @param tile the tile to get the distance from
* @param diagdir the direction of interest
@@ -241,7 +241,7 @@ uint DistanceFromEdgeDir(TileIndex tile, DiagDirection dir)
}
}
-/*!
+/**
* Function performing a search around a center tile and going outward, thus in circle.
* Although it really is a square search...
* Every tile will be tested by means of the callback function proc,
@@ -273,7 +273,7 @@ bool CircularTileSearch(TileIndex *tile, uint size, TestTileOnSearchProc proc, v
}
}
-/*!
+/**
* Generalized circular search allowing for rectangles and a hole.
* Function performing a search around a center rectangle and going outward.
* The center rectangle is left out from the search. To do a rectangular search
@@ -330,7 +330,7 @@ bool CircularTileSearch(TileIndex *tile, uint radius, uint w, uint h, TestTileOn
return false;
}
-/*!
+/**
* Finds the distance for the closest tile with water/land given a tile
* @param tile the tile to find the distance too
* @param water whether to find water or land
diff --git a/src/map_func.h b/src/map_func.h
index e95a223ab..a2b866483 100644
--- a/src/map_func.h
+++ b/src/map_func.h
@@ -43,9 +43,6 @@ extern Tile *_m;
*/
extern TileExtended *_me;
-/**
- * Allocate a new map with the given size.
- */
void AllocateMap(uint size_x, uint size_y);
/**
@@ -256,9 +253,6 @@ static inline TileIndexDiff ToTileIndexDiff(TileIndexDiffC tidc)
*/
#define TILE_ADDXY(tile, x, y) TILE_ADD(tile, TileDiffXY(x, y))
-/**
- * Adds an offset to a tile and check if we are still on the map.
- */
TileIndex TileAddWrap(TileIndex tile, int addx, int addy);
/**
@@ -403,14 +397,7 @@ static inline DiagDirection DiagdirBetweenTiles(TileIndex tile_from, TileIndex t
*/
typedef bool TestTileOnSearchProc(TileIndex tile, void *user_data);
-/**
- * Searches for some cirumstances of a tile around a given tile with a helper function.
- */
bool CircularTileSearch(TileIndex *tile, uint size, TestTileOnSearchProc proc, void *user_data);
-
-/**
- * Searches for some cirumstances of a tile around a given rectangle with a helper function.
- */
bool CircularTileSearch(TileIndex *tile, uint radius, uint w, uint h, TestTileOnSearchProc proc, void *user_data);
/**
@@ -431,9 +418,6 @@ static inline TileIndex RandomTileSeed(uint32 r)
*/
#define RandomTile() RandomTileSeed(Random())
-/**
- * Finds the distance for the closest tile with water/land given a tile
- */
uint GetClosestWaterDistance(TileIndex tile, bool water);
#endif /* MAP_FUNC_H */
diff --git a/src/strings.cpp b/src/strings.cpp
index 948ca5a42..8ef9bc81d 100644
--- a/src/strings.cpp
+++ b/src/strings.cpp
@@ -1383,6 +1383,10 @@ extern void SortNetworkLanguages();
static inline void SortNetworkLanguages() {}
#endif /* ENABLE_NETWORK */
+/**
+ * Check whether the header is a valid header for OpenTTD.
+ * @return true iff the header is deemed valid.
+ */
bool LanguagePackHeader::IsValid() const
{
return this->ident == TO_LE32(LanguagePackHeader::IDENT) &&
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp
index 32bb0df9f..b043a0450 100644
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -157,6 +157,10 @@ void Town::InitializeLayout(TownLayout layout)
return Town::Get(index);
}
+/**
+ * Get the cost for removing this house
+ * @return the cost (inflation corrected etc)
+ */
Money HouseSpec::GetRemovalCost() const
{
return (_price[PR_CLEAR_HOUSE] * this->removal_cost) >> 8;
diff --git a/src/viewport.cpp b/src/viewport.cpp
index f5848a1b9..609709d76 100644
--- a/src/viewport.cpp
+++ b/src/viewport.cpp
@@ -1638,6 +1638,11 @@ void MarkAllViewportsDirty(int left, int top, int right, int bottom)
}
}
+/**
+ * Mark a tile given by its index dirty for repaint.
+ * @param tile The tile to mark dirty.
+ * @ingroup dirty
+ */
void MarkTileDirtyByTile(TileIndex tile)
{
Point pt = RemapCoords(TileX(tile) * TILE_SIZE, TileY(tile) * TILE_SIZE, GetTileZ(tile));