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-rw-r--r--src/saveload/saveload.cpp14
1 files changed, 12 insertions, 2 deletions
diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp
index ae759f4d1..62c0ff9f5 100644
--- a/src/saveload/saveload.cpp
+++ b/src/saveload/saveload.cpp
@@ -2012,6 +2012,12 @@ struct ZlibSaveFilter : SaveFilter {
if (deflateInit(&this->z, compression_level) != Z_OK) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR, "cannot initialize compressor");
}
+ /** Clean up what we allocated. */
+ ~ZlibSaveFilter()
+ {
+ deflateEnd(&this->z);
+ }
+
/**
* Helper loop for writing the data.
* @param p The bytes to write.
@@ -2056,7 +2062,6 @@ struct ZlibSaveFilter : SaveFilter {
{
this->WriteLoop(NULL, 0, Z_FINISH);
this->chain->Finish();
- deflateEnd(&this->z);
}
};
@@ -2134,6 +2139,12 @@ struct LZMASaveFilter : SaveFilter {
if (lzma_easy_encoder(&this->lzma, compression_level, LZMA_CHECK_CRC32) != LZMA_OK) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR, "cannot initialize compressor");
}
+ /** Clean up what we allocated. */
+ ~LZMASaveFilter()
+ {
+ lzma_end(&this->lzma);
+ }
+
/**
* Helper loop for writing the data.
* @param p The bytes to write.
@@ -2170,7 +2181,6 @@ struct LZMASaveFilter : SaveFilter {
{
this->WriteLoop(NULL, 0, LZMA_FINISH);
this->chain->Finish();
- lzma_end(&this->lzma);
}
};