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-rw-r--r--src/settings_type.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/settings_type.h b/src/settings_type.h
index 381e78c3e..1dd662455 100644
--- a/src/settings_type.h
+++ b/src/settings_type.h
@@ -134,8 +134,8 @@ struct NetworkSettings {
bool pause_on_join; ///< pause the game when people join
uint16 server_port; ///< port the server listens on
char server_name[NETWORK_NAME_LENGTH]; ///< name of the server
- char server_password[NETWORK_PASSWORD_LENGTH]; ///< passowrd for joining this server
- char rcon_password[NETWORK_PASSWORD_LENGTH]; ///< passowrd for rconsole (server side)
+ char server_password[NETWORK_PASSWORD_LENGTH]; ///< password for joining this server
+ char rcon_password[NETWORK_PASSWORD_LENGTH]; ///< password for rconsole (server side)
char admin_password[NETWORK_PASSWORD_LENGTH]; ///< password for the admin network
bool server_advertise; ///< advertise the server to the masterserver
uint8 lan_internet; ///< search on the LAN or internet for servers