diff options
-rw-r--r-- | gfx.c | 9 | ||||
-rw-r--r-- | video/sdl_v.c | 2 |
2 files changed, 9 insertions, 2 deletions
@@ -15,6 +15,7 @@ #include "table/control_codes.h" #include "fontcache.h" #include "genworld.h" +#include "debug.h" #ifdef _DEBUG bool _dbg_screen_rect; @@ -1998,7 +1999,13 @@ bool ChangeResInGame(int w, int h) _video_driver->change_resolution(w, h); } -void ToggleFullScreen(bool fs) {_video_driver->toggle_fullscreen(fs);} +void ToggleFullScreen(bool fs) +{ + _video_driver->toggle_fullscreen(fs); + if (_fullscreen != fs && _num_resolutions == 0) { + DEBUG(misc, 0) ("Could not find a suitable fullscreen resolution."); + } +} static int CDECL compare_res(const void *pa, const void *pb) { diff --git a/video/sdl_v.c b/video/sdl_v.c index 8e997a857..b0a25a9d7 100644 --- a/video/sdl_v.c +++ b/video/sdl_v.c @@ -495,7 +495,7 @@ static void SdlVideoFullScreen(bool full_screen) { _fullscreen = full_screen; GetVideoModes(); // get the list of available video modes - if (!_video_driver->change_resolution(_cur_resolution[0], _cur_resolution[1])) { + if (_num_resolutions == 0 || !_video_driver->change_resolution(_cur_resolution[0], _cur_resolution[1])) { // switching resolution failed, put back full_screen to original status _fullscreen ^= true; } |