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-rw-r--r--ai.c2
-rw-r--r--sdl.c21
-rw-r--r--ttd.c1
3 files changed, 1 insertions, 23 deletions
diff --git a/ai.c b/ai.c
index 05f5a82f6..33d0aa416 100644
--- a/ai.c
+++ b/ai.c
@@ -3429,7 +3429,7 @@ static void AiStateBuildDefaultAirportBlocks(Player *p)
MarkTileDirtyByTile(aib->use_tile);
}
#endif
-// redsq_debug(aib->use_tile);
+// SetRedErrorSquare(aib->use_tile);
if (rule == -1) {
// cannot build, terraform after a while
diff --git a/sdl.c b/sdl.c
index 92548d603..48ff2d391 100644
--- a/sdl.c
+++ b/sdl.c
@@ -686,25 +686,4 @@ const HalSoundDriver _sdl_sound_driver = {
SdlSoundStop,
};
-
-#if 0 /* XXX what the heck is that? */
-#include "viewport.h"
-void redsq_debug(int tile)
-{
- _thd.redsq = tile;
- MarkWholeScreenDirty();
- _screen.dst_ptr = _sdl_screen->pixels;
- UpdateWindows();
-
- SdlVideoMakeDirty(0,0,_screen.width,_screen.height);
- DrawSurfaceToScreen();
-}
-
-static void DbgRedraw()
-{
- SdlVideoMakeDirty(0,0,_screen.width,_screen.height);
- DrawSurfaceToScreen();
-}
-#endif
-
#endif /* WITH_SDL */
diff --git a/ttd.c b/ttd.c
index c7cb42f02..57792e8c5 100644
--- a/ttd.c
+++ b/ttd.c
@@ -52,7 +52,6 @@ extern void SetDifficultyLevel(int mode, GameOptions *gm_opt);
extern void DoStartupNewPlayer(bool is_ai);
extern void ShowOSErrorBox(const char *buf);
-void redsq_debug(int tile);
bool LoadSavegame(const char *filename);
extern void HalGameLoop(void);