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-rw-r--r--unix.c52
1 files changed, 39 insertions, 13 deletions
diff --git a/unix.c b/unix.c
index 6f6dec7bc..7ab3fc21e 100644
--- a/unix.c
+++ b/unix.c
@@ -79,6 +79,19 @@ int compare_FiosItems(const void *a, const void *b)
return r;
}
+#if !defined(__MORPHOS__) && !defined(__AMIGAOS__)
+#define ISROOT(__p) (__p[1] == '\0')
+#define PATHTEMPLATE "%s/%s"
+#else
+/* on MorphOS or AmigaOS paths look like: "Volume:directory/subdirectory".
+ * This is some evil magic which tries to handle this transparently w/o
+ * disturbing code with too much #ifdefs. It's not possible to switch the
+ * volume, but at least it doesn't crash :) (tokai)
+ */
+static bool __isroot; /* not very thread save, but will do in this case */
+#define ISROOT(__p) (__isroot = (__p[strlen(__p)-1] == ':'))
+#define PATHTEMPLATE (__isroot ? "%s:%s" : "%s/%s")
+#endif
// Get a list of savegames
FiosItem *FiosGetSavegameList(int *num, int mode)
@@ -98,7 +111,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
_fios_path = _fios_save_path;
// Parent directory, only if not in root already.
- if (_fios_path[1] != '\0') {
+ if (!ISROOT(_fios_path)) {
fios = FiosAlloc();
fios->type = FIOS_TYPE_PARENT;
fios->mtime = 0;
@@ -110,7 +123,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
dir = opendir(_fios_path);
if (dir != NULL) {
while ((dirent = readdir(dir)) != NULL) {
- snprintf(filename, lengthof(filename), "%s/%s",
+ snprintf(filename, lengthof(filename), PATHTEMPLATE,
_fios_path, dirent->d_name);
if (!stat(filename, &sb) && S_ISDIR(sb.st_mode) &&
dirent->d_name[0] != '.') {
@@ -147,7 +160,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
while ((dirent = readdir(dir)) != NULL) {
char *t;
- snprintf(filename, lengthof(filename), "%s/%s",
+ snprintf(filename, lengthof(filename), PATHTEMPLATE,
_fios_path, dirent->d_name);
if (stat(filename, &sb) || S_ISDIR(sb.st_mode)) continue;
@@ -202,7 +215,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
_fios_path = _fios_scn_path;
// Parent directory, only if not of the type C:\.
- if (_fios_path[1] != '\0' && mode != SLD_NEW_GAME) {
+ if ((!ISROOT(_fios_path)) && mode != SLD_NEW_GAME) {
fios = FiosAlloc();
fios->type = FIOS_TYPE_PARENT;
fios->mtime = 0;
@@ -213,7 +226,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
dir = opendir(_fios_path);
if (dir != NULL) {
while ((dirent = readdir(dir)) != NULL) {
- snprintf(filename, lengthof(filename), "%s/%s",
+ snprintf(filename, lengthof(filename), PATHTEMPLATE,
_fios_path, dirent->d_name);
if (!stat(filename, &sb) && S_ISDIR(sb.st_mode) &&
dirent->d_name[0] != '.') {
@@ -249,7 +262,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
while ((dirent = readdir(dir)) != NULL) {
char *t;
- snprintf(filename, lengthof(filename), "%s/%s", _fios_path, dirent->d_name);
+ snprintf(filename, lengthof(filename), PATHTEMPLATE, _fios_path, dirent->d_name);
if (stat(filename, &sb) || S_ISDIR(sb.st_mode)) continue;
t = strrchr(dirent->d_name, '.');
@@ -301,16 +314,25 @@ char *FiosBrowseTo(const FiosItem *item)
switch (item->type) {
case FIOS_TYPE_PARENT:
- s = strrchr(path, '/');
- if (s != path) {
- s[0] = '\0';
- } else {
- s[1] = '\0';
+ /* Check for possible NULL ptr (not required for UNIXes, but AmigaOS-alikes) */
+ if ((s = strrchr(path, '/'))) {
+ if (s != path) {
+ s[0] = '\0';
+ } else {
+ s[1] = '\0';
+ }
}
+#if defined(__MORPHOS__) || defined(__AMIGAOS__)
+ else {
+ if ((s = strrchr(path, ':'))) {
+ s[1] = '\0';
+ }
+ }
+#endif
break;
case FIOS_TYPE_DIR:
- if (path[1] != '\0') strcat(path, "/");
+ if (!ISROOT(path)) strcat(path, "/");
strcat(path, item->name);
break;
@@ -326,7 +348,11 @@ char *FiosBrowseTo(const FiosItem *item)
case FIOS_TYPE_OLD_SCENARIO: {
static char str_buffr[512];
- sprintf(str_buffr, "%s/%s", path, item->name);
+#if defined(__MORPHOS__) || defined(__AMIGAOS__)
+ ISROOT(path); /* init __isroot for PATHTEMPLATE */
+#endif
+
+ sprintf(str_buffr, PATHTEMPLATE, path, item->name);
return str_buffr;
}
}