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-rw-r--r--src/ai/default/default.cpp2
-rw-r--r--src/ai/trolly/build.cpp3
-rw-r--r--src/ai/trolly/shared.cpp2
-rw-r--r--src/ai/trolly/trolly.cpp3
-rw-r--r--src/aircraft.h2
-rw-r--r--src/aircraft_cmd.cpp2
-rw-r--r--src/aircraft_gui.cpp2
-rw-r--r--src/airport_gui.cpp1
-rw-r--r--src/articulated_vehicles.cpp2
-rw-r--r--src/articulated_vehicles.h2
-rw-r--r--src/autoreplace_cmd.cpp1
-rw-r--r--src/autoreplace_gui.cpp1
-rw-r--r--src/build_vehicle_gui.cpp2
-rw-r--r--src/clear_cmd.cpp2
-rw-r--r--src/console_cmds.cpp11
-rw-r--r--src/date.cpp2
-rw-r--r--src/depot.cpp1
-rw-r--r--src/depot_gui.cpp8
-rw-r--r--src/disaster_cmd.cpp3
-rw-r--r--src/dock_gui.cpp2
-rw-r--r--src/economy.cpp2
-rw-r--r--src/elrail.cpp2
-rw-r--r--src/engine.cpp1
-rw-r--r--src/group_cmd.cpp2
-rw-r--r--src/group_gui.cpp4
-rw-r--r--src/industry_cmd.cpp2
-rw-r--r--src/landscape.cpp2
-rw-r--r--src/main_gui.cpp2
-rw-r--r--src/misc.cpp3
-rw-r--r--src/misc_cmd.cpp2
-rw-r--r--src/misc_gui.cpp1
-rw-r--r--src/network/network_server.cpp1
-rw-r--r--src/newgrf.cpp2
-rw-r--r--src/newgrf_engine.cpp1
-rw-r--r--src/newgrf_sound.cpp2
-rw-r--r--src/news_gui.cpp2
-rw-r--r--src/npf.cpp2
-rw-r--r--src/oldloader.cpp2
-rw-r--r--src/openttd.cpp2
-rw-r--r--src/order_cmd.cpp1
-rw-r--r--src/order_gui.cpp2
-rw-r--r--src/player_gui.cpp1
-rw-r--r--src/players.cpp2
-rw-r--r--src/rail_cmd.cpp2
-rw-r--r--src/rail_gui.cpp1
-rw-r--r--src/road_cmd.cpp3
-rw-r--r--src/road_gui.cpp2
-rw-r--r--src/roadveh.h2
-rw-r--r--src/roadveh_cmd.cpp2
-rw-r--r--src/roadveh_gui.cpp4
-rw-r--r--src/saveload.cpp2
-rw-r--r--src/settings.cpp1
-rw-r--r--src/settings_gui.cpp2
-rw-r--r--src/ship.h2
-rw-r--r--src/ship_cmd.cpp2
-rw-r--r--src/ship_gui.cpp2
-rw-r--r--src/smallmap_gui.cpp2
-rw-r--r--src/sound.cpp2
-rw-r--r--src/station.cpp1
-rw-r--r--src/station_cmd.cpp2
-rw-r--r--src/station_gui.cpp1
-rw-r--r--src/strings.cpp3
-rw-r--r--src/terraform_gui.cpp1
-rw-r--r--src/timetable_cmd.cpp3
-rw-r--r--src/timetable_gui.cpp2
-rw-r--r--src/town_cmd.cpp3
-rw-r--r--src/train.h3
-rw-r--r--src/train_cmd.cpp2
-rw-r--r--src/train_gui.cpp4
-rw-r--r--src/tunnelbridge_cmd.cpp2
-rw-r--r--src/vehicle.cpp19
-rw-r--r--src/vehicle_base.h (renamed from src/vehicle.h)243
-rw-r--r--src/vehicle_func.h202
-rw-r--r--src/vehicle_gui.cpp17
-rw-r--r--src/vehicle_gui.h17
-rw-r--r--src/vehicle_type.h27
-rw-r--r--src/viewport.cpp2
-rw-r--r--src/water_cmd.cpp2
-rw-r--r--src/waypoint.cpp3
-rw-r--r--src/window.cpp2
-rw-r--r--src/yapf/yapf.hpp2
-rw-r--r--src/yapf/yapf_rail.cpp1
82 files changed, 362 insertions, 330 deletions
diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp
index ae0e247de..71c12c664 100644
--- a/src/ai/default/default.cpp
+++ b/src/ai/default/default.cpp
@@ -12,7 +12,6 @@
#include "../../station_map.h"
#include "../../player.h"
#include "../../tunnel_map.h"
-#include "../../vehicle.h"
#include "../../engine.h"
#include "../../command_func.h"
#include "../../town.h"
@@ -26,6 +25,7 @@
#include "../../date_func.h"
#include "../../tunnelbridge_map.h"
#include "../../window_func.h"
+#include "../../vehicle_func.h"
#include "../../functions.h"
#include "default.h"
diff --git a/src/ai/trolly/build.cpp b/src/ai/trolly/build.cpp
index 3b6b044ec..d54575666 100644
--- a/src/ai/trolly/build.cpp
+++ b/src/ai/trolly/build.cpp
@@ -4,13 +4,14 @@
#include "../../openttd.h"
#include "../../debug.h"
#include "../../road_map.h"
-#include "../../vehicle.h"
#include "../../command_func.h"
#include "trolly.h"
#include "../../engine.h"
#include "../../station.h"
#include "../../variables.h"
#include "../../bridge.h"
+#include "../../vehicle_func.h"
+#include "../../vehicle_base.h"
#include "../ai.h"
// Build HQ
diff --git a/src/ai/trolly/shared.cpp b/src/ai/trolly/shared.cpp
index 6af9c199d..2b80021fa 100644
--- a/src/ai/trolly/shared.cpp
+++ b/src/ai/trolly/shared.cpp
@@ -4,8 +4,8 @@
#include "../../openttd.h"
#include "../../debug.h"
#include "../../map_func.h"
+#include "../../vehicle_base.h"
#include "trolly.h"
-#include "../../vehicle.h"
int AiNew_GetRailDirection(TileIndex tile_a, TileIndex tile_b, TileIndex tile_c)
{
diff --git a/src/ai/trolly/trolly.cpp b/src/ai/trolly/trolly.cpp
index fe0f91395..9ca8988b6 100644
--- a/src/ai/trolly/trolly.cpp
+++ b/src/ai/trolly/trolly.cpp
@@ -31,7 +31,8 @@
#include "../../engine.h"
#include "../../gui.h"
#include "../../depot.h"
-#include "../../vehicle.h"
+#include "../../vehicle_base.h"
+#include "../../vehicle_func.h"
#include "../../date_func.h"
#include "../ai.h"
#include "../../order.h"
diff --git a/src/aircraft.h b/src/aircraft.h
index 25dd586ea..ead9bd422 100644
--- a/src/aircraft.h
+++ b/src/aircraft.h
@@ -6,7 +6,7 @@
#define AIRCRAFT_H
#include "station_map.h"
-#include "vehicle.h"
+#include "vehicle_base.h"
#include "engine.h"
#include "variables.h"
diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp
index df149669e..7decc69e0 100644
--- a/src/aircraft_cmd.cpp
+++ b/src/aircraft_cmd.cpp
@@ -10,7 +10,6 @@
#include "landscape.h"
#include "station_map.h"
#include "table/strings.h"
-#include "vehicle.h"
#include "timetable.h"
#include "depot.h"
#include "engine.h"
@@ -32,6 +31,7 @@
#include "command_func.h"
#include "window_func.h"
#include "date_func.h"
+#include "vehicle_func.h"
#include "functions.h"
void Aircraft::UpdateDeltaXY(Direction direction)
diff --git a/src/aircraft_gui.cpp b/src/aircraft_gui.cpp
index 1db828245..a831821a7 100644
--- a/src/aircraft_gui.cpp
+++ b/src/aircraft_gui.cpp
@@ -9,7 +9,6 @@
#include "table/sprites.h"
#include "table/strings.h"
#include "gui.h"
-#include "vehicle.h"
#include "engine.h"
#include "viewport.h"
#include "player.h"
@@ -17,6 +16,7 @@
#include "vehicle_gui.h"
#include "newgrf_engine.h"
#include "strings_func.h"
+#include "vehicle_func.h"
/**
* Draw the details for the given vehicle at the position (x,y)
diff --git a/src/airport_gui.cpp b/src/airport_gui.cpp
index cd9abc878..c8a3bedff 100644
--- a/src/airport_gui.cpp
+++ b/src/airport_gui.cpp
@@ -12,7 +12,6 @@
#include "viewport.h"
#include "sound.h"
#include "command_func.h"
-#include "vehicle.h"
#include "station.h"
#include "airport.h"
#include "depot.h"
diff --git a/src/articulated_vehicles.cpp b/src/articulated_vehicles.cpp
index 2afa0aa75..c2ca4c7ec 100644
--- a/src/articulated_vehicles.cpp
+++ b/src/articulated_vehicles.cpp
@@ -4,13 +4,13 @@
#include "stdafx.h"
#include "openttd.h"
-#include "vehicle.h"
#include "articulated_vehicles.h"
#include "engine.h"
#include "train.h"
#include "roadveh.h"
#include "newgrf_callbacks.h"
#include "newgrf_engine.h"
+#include "vehicle_func.h"
uint CountArticulatedParts(EngineID engine_type, bool purchase_window)
diff --git a/src/articulated_vehicles.h b/src/articulated_vehicles.h
index ff1342fb3..c448532bb 100644
--- a/src/articulated_vehicles.h
+++ b/src/articulated_vehicles.h
@@ -5,6 +5,8 @@
#ifndef ARTICULATED_VEHICLES_H
#define ARTICULATED_VEHICLES_H
+#include "vehicle_type.h"
+
uint CountArticulatedParts(EngineID engine_type, bool purchase_window);
void AddArticulatedParts(Vehicle **vl, VehicleType type);
diff --git a/src/autoreplace_cmd.cpp b/src/autoreplace_cmd.cpp
index 05d97973f..3a0fb3932 100644
--- a/src/autoreplace_cmd.cpp
+++ b/src/autoreplace_cmd.cpp
@@ -18,6 +18,7 @@
#include "order.h"
#include "strings_func.h"
#include "command_func.h"
+#include "vehicle_func.h"
#include "functions.h"
/*
diff --git a/src/autoreplace_gui.cpp b/src/autoreplace_gui.cpp
index 552cdeef2..940b0d78b 100644
--- a/src/autoreplace_gui.cpp
+++ b/src/autoreplace_gui.cpp
@@ -16,6 +16,7 @@
#include "rail.h"
#include "strings_func.h"
#include "window_func.h"
+#include "vehicle_func.h"
static RailType _railtype_selected_in_replace_gui;
diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp
index 7d8102735..628d85804 100644
--- a/src/build_vehicle_gui.cpp
+++ b/src/build_vehicle_gui.cpp
@@ -12,7 +12,6 @@
#include "table/sprites.h"
#include "table/strings.h"
#include "gui.h"
-#include "vehicle.h"
#include "articulated_vehicles.h"
#include "textbuf_gui.h"
#include "station.h"
@@ -29,6 +28,7 @@
#include "strings_func.h"
#include "window_func.h"
#include "date_func.h"
+#include "vehicle_func.h"
enum BuildVehicleWidgets {
diff --git a/src/clear_cmd.cpp b/src/clear_cmd.cpp
index 270285b1c..eb443d85b 100644
--- a/src/clear_cmd.cpp
+++ b/src/clear_cmd.cpp
@@ -21,9 +21,9 @@
#include "industry.h"
#include "water_map.h"
#include "tile_cmd.h"
-#include "vehicle.h"
#include "functions.h"
#include "economy_func.h"
+#include "vehicle_func.h"
/*
* In one terraforming command all four corners of a initial tile can be raised/lowered (though this is not available to the player).
diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp
index 9eb085453..c9065f347 100644
--- a/src/console_cmds.cpp
+++ b/src/console_cmds.cpp
@@ -19,7 +19,6 @@
#include "settings.h"
#include "fios.h"
#include "fileio.h"
-#include "vehicle.h"
#include "station.h"
#include "screenshot.h"
#include "genworld.h"
@@ -30,6 +29,7 @@
#include "functions.h"
#include "map_func.h"
#include "date_func.h"
+#include "vehicle_func.h"
// ** scriptfile handling ** //
static FILE *_script_file;
@@ -137,19 +137,12 @@ DEF_CONSOLE_CMD(ConResetTile)
DEF_CONSOLE_CMD(ConStopAllVehicles)
{
- Vehicle* v;
if (argc == 0) {
IConsoleHelp("Stops all vehicles in the game. For debugging only! Use at your own risk... Usage: 'stopall'");
return true;
}
- FOR_ALL_VEHICLES(v) {
- /* Code ripped from CmdStartStopTrain. Can't call it, because of
- * ownership problems, so we'll duplicate some code, for now */
- v->vehstatus |= VS_STOPPED;
- InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
- InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
- }
+ StopAllVehicles();
return true;
}
#endif /* _DEBUG */
diff --git a/src/date.cpp b/src/date.cpp
index adb54fd97..12364dcd4 100644
--- a/src/date.cpp
+++ b/src/date.cpp
@@ -5,7 +5,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "variables.h"
-#include "vehicle.h"
#include "network/network.h"
#include "network/network_data.h"
#include "network/network_server.h"
@@ -13,6 +12,7 @@
#include "window_func.h"
#include "functions.h"
#include "date_func.h"
+#include "vehicle_base.h"
#ifdef DEBUG_DUMP_COMMANDS
#include "saveload.h"
#endif
diff --git a/src/depot.cpp b/src/depot.cpp
index 5b89839ec..387397520 100644
--- a/src/depot.cpp
+++ b/src/depot.cpp
@@ -4,7 +4,6 @@
#include "stdafx.h"
#include "openttd.h"
-#include "vehicle.h"
#include "depot.h"
#include "landscape.h"
#include "table/strings.h"
diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp
index cedba0835..ef11bf7b1 100644
--- a/src/depot_gui.cpp
+++ b/src/depot_gui.cpp
@@ -12,7 +12,6 @@
#include "table/sprites.h"
#include "gui.h"
#include "textbuf_gui.h"
-#include "vehicle.h"
#include "viewport.h"
#include "command_func.h"
#include "depot.h"
@@ -22,6 +21,7 @@
#include "spritecache.h"
#include "strings_func.h"
#include "window_func.h"
+#include "vehicle_func.h"
/*
* Since all depot window sizes aren't the same, we need to modify sizes a little.
@@ -171,14 +171,14 @@ static void DrawVehicleInDepot(Window *w, const Vehicle *v, int x, int y)
switch (v->type) {
case VEH_TRAIN:
- DrawTrainImage(v, x + 21, sprite_y, w->hscroll.cap + 4, w->hscroll.pos, WP(w, depot_d).sel);
+ DrawTrainImage(v, x + 21, sprite_y, WP(w, depot_d).sel, w->hscroll.cap + 4, w->hscroll.pos);
/* Number of wagons relative to a standard length wagon (rounded up) */
SetDParam(0, (v->u.rail.cached_total_length + 7) / 8);
DrawStringRightAligned(w->widget[DEPOT_WIDGET_MATRIX].right - 1, y + 4, STR_TINY_BLACK, TC_FROMSTRING); // Draw the counter
break;
- case VEH_ROAD: DrawRoadVehImage( v, x + 24, sprite_y, 1, WP(w, depot_d).sel); break;
+ case VEH_ROAD: DrawRoadVehImage( v, x + 24, sprite_y, WP(w, depot_d).sel, 1); break;
case VEH_SHIP: DrawShipImage( v, x + 19, sprite_y - 1, WP(w, depot_d).sel); break;
case VEH_AIRCRAFT: {
const Sprite *spr = GetSprite(v->GetImage(DIR_W));
@@ -273,7 +273,7 @@ static void DrawDepotWindow(Window *w)
const Vehicle *v = WP(w, depot_d).wagon_list[num - WP(w, depot_d).engine_count];
const Vehicle *u;
- DrawTrainImage(v, x + 50, y, w->hscroll.cap - 29, 0, WP(w, depot_d).sel);
+ DrawTrainImage(v, x + 50, y, WP(w, depot_d).sel, w->hscroll.cap - 29, 0);
DrawString(x, y + 2, STR_8816, TC_FROMSTRING);
/*Draw the train counter */
diff --git a/src/disaster_cmd.cpp b/src/disaster_cmd.cpp
index f41663d0b..81bff49cc 100644
--- a/src/disaster_cmd.cpp
+++ b/src/disaster_cmd.cpp
@@ -23,7 +23,6 @@
#include "industry_map.h"
#include "station_map.h"
#include "table/strings.h"
-#include "vehicle.h"
#include "command_func.h"
#include "tile_cmd.h"
#include "news.h"
@@ -39,6 +38,8 @@
#include "strings_func.h"
#include "date_func.h"
#include "functions.h"
+#include "vehicle_func.h"
+#include "vehicle_base.h"
enum DisasterSubType {
ST_Zeppeliner,
diff --git a/src/dock_gui.cpp b/src/dock_gui.cpp
index d0030d8d4..92f3a7e41 100644
--- a/src/dock_gui.cpp
+++ b/src/dock_gui.cpp
@@ -17,7 +17,7 @@
#include "variables.h"
#include "water.h"
#include "window_func.h"
-#include "vehicle.h"
+#include "vehicle_func.h"
static void ShowBuildDockStationPicker();
static void ShowBuildDocksDepotPicker();
diff --git a/src/economy.cpp b/src/economy.cpp
index 84e0af5ed..d05950ea3 100644
--- a/src/economy.cpp
+++ b/src/economy.cpp
@@ -11,7 +11,6 @@
#include "news.h"
#include "player.h"
#include "station.h"
-#include "vehicle.h"
#include "command_func.h"
#include "saveload.h"
#include "industry.h"
@@ -40,6 +39,7 @@
#include "functions.h"
#include "window_func.h"
#include "date_func.h"
+#include "vehicle_func.h"
/**
* Multiply two integer values and shift the results to right.
diff --git a/src/elrail.cpp b/src/elrail.cpp
index f0517cd3a..4961d065e 100644
--- a/src/elrail.cpp
+++ b/src/elrail.cpp
@@ -60,11 +60,11 @@
#include "rail_map.h"
#include "table/sprites.h"
#include "table/elrail_data.h"
-#include "vehicle.h"
#include "train.h"
#include "rail_gui.h"
#include "transparency.h"
#include "tunnelbridge_map.h"
+#include "vehicle_func.h"
static inline TLG GetTLG(TileIndex t)
diff --git a/src/engine.cpp b/src/engine.cpp
index 9b6d388c0..44f05a63e 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -9,7 +9,6 @@
#include "engine.h"
#include "player.h"
#include "command_func.h"
-#include "vehicle.h"
#include "news.h"
#include "saveload.h"
#include "variables.h"
diff --git a/src/group_cmd.cpp b/src/group_cmd.cpp
index a9582a073..519237671 100644
--- a/src/group_cmd.cpp
+++ b/src/group_cmd.cpp
@@ -8,7 +8,6 @@
#include "player.h"
#include "table/strings.h"
#include "command_func.h"
-#include "vehicle.h"
#include "saveload.h"
#include "debug.h"
#include "group.h"
@@ -20,6 +19,7 @@
#include "strings_func.h"
#include "functions.h"
#include "window_func.h"
+#include "vehicle_func.h"
/**
* Update the num engines of a groupID. Decrease the old one and increase the new one
diff --git a/src/group_gui.cpp b/src/group_gui.cpp
index d891e3a38..5bcb554a2 100644
--- a/src/group_gui.cpp
+++ b/src/group_gui.cpp
@@ -9,7 +9,6 @@
#include "gui.h"
#include "window_gui.h"
#include "textbuf_gui.h"
-#include "vehicle.h"
#include "command_func.h"
#include "engine.h"
#include "vehicle_gui.h"
@@ -21,6 +20,7 @@
#include "strings_func.h"
#include "core/alloc_func.hpp"
#include "window_func.h"
+#include "vehicle_func.h"
struct Sorting {
@@ -473,7 +473,7 @@ static void GroupWndProc(Window *w, WindowEvent *e)
assert(v->type == gv->vehicle_type && v->owner == owner);
- DrawVehicleImage(v, x + 19, y2 + 6, w->hscroll.cap, 0, gv->vehicle_sel);
+ DrawVehicleImage(v, x + 19, y2 + 6, gv->vehicle_sel, w->hscroll.cap, 0);
DrawVehicleProfitButton(v, x, y2 + 13);
SetDParam(0, v->unitnumber);
diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp
index 09b4a08e8..9fb1112a8 100644
--- a/src/industry_cmd.cpp
+++ b/src/industry_cmd.cpp
@@ -15,7 +15,6 @@
#include "command_func.h"
#include "industry.h"
#include "town.h"
-#include "vehicle.h"
#include "news.h"
#include "saveload.h"
#include "sound.h"
@@ -40,6 +39,7 @@
#include "functions.h"
#include "window_func.h"
#include "date_func.h"
+#include "vehicle_func.h"
void ShowIndustryViewWindow(int industry);
void BuildOilRig(TileIndex tile);
diff --git a/src/landscape.cpp b/src/landscape.cpp
index ad92bc2ff..1b92ec000 100644
--- a/src/landscape.cpp
+++ b/src/landscape.cpp
@@ -12,7 +12,6 @@
#include "viewport.h"
#include "command_func.h"
#include "landscape.h"
-#include "vehicle.h"
#include "variables.h"
#include "void_map.h"
#include "water_map.h"
@@ -24,6 +23,7 @@
#include "window_func.h"
#include "functions.h"
#include "date_func.h"
+#include "vehicle_func.h"
extern const TileTypeProcs
_tile_type_clear_procs,
diff --git a/src/main_gui.cpp b/src/main_gui.cpp
index 8f1954396..8632b4ab8 100644
--- a/src/main_gui.cpp
+++ b/src/main_gui.cpp
@@ -19,7 +19,6 @@
#include "command_func.h"
#include "news.h"
#include "town.h"
-#include "vehicle.h"
#include "console.h"
#include "sound.h"
#include "network/network.h"
@@ -41,6 +40,7 @@
#include "road_gui.h"
#include "date_func.h"
#include "functions.h"
+#include "vehicle_func.h"
#include "network/network_data.h"
#include "network/network_client.h"
diff --git a/src/misc.cpp b/src/misc.cpp
index 47d532aba..097c9c858 100644
--- a/src/misc.cpp
+++ b/src/misc.cpp
@@ -11,7 +11,6 @@
#include "string.h"
#include "table/strings.h"
#include "table/sprites.h"
-#include "vehicle.h"
#include "saveload.h"
#include "engine.h"
#include "vehicle_gui.h"
@@ -26,6 +25,8 @@
#include "functions.h"
#include "map_func.h"
#include "date_func.h"
+#include "vehicle_func.h"
+#include "texteff.hpp"
char _name_array[512][32];
diff --git a/src/misc_cmd.cpp b/src/misc_cmd.cpp
index 2db1d5e0f..a59df8ebf 100644
--- a/src/misc_cmd.cpp
+++ b/src/misc_cmd.cpp
@@ -17,9 +17,9 @@
#include "livery.h"
#include "player_face.h"
#include "strings_func.h"
-#include "vehicle.h"
#include "gfx_func.h"
#include "functions.h"
+#include "vehicle_func.h"
/** Change the player's face.
* @param tile unused
diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp
index 1f0deb8df..8886af4cb 100644
--- a/src/misc_gui.cpp
+++ b/src/misc_gui.cpp
@@ -27,7 +27,6 @@
#include "network/network.h"
#include "string.h"
#include "variables.h"
-#include "vehicle.h"
#include "train.h"
#include "tgp.h"
#include "settings.h"
diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp
index ed4b93959..40220e254 100644
--- a/src/network/network_server.cpp
+++ b/src/network/network_server.cpp
@@ -18,7 +18,6 @@
#include "../console.h"
#include "../command_func.h"
#include "../saveload.h"
-#include "../vehicle.h"
#include "../station.h"
#include "../variables.h"
#include "../genworld.h"
diff --git a/src/newgrf.cpp b/src/newgrf.cpp
index d4ffc3ee4..167f49288 100644
--- a/src/newgrf.cpp
+++ b/src/newgrf.cpp
@@ -20,7 +20,6 @@
#include "bridge.h"
#include "town.h"
#include "newgrf_engine.h"
-#include "vehicle.h"
#include "newgrf_text.h"
#include "table/sprites.h"
#include "fontcache.h"
@@ -46,6 +45,7 @@
#include "strings_func.h"
#include "gfx_func.h"
#include "date_func.h"
+#include "vehicle_func.h"
/* TTDPatch extended GRF format codec
* (c) Petr Baudis 2004 (GPL'd)
diff --git a/src/newgrf_engine.cpp b/src/newgrf_engine.cpp
index e27594922..defa75ae9 100644
--- a/src/newgrf_engine.cpp
+++ b/src/newgrf_engine.cpp
@@ -19,6 +19,7 @@
#include "newgrf_cargo.h"
#include "cargotype.h"
#include "date_func.h"
+#include "vehicle_func.h"
int _traininfo_vehicle_pitch = 0;
diff --git a/src/newgrf_sound.cpp b/src/newgrf_sound.cpp
index b2afe179b..5161ea1ea 100644
--- a/src/newgrf_sound.cpp
+++ b/src/newgrf_sound.cpp
@@ -7,10 +7,10 @@
#include "oldpool.h"
#include "sound.h"
#include "engine.h"
-#include "vehicle.h"
#include "newgrf_callbacks.h"
#include "newgrf_engine.h"
#include "newgrf_sound.h"
+#include "vehicle_base.h"
static uint _sound_count = 0;
STATIC_OLD_POOL(SoundInternal, FileEntry, 3, 1000, NULL, NULL)
diff --git a/src/news_gui.cpp b/src/news_gui.cpp
index f4ebd5e88..08f6b0061 100644
--- a/src/news_gui.cpp
+++ b/src/news_gui.cpp
@@ -9,7 +9,6 @@
#include "window_gui.h"
#include "viewport.h"
#include "news.h"
-#include "vehicle.h"
#include "sound.h"
#include "variables.h"
#include "string.h"
@@ -17,6 +16,7 @@
#include "strings_func.h"
#include "window_func.h"
#include "date_func.h"
+#include "vehicle_base.h"
/** @file news_gui.cpp
*
diff --git a/src/npf.cpp b/src/npf.cpp
index 8b0786888..a253fd757 100644
--- a/src/npf.cpp
+++ b/src/npf.cpp
@@ -5,7 +5,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "npf.h"
-#include "vehicle.h"
#include "bridge_map.h"
#include "debug.h"
#include "tile_cmd.h"
@@ -21,6 +20,7 @@
#include "water_map.h"
#include "tunnelbridge_map.h"
#include "functions.h"
+#include "vehicle_base.h"
static AyStar _npf_aystar;
diff --git a/src/oldloader.cpp b/src/oldloader.cpp
index f3b3d65d5..8d9288644 100644
--- a/src/oldloader.cpp
+++ b/src/oldloader.cpp
@@ -11,7 +11,6 @@
#include "station.h"
#include "player.h"
#include "engine.h"
-#include "vehicle.h"
#include "aircraft.h"
#include "roadveh.h"
#include "ship.h"
@@ -24,6 +23,7 @@
#include "zoom_func.h"
#include "functions.h"
#include "date_func.h"
+#include "vehicle_func.h"
enum {
HEADER_SIZE = 49,
diff --git a/src/openttd.cpp b/src/openttd.cpp
index 81cdfabca..ffe8068ce 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -21,7 +21,6 @@
#include "station_map.h"
#include "town_map.h"
#include "tunnel_map.h"
-#include "vehicle.h"
#include "viewport.h"
#include "window_func.h"
#include "window_gui.h"
@@ -62,6 +61,7 @@
#include "strings_func.h"
#include "zoom_func.h"
#include "date_func.h"
+#include "vehicle_func.h"
#include "bridge_map.h"
#include "clear_map.h"
diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp
index 1f139f370..08e751be8 100644
--- a/src/order_cmd.cpp
+++ b/src/order_cmd.cpp
@@ -6,7 +6,6 @@
#include "openttd.h"
#include "order.h"
#include "airport.h"
-#include "vehicle.h"
#include "depot.h"
#include "table/strings.h"
#include "waypoint.h"
diff --git a/src/order_gui.cpp b/src/order_gui.cpp
index ac3683e02..bfda4f1b7 100644
--- a/src/order_gui.cpp
+++ b/src/order_gui.cpp
@@ -10,7 +10,6 @@
#include "table/strings.h"
#include "gui.h"
#include "window_gui.h"
-#include "vehicle.h"
#include "station.h"
#include "town.h"
#include "command_func.h"
@@ -25,6 +24,7 @@
#include "order.h"
#include "strings_func.h"
#include "window_func.h"
+#include "vehicle_func.h"
enum OrderWindowWidgets {
ORDER_WIDGET_CLOSEBOX = 0,
diff --git a/src/player_gui.cpp b/src/player_gui.cpp
index cea411aa9..4fbad5899 100644
--- a/src/player_gui.cpp
+++ b/src/player_gui.cpp
@@ -12,7 +12,6 @@
#include "viewport.h"
#include "player.h"
#include "command_func.h"
-#include "vehicle.h"
#include "network/network.h"
#include "variables.h"
#include "roadveh.h"
diff --git a/src/players.cpp b/src/players.cpp
index 9f0f41cc0..2443966e7 100644
--- a/src/players.cpp
+++ b/src/players.cpp
@@ -10,7 +10,6 @@
#include "table/sprites.h"
#include "player.h"
#include "town.h"
-#include "vehicle.h"
#include "station.h"
#include "news.h"
#include "saveload.h"
@@ -29,6 +28,7 @@
#include "gfx_func.h"
#include "functions.h"
#include "date_func.h"
+#include "vehicle_func.h"
/**
* Sets the local player and updates the patch settings that are set on a
diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp
index 2cdcbabc8..39e3bd00a 100644
--- a/src/rail_cmd.cpp
+++ b/src/rail_cmd.cpp
@@ -16,7 +16,6 @@
#include "landscape.h"
#include "town_map.h"
#include "tunnel_map.h"
-#include "vehicle.h"
#include "viewport.h"
#include "command_func.h"
#include "pathfind.h"
@@ -41,6 +40,7 @@
#include "water.h"
#include "tunnelbridge_map.h"
#include "window_func.h"
+#include "vehicle_func.h"
const byte _track_sloped_sprites[14] = {
diff --git a/src/rail_gui.cpp b/src/rail_gui.cpp
index b33956dbb..49909d762 100644
--- a/src/rail_gui.cpp
+++ b/src/rail_gui.cpp
@@ -14,7 +14,6 @@
#include "viewport.h"
#include "sound.h"
#include "command_func.h"
-#include "vehicle.h"
#include "station.h"
#include "waypoint.h"
#include "debug.h"
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index 3242966fc..b5bccca95 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -16,7 +16,6 @@
#include "tile_cmd.h"
#include "landscape.h"
#include "town_map.h"
-#include "vehicle.h"
#include "viewport.h"
#include "command_func.h"
#include "player.h"
@@ -33,6 +32,8 @@
#include "tunnelbridge_map.h"
#include "window_func.h"
#include "strings_func.h"
+#include "vehicle_func.h"
+#include "vehicle_base.h"
#define M(x) (1 << (x))
diff --git a/src/road_gui.cpp b/src/road_gui.cpp
index cde258ee3..9722ede36 100644
--- a/src/road_gui.cpp
+++ b/src/road_gui.cpp
@@ -16,11 +16,11 @@
#include "road_cmd.h"
#include "road_map.h"
#include "station_map.h"
-#include "vehicle.h"
//needed for catchments
#include "station.h"
#include "functions.h"
#include "window_func.h"
+#include "vehicle_func.h"
static void ShowRVStationPicker(RoadStop::Type rs);
diff --git a/src/roadveh.h b/src/roadveh.h
index 18e187311..36b6d1694 100644
--- a/src/roadveh.h
+++ b/src/roadveh.h
@@ -5,7 +5,7 @@
#ifndef ROADVEH_H
#define ROADVEH_H
-#include "vehicle.h"
+#include "vehicle_base.h"
#include "engine.h"
#include "variables.h"
#include "economy_func.h"
diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp
index 537a50662..772f5fba0 100644
--- a/src/roadveh_cmd.cpp
+++ b/src/roadveh_cmd.cpp
@@ -11,7 +11,6 @@
#include "roadveh.h"
#include "station_map.h"
#include "table/strings.h"
-#include "vehicle.h"
#include "timetable.h"
#include "engine.h"
#include "command_func.h"
@@ -38,6 +37,7 @@
#include "functions.h"
#include "window_func.h"
#include "date_func.h"
+#include "vehicle_func.h"
static const uint16 _roadveh_images[63] = {
diff --git a/src/roadveh_gui.cpp b/src/roadveh_gui.cpp
index 014684d72..16b5d062d 100644
--- a/src/roadveh_gui.cpp
+++ b/src/roadveh_gui.cpp
@@ -10,13 +10,13 @@
#include "table/strings.h"
#include "gui.h"
#include "window_gui.h"
-#include "vehicle.h"
#include "viewport.h"
#include "command_func.h"
#include "depot.h"
#include "vehicle_gui.h"
#include "newgrf_engine.h"
#include "strings_func.h"
+#include "vehicle_func.h"
void DrawRoadVehDetails(const Vehicle *v, int x, int y)
@@ -99,7 +99,7 @@ static inline int RoadVehLengthToPixels(int length)
return (length * 28) / 8;
}
-void DrawRoadVehImage(const Vehicle *v, int x, int y, int count, VehicleID selection)
+void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection, int count)
{
/* Road vehicle lengths are measured in eighths of the standard length, so
* count is the number of standard vehicles that should be drawn. If it is
diff --git a/src/saveload.cpp b/src/saveload.cpp
index f774f91d8..a84721314 100644
--- a/src/saveload.cpp
+++ b/src/saveload.cpp
@@ -16,7 +16,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
-#include "vehicle.h"
#include "station.h"
#include "thread.h"
#include "town.h"
@@ -31,6 +30,7 @@
#include "core/alloc_func.hpp"
#include "functions.h"
#include "core/endian_func.hpp"
+#include "vehicle_base.h"
#include <list>
extern const uint16 SAVEGAME_VERSION = 83;
diff --git a/src/settings.cpp b/src/settings.cpp
index 9dc4e5431..992df4695 100644
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -41,6 +41,7 @@
#include "news.h"
#include "window_func.h"
#include "strings_func.h"
+#include "vehicle_func.h"
#ifdef WITH_FREETYPE
#include "fontcache.h"
#endif
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp
index 442fa8b71..3dc5a4226 100644
--- a/src/settings_gui.cpp
+++ b/src/settings_gui.cpp
@@ -19,11 +19,11 @@
#include "town.h"
#include "variables.h"
#include "settings.h"
-#include "vehicle.h"
#include "newgrf_townname.h"
#include "strings_func.h"
#include "functions.h"
#include "window_func.h"
+#include "vehicle_base.h"
static uint32 _difficulty_click_a;
static uint32 _difficulty_click_b;
diff --git a/src/ship.h b/src/ship.h
index f331cd4c3..a188cb9bf 100644
--- a/src/ship.h
+++ b/src/ship.h
@@ -5,7 +5,7 @@
#ifndef SHIP_H
#define SHIP_H
-#include "vehicle.h"
+#include "vehicle_base.h"
#include "engine.h"
#include "variables.h"
#include "economy_func.h"
diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp
index dde0843f9..ea4ba017e 100644
--- a/src/ship_cmd.cpp
+++ b/src/ship_cmd.cpp
@@ -8,7 +8,6 @@
#include "table/strings.h"
#include "tile_cmd.h"
#include "landscape.h"
-#include "vehicle.h"
#include "timetable.h"
#include "command_func.h"
#include "pathfind.h"
@@ -34,6 +33,7 @@
#include "functions.h"
#include "window_func.h"
#include "date_func.h"
+#include "vehicle_func.h"
static const uint16 _ship_sprites[] = {0x0E5D, 0x0E55, 0x0E65, 0x0E6D};
diff --git a/src/ship_gui.cpp b/src/ship_gui.cpp
index 6d8b55503..69fda84b8 100644
--- a/src/ship_gui.cpp
+++ b/src/ship_gui.cpp
@@ -10,12 +10,12 @@
#include "table/sprites.h"
#include "gui.h"
#include "window_gui.h"
-#include "vehicle.h"
#include "viewport.h"
#include "depot.h"
#include "vehicle_gui.h"
#include "newgrf_engine.h"
#include "strings_func.h"
+#include "vehicle_func.h"
void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection)
{
diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp
index 3b42564f9..a799952f3 100644
--- a/src/smallmap_gui.cpp
+++ b/src/smallmap_gui.cpp
@@ -18,7 +18,6 @@
#include "tunnel_map.h"
#include "viewport.h"
#include "player.h"
-#include "vehicle.h"
#include "town.h"
#include "sound.h"
#include "variables.h"
@@ -27,6 +26,7 @@
#include "strings_func.h"
#include "zoom_func.h"
#include "core/endian_func.hpp"
+#include "vehicle_base.h"
static const Widget _smallmap_widgets[] = {
diff --git a/src/sound.cpp b/src/sound.cpp
index 02017f861..1a231b0f5 100644
--- a/src/sound.cpp
+++ b/src/sound.cpp
@@ -7,7 +7,6 @@
#include "landscape.h"
#include "mixer.h"
#include "sound.h"
-#include "vehicle.h"
#include "viewport.h"
#include "fileio.h"
#include "newgrf_sound.h"
@@ -15,6 +14,7 @@
#include "window_gui.h"
#include "core/alloc_func.hpp"
#include "map_func.h"
+#include "vehicle_base.h"
static uint _file_count;
static FileEntry *_files;
diff --git a/src/station.cpp b/src/station.cpp
index 8ad4499fb..3a8919d92 100644
--- a/src/station.cpp
+++ b/src/station.cpp
@@ -12,7 +12,6 @@
#include "station.h"
#include "viewport.h"
#include "town.h"
-#include "vehicle.h"
#include "news.h"
#include "saveload.h"
#include "player.h"
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index 184e54c0a..93d984811 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -18,7 +18,6 @@
#include "viewport.h"
#include "command_func.h"
#include "town.h"
-#include "vehicle.h"
#include "news.h"
#include "saveload.h"
#include "player.h"
@@ -44,6 +43,7 @@
#include "functions.h"
#include "window_func.h"
#include "date_func.h"
+#include "vehicle_func.h"
DEFINE_OLD_POOL_GENERIC(Station, Station)
DEFINE_OLD_POOL_GENERIC(RoadStop, RoadStop)
diff --git a/src/station_gui.cpp b/src/station_gui.cpp
index e6617270d..0da9f32e7 100644
--- a/src/station_gui.cpp
+++ b/src/station_gui.cpp
@@ -16,7 +16,6 @@
#include "command_func.h"
#include "variables.h"
#include "vehicle_gui.h"
-#include "vehicle.h"
#include "table/sprites.h"
#include "cargotype.h"
#include "station_gui.h"
diff --git a/src/strings.cpp b/src/strings.cpp
index b8df9af16..71334143c 100644
--- a/src/strings.cpp
+++ b/src/strings.cpp
@@ -10,7 +10,6 @@
#include "namegen.h"
#include "station.h"
#include "town.h"
-#include "vehicle.h"
#include "news.h"
#include "screenshot.h"
#include "waypoint.h"
@@ -26,7 +25,6 @@
#include "debug.h"
#include "newgrf_townname.h"
#include "signs.h"
-#include "vehicle.h"
#include "newgrf_engine.h"
#include "spritecache.h"
#include "fontcache.h"
@@ -35,6 +33,7 @@
#include "functions.h"
#include "core/endian_func.hpp"
#include "date_func.h"
+#include "vehicle_base.h"
/* for opendir/readdir/closedir */
# include "fios.h"
diff --git a/src/terraform_gui.cpp b/src/terraform_gui.cpp
index 8818f01a4..bcd6197b7 100644
--- a/src/terraform_gui.cpp
+++ b/src/terraform_gui.cpp
@@ -14,7 +14,6 @@
#include "viewport.h"
#include "sound.h"
#include "command_func.h"
-#include "vehicle.h"
#include "signs.h"
#include "variables.h"
#include "functions.h"
diff --git a/src/timetable_cmd.cpp b/src/timetable_cmd.cpp
index b1e48d6b5..ea6f5d476 100644
--- a/src/timetable_cmd.cpp
+++ b/src/timetable_cmd.cpp
@@ -8,9 +8,10 @@
#include "table/strings.h"
#include "command_func.h"
#include "player.h"
-#include "vehicle.h"
#include "functions.h"
#include "window_func.h"
+#include "vehicle_func.h"
+#include "vehicle_base.h"
static void ChangeTimetable(Vehicle *v, VehicleOrderID order_number, uint16 time, bool is_journey)
diff --git a/src/timetable_gui.cpp b/src/timetable_gui.cpp
index 1bb4eed56..35ae23702 100644
--- a/src/timetable_gui.cpp
+++ b/src/timetable_gui.cpp
@@ -12,10 +12,10 @@
#include "window_gui.h"
#include "textbuf_gui.h"
#include "string.h"
-#include "vehicle.h"
#include "cargotype.h"
#include "depot.h"
#include "strings_func.h"
+#include "vehicle_base.h"
static int GetOrderFromTimetableWndPt(Window *w, int y, const Vehicle *v)
{
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp
index c986d38ff..9abf01875 100644
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -18,7 +18,6 @@
#include "command_func.h"
#include "industry.h"
#include "station.h"
-#include "vehicle.h"
#include "player.h"
#include "news.h"
#include "saveload.h"
@@ -1793,7 +1792,7 @@ static void DoBuildTownHouse(Town *t, TileIndex tile)
construction_counter = GB(r, 2, 2);
}
}
- MakeTownHouse(tile, t->index, construction_counter, construction_stage, house, VehicleRandomBits());
+ MakeTownHouse(tile, t->index, construction_counter, construction_stage, house, Random());
}
}
diff --git a/src/train.h b/src/train.h
index ad31a4475..7a373913c 100644
--- a/src/train.h
+++ b/src/train.h
@@ -6,7 +6,8 @@
#define TRAIN_H
#include "stdafx.h"
-#include "vehicle.h"
+#include "core/bitmath_func.hpp"
+#include "vehicle_base.h"
/*
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp
index a86f94487..92b20098c 100644
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -12,7 +12,6 @@
#include "station_map.h"
#include "table/strings.h"
#include "tunnel_map.h"
-#include "vehicle.h"
#include "timetable.h"
#include "articulated_vehicles.h"
#include "command_func.h"
@@ -43,6 +42,7 @@
#include "functions.h"
#include "window_func.h"
#include "date_func.h"
+#include "vehicle_func.h"
static bool TrainCheckIfLineEnds(Vehicle *v);
diff --git a/src/train_gui.cpp b/src/train_gui.cpp
index 5a09f339d..c592ba9c0 100644
--- a/src/train_gui.cpp
+++ b/src/train_gui.cpp
@@ -9,7 +9,6 @@
#include "table/strings.h"
#include "gui.h"
#include "window_gui.h"
-#include "vehicle.h"
#include "viewport.h"
#include "command_func.h"
#include "vehicle_gui.h"
@@ -17,6 +16,7 @@
#include "train.h"
#include "newgrf_engine.h"
#include "strings_func.h"
+#include "vehicle_func.h"
void CcBuildWagon(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
@@ -68,7 +68,7 @@ int WagonLengthToPixels(int len)
return (len * _traininfo_vehicle_width) / 8;
}
-void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection)
+void DrawTrainImage(const Vehicle *v, int x, int y, VehicleID selection, int count, int skip)
{
DrawPixelInfo tmp_dpi, *old_dpi;
int dx = -(skip * 8) / _traininfo_vehicle_width;
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp
index 963f774ae..7407111f9 100644
--- a/src/tunnelbridge_cmd.cpp
+++ b/src/tunnelbridge_cmd.cpp
@@ -16,7 +16,6 @@
#include "landscape.h"
#include "tunnel_map.h"
#include "unmovable_map.h"
-#include "vehicle.h"
#include "viewport.h"
#include "command_func.h"
#include "player.h"
@@ -35,6 +34,7 @@
#include "strings_func.h"
#include "date_func.h"
#include "functions.h"
+#include "vehicle_func.h"
const Bridge orig_bridge[] = {
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index 9091edaed..d001b396b 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -12,7 +12,6 @@
#include "table/strings.h"
#include "tile_cmd.h"
#include "landscape.h"
-#include "vehicle.h"
#include "timetable.h"
#include "viewport.h"
#include "news.h"
@@ -43,10 +42,16 @@
#include "functions.h"
#include "date_func.h"
#include "window_func.h"
+#include "vehicle_func.h"
#define INVALID_COORD (0x7fffffff)
#define GEN_HASH(x, y) ((GB((y), 6, 6) << 6) + GB((x), 7, 6))
+VehicleID _vehicle_id_ctr_day;
+Vehicle *_place_clicked_vehicle;
+VehicleID _new_vehicle_id;
+uint16 _returned_refit_capacity;
+
/* Tables used in vehicle.h to find the right command for a certain vehicle type */
const uint32 _veh_build_proc_table[] = {
@@ -3182,3 +3187,15 @@ void SpecialVehicle::UpdateDeltaXY(Direction direction)
this->sprite_height = 1;
this->z_height = 1;
}
+
+void StopAllVehicles()
+{
+ Vehicle *v;
+ FOR_ALL_VEHICLES(v) {
+ /* Code ripped from CmdStartStopTrain. Can't call it, because of
+ * ownership problems, so we'll duplicate some code, for now */
+ v->vehstatus |= VS_STOPPED;
+ InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
+ InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
+ }
+}
diff --git a/src/vehicle.h b/src/vehicle_base.h
index 31f3dfa74..751c320f1 100644
--- a/src/vehicle.h
+++ b/src/vehicle_base.h
@@ -1,9 +1,9 @@
/* $Id$ */
-/** @vehicle.h */
+/** @file vehicle_base.h Base class for all vehicles. */
-#ifndef VEHICLE_H
-#define VEHICLE_H
+#ifndef VEHICLE_BASE_H
+#define VEHICLE_BASE_H
#include "vehicle_type.h"
#include "track_type.h"
@@ -74,20 +74,6 @@ enum VehicleFlags {
VF_AUTOFILL_TIMETABLE, ///< Whether the vehicle should fill in the timetable automatically.
};
-/* Effect vehicle types */
-enum EffectVehicle {
- EV_CHIMNEY_SMOKE = 0,
- EV_STEAM_SMOKE = 1,
- EV_DIESEL_SMOKE = 2,
- EV_ELECTRIC_SPARK = 3,
- EV_SMOKE = 4,
- EV_EXPLOSION_LARGE = 5,
- EV_BREAKDOWN_SMOKE = 6,
- EV_EXPLOSION_SMALL = 7,
- EV_BULLDOZER = 8,
- EV_BUBBLE = 9
-};
-
struct VehicleRail {
uint16 last_speed; // NOSAVE: only used in UI
uint16 crash_anim_pos;
@@ -199,8 +185,7 @@ extern void AfterLoadVehicles();
struct LoadgameState;
extern bool LoadOldVehicle(LoadgameState *ls, int num);
-struct Vehicle : PoolItem<Vehicle, VehicleID, &_Vehicle_pool> {
- VehicleTypeByte type; ///< Type of vehicle
+struct Vehicle : PoolItem<Vehicle, VehicleID, &_Vehicle_pool>, BaseVehicle {
byte subtype; // subtype (Filled with values from EffectVehicles/TrainSubTypes/AircraftSubTypes)
private:
@@ -445,12 +430,6 @@ public:
Money GetDisplayRunningCost() const { return (this->GetRunningCost() >> 8); }
/**
- * Is this vehicle a valid vehicle?
- * @return true if and only if the vehicle is valid.
- */
- inline bool IsValid() const { return this->type != VEH_INVALID; }
-
- /**
* Set the next vehicle of this vehicle.
* @param next the next vehicle. NULL removes the next vehicle.
*/
@@ -543,113 +522,6 @@ struct InvalidVehicle : public Vehicle {
void Tick() {}
};
-#define is_custom_sprite(x) (x >= 0xFD)
-#define IS_CUSTOM_FIRSTHEAD_SPRITE(x) (x == 0xFD)
-#define IS_CUSTOM_SECONDHEAD_SPRITE(x) (x == 0xFE)
-
-typedef void *VehicleFromPosProc(Vehicle *v, void *data);
-
-void VehicleServiceInDepot(Vehicle *v);
-void VehiclePositionChanged(Vehicle *v);
-Vehicle *GetLastVehicleInChain(Vehicle *v);
-uint CountVehiclesInChain(const Vehicle *v);
-bool IsEngineCountable(const Vehicle *v);
-void DeleteVehicleChain(Vehicle *v);
-void *VehicleFromPos(TileIndex tile, void *data, VehicleFromPosProc *proc);
-void *VehicleFromPosXY(int x, int y, void *data, VehicleFromPosProc *proc);
-void CallVehicleTicks();
-Vehicle *FindVehicleOnTileZ(TileIndex tile, byte z);
-uint8 CalcPercentVehicleFilled(Vehicle *v, StringID *color);
-
-void InitializeTrains();
-byte VehicleRandomBits();
-void ResetVehiclePosHash();
-void ResetVehicleColorMap();
-void CheckVehicle32Day(Vehicle *v);
-
-bool CanRefitTo(EngineID engine_type, CargoID cid_to);
-CargoID FindFirstRefittableCargo(EngineID engine_type);
-CommandCost GetRefitCost(EngineID engine_type);
-
-void ViewportAddVehicles(DrawPixelInfo *dpi);
-
-SpriteID GetRotorImage(const Vehicle *v);
-
-Vehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicle type);
-Vehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicle type);
-Vehicle *CreateEffectVehicleRel(const Vehicle *v, int x, int y, int z, EffectVehicle type);
-
-uint32 VehicleEnterTile(Vehicle *v, TileIndex tile, int x, int y);
-
-StringID VehicleInTheWayErrMsg(const Vehicle* v);
-Vehicle *FindVehicleBetween(TileIndex from, TileIndex to, byte z, bool without_crashed = false);
-Vehicle *GetVehicleTunnelBridge(TileIndex tile, TileIndex endtile);
-
-bool UpdateSignalsOnSegment(TileIndex tile, DiagDirection direction);
-void SetSignalsOnBothDir(TileIndex tile, byte track);
-
-Vehicle *CheckClickOnVehicle(const ViewPort *vp, int x, int y);
-
-void DecreaseVehicleValue(Vehicle *v);
-void CheckVehicleBreakdown(Vehicle *v);
-void AgeVehicle(Vehicle *v);
-void VehicleEnteredDepotThisTick(Vehicle *v);
-
-void BeginVehicleMove(Vehicle *v);
-void EndVehicleMove(Vehicle *v);
-
-UnitID GetFreeUnitNumber(VehicleType type);
-
-void TrainConsistChanged(Vehicle *v);
-void TrainPowerChanged(Vehicle *v);
-Money GetTrainRunningCost(const Vehicle *v);
-
-bool VehicleNeedsService(const Vehicle *v);
-
-uint GenerateVehicleSortList(const Vehicle*** sort_list, uint16 *length_of_array, VehicleType type, PlayerID owner, uint32 index, uint16 window_type);
-void BuildDepotVehicleList(VehicleType type, TileIndex tile, Vehicle ***engine_list, uint16 *engine_list_length, uint16 *engine_count, Vehicle ***wagon_list, uint16 *wagon_list_length, uint16 *wagon_count);
-CommandCost SendAllVehiclesToDepot(VehicleType type, uint32 flags, bool service, PlayerID owner, uint16 vlw_flag, uint32 id);
-void VehicleEnterDepot(Vehicle *v);
-
-void InvalidateAutoreplaceWindow(EngineID e, GroupID id_g);
-
-CommandCost MaybeReplaceVehicle(Vehicle *v, bool check, bool display_costs);
-bool CanBuildVehicleInfrastructure(VehicleType type);
-
-void CcCloneVehicle(bool success, TileIndex tile, uint32 p1, uint32 p2);
-
-/* Flags to add to p2 for goto depot commands */
-/* Note: bits 8-10 are used for VLW flags */
-enum {
- DEPOT_SERVICE = (1 << 0), // The vehicle will leave the depot right after arrival (serivce only)
- DEPOT_MASS_SEND = (1 << 1), // Tells that it's a mass send to depot command (type in VLW flag)
- DEPOT_DONT_CANCEL = (1 << 2), // Don't cancel current goto depot command if any
- DEPOT_LOCATE_HANGAR = (1 << 3), // Find another airport if the target one lacks a hangar
-};
-
-struct GetNewVehiclePosResult {
- int x, y;
- TileIndex old_tile;
- TileIndex new_tile;
-};
-
-/**
- * Returns the Trackdir on which the vehicle is currently located.
- * Works for trains and ships.
- * Currently works only sortof for road vehicles, since they have a fuzzy
- * concept of being "on" a trackdir. Dunno really what it returns for a road
- * vehicle that is halfway a tile, never really understood that part. For road
- * vehicles that are at the beginning or end of the tile, should just return
- * the diagonal trackdir on which they are driving. I _think_.
- * For other vehicles types, or vehicles with no clear trackdir (such as those
- * in depots), returns 0xFF.
- */
-Trackdir GetVehicleTrackdir(const Vehicle* v);
-
-/* returns true if staying in the same tile */
-GetNewVehiclePosResult GetNewVehiclePos(const Vehicle *v);
-Direction GetDirectionTowards(const Vehicle *v, int x, int y);
-
#define BEGIN_ENUM_WAGONS(v) do {
#define END_ENUM_WAGONS(v) } while ((v = v->Next()) != NULL);
@@ -668,24 +540,6 @@ static inline uint GetNumVehicles()
return GetVehiclePoolSize();
}
-static inline bool IsPlayerBuildableVehicleType(VehicleType type)
-{
- switch (type) {
- case VEH_TRAIN:
- case VEH_ROAD:
- case VEH_SHIP:
- case VEH_AIRCRAFT:
- return true;
-
- default: return false;
- }
-}
-
-static inline bool IsPlayerBuildableVehicleType(const Vehicle *v)
-{
- return IsPlayerBuildableVehicleType(v->type);
-}
-
#define FOR_ALL_VEHICLES_FROM(v, start) for (v = GetVehicle(start); v != NULL; v = (v->index + 1U < GetVehiclePoolSize()) ? GetVehicle(v->index + 1) : NULL) if (v->IsValid())
#define FOR_ALL_VEHICLES(v) FOR_ALL_VEHICLES_FROM(v, 0)
@@ -741,84 +595,19 @@ static inline Vehicle *GetFirstVehicleFromSharedList(const Vehicle *v)
return u;
}
-/* NOSAVE: Return values from various commands. */
-VARDEF VehicleID _new_vehicle_id;
-VARDEF uint16 _returned_refit_capacity;
-
-static const VehicleID INVALID_VEHICLE = 0xFFFF;
-
-const struct Livery *GetEngineLivery(EngineID engine_type, PlayerID player, EngineID parent_engine_type, const Vehicle *v);
-
-/**
- * Get the colour map for an engine. This used for unbuilt engines in the user interface.
- * @param engine_type ID of engine
- * @param player ID of player
- * @return A ready-to-use palette modifier
- */
-SpriteID GetEnginePalette(EngineID engine_type, PlayerID player);
-
/**
- * Get the colour map for a vehicle.
- * @param v Vehicle to get colour map for
- * @return A ready-to-use palette modifier
+ * Returns the Trackdir on which the vehicle is currently located.
+ * Works for trains and ships.
+ * Currently works only sortof for road vehicles, since they have a fuzzy
+ * concept of being "on" a trackdir. Dunno really what it returns for a road
+ * vehicle that is halfway a tile, never really understood that part. For road
+ * vehicles that are at the beginning or end of the tile, should just return
+ * the diagonal trackdir on which they are driving. I _think_.
+ * For other vehicles types, or vehicles with no clear trackdir (such as those
+ * in depots), returns 0xFF.
*/
-SpriteID GetVehiclePalette(const Vehicle *v);
-
-/* A lot of code calls for the invalidation of the status bar, which is widget 5.
- * Best is to have a virtual value for it when it needs to change again */
-#define STATUS_BAR 5
-
-extern const uint32 _veh_build_proc_table[];
-extern const uint32 _veh_sell_proc_table[];
-extern const uint32 _veh_refit_proc_table[];
-extern const uint32 _send_to_depot_proc_table[];
-
-/* Functions to find the right command for certain vehicle type */
-static inline uint32 GetCmdBuildVeh(VehicleType type)
-{
- return _veh_build_proc_table[type];
-}
-
-static inline uint32 GetCmdBuildVeh(const Vehicle *v)
-{
- return GetCmdBuildVeh(v->type);
-}
-
-static inline uint32 GetCmdSellVeh(VehicleType type)
-{
- return _veh_sell_proc_table[type];
-}
-
-static inline uint32 GetCmdSellVeh(const Vehicle *v)
-{
- return GetCmdSellVeh(v->type);
-}
-
-static inline uint32 GetCmdRefitVeh(VehicleType type)
-{
- return _veh_refit_proc_table[type];
-}
-
-static inline uint32 GetCmdRefitVeh(const Vehicle *v)
-{
- return GetCmdRefitVeh(v->type);
-}
-
-static inline uint32 GetCmdSendToDepot(VehicleType type)
-{
- return _send_to_depot_proc_table[type];
-}
-
-static inline uint32 GetCmdSendToDepot(const Vehicle *v)
-{
- return GetCmdSendToDepot(v->type);
-}
-
-bool EnsureNoVehicleOnGround(TileIndex tile);
-
-/* This one is not used anymore. */
-VARDEF VehicleID _vehicle_id_ctr_day;
-VARDEF Vehicle *_place_clicked_vehicle;
+Trackdir GetVehicleTrackdir(const Vehicle* v);
+void CheckVehicle32Day(Vehicle *v);
-#endif /* VEHICLE_H */
+#endif /* VEHICLE_BASE_H */
diff --git a/src/vehicle_func.h b/src/vehicle_func.h
new file mode 100644
index 000000000..73fb7d310
--- /dev/null
+++ b/src/vehicle_func.h
@@ -0,0 +1,202 @@
+/* $Id$ */
+
+/** @vehicle.h Functions related to vehicles. */
+
+#ifndef VEHICLE_FUNC_H
+#define VEHICLE_FUNC_H
+
+#include "tile_type.h"
+#include "strings_type.h"
+#include "gfx_type.h"
+#include "direction_type.h"
+#include "cargo_type.h"
+#include "command_type.h"
+#include "vehicle_type.h"
+
+#define is_custom_sprite(x) (x >= 0xFD)
+#define IS_CUSTOM_FIRSTHEAD_SPRITE(x) (x == 0xFD)
+#define IS_CUSTOM_SECONDHEAD_SPRITE(x) (x == 0xFE)
+
+typedef void *VehicleFromPosProc(Vehicle *v, void *data);
+
+void VehicleServiceInDepot(Vehicle *v);
+void VehiclePositionChanged(Vehicle *v);
+Vehicle *GetLastVehicleInChain(Vehicle *v);
+uint CountVehiclesInChain(const Vehicle *v);
+bool IsEngineCountable(const Vehicle *v);
+void DeleteVehicleChain(Vehicle *v);
+void *VehicleFromPos(TileIndex tile, void *data, VehicleFromPosProc *proc);
+void *VehicleFromPosXY(int x, int y, void *data, VehicleFromPosProc *proc);
+void CallVehicleTicks();
+Vehicle *FindVehicleOnTileZ(TileIndex tile, byte z);
+uint8 CalcPercentVehicleFilled(Vehicle *v, StringID *color);
+
+void InitializeTrains();
+byte VehicleRandomBits();
+void ResetVehiclePosHash();
+void ResetVehicleColorMap();
+
+bool CanRefitTo(EngineID engine_type, CargoID cid_to);
+CargoID FindFirstRefittableCargo(EngineID engine_type);
+CommandCost GetRefitCost(EngineID engine_type);
+
+void ViewportAddVehicles(DrawPixelInfo *dpi);
+
+SpriteID GetRotorImage(const Vehicle *v);
+
+uint32 VehicleEnterTile(Vehicle *v, TileIndex tile, int x, int y);
+
+StringID VehicleInTheWayErrMsg(const Vehicle* v);
+Vehicle *FindVehicleBetween(TileIndex from, TileIndex to, byte z, bool without_crashed = false);
+Vehicle *GetVehicleTunnelBridge(TileIndex tile, TileIndex endtile);
+
+bool UpdateSignalsOnSegment(TileIndex tile, DiagDirection direction);
+void SetSignalsOnBothDir(TileIndex tile, byte track);
+
+Vehicle *CheckClickOnVehicle(const ViewPort *vp, int x, int y);
+
+void DecreaseVehicleValue(Vehicle *v);
+void CheckVehicleBreakdown(Vehicle *v);
+void AgeVehicle(Vehicle *v);
+void VehicleEnteredDepotThisTick(Vehicle *v);
+
+void BeginVehicleMove(Vehicle *v);
+void EndVehicleMove(Vehicle *v);
+
+UnitID GetFreeUnitNumber(VehicleType type);
+
+void TrainConsistChanged(Vehicle *v);
+void TrainPowerChanged(Vehicle *v);
+Money GetTrainRunningCost(const Vehicle *v);
+
+bool VehicleNeedsService(const Vehicle *v);
+
+uint GenerateVehicleSortList(const Vehicle*** sort_list, uint16 *length_of_array, VehicleType type, PlayerID owner, uint32 index, uint16 window_type);
+void BuildDepotVehicleList(VehicleType type, TileIndex tile, Vehicle ***engine_list, uint16 *engine_list_length, uint16 *engine_count, Vehicle ***wagon_list, uint16 *wagon_list_length, uint16 *wagon_count);
+CommandCost SendAllVehiclesToDepot(VehicleType type, uint32 flags, bool service, PlayerID owner, uint16 vlw_flag, uint32 id);
+void VehicleEnterDepot(Vehicle *v);
+
+void InvalidateAutoreplaceWindow(EngineID e, GroupID id_g);
+
+CommandCost MaybeReplaceVehicle(Vehicle *v, bool check, bool display_costs);
+bool CanBuildVehicleInfrastructure(VehicleType type);
+
+void CcCloneVehicle(bool success, TileIndex tile, uint32 p1, uint32 p2);
+
+/* Flags to add to p2 for goto depot commands */
+/* Note: bits 8-10 are used for VLW flags */
+enum {
+ DEPOT_SERVICE = (1 << 0), // The vehicle will leave the depot right after arrival (serivce only)
+ DEPOT_MASS_SEND = (1 << 1), // Tells that it's a mass send to depot command (type in VLW flag)
+ DEPOT_DONT_CANCEL = (1 << 2), // Don't cancel current goto depot command if any
+ DEPOT_LOCATE_HANGAR = (1 << 3), // Find another airport if the target one lacks a hangar
+};
+
+struct GetNewVehiclePosResult {
+ int x, y;
+ TileIndex old_tile;
+ TileIndex new_tile;
+};
+
+/* returns true if staying in the same tile */
+GetNewVehiclePosResult GetNewVehiclePos(const Vehicle *v);
+Direction GetDirectionTowards(const Vehicle *v, int x, int y);
+
+static inline bool IsPlayerBuildableVehicleType(VehicleType type)
+{
+ switch (type) {
+ case VEH_TRAIN:
+ case VEH_ROAD:
+ case VEH_SHIP:
+ case VEH_AIRCRAFT:
+ return true;
+
+ default: return false;
+ }
+}
+
+static inline bool IsPlayerBuildableVehicleType(const BaseVehicle *v)
+{
+ return IsPlayerBuildableVehicleType(v->type);
+}
+
+const struct Livery *GetEngineLivery(EngineID engine_type, PlayerID player, EngineID parent_engine_type, const Vehicle *v);
+
+/**
+ * Get the colour map for an engine. This used for unbuilt engines in the user interface.
+ * @param engine_type ID of engine
+ * @param player ID of player
+ * @return A ready-to-use palette modifier
+ */
+SpriteID GetEnginePalette(EngineID engine_type, PlayerID player);
+
+/**
+ * Get the colour map for a vehicle.
+ * @param v Vehicle to get colour map for
+ * @return A ready-to-use palette modifier
+ */
+SpriteID GetVehiclePalette(const Vehicle *v);
+
+/* A lot of code calls for the invalidation of the status bar, which is widget 5.
+ * Best is to have a virtual value for it when it needs to change again */
+#define STATUS_BAR 5
+
+extern const uint32 _veh_build_proc_table[];
+extern const uint32 _veh_sell_proc_table[];
+extern const uint32 _veh_refit_proc_table[];
+extern const uint32 _send_to_depot_proc_table[];
+
+/* Functions to find the right command for certain vehicle type */
+static inline uint32 GetCmdBuildVeh(VehicleType type)
+{
+ return _veh_build_proc_table[type];
+}
+
+static inline uint32 GetCmdBuildVeh(const BaseVehicle *v)
+{
+ return GetCmdBuildVeh(v->type);
+}
+
+static inline uint32 GetCmdSellVeh(VehicleType type)
+{
+ return _veh_sell_proc_table[type];
+}
+
+static inline uint32 GetCmdSellVeh(const BaseVehicle *v)
+{
+ return GetCmdSellVeh(v->type);
+}
+
+static inline uint32 GetCmdRefitVeh(VehicleType type)
+{
+ return _veh_refit_proc_table[type];
+}
+
+static inline uint32 GetCmdRefitVeh(const BaseVehicle *v)
+{
+ return GetCmdRefitVeh(v->type);
+}
+
+static inline uint32 GetCmdSendToDepot(VehicleType type)
+{
+ return _send_to_depot_proc_table[type];
+}
+
+static inline uint32 GetCmdSendToDepot(const BaseVehicle *v)
+{
+ return GetCmdSendToDepot(v->type);
+}
+
+bool EnsureNoVehicleOnGround(TileIndex tile);
+void StopAllVehicles();
+
+Vehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicle type);
+Vehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicle type);
+Vehicle *CreateEffectVehicleRel(const Vehicle *v, int x, int y, int z, EffectVehicle type);
+
+extern VehicleID _vehicle_id_ctr_day;
+extern Vehicle *_place_clicked_vehicle;
+extern VehicleID _new_vehicle_id;
+extern uint16 _returned_refit_capacity;
+
+#endif /* VEHICLE_H */
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp
index f622ba8cd..bfdcd8baf 100644
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -9,7 +9,6 @@
#include "station.h"
#include "table/sprites.h"
#include "table/strings.h"
-#include "vehicle.h"
#include "engine.h"
#include "gui.h"
#include "window_gui.h"
@@ -32,6 +31,7 @@
#include "strings_func.h"
#include "functions.h"
#include "window_func.h"
+#include "vehicle_func.h"
struct Sorting {
Listing aircraft;
@@ -1004,7 +1004,7 @@ static void DrawVehicleListWindow(Window *w)
SetDParam(0, v->profit_this_year);
SetDParam(1, v->profit_last_year);
- DrawVehicleImage(v, x + 19, y + 6, w->widget[VLW_WIDGET_LIST].right - w->widget[VLW_WIDGET_LIST].left - 20, 0, INVALID_VEHICLE);
+ DrawVehicleImage(v, x + 19, y + 6, INVALID_VEHICLE, w->widget[VLW_WIDGET_LIST].right - w->widget[VLW_WIDGET_LIST].left - 20, 0);
DrawString(x + 19, y + w->resize.step_height - 8, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, TC_FROMSTRING);
if ((v->type == VEH_TRAIN && v->string_id != STR_SV_TRAIN_NAME) ||
@@ -1544,7 +1544,7 @@ static void DrawVehicleDetailsWindow(Window *w)
case VEH_ROAD:
case VEH_SHIP:
case VEH_AIRCRAFT:
- DrawVehicleImage(v, 3, 57, 0, 0, INVALID_VEHICLE);
+ DrawVehicleImage(v, 3, 57, INVALID_VEHICLE, 0, 0);
DrawVehicleDetails(v, 75, 57, w->vscroll.pos, w->vscroll.cap, det_tab);
break;
@@ -2168,3 +2168,14 @@ static void VehicleViewWndProc(Window *w, WindowEvent *e)
} break;
}
}
+
+void DrawVehicleImage(const Vehicle *v, int x, int y, VehicleID selection, int count, int skip)
+{
+ switch (v->type) {
+ case VEH_TRAIN: DrawTrainImage(v, x, y, selection, count, skip); break;
+ case VEH_ROAD: DrawRoadVehImage(v, x, y, selection, count); break;
+ case VEH_SHIP: DrawShipImage(v, x, y, selection); break;
+ case VEH_AIRCRAFT: DrawAircraftImage(v, x, y, selection); break;
+ default: NOT_REACHED();
+ }
+}
diff --git a/src/vehicle_gui.h b/src/vehicle_gui.h
index fe9235c04..cc16f17dd 100644
--- a/src/vehicle_gui.h
+++ b/src/vehicle_gui.h
@@ -6,7 +6,7 @@
#define VEHICLE_GUI_H
#include "window_gui.h"
-#include "vehicle.h"
+#include "vehicle_type.h"
void DrawVehicleProfitButton(const Vehicle *v, int x, int y);
void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order);
@@ -50,8 +50,8 @@ void PlayerVehWndProc(Window *w, WindowEvent *e);
int DrawVehiclePurchaseInfo(int x, int y, uint w, EngineID engine_number);
-void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection);
-void DrawRoadVehImage(const Vehicle *v, int x, int y, int count, VehicleID selection);
+void DrawTrainImage(const Vehicle *v, int x, int y, VehicleID selection, int count, int skip);
+void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection, int count);
void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection);
void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection);
@@ -71,16 +71,7 @@ void ShowReplaceVehicleWindow(VehicleType vehicletype);
void DrawSmallOrderList(const Vehicle *v, int x, int y);
void ShowReplaceGroupVehicleWindow(GroupID group, VehicleType veh);
-static inline void DrawVehicleImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection)
-{
- switch (v->type) {
- case VEH_TRAIN: DrawTrainImage(v, x, y, count, skip, selection); break;
- case VEH_ROAD: DrawRoadVehImage(v, x, y, count, selection); break;
- case VEH_SHIP: DrawShipImage(v, x, y, selection); break;
- case VEH_AIRCRAFT: DrawAircraftImage(v, x, y, selection); break;
- default: NOT_REACHED();
- }
-}
+void DrawVehicleImage(const Vehicle *v, int x, int y, VehicleID selection, int count, int skip);
static inline uint GetVehicleListHeight(VehicleType type)
{
diff --git a/src/vehicle_type.h b/src/vehicle_type.h
index d752d1b63..a6d5aae4d 100644
--- a/src/vehicle_type.h
+++ b/src/vehicle_type.h
@@ -25,4 +25,31 @@ typedef TinyEnumT<VehicleType> VehicleTypeByte;
struct Vehicle;
+struct BaseVehicle
+{
+ VehicleTypeByte type; ///< Type of vehicle
+
+ /**
+ * Is this vehicle a valid vehicle?
+ * @return true if and only if the vehicle is valid.
+ */
+ inline bool IsValid() const { return this->type != VEH_INVALID; }
+};
+
+static const VehicleID INVALID_VEHICLE = 0xFFFF;
+
+/* Effect vehicle types */
+enum EffectVehicle {
+ EV_CHIMNEY_SMOKE = 0,
+ EV_STEAM_SMOKE = 1,
+ EV_DIESEL_SMOKE = 2,
+ EV_ELECTRIC_SPARK = 3,
+ EV_SMOKE = 4,
+ EV_EXPLOSION_LARGE = 5,
+ EV_BREAKDOWN_SMOKE = 6,
+ EV_EXPLOSION_SMALL = 7,
+ EV_BULLDOZER = 8,
+ EV_BUBBLE = 9
+};
+
#endif /* VEHICLE_TYPE_H */
diff --git a/src/viewport.cpp b/src/viewport.cpp
index 983de1d44..aa5cacae5 100644
--- a/src/viewport.cpp
+++ b/src/viewport.cpp
@@ -12,7 +12,6 @@
#include "table/strings.h"
#include "landscape.h"
#include "viewport.h"
-#include "vehicle.h"
#include "station.h"
#include "town.h"
#include "signs.h"
@@ -25,6 +24,7 @@
#include "transparency.h"
#include "strings_func.h"
#include "zoom_func.h"
+#include "vehicle_func.h"
#define VIEWPORT_DRAW_MEM (65536 * 2)
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp
index c29dd003f..10527e4a2 100644
--- a/src/water_cmd.cpp
+++ b/src/water_cmd.cpp
@@ -12,7 +12,6 @@
#include "table/strings.h"
#include "tile_cmd.h"
#include "landscape.h"
-#include "vehicle.h"
#include "viewport.h"
#include "command_func.h"
#include "town.h"
@@ -32,6 +31,7 @@
#include "strings_func.h"
#include "functions.h"
#include "window_func.h"
+#include "vehicle_func.h"
/** Array for the shore sprites */
static const SpriteID _water_shore_sprites[] = {
diff --git a/src/waypoint.cpp b/src/waypoint.cpp
index e26e0e80a..a7d4267bc 100644
--- a/src/waypoint.cpp
+++ b/src/waypoint.cpp
@@ -17,7 +17,6 @@
#include "waypoint.h"
#include "variables.h"
#include "table/strings.h"
-#include "vehicle.h"
#include "yapf/yapf.h"
#include "newgrf.h"
#include "string.h"
@@ -28,6 +27,8 @@
#include "window_func.h"
#include "economy_func.h"
#include "date_func.h"
+#include "vehicle_func.h"
+#include "vehicle_base.h"
enum {
MAX_WAYPOINTS_PER_TOWN = 64,
diff --git a/src/window.cpp b/src/window.cpp
index ef74e42f2..077fb0f33 100644
--- a/src/window.cpp
+++ b/src/window.cpp
@@ -16,8 +16,8 @@
#include "window_gui.h"
#include "zoom_func.h"
#include "core/alloc_func.hpp"
-#include "vehicle.h"
#include "map_func.h"
+#include "vehicle_base.h"
/* delta between mouse cursor and upper left corner of dragged window */
static Point _drag_delta;
diff --git a/src/yapf/yapf.hpp b/src/yapf/yapf.hpp
index f091514f3..50c0b9d33 100644
--- a/src/yapf/yapf.hpp
+++ b/src/yapf/yapf.hpp
@@ -7,7 +7,7 @@
#include "track_dir.hpp"
-#include "../vehicle.h"
+#include "../vehicle_base.h"
#include "../depot.h"
#include "../road_map.h"
#include "../tunnel_map.h"
diff --git a/src/yapf/yapf_rail.cpp b/src/yapf/yapf_rail.cpp
index 964993bf4..9da0da60c 100644
--- a/src/yapf/yapf_rail.cpp
+++ b/src/yapf/yapf_rail.cpp
@@ -8,6 +8,7 @@
#include "yapf_node_rail.hpp"
#include "yapf_costrail.hpp"
#include "yapf_destrail.hpp"
+#include "../vehicle_func.h"
#define DEBUG_YAPF_CACHE 0