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-rw-r--r--src/network/network_gui.cpp58
1 files changed, 30 insertions, 28 deletions
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp
index 77341af8a..34d9d9276 100644
--- a/src/network/network_gui.cpp
+++ b/src/network/network_gui.cpp
@@ -217,7 +217,6 @@ protected:
/* Constants for sorting servers */
static GUIGameServerList::SortFunction * const sorter_funcs[];
- byte field; ///< selected text-field
NetworkGameList *server; ///< selected server
NetworkGameList *last_joined; ///< the last joined server
GUIGameServerList servers; ///< list with game servers.
@@ -450,7 +449,6 @@ public:
this->text.Initialize(this->edit_str_buf, this->edit_str_size, 120);
this->SetFocusedWidget(WID_NG_CLIENT);
- this->field = WID_NG_CLIENT;
this->last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
this->server = this->last_joined;
if (this->last_joined != NULL) NetworkUDPQueryServer(this->last_joined->address);
@@ -663,7 +661,6 @@ public:
virtual void OnClick(Point pt, int widget, int click_count)
{
- this->field = widget;
switch (widget) {
case WID_NG_CANCEL: // Cancel button
DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
@@ -780,7 +777,7 @@ public:
virtual void OnMouseLoop()
{
- if (this->field == WID_NG_CLIENT) this->HandleEditBox(WID_NG_CLIENT);
+ this->HandleEditBox(WID_NG_CLIENT);
}
/**
@@ -843,26 +840,31 @@ public:
return ES_HANDLED;
}
- if (this->field != WID_NG_CLIENT) {
- if (this->server != NULL) {
- if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
- NetworkGameListRemoveItem(this->server);
- if (this->server == this->last_joined) this->last_joined = NULL;
- this->server = NULL;
- this->list_pos = SLP_INVALID;
+ switch (this->HandleEditBoxKey(WID_NG_CLIENT, key, keycode, state)) {
+ case HEBR_NOT_FOCUSED:
+ if (this->server != NULL) {
+ if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
+ NetworkGameListRemoveItem(this->server);
+ if (this->server == this->last_joined) this->last_joined = NULL;
+ this->server = NULL;
+ this->list_pos = SLP_INVALID;
+ }
}
- }
- return state;
- }
+ break;
- if (this->HandleEditBoxKey(WID_NG_CLIENT, key, keycode, state) == HEBR_CONFIRM) return state;
+ case HEBR_CONFIRM:
+ break;
- /* The name is only allowed when it starts with a letter! */
- if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') {
- strecpy(_settings_client.network.client_name, this->edit_str_buf, lastof(_settings_client.network.client_name));
- } else {
- strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
+ default:
+ /* The name is only allowed when it starts with a letter! */
+ if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') {
+ strecpy(_settings_client.network.client_name, this->edit_str_buf, lastof(_settings_client.network.client_name));
+ } else {
+ strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
+ }
+ break;
}
+
return state;
}
@@ -1007,7 +1009,6 @@ void ShowNetworkGameWindow()
}
struct NetworkStartServerWindow : public QueryStringBaseWindow {
- byte field; ///< Selected text-field
byte widget_id; ///< The widget that has the pop-up input menu
NetworkStartServerWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_NAME_LENGTH)
@@ -1019,8 +1020,6 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow {
this->afilter = CS_ALPHANUMERAL;
this->text.Initialize(this->edit_str_buf, this->edit_str_size, 160);
this->SetFocusedWidget(WID_NSS_GAMENAME);
-
- this->field = WID_NSS_GAMENAME;
}
virtual void SetStringParameters(int widget) const
@@ -1070,7 +1069,6 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow {
virtual void OnClick(Point pt, int widget, int click_count)
{
- this->field = widget;
switch (widget) {
case WID_NSS_CANCEL: // Cancel button
ShowNetworkGameWindow();
@@ -1183,16 +1181,20 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow {
virtual void OnMouseLoop()
{
- if (this->field == WID_NSS_GAMENAME) this->HandleEditBox(WID_NSS_GAMENAME);
+ this->HandleEditBox(WID_NSS_GAMENAME);
}
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
EventState state = ES_NOT_HANDLED;
- if (this->field == WID_NSS_GAMENAME) {
- if (this->HandleEditBoxKey(WID_NSS_GAMENAME, key, keycode, state) == HEBR_CONFIRM) return state;
+ switch (this->HandleEditBoxKey(WID_NSS_GAMENAME, key, keycode, state)) {
+ case HEBR_CONFIRM:
+ case HEBR_NOT_FOCUSED:
+ break;
- strecpy(_settings_client.network.server_name, this->text.buf, lastof(_settings_client.network.server_name));
+ default:
+ strecpy(_settings_client.network.server_name, this->text.buf, lastof(_settings_client.network.server_name));
+ break;
}
return state;