diff options
-rw-r--r-- | engine.c | 40 | ||||
-rw-r--r-- | engine.h | 8 | ||||
-rw-r--r-- | grfspecial.c | 88 |
3 files changed, 68 insertions, 68 deletions
@@ -175,7 +175,7 @@ uint32 _engine_refit_masks[256]; struct WagonOverride { byte *train_id; int trains; - struct SpriteSuperSet superset; + struct SpriteGroup group; }; static struct WagonOverrides { @@ -183,7 +183,7 @@ static struct WagonOverrides { struct WagonOverride *overrides; } _engine_wagon_overrides[256]; -void SetWagonOverrideSprites(byte engine, struct SpriteSuperSet *superset, +void SetWagonOverrideSprites(byte engine, struct SpriteGroup *group, byte *train_id, int trains) { struct WagonOverrides *wos; @@ -195,13 +195,13 @@ void SetWagonOverrideSprites(byte engine, struct SpriteSuperSet *superset, wos->overrides_count * sizeof(struct WagonOverride)); wo = &wos->overrides[wos->overrides_count - 1]; - wo->superset = *superset; + wo->group = *group; wo->trains = trains; wo->train_id = malloc(trains); memcpy(wo->train_id, train_id, trains); } -static struct SpriteSuperSet *GetWagonOverrideSpriteSet(byte engine, byte overriding_engine) +static struct SpriteGroup *GetWagonOverrideSpriteSet(byte engine, byte overriding_engine) { struct WagonOverrides *wos = &_engine_wagon_overrides[engine]; int i; @@ -215,7 +215,7 @@ static struct SpriteSuperSet *GetWagonOverrideSpriteSet(byte engine, byte overri for (j = 0; j < wo->trains; j++) { if (wo->train_id[j] == overriding_engine) - return &wo->superset; + return &wo->group; } } return NULL; @@ -227,44 +227,44 @@ byte _engine_original_sprites[256]; // (It isn't and shouldn't be like this in the GRF files since new cargo types // may appear in future - however it's more convenient to store it like this in // memory. --pasky) -static struct SpriteSuperSet _engine_custom_sprites[256][NUM_CID]; +static struct SpriteGroup _engine_custom_sprites[256][NUM_CID]; -void SetCustomEngineSprites(byte engine, byte cargo, struct SpriteSuperSet *superset) +void SetCustomEngineSprites(byte engine, byte cargo, struct SpriteGroup *group) { - assert(superset->sprites_per_set == 4 || superset->sprites_per_set == 8); - _engine_custom_sprites[engine][cargo] = *superset; + assert(group->sprites_per_set == 4 || group->sprites_per_set == 8); + _engine_custom_sprites[engine][cargo] = *group; } int GetCustomEngineSprite(byte engine, uint16 overriding_engine, byte cargo, byte loaded, byte in_motion, byte direction) { - struct SpriteSuperSet *superset = &_engine_custom_sprites[engine][cargo]; + struct SpriteGroup *group = &_engine_custom_sprites[engine][cargo]; int totalsets, spriteset; int r; if (overriding_engine != 0xffff) { - struct SpriteSuperSet *overset; + struct SpriteGroup *overset; overset = GetWagonOverrideSpriteSet(engine, overriding_engine); - if (overset) superset = overset; + if (overset) group = overset; } - if (!superset->sprites_per_set && cargo != 29) { - // This superset is empty but perhaps there'll be a default one. - superset = &_engine_custom_sprites[engine][29]; + if (!group->sprites_per_set && cargo != 29) { + // This group is empty but perhaps there'll be a default one. + group = &_engine_custom_sprites[engine][29]; } - if (!superset->sprites_per_set) { - // This superset is empty. This function users should therefore + if (!group->sprites_per_set) { + // This group is empty. This function users should therefore // look up the sprite number in _engine_original_sprites. return 0; } direction %= 8; - if (superset->sprites_per_set == 4) + if (group->sprites_per_set == 4) direction %= 4; - totalsets = in_motion ? superset->loaded_count : superset->loading_count; + totalsets = in_motion ? group->loaded_count : group->loading_count; // My aim here is to make it possible to visually determine absolutely // empty and totally full vehicles. --pasky @@ -281,7 +281,7 @@ int GetCustomEngineSprite(byte engine, uint16 overriding_engine, byte cargo, spriteset--; } - r = (in_motion ? superset->loaded[spriteset] : superset->loading[spriteset]) + direction; + r = (in_motion ? group->loaded[spriteset] : group->loading[spriteset]) + direction; return r; } @@ -59,12 +59,12 @@ enum { void StartupEngines(); -struct SpriteSuperSet { +struct SpriteGroup { // XXX: Would anyone ever need more than 16 spritesets? Maybe we should // use even less, now we take whole 8kb for custom sprites table, oh my! byte sprites_per_set; // means number of directions - 4 or 8 // Loaded = in motion, loading = not moving - // Each superset contains several spritesets, for various loading stages + // Each group contains several spritesets, for various loading stages byte loaded_count; uint16 loaded[16]; // sprite ids byte loading_count; @@ -83,8 +83,8 @@ extern byte _local_cargo_id_landscape[NUM_CID]; extern uint32 _engine_refit_masks[256]; extern byte _engine_original_sprites[256]; -void SetWagonOverrideSprites(byte engine, struct SpriteSuperSet *superset, byte *train_id, int trains); -void SetCustomEngineSprites(byte engine, byte cargo, struct SpriteSuperSet *superset); +void SetWagonOverrideSprites(byte engine, struct SpriteGroup *group, byte *train_id, int trains); +void SetCustomEngineSprites(byte engine, byte cargo, struct SpriteGroup *group); // loaded is in percents, overriding_engine 0xffff is none int GetCustomEngineSprite(byte engine, uint16 overriding_engine, byte cargo, byte loaded, byte in_motion, byte direction); #define GetCustomVehicleSprite(v, direction) \ diff --git a/grfspecial.c b/grfspecial.c index cde5609fa..d8b833c63 100644 --- a/grfspecial.c +++ b/grfspecial.c @@ -534,9 +534,9 @@ ignoring: } -/* A sprite superset contains all sprites of a given vehicle (or multiple +/* A sprite group contains all sprites of a given vehicle (or multiple * vehicles) when carrying given cargo. It consists of several sprite sets. - * Superset ids are refered as "cargo id"s by TTDPatch documentation, + * Group ids are refered as "cargo id"s by TTDPatch documentation, * contributing to the global confusion. * * A sprite set contains all sprites of a given vehicle carrying given cargo at @@ -551,10 +551,10 @@ static int _spriteset_numents; static int _spriteset_feature; static int _spritesset_count; -static struct SpriteSuperSet *_spritesset; +static struct SpriteGroup *_spritesset; /* Action 0x01 */ -static void SpriteNewSet(byte *buf, int len) +static void NewSpriteSet(byte *buf, int len) { /* <01> <feature> <num-sets> <num-ent> * @@ -587,7 +587,7 @@ static void SpriteNewSet(byte *buf, int len) } /* Action 0x02 */ -static void SpriteNewSuperset(byte *buf, int len) +static void NewSpriteGroup(byte *buf, int len) { byte *bufend = buf + len; @@ -609,17 +609,17 @@ static void SpriteNewSuperset(byte *buf, int len) uint8 setid; uint8 numloaded; uint8 numloading; - struct SpriteSuperSet *superset; + struct SpriteGroup *group; int i; - check_length(len, 5, "SpriteNewSuperset"); + check_length(len, 5, "SpriteNewGroup"); feature = buf[1]; setid = buf[2]; numloaded = buf[3]; numloading = buf[4]; if (feature == 4) { - grfmsg(GMS_WARN, "SpriteNewSuperset: Stations unsupported, skipping."); + grfmsg(GMS_WARN, "SpriteNewGroup: Stations unsupported, skipping."); return; } @@ -628,9 +628,9 @@ static void SpriteNewSuperset(byte *buf, int len) // a semi-futile ask because the great Patchman himself says // this is just buggy. It dereferences last (first) byte of // a schedule list pointer of the vehicle and if it's 0xff - // it uses superset 01, otherwise it uses superset 00. Now + // it uses group 01, otherwise it uses group 00. Now // if _you_ understand _that_... We just assume it is never - // 0xff and therefore go for superset 00. --pasky + // 0xff and therefore go for group 00. --pasky uint8 var = buf[4]; //uint8 shiftnum = buf[5]; //uint8 andmask = buf[6]; @@ -638,14 +638,14 @@ static void SpriteNewSuperset(byte *buf, int len) //uint32 val; uint16 def; - grfmsg(GMS_WARN, "SpriteNewSuperset(0x81): Unsupported variable %x. Using default cid.", var); + grfmsg(GMS_WARN, "SpriteNewGroup(0x81): Unsupported variable %x. Using default cid.", var); //val = (0xff << shiftnum) & andmask; //Go for the default. if (setid >= _spritesset_count) { _spritesset_count = setid + 1; - _spritesset = realloc(_spritesset, _spritesset_count * sizeof(struct SpriteSuperSet)); + _spritesset = realloc(_spritesset, _spritesset_count * sizeof(struct SpriteGroup)); } buf += 8 + nvar * 4; def = grf_load_word(&buf); @@ -653,27 +653,27 @@ static void SpriteNewSuperset(byte *buf, int len) return; } else if (numloaded & 0x80) { - grfmsg(GMS_WARN, "SpriteNewSuperset(0x%x): Unsupported special superset.", numloaded); + grfmsg(GMS_WARN, "SpriteNewGroup(0x%x): Unsupported special group.", numloaded); return; } if (!_spriteset_start) { - grfmsg(GMS_WARN, "SpriteNewSuperset: No sprite set to work on! Skipping."); + grfmsg(GMS_WARN, "SpriteNewGroup: No sprite set to work on! Skipping."); return; } if (_spriteset_feature != feature) { - grfmsg(GMS_WARN, "SpriteNewSuperset: Superset feature %x doesn't match set feature %x! Skipping.", feature, _spriteset_feature); + grfmsg(GMS_WARN, "SpriteNewGroup: Group feature %x doesn't match set feature %x! Skipping.", feature, _spriteset_feature); return; } if (setid >= _spritesset_count) { _spritesset_count = setid + 1; - _spritesset = realloc(_spritesset, _spritesset_count * sizeof(struct SpriteSuperSet)); + _spritesset = realloc(_spritesset, _spritesset_count * sizeof(struct SpriteGroup)); } - superset = &_spritesset[setid]; - memset(superset, 0, sizeof(struct SpriteSuperSet)); - superset->sprites_per_set = _spriteset_numents; + group = &_spritesset[setid]; + memset(group, 0, sizeof(struct SpriteGroup)); + group->sprites_per_set = _spriteset_numents; buf += 5; @@ -681,10 +681,10 @@ static void SpriteNewSuperset(byte *buf, int len) uint16 spriteset_id = grf_load_word(&buf); if (_spritesset[setid].loaded_count > 16) { - grfmsg(GMS_WARN, "SpriteNewSuperset: More than 16 sprites in superset %x, skipping.", setid); + grfmsg(GMS_WARN, "SpriteNewGroup: More than 16 sprites in group %x, skipping.", setid); return; } - superset->loaded[superset->loaded_count++] + group->loaded[group->loaded_count++] = _spriteset_start + spriteset_id * _spriteset_numents; } @@ -692,15 +692,15 @@ static void SpriteNewSuperset(byte *buf, int len) uint16 spriteset_id = grf_load_word(&buf); if (_spritesset[setid].loading_count > 16) { - grfmsg(GMS_WARN, "SpriteNewSuperset: More than 16 sprites in superset %x, skipping.", setid); + grfmsg(GMS_WARN, "SpriteNewGroup: More than 16 sprites in group %x, skipping.", setid); return; } - superset->loading[superset->loading_count++] = _spriteset_start + spriteset_id * _spriteset_numents; + group->loading[group->loading_count++] = _spriteset_start + spriteset_id * _spriteset_numents; } } /* Action 0x03 */ -static void VehicleMapSpriteSuperset(byte *buf, int len) +static void NewVehicle_SpriteGroupMapping(byte *buf, int len) { /* <03> <feature> <n-id> <ids>... <num-cid> [<cargo-type> <cid>]... <def-cid> * id-list := [<id>] [id-list] @@ -710,11 +710,11 @@ static void VehicleMapSpriteSuperset(byte *buf, int len) * B n-id bits 0-6: how many IDs this definition applies to * bit 7: if set, this is a wagon override definition (see below) * B ids the IDs for which this definition applies - * B num-cid number of cargo IDs in this definition + * B num-cid number of cargo IDs (sprite group IDs) in this definition * can be zero, in that case the def-cid is used always * B cargo-type type of this cargo type (e.g. mail=2, wood=7, see below) - * W cid cargo ID for this type of cargo - * W def-cid default cargo ID */ + * W cid cargo ID (sprite group ID) for this type of cargo + * W def-cid default cargo ID (sprite group ID) */ /* TODO: Only trains supported now. */ /* TODO: Multiple cargo support could be useful even for trains/cars - * cargo id 0xff is used for showing images in the build train list. */ @@ -727,14 +727,14 @@ static void VehicleMapSpriteSuperset(byte *buf, int len) uint8 cidcount; int c, i; - check_length(len, 7, "VehicleMapSpriteSuperset"); + check_length(len, 7, "VehicleMapSpriteGroup"); feature = buf[1]; idcount = buf[2] & 0x7F; wagover = buf[2] & 0x80; cidcount = buf[3 + idcount]; if (feature == 4) { - grfmsg(GMS_WARN, "VehicleMapSpriteSuperset: Stations unsupported, skipping."); + grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Stations unsupported, skipping."); return; } @@ -743,7 +743,7 @@ static void VehicleMapSpriteSuperset(byte *buf, int len) // what should we exactly do with that? --pasky if (!_spriteset_start || !_spritesset) { - grfmsg(GMS_WARN, "VehicleMapSpriteSuperset: No sprite set to work on! Skipping."); + grfmsg(GMS_WARN, "VehicleMapSpriteGroup: No sprite set to work on! Skipping."); return; } @@ -758,10 +758,10 @@ static void VehicleMapSpriteSuperset(byte *buf, int len) for (c = 0; c < cidcount; c++) { uint8 ctype = grf_load_byte(&bp); - uint16 supersetid = grf_load_word(&bp); + uint16 groupid = grf_load_word(&bp); - if (supersetid >= _spritesset_count) { - grfmsg(GMS_WARN, "VehicleMapSpriteSuperset: Spriteset %x out of range %x, skipping.", supersetid, _spritesset_count); + if (groupid >= _spritesset_count) { + grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Spriteset %x out of range %x, skipping.", groupid, _spritesset_count); return; } @@ -770,9 +770,9 @@ static void VehicleMapSpriteSuperset(byte *buf, int len) if (wagover) { // TODO: No multiple cargo types per vehicle yet. --pasky - SetWagonOverrideSprites(engine, &_spritesset[supersetid], last_engines, last_engines_count); + SetWagonOverrideSprites(engine, &_spritesset[groupid], last_engines, last_engines_count); } else { - SetCustomEngineSprites(engine, ctype, &_spritesset[supersetid]); + SetCustomEngineSprites(engine, ctype, &_spritesset[groupid]); last_engines[i] = engine; } } @@ -780,22 +780,22 @@ static void VehicleMapSpriteSuperset(byte *buf, int len) { byte *bp = buf + 4 + idcount + cidcount * 3; - uint16 supersetid = grf_load_word(&bp); + uint16 groupid = grf_load_word(&bp); for (i = 0; i < idcount; i++) { uint8 engine = buf[3 + i] + _vehshifts[feature]; // Don't tell me you don't love duplicated code! - if (supersetid >= _spritesset_count) { - grfmsg(GMS_WARN, "VehicleMapSpriteSuperset: Spriteset %x out of range %x, skipping.", supersetid, _spritesset_count); + if (groupid >= _spritesset_count) { + grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Spriteset %x out of range %x, skipping.", groupid, _spritesset_count); return; } if (wagover) { // TODO: No multiple cargo types per vehicle yet. --pasky - SetWagonOverrideSprites(engine, &_spritesset[supersetid], last_engines, last_engines_count); + SetWagonOverrideSprites(engine, &_spritesset[groupid], last_engines, last_engines_count); } else { - SetCustomEngineSprites(engine, CID_DEFAULT, &_spritesset[supersetid]); + SetCustomEngineSprites(engine, CID_DEFAULT, &_spritesset[groupid]); last_engines[i] = engine; } } @@ -1304,9 +1304,9 @@ void DecodeSpecialSprite(const char *filename, int num, int spriteid, int stage) #define NUM_ACTIONS 0xF static const SpecialSpriteHandler handlers[NUM_ACTIONS] = { /* 0x0 */ VehicleChangeInfo, - /* 0x1 */ SpriteNewSet, - /* 0x2 */ SpriteNewSuperset, - /* 0x3 */ VehicleMapSpriteSuperset, + /* 0x1 */ NewSpriteSet, + /* 0x2 */ NewSpriteGroup, + /* 0x3 */ NewVehicle_SpriteGroupMapping, /* 0x4 */ VehicleNewName, /* 0x5 */ GraphicsNew, /* 0x6 */ CfgApply, @@ -1341,7 +1341,7 @@ void DecodeSpecialSprite(const char *filename, int num, int spriteid, int stage) /* XXX: Action 0x03 is temporarily processed together with actions 0x01 * and 0x02 before it is fixed to be reentrant (probably storing the - * superset information in {struct GRFFile}). --pasky */ + * group information in {struct GRFFile}). --pasky */ if (stage == 0) { /* During initialization, actions 0, 3, 4, 5 and 7 are ignored. */ |