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-rw-r--r--network.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/network.c b/network.c
index 5f885892a..0d1daffe9 100644
--- a/network.c
+++ b/network.c
@@ -821,7 +821,6 @@ void NetworkAddServer(const byte *b)
{
if (*b != '\0') {
NetworkGameList *item;
- uint i;
const byte *port = NULL;
const byte *player = NULL;
byte host[NETWORK_HOSTNAME_LENGTH];
@@ -842,7 +841,7 @@ void NetworkAddServer(const byte *b)
}
}
-/* Generates the list of manually added hosts from NetworkGameList and
+/* Generates the list of manually added hosts from NetworkGameList and
* dumps them into the array _network_host_list. This array is needed
* by the function that generates the config file. */
void NetworkRebuildHostList()