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-rw-r--r--src/smallmap_gui.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp
index 01afe7fe4..6e76a43ee 100644
--- a/src/smallmap_gui.cpp
+++ b/src/smallmap_gui.cpp
@@ -292,7 +292,8 @@ static void DrawSmallMapStuff(void *dst, uint xc, uint yc, int pitch, int reps,
do {
/* check if the tile (xc,yc) is within the map range */
- if (xc < MapMaxX() && yc < MapMaxY()) {
+ uint min_xy = _settings_game.construction.freeform_edges ? 1 : 0;
+ if (IsInsideMM(xc, min_xy, MapMaxX()) && IsInsideMM(yc, min_xy, MapMaxY())) {
/* check if the dst pointer points to a pixel inside the screen buffer */
if (dst < _screen.dst_ptr) continue;
if (dst >= dst_ptr_abs_end) continue;