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-rw-r--r--src/autoreplace_cmd.cpp6
-rw-r--r--src/openttd.cpp6
-rw-r--r--src/order_base.h41
-rw-r--r--src/order_cmd.cpp17
-rw-r--r--src/order_gui.cpp6
-rw-r--r--src/vehicle.cpp4
6 files changed, 55 insertions, 25 deletions
diff --git a/src/autoreplace_cmd.cpp b/src/autoreplace_cmd.cpp
index 59dcbddc9..bb13c7374 100644
--- a/src/autoreplace_cmd.cpp
+++ b/src/autoreplace_cmd.cpp
@@ -71,9 +71,9 @@ static bool VerifyAutoreplaceRefitForOrders(const Vehicle *v, const EngineID eng
}
FOR_VEHICLE_ORDERS(u, o) {
- if (!(o->refit_cargo < NUM_CARGO)) continue;
- if (!CanRefitTo(v->engine_type, o->refit_cargo)) continue;
- if (!CanRefitTo(engine_type, o->refit_cargo)) return false;
+ if (!o->IsRefit()) continue;
+ if (!CanRefitTo(v->engine_type, o->GetRefitCargo())) continue;
+ if (!CanRefitTo(engine_type, o->GetRefitCargo())) return false;
}
return true;
diff --git a/src/openttd.cpp b/src/openttd.cpp
index 74e623a44..bbe017a35 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -1987,13 +1987,11 @@ bool AfterLoadGame()
Vehicle *v;
FOR_ALL_ORDERS(order) {
- order->refit_cargo = CT_NO_REFIT;
- order->refit_subtype = CT_NO_REFIT;
+ order->SetRefit(CT_NO_REFIT);
}
FOR_ALL_VEHICLES(v) {
- v->current_order.refit_cargo = CT_NO_REFIT;
- v->current_order.refit_subtype = CT_NO_REFIT;
+ v->current_order.SetRefit(CT_NO_REFIT);
}
}
diff --git a/src/order_base.h b/src/order_base.h
index ada3aad37..8acea0069 100644
--- a/src/order_base.h
+++ b/src/order_base.h
@@ -31,7 +31,10 @@ private:
friend Order UnpackOldOrder(uint16 packed); ///< 'Uncompressing' a loaded old order.
friend Order UnpackVersion4Order(uint16 packed); ///< 'Uncompressing' a loaded ancient order.
- OrderTypeByte type;
+ OrderTypeByte type; ///< The type of order
+
+ CargoID refit_cargo; ///< Refit CargoID
+ byte refit_subtype; ///< Refit subtype
public:
Order *next; ///< Pointer to next order. If NULL, end of list
@@ -39,9 +42,6 @@ public:
uint8 flags;
DestinationID dest; ///< The destionation of the order.
- CargoID refit_cargo; // Refit CargoID
- byte refit_subtype; // Refit subtype
-
uint16 wait_time; ///< How long in ticks to wait at the destination.
uint16 travel_time; ///< How long in ticks the journey to this destination should take.
@@ -83,8 +83,10 @@ public:
* Makes this order a Go To Depot order.
* @param destination the depot to go to.
* @param order is this order a 'default' order, or an overriden vehicle order?
+ * @param cargo the cargo type to change to.
+ * @param subtype the subtype to change to.
*/
- void MakeGoToDepot(DepotID destination, bool order);
+ void MakeGoToDepot(DepotID destination, bool order, CargoID cargo = CT_NO_REFIT, byte subtype = 0);
/**
* Makes this order a Go To Waypoint order.
@@ -113,6 +115,35 @@ public:
*/
void FreeChain();
+ /**
+ * Is this order a refit order.
+ * @pre IsType(OT_GOTO_DEPOT)
+ * @return true if a refit should happen.
+ */
+ inline bool IsRefit() const { return this->refit_cargo < NUM_CARGO; }
+
+ /**
+ * Get the cargo to to refit to.
+ * @pre IsType(OT_GOTO_DEPOT)
+ * @return the cargo type.
+ */
+ inline CargoID GetRefitCargo() const { return this->refit_cargo; }
+
+ /**
+ * Get the cargo subtype to to refit to.
+ * @pre IsType(OT_GOTO_DEPOT)
+ * @return the cargo subtype.
+ */
+ inline byte GetRefitSubtype() const { return this->refit_subtype; }
+
+ /**
+ * Make this depot order also a refit order.
+ * @param cargo the cargo type to change to.
+ * @param subtype the subtype to change to.
+ * @pre IsType(OT_GOTO_DEPOT).
+ */
+ void SetRefit(CargoID cargo, byte subtype = 0);
+
bool ShouldStopAtStation(const Vehicle *v, StationID station) const;
/**
diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp
index e4ebd0590..70482d453 100644
--- a/src/order_cmd.cpp
+++ b/src/order_cmd.cpp
@@ -55,13 +55,12 @@ void Order::MakeGoToStation(StationID destination)
this->dest = destination;
}
-void Order::MakeGoToDepot(DepotID destination, bool order)
+void Order::MakeGoToDepot(DepotID destination, bool order, CargoID cargo, byte subtype)
{
this->type = OT_GOTO_DEPOT;
this->flags = order ? OFB_PART_OF_ORDERS : OFB_NON_STOP;
this->dest = destination;
- this->refit_cargo = CT_NO_REFIT;
- this->refit_subtype = 0;
+ this->SetRefit(cargo, subtype);
}
void Order::MakeGoToWaypoint(WaypointID destination)
@@ -88,6 +87,12 @@ void Order::MakeDummy()
this->flags = 0;
}
+void Order::SetRefit(CargoID cargo, byte subtype)
+{
+ this->refit_cargo = cargo;
+ this->refit_subtype = subtype;
+}
+
void Order::FreeChain()
{
if (next != NULL) next->FreeChain();
@@ -1002,8 +1007,7 @@ CommandCost CmdOrderRefit(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (flags & DC_EXEC) {
Vehicle *u;
- order->refit_cargo = cargo;
- order->refit_subtype = subtype;
+ order->SetRefit(cargo, subtype);
u = GetFirstVehicleFromSharedList(v);
for (; u != NULL; u = u->next_shared) {
@@ -1012,8 +1016,7 @@ CommandCost CmdOrderRefit(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
/* If the vehicle already got the current depot set as current order, then update current order as well */
if (u->cur_order_index == order_number && HasBit(u->current_order.flags, OF_PART_OF_ORDERS)) {
- u->current_order.refit_cargo = cargo;
- u->current_order.refit_subtype = subtype;
+ u->current_order.SetRefit(cargo, subtype);
}
}
}
diff --git a/src/order_gui.cpp b/src/order_gui.cpp
index 03cbb3e6b..00d3a1fbc 100644
--- a/src/order_gui.cpp
+++ b/src/order_gui.cpp
@@ -225,9 +225,9 @@ static void DrawOrdersWindow(Window *w)
if (order->flags & OFB_FULL_LOAD) s++; /* service at */
SetDParam(1, s);
- if (order->refit_cargo < NUM_CARGO) {
+ if (order->IsRefit()) {
SetDParam(3, STR_REFIT_ORDER);
- SetDParam(4, GetCargo(order->refit_cargo)->name);
+ SetDParam(4, GetCargo(order->GetRefitCargo())->name);
} else {
SetDParam(3, STR_EMPTY);
}
@@ -263,8 +263,6 @@ static Order GetOrderCmdFromTile(const Vehicle *v, TileIndex tile)
Order order;
order.next = NULL;
order.index = 0;
- order.refit_cargo = CT_INVALID;
- order.refit_subtype = 0;
// check depot first
if (_patches.gotodepot) {
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index c81baf4b6..bf3618517 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -2243,11 +2243,11 @@ void VehicleEnterDepot(Vehicle *v)
t = v->current_order;
v->current_order.MakeDummy();
- if (t.refit_cargo < NUM_CARGO) {
+ if (t.IsRefit()) {
CommandCost cost;
_current_player = v->owner;
- cost = DoCommand(v->tile, v->index, t.refit_cargo | t.refit_subtype << 8, DC_EXEC, GetCmdRefitVeh(v));
+ cost = DoCommand(v->tile, v->index, t.GetRefitCargo() | t.GetRefitSubtype() << 8, DC_EXEC, GetCmdRefitVeh(v));
if (CmdFailed(cost)) {
v->leave_depot_instantly = false; // We ensure that the vehicle stays in the depot