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-rw-r--r--src/aircraft.h1
-rw-r--r--src/effectvehicle_base.h1
-rw-r--r--src/roadveh.h1
-rw-r--r--src/ship.h1
-rw-r--r--src/train.h1
-rw-r--r--src/vehicle_base.h7
6 files changed, 0 insertions, 12 deletions
diff --git a/src/aircraft.h b/src/aircraft.h
index 4059d7ea5..491a1a09f 100644
--- a/src/aircraft.h
+++ b/src/aircraft.h
@@ -54,7 +54,6 @@ struct Aircraft : public SpecializedVehicle<Aircraft, VEH_AIRCRAFT> {
/** We want to 'destruct' the right class. */
virtual ~Aircraft() { this->PreDestructor(); }
- const char *GetTypeString() const { return "aircraft"; }
void MarkDirty();
void UpdateDeltaXY(Direction direction);
ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_AIRCRAFT_INC : EXPENSES_AIRCRAFT_RUN; }
diff --git a/src/effectvehicle_base.h b/src/effectvehicle_base.h
index 8ad17adc8..11067db61 100644
--- a/src/effectvehicle_base.h
+++ b/src/effectvehicle_base.h
@@ -31,7 +31,6 @@ struct EffectVehicle : public SpecializedVehicle<EffectVehicle, VEH_EFFECT> {
/** We want to 'destruct' the right class. */
virtual ~EffectVehicle() {}
- const char *GetTypeString() const { return "special vehicle"; }
void UpdateDeltaXY(Direction direction);
bool Tick();
};
diff --git a/src/roadveh.h b/src/roadveh.h
index 516257512..f1ac00901 100644
--- a/src/roadveh.h
+++ b/src/roadveh.h
@@ -98,7 +98,6 @@ struct RoadVehicle : public GroundVehicle<RoadVehicle, VEH_ROAD> {
friend struct GroundVehicle<RoadVehicle, VEH_ROAD>; // GroundVehicle needs to use the acceleration functions defined at RoadVehicle.
- const char *GetTypeString() const { return "road vehicle"; }
void MarkDirty();
void UpdateDeltaXY(Direction direction);
ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_ROADVEH_INC : EXPENSES_ROADVEH_RUN; }
diff --git a/src/ship.h b/src/ship.h
index 7d47ae876..9dc3a78a8 100644
--- a/src/ship.h
+++ b/src/ship.h
@@ -27,7 +27,6 @@ struct Ship: public SpecializedVehicle<Ship, VEH_SHIP> {
/** We want to 'destruct' the right class. */
virtual ~Ship() { this->PreDestructor(); }
- const char *GetTypeString() const { return "ship"; }
void MarkDirty();
void UpdateDeltaXY(Direction direction);
ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_SHIP_INC : EXPENSES_SHIP_RUN; }
diff --git a/src/train.h b/src/train.h
index 94848bf52..085987a7f 100644
--- a/src/train.h
+++ b/src/train.h
@@ -91,7 +91,6 @@ struct Train : public GroundVehicle<Train, VEH_TRAIN> {
friend struct GroundVehicle<Train, VEH_TRAIN>; // GroundVehicle needs to use the acceleration functions defined at Train.
- const char *GetTypeString() const { return "train"; }
void MarkDirty();
void UpdateDeltaXY(Direction direction);
ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_TRAIN_INC : EXPENSES_TRAIN_RUN; }
diff --git a/src/vehicle_base.h b/src/vehicle_base.h
index c12232ec0..c5290e770 100644
--- a/src/vehicle_base.h
+++ b/src/vehicle_base.h
@@ -259,12 +259,6 @@ public:
void HandleLoading(bool mode = false);
/**
- * Get a string 'representation' of the vehicle type.
- * @return the string representation.
- */
- virtual const char *GetTypeString() const { return "base vehicle"; }
-
- /**
* Marks the vehicles to be redrawn and updates cached variables
*
* This method marks the area of the vehicle on the screen as dirty.
@@ -916,7 +910,6 @@ struct DisasterVehicle : public SpecializedVehicle<DisasterVehicle, VEH_DISASTER
/** We want to 'destruct' the right class. */
virtual ~DisasterVehicle() {}
- const char *GetTypeString() const { return "disaster vehicle"; }
void UpdateDeltaXY(Direction direction);
bool Tick();
};