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-rw-r--r--changelog.txt39
-rw-r--r--known-bugs.txt6
-rw-r--r--os/debian/changelog6
-rw-r--r--os/os2/installer/make_installer.cmd2
-rw-r--r--os/windows/installer/install.nsi4
-rw-r--r--readme.txt6
-rw-r--r--src/misc_gui.cpp2
7 files changed, 54 insertions, 11 deletions
diff --git a/changelog.txt b/changelog.txt
index 0f7636f2d..831498151 100644
--- a/changelog.txt
+++ b/changelog.txt
@@ -1,3 +1,42 @@
+1.0.0-beta4 (2010-02-04)
+------------------------------------------------------------------------
+- Feature: Content mirroring support (r18994)
+- Feature: Show empty query after creating new group (instead of 'Group nnn') (r18981)
+- Feature: [NewGRF] NewGRF-settable rail type properties, increase number of possible rail types, per rail type speed limits (r18970, r18969)
+- Feature: [NewGRF] Allow layering of multiple groundsprites in spritelayouts of stations, houses and industrytiles; so hacks with zero-sized bounding boxes are no longer needed and no longer cause trouble (r18959)
+- Feature: [NoAI] Introduce GetBuildCost functions in several classes to get easier cost estimations before you start building (r18955)
+- Feature: [NoAI] Allow editing AI settings while an AI is running (r18953)
+- Feature: Make it possible to change newgame settings from within a game via the console (use setting_newgame instead of setting) [FS#2885] (r18943)
+- Feature: Add a setting to reduce/disable aircraft crashes [FS#2678] (r18942)
+- Feature: Make the crash position of aircraft a bit random by giving aircraft a chance to crash every tick they are breaking (r18940)
+- Change: [NoAI] Use the highest version of an AI that can load the AI data from a savegame instead of the exact same version [FS#3232] (r18944)
+- Fix: Off-by-one in the music playlist (song missing) [FS#3588] (r18997)
+- Fix: [NewGRF] industry var A5 (=high 8 bits of var A4) returned the high 8 bits of var A2. Same problem for 9B/9A/98 (r18988)
+- Fix: [NoAI] Make building long rails fail for AIs if there is an obstacle in the way (r18987)
+- Fix: Possible invalid memory access when merging companies [FS#3584] (r18978)
+- Fix: Estimating the cost of removing statues could clear the presence flag in the town (r18976)
+- Fix: CMD_BUILD_ROAD missed CMD_AUTO. Also do not access tiles anymore after clearing them; that fails either in test or exec run [FS#3578] (r18974)
+- Fix: Train acceleration for original acceleration model was not updated if the train's power changed (r18971)
+- Fix: Make sure the values of settings loaded from a savegame are valid (r18950)
+- Fix: After clicking move up/move down in the NewGRF/AI the selected item could be out of range [FS#1510] (r18948, r18947)
+- Fix: It was possible to change AI settings without changing to the custom difficulty level by using the query text window (r18946)
+- Fix: Remove the loading indicators as soon as a train crashes [FS#3575] (r18941)
+- Fix: [NewGRF] Industrylayout's special water tile check did not properly check for crossing north border of map (r18938)
+- Fix: [NewGRF] Value of variables 90 and 91 were not what NARS expects [FS#3551] (r18935)
+- Fix: [Windows] In some rare case a deadlock could happen when stopping sound driver (r18934, r18913, r18892)
+- Fix: [NoAI] Autoreplace is also valid for the default group (r18930)
+- Fix: Preserve some timetable related vehicle flags during autorenew/-replace [FS#3568] (r18929)
+- Fix: AIOrder::GetOrderDestination could return a non-waypoint tile when the waypoint was a multitile waypoint [NoAI] (r18924)
+- Fix: On bankruptcy the company value did include the loan and as such the value at which you bought the company was too low [FS#3561] (r18908)
+- Fix: Writing LZO-compressed savegames would produce invalid files and potentially overwrite memory (r18904)
+- Fix: [Windows] File locations for Windows were not documented correctly for all versions of Windows [FS#3562] (r18903)
+- Fix: Pressing cancel for the query windows of the world generation window caused the default to be set instead of no changes to the value [FS#3558] (r18896)
+- Fix: Avoid duplicate path separator when searching for PNG files which prevented tar-lookups (r18891)
+- Fix: [NewGRF] Perform bounds checking for all NewGRF data reads. Explicit length checks (which were not always correct) are no longer needed so these are removed to simplify code (r18884)
+- Fix: Aircraft can be send to an hangar when the target airport has one and when it can land, not only when it has a plane terminal (r18880)
+- Fix: [NewGRF] Crash when a NewGRF used var62 in an industry tile chain when the industry tile was part of an original industry (r18878)
+
+
1.0.0-beta3 (2010-01-21)
------------------------------------------------------------------------
- Feature: Make building (long) roads work like building rail; build upon the first obstruction instead of failing totally [FS#3318] (r18803)
diff --git a/known-bugs.txt b/known-bugs.txt
index 2719693c8..b0ea5d2f9 100644
--- a/known-bugs.txt
+++ b/known-bugs.txt
@@ -1,6 +1,6 @@
OpenTTD's known bugs
-Last updated: 2010-01-21
-Release version: 1.0.0-beta3
+Last updated: 2010-02-04
+Release version: 1.0.0-beta4
------------------------------------------------------------------------
@@ -35,11 +35,9 @@ If the bugs are closed but still listed here it means that the bug is fixed
and that the nightlies and next major release will not have that bug.
- 3447 [OSX] SDL port is unuseable
-- 3194 [OSX] Full screen strobing/flickering
- 2782 [OSX] Port hopelessly outdated
- 2585 [OSX] OS' mouse pointer showing
- 2484 [OSX] Cannot enter CJK characters
-- 1140 [OSX] Not smooth moving map with touchpad
3) Known bugs that will not be solved:
diff --git a/os/debian/changelog b/os/debian/changelog
index d93a28c09..1835cbd5b 100644
--- a/os/debian/changelog
+++ b/os/debian/changelog
@@ -5,6 +5,12 @@ openttd (1.0~svn-1) UNRELEASED; urgency=low
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 24 Dec 2009 01:02:03 +0100
+openttd (1.0.0~beta4) unstable; urgency=low
+
+ * New upstream release.
+
+ -- Matthijs Kooijman <matthijs@stdin.nl> Thu, 04 Feb 2010 18:36:02 +0100
+
openttd (1.0.0~beta3) unstable; urgency=low
* New upstream release.
diff --git a/os/os2/installer/make_installer.cmd b/os/os2/installer/make_installer.cmd
index bf229d00c..82877395d 100644
--- a/os/os2/installer/make_installer.cmd
+++ b/os/os2/installer/make_installer.cmd
@@ -1,6 +1,6 @@
@echo off
-set OPENTTD_VERSION=1.0.0-beta3
+set OPENTTD_VERSION=1.0.0-beta4
set OPENSFX_VERSION=0.8.0
set NOSOUND_VERSION=0.8.0
set OPENGFX_VERSION=0.7.0
diff --git a/os/windows/installer/install.nsi b/os/windows/installer/install.nsi
index b67dad7bf..64c2d2c78 100644
--- a/os/windows/installer/install.nsi
+++ b/os/windows/installer/install.nsi
@@ -2,8 +2,8 @@
!define APPV_MAJOR 1
!define APPV_MINOR 0
!define APPV_MAINT 0
-!define APPV_BUILD 2
-!define APPV_EXTRA "-beta3"
+!define APPV_BUILD 3
+!define APPV_EXTRA "-beta4"
!define APPNAME "OpenTTD" ; Define application name
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version
diff --git a/readme.txt b/readme.txt
index 058fbe2e6..a832b7b07 100644
--- a/readme.txt
+++ b/readme.txt
@@ -1,6 +1,6 @@
OpenTTD README
-Last updated: 2010-01-21
-Release version: 1.0.0-beta3
+Last updated: 2010-02-04
+Release version: 1.0.0-beta4
------------------------------------------------------------------------
@@ -512,7 +512,7 @@ X.X) Credits:
---- --------
The OpenTTD team (in alphabetical order):
Albert Hofkamp (Alberth) - GUI expert
- Jean-Francois Claeys (Belugas) - GUI, newindustries and more
+ Jean-François Claeys (Belugas) - GUI, newindustries and more
Matthijs Kooijman (blathijs) - Pathfinder-guru, pool rework
Christoph Elsenhans (frosch) - General coding
Loïc Guilloux (glx) - Windows Expert
diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp
index 73ca219e0..f33556a85 100644
--- a/src/misc_gui.cpp
+++ b/src/misc_gui.cpp
@@ -351,7 +351,7 @@ static const char * const _credits[] = {
"",
"The OpenTTD team (in alphabetical order):",
" Albert Hofkamp (Alberth) - GUI expert",
- " Jean-Francois Claeys (Belugas) - GUI, newindustries and more",
+ " Jean-Fran\xC3\xA7ois Claeys (Belugas) - GUI, newindustries and more",
" Matthijs Kooijman (blathijs) - Pathfinder-guru, pool rework",
" Christoph Elsenhans (frosch) - General coding",
" Lo\xC3\xAF""c Guilloux (glx) - Windows Expert",