diff options
-rw-r--r-- | console.c | 4 | ||||
-rw-r--r-- | console.h | 6 | ||||
-rw-r--r-- | console_cmds.h | 13 | ||||
-rw-r--r-- | engine.c | 2 | ||||
-rw-r--r-- | ttd.vcproj | 3 |
5 files changed, 28 insertions, 0 deletions
@@ -1267,6 +1267,7 @@ return NULL; } static void IConsoleStdLibRegister() { + // functions IConsoleCmdRegister("debug_level",IConsoleStdLibDebugLevel); IConsoleCmdRegister("dump_vars",IConsoleStdLibListDumpVariables); IConsoleCmdRegister("echo",IConsoleStdLibEcho); @@ -1281,6 +1282,9 @@ static void IConsoleStdLibRegister() { IConsoleCmdRegister("list_vars",IConsoleStdLibListVariables); IConsoleCmdRegister("screenshot",IConsoleStdLibScreenShot); IConsoleCmdRegister("varinfo",IConsoleStdLibVarInfo); + IConsoleCmdRegister("resetengines",IConsoleResetEngines); + + // variables IConsoleVarRegister("cursor_rate",(void *) &_icursor_rate,ICONSOLE_VAR_BYTE); IConsoleVarRegister("con_developer",(void *) &_stdlib_con_developer,ICONSOLE_VAR_BOOLEAN); IConsoleVarRegister("developer",(void *) &_stdlib_developer,ICONSOLE_VAR_BYTE); @@ -1,3 +1,5 @@ +#ifndef CONSOLE_H +#define CONSOLE_H // ** console ** // enum { @@ -88,3 +90,7 @@ void IConsoleVarDump(_iconsole_var * var, byte * dump_desc); // *** Parser *** // void IConsoleCmdExec(byte * cmdstr); + +#include "console_cmds.h" + +#endif /* CONSOLE_H */ diff --git a/console_cmds.h b/console_cmds.h new file mode 100644 index 000000000..28346ac81 --- /dev/null +++ b/console_cmds.h @@ -0,0 +1,13 @@ +#ifndef CONSOLE_CMDS_H +#define CONSOLE_CMDS_H + +/* Console_CMDS.h is the placeholder of all the console commands + * that will be added to the game. Register the command in + * * console.c IConsoleStdLibRegister; + * then put the command in the appropiate place (eg. where it belongs, stations + * stuff in station_cmd.c, etc.), and add the function decleration here. + */ + +_iconsole_var * IConsoleResetEngines(byte argc, byte* argv[], byte argt[]); + +#endif /* CONSOLE_CMDS_H */ @@ -7,6 +7,7 @@ #include "vehicle.h" #include "news.h" #include "saveload.h" +#include "console.h" #define UPDATE_PLAYER_RAILTYPE(e,p) if ((byte)(e->railtype + 1) > p->max_railtype) p->max_railtype = e->railtype + 1; @@ -164,6 +165,7 @@ void StartupEngines() AdjustAvailAircraft(); } +_iconsole_var * IConsoleResetEngines(byte argc, byte* argv[], byte argt[]) {StartupEngines(); return 0;} uint32 _engine_refit_masks[256]; diff --git a/ttd.vcproj b/ttd.vcproj index b3b0a0a09..74dad20a4 100644 --- a/ttd.vcproj +++ b/ttd.vcproj @@ -1105,6 +1105,9 @@ RelativePath="console.h">
</File>
<File
+ RelativePath=".\console_cmds.h">
+ </File>
+ <File
RelativePath="economy.h">
</File>
<File
|