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-rw-r--r--src/smallmap_gui.cpp188
1 files changed, 105 insertions, 83 deletions
diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp
index e3a286b14..d940e4b57 100644
--- a/src/smallmap_gui.cpp
+++ b/src/smallmap_gui.cpp
@@ -1103,88 +1103,129 @@ static const Widget _extra_view_port_widgets[] = {
{ WIDGETS_END},
};
-static void ExtraViewPortWndProc(Window *w, WindowEvent *e)
+class ExtraViewportWindow : public Window
{
- switch (e->event) {
- case WE_CREATE: // Disable zoom in button
+ enum ExtraViewportWindowWidgets {
+ EVW_CLOSE,
+ EVW_CAPTION,
+ EVW_STICKY,
+ EVW_BACKGROUND,
+ EVW_VIEWPORT,
+ EVW_ZOOMIN,
+ EVW_ZOOMOUT,
+ EVW_MAIN_TO_VIEW,
+ EVW_VIEW_TO_MAIN,
+ EVW_SPACER1,
+ EVW_SPACER2,
+ EVW_RESIZE,
+ };
+
+public:
+ ExtraViewportWindow(const WindowDesc *desc, void *data, int window_number) : Window(desc, data, window_number)
+ {
/* New viewport start at (zero,zero) */
- InitializeWindowViewport(w, 3, 17, w->widget[4].right - w->widget[4].left - 1, w->widget[4].bottom - w->widget[4].top - 1, 0, ZOOM_LVL_VIEWPORT);
+ InitializeWindowViewport(this, 3, 17, this->widget[EVW_VIEWPORT].right - this->widget[EVW_VIEWPORT].left - 1, this->widget[EVW_VIEWPORT].bottom - this->widget[EVW_VIEWPORT].top - 1, 0, ZOOM_LVL_VIEWPORT);
+
+ this->DisableWidget(EVW_ZOOMIN);
+ this->FindWindowPlacementAndResize(desc);
+
+ Point pt;
+ TileIndex tile = *(TileIndex*)data;
+ if (tile == INVALID_TILE) {
+ /* the main window with the main view */
+ const Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
+
+ /* center on same place as main window (zoom is maximum, no adjustment needed) */
+ pt.x = w->viewport->scrollpos_x + w->viewport->virtual_height / 2;
+ pt.y = w->viewport->scrollpos_y + w->viewport->virtual_height / 2;
+ } else {
+ pt = RemapCoords(TileX(tile) * TILE_SIZE + TILE_SIZE / 2, TileY(tile) * TILE_SIZE + TILE_SIZE / 2, TileHeight(tile));
+ }
- w->DisableWidget(5);
- break;
+ this->viewport->scrollpos_x = pt.x - ((this->widget[EVW_VIEWPORT].right - this->widget[EVW_VIEWPORT].left) - 1) / 2;
+ this->viewport->scrollpos_y = pt.y - ((this->widget[EVW_VIEWPORT].bottom - this->widget[EVW_VIEWPORT].top) - 1) / 2;
+ this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x;
+ this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
- case WE_PAINT:
+ }
+
+ virtual void OnPaint()
+ {
/* set the number in the title bar */
- SetDParam(0, w->window_number + 1);
-
- DrawWindowWidgets(w);
- DrawWindowViewport(w);
- break;
-
- case WE_CLICK:
- switch (e->we.click.widget) {
- case 5: DoZoomInOutWindow(ZOOM_IN, w); break;
- case 6: DoZoomInOutWindow(ZOOM_OUT, w); break;
-
- case 7: { // location button (move main view to same spot as this view) 'Paste Location'
- Window *w2 = FindWindowById(WC_MAIN_WINDOW, 0);
- int x = w->viewport->scrollpos_x; // Where is the main looking at
- int y = w->viewport->scrollpos_y;
-
- /* set this view to same location. Based on the center, adjusting for zoom */
- w2->viewport->dest_scrollpos_x = x - (w2->viewport->virtual_width - w->viewport->virtual_width) / 2;
- w2->viewport->dest_scrollpos_y = y - (w2->viewport->virtual_height - w->viewport->virtual_height) / 2;
- } break;
-
- case 8: { // inverse location button (move this view to same spot as main view) 'Copy Location'
- const Window *w2 = FindWindowById(WC_MAIN_WINDOW, 0);
- int x = w2->viewport->scrollpos_x;
- int y = w2->viewport->scrollpos_y;
-
- w->viewport->dest_scrollpos_x = x + (w2->viewport->virtual_width - w->viewport->virtual_width) / 2;
- w->viewport->dest_scrollpos_y = y + (w2->viewport->virtual_height - w->viewport->virtual_height) / 2;
- } break;
+ SetDParam(0, this->window_number + 1);
+
+ DrawWindowWidgets(this);
+ DrawWindowViewport(this);
+ }
+
+ virtual void OnClick(Point pt, int widget)
+ {
+ switch (widget) {
+ case EVW_ZOOMIN: DoZoomInOutWindow(ZOOM_IN, this); break;
+ case EVW_ZOOMOUT: DoZoomInOutWindow(ZOOM_OUT, this); break;
+
+ case EVW_MAIN_TO_VIEW: { // location button (move main view to same spot as this view) 'Paste Location'
+ Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
+ int x = this->viewport->scrollpos_x; // Where is the main looking at
+ int y = this->viewport->scrollpos_y;
+
+ /* set this view to same location. Based on the center, adjusting for zoom */
+ w->viewport->dest_scrollpos_x = x - (w->viewport->virtual_width - this->viewport->virtual_width) / 2;
+ w->viewport->dest_scrollpos_y = y - (w->viewport->virtual_height - this->viewport->virtual_height) / 2;
+ } break;
+
+ case EVW_VIEW_TO_MAIN: { // inverse location button (move this view to same spot as main view) 'Copy Location'
+ const Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
+ int x = w->viewport->scrollpos_x;
+ int y = w->viewport->scrollpos_y;
+
+ this->viewport->dest_scrollpos_x = x + (w->viewport->virtual_width - this->viewport->virtual_width) / 2;
+ this->viewport->dest_scrollpos_y = y + (w->viewport->virtual_height - this->viewport->virtual_height) / 2;
+ } break;
}
- break;
+ }
- case WE_RESIZE:
- w->viewport->width += e->we.sizing.diff.x;
- w->viewport->height += e->we.sizing.diff.y;
- w->viewport->virtual_width += e->we.sizing.diff.x;
- w->viewport->virtual_height += e->we.sizing.diff.y;
- break;
+ virtual void OnResize(Point new_size, Point delta)
+ {
+ this->viewport->width += delta.x;
+ this->viewport->height += delta.y;
+ this->viewport->virtual_width += delta.x;
+ this->viewport->virtual_height += delta.y;
+ }
- case WE_SCROLL: {
- ViewPort *vp = IsPtInWindowViewport(w, _cursor.pos.x, _cursor.pos.y);
+ virtual void OnScroll(Point delta)
+ {
+ ViewPort *vp = IsPtInWindowViewport(this, _cursor.pos.x, _cursor.pos.y);
- if (vp == NULL) {
- _cursor.fix_at = false;
- _scrolling_viewport = false;
- }
+ if (vp == NULL) {
+ _cursor.fix_at = false;
+ _scrolling_viewport = false;
+ }
- w->viewport->scrollpos_x += ScaleByZoom(e->we.scroll.delta.x, vp->zoom);
- w->viewport->scrollpos_y += ScaleByZoom(e->we.scroll.delta.y, vp->zoom);
- w->viewport->dest_scrollpos_x = w->viewport->scrollpos_x;
- w->viewport->dest_scrollpos_y = w->viewport->scrollpos_y;
- } break;
+ this->viewport->scrollpos_x += ScaleByZoom(delta.x, vp->zoom);
+ this->viewport->scrollpos_y += ScaleByZoom(delta.y, vp->zoom);
+ this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x;
+ this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
+ }
- case WE_MOUSEWHEEL:
- ZoomInOrOutToCursorWindow(e->we.wheel.wheel < 0, w);
- break;
+ virtual void OnMouseWheel(int wheel)
+ {
+ ZoomInOrOutToCursorWindow(wheel < 0, this);
+ }
- case WE_INVALIDATE_DATA:
- /* Only handle zoom message if intended for us (msg ZOOM_IN/ZOOM_OUT) */
- HandleZoomMessage(w, w->viewport, 5, 6);
- break;
+ virtual void OnInvalidateData(int data = 0)
+ {
+ /* Only handle zoom message if intended for us (msg ZOOM_IN/ZOOM_OUT) */
+ HandleZoomMessage(this, this->viewport, EVW_ZOOMIN, EVW_ZOOMOUT);
}
-}
+};
static const WindowDesc _extra_view_port_desc = {
WDP_AUTO, WDP_AUTO, 300, 68, 300, 268,
WC_EXTRA_VIEW_PORT, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
_extra_view_port_widgets,
- ExtraViewPortWndProc
+ NULL
};
void ShowExtraViewPortWindow(TileIndex tile)
@@ -1194,26 +1235,7 @@ void ShowExtraViewPortWindow(TileIndex tile)
/* find next free window number for extra viewport */
while (FindWindowById(WC_EXTRA_VIEW_PORT, i) != NULL) i++;
- Window *w = AllocateWindowDescFront<Window>(&_extra_view_port_desc, i);
- if (w != NULL) {
- Point pt;
-
- if (tile == INVALID_TILE) {
- /* the main window with the main view */
- const Window *v = FindWindowById(WC_MAIN_WINDOW, 0);
-
- /* center on same place as main window (zoom is maximum, no adjustment needed) */
- pt.x = v->viewport->scrollpos_x + v->viewport->virtual_height / 2;
- pt.y = v->viewport->scrollpos_y + v->viewport->virtual_height / 2;
- } else {
- pt = RemapCoords(TileX(tile) * TILE_SIZE + TILE_SIZE / 2, TileY(tile) * TILE_SIZE + TILE_SIZE / 2, TileHeight(tile));
- }
-
- w->viewport->scrollpos_x = pt.x - ((w->widget[4].right - w->widget[4].left) - 1) / 2;
- w->viewport->scrollpos_y = pt.y - ((w->widget[4].bottom - w->widget[4].top) - 1) / 2;
- w->viewport->dest_scrollpos_x = w->viewport->scrollpos_x;
- w->viewport->dest_scrollpos_y = w->viewport->scrollpos_y;
- }
+ AllocateWindowDescFront<ExtraViewportWindow>(&_extra_view_port_desc, i, &tile);
}
bool ScrollMainWindowTo(int x, int y, bool instant)