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-rw-r--r--src/autoreplace_cmd.cpp4
-rw-r--r--src/cargoaction.cpp69
-rw-r--r--src/cargoaction.h24
-rw-r--r--src/cargopacket.cpp367
-rw-r--r--src/cargopacket.h114
-rw-r--r--src/economy.cpp339
-rw-r--r--src/saveload/cargopacket_sl.cpp5
-rw-r--r--src/saveload/saveload.cpp3
-rw-r--r--src/saveload/station_sl.cpp2
-rw-r--r--src/saveload/vehicle_sl.cpp1
-rw-r--r--src/vehicle.cpp24
-rw-r--r--src/vehicle_base.h1
12 files changed, 616 insertions, 337 deletions
diff --git a/src/autoreplace_cmd.cpp b/src/autoreplace_cmd.cpp
index 7571da114..e8d292140 100644
--- a/src/autoreplace_cmd.cpp
+++ b/src/autoreplace_cmd.cpp
@@ -106,7 +106,7 @@ void CheckCargoCapacity(Vehicle *v)
if (dest->cargo.Count() >= dest->cargo_cap || dest->cargo_type != src->cargo_type) continue;
uint amount = min(to_spread, dest->cargo_cap - dest->cargo.Count());
- src->cargo.MoveTo(&dest->cargo, amount, VehicleCargoList::MTA_UNLOAD, NULL);
+ src->cargo.Shift(amount, &dest->cargo);
to_spread -= amount;
}
@@ -145,7 +145,7 @@ static void TransferCargo(Vehicle *old_veh, Vehicle *new_head, bool part_of_chai
uint amount = min(src->cargo.Count(), dest->cargo_cap - dest->cargo.Count());
if (amount <= 0) continue;
- src->cargo.MoveTo(&dest->cargo, amount, VehicleCargoList::MTA_UNLOAD, NULL);
+ src->cargo.Shift(amount, &dest->cargo);
}
}
diff --git a/src/cargoaction.cpp b/src/cargoaction.cpp
index eabe657da..fe16546e4 100644
--- a/src/cargoaction.cpp
+++ b/src/cargoaction.cpp
@@ -42,11 +42,9 @@ uint CargoRemoval<Tsource>::Preprocess(CargoPacket *cp)
{
if (this->max_move >= cp->Count()) {
this->max_move -= cp->Count();
- this->source->RemoveFromCache(cp, cp->Count());
return cp->Count();
} else {
uint ret = this->max_move;
- this->source->RemoveFromCache(cp, ret);
this->max_move = 0;
return ret;
}
@@ -71,6 +69,34 @@ bool CargoRemoval<Tsource>::Postprocess(CargoPacket *cp, uint remove)
}
/**
+ * Removes some cargo from a StationCargoList.
+ * @param cp Packet to be removed.
+ * @return True if the packet was completely delivered, false if only part of
+ * it was.
+ */
+template<>
+bool CargoRemoval<StationCargoList>::operator()(CargoPacket *cp)
+{
+ uint remove = this->Preprocess(cp);
+ this->source->RemoveFromCache(cp, remove);
+ return this->Postprocess(cp, remove);
+}
+
+/**
+ * Removes some cargo from a VehicleCargoList.
+ * @param cp Packet to be removed.
+ * @return True if the packet was completely delivered, false if only part of
+ * it was.
+ */
+template<>
+bool CargoRemoval<VehicleCargoList>::operator()(CargoPacket *cp)
+{
+ uint remove = this->Preprocess(cp);
+ this->source->RemoveFromMeta(cp, VehicleCargoList::MTA_KEEP, remove);
+ return this->Postprocess(cp, remove);
+}
+
+/**
* Delivers some cargo.
* @param cp Packet to be delivered.
* @return True if the packet was completely delivered, false if only part of
@@ -79,6 +105,7 @@ bool CargoRemoval<Tsource>::Postprocess(CargoPacket *cp, uint remove)
bool CargoDelivery::operator()(CargoPacket *cp)
{
uint remove = this->Preprocess(cp);
+ this->source->RemoveFromMeta(cp, VehicleCargoList::MTA_DELIVER, remove);
this->payment->PayFinalDelivery(cp, remove);
return this->Postprocess(cp, remove);
}
@@ -94,6 +121,38 @@ bool CargoLoad::operator()(CargoPacket *cp)
if (cp_new == NULL) return false;
cp_new->SetLoadPlace(this->load_place);
this->source->RemoveFromCache(cp_new, cp_new->Count());
+ this->destination->Append(cp_new, VehicleCargoList::MTA_KEEP);
+ return cp_new == cp;
+}
+
+/**
+ * Reserves some cargo for loading.
+ * @param cp Packet to be reserved.
+ * @return True if the packet was completely reserved, false if part of it was.
+ */
+bool CargoReservation::operator()(CargoPacket *cp)
+{
+ CargoPacket *cp_new = this->Preprocess(cp);
+ if (cp_new == NULL) return false;
+ cp_new->SetLoadPlace(this->load_place);
+ this->source->reserved_count += cp_new->Count();
+ this->source->RemoveFromCache(cp_new, cp_new->Count());
+ this->destination->Append(cp_new, VehicleCargoList::MTA_LOAD);
+ return cp_new == cp;
+}
+
+/**
+ * Returns some reserved cargo.
+ * @param cp Packet to be returned.
+ * @return True if the packet was completely returned, false if part of it was.
+ */
+bool CargoReturn::operator()(CargoPacket *cp)
+{
+ CargoPacket *cp_new = this->Preprocess(cp);
+ if (cp_new == NULL) cp_new = cp;
+ assert(cp_new->Count() <= this->destination->reserved_count);
+ this->source->RemoveFromMeta(cp_new, VehicleCargoList::MTA_LOAD, cp_new->Count());
+ this->destination->reserved_count -= cp_new->Count();
this->destination->Append(cp_new);
return cp_new == cp;
}
@@ -107,7 +166,7 @@ bool CargoTransfer::operator()(CargoPacket *cp)
{
CargoPacket *cp_new = this->Preprocess(cp);
if (cp_new == NULL) return false;
- this->source->RemoveFromCache(cp_new, cp_new->Count());
+ this->source->RemoveFromMeta(cp_new, VehicleCargoList::MTA_TRANSFER, cp_new->Count());
this->destination->Append(cp_new);
return cp_new == cp;
}
@@ -121,8 +180,8 @@ bool CargoShift::operator()(CargoPacket *cp)
{
CargoPacket *cp_new = this->Preprocess(cp);
if (cp_new == NULL) cp_new = cp;
- this->source->RemoveFromCache(cp_new, cp_new->Count());
- this->destination->Append(cp_new);
+ this->source->RemoveFromMeta(cp_new, VehicleCargoList::MTA_KEEP, cp_new->Count());
+ this->destination->Append(cp_new, VehicleCargoList::MTA_KEEP);
return cp_new == cp;
}
diff --git a/src/cargoaction.h b/src/cargoaction.h
index f7ee1a001..d59f05279 100644
--- a/src/cargoaction.h
+++ b/src/cargoaction.h
@@ -34,13 +34,7 @@ public:
*/
uint MaxMove() { return this->max_move; }
- /**
- * Removes some cargo.
- * @param cp Packet to be removed.
- * @return True if the packet was completely delivered, false if only part of
- * it was.
- */
- inline bool operator()(CargoPacket *cp) { return this->Postprocess(cp, this->Preprocess(cp)); }
+ bool operator()(CargoPacket *cp);
};
/** Action of final delivery of cargo. */
@@ -95,6 +89,22 @@ public:
bool operator()(CargoPacket *cp);
};
+/** Action of reserving cargo from a station to be loaded onto a vehicle. */
+class CargoReservation: public CargoLoad {
+public:
+ CargoReservation(StationCargoList *source, VehicleCargoList *destination, uint max_move, TileIndex load_place) :
+ CargoLoad(source, destination, max_move, load_place) {}
+ bool operator()(CargoPacket *cp);
+};
+
+/** Action of returning previously reserved cargo from the vehicle to the station. */
+class CargoReturn: public CargoMovement<VehicleCargoList, StationCargoList> {
+public:
+ CargoReturn(VehicleCargoList *source, StationCargoList *destination, uint max_move) :
+ CargoMovement<VehicleCargoList, StationCargoList>(source, destination, max_move) {}
+ bool operator()(CargoPacket *cp);
+};
+
/** Action of shifting cargo from one vehicle to another. */
class CargoShift : public CargoMovement<VehicleCargoList, VehicleCargoList> {
public:
diff --git a/src/cargopacket.cpp b/src/cargopacket.cpp
index 842bf0913..56ab6b91c 100644
--- a/src/cargopacket.cpp
+++ b/src/cargopacket.cpp
@@ -13,6 +13,7 @@
#include "core/pool_func.hpp"
#include "economy_base.h"
#include "cargoaction.h"
+#include "order_type.h"
/* Initialize the cargopacket-pool */
CargoPacketPool _cargopacket_pool("CargoPacket");
@@ -83,7 +84,7 @@ CargoPacket::CargoPacket(uint16 count, byte days_in_transit, StationID source, T
* @param new_size Size of the split part.
* @return Split off part, or NULL if no packet could be allocated!
*/
-inline CargoPacket *CargoPacket::Split(uint new_size)
+CargoPacket *CargoPacket::Split(uint new_size)
{
if (!CargoPacket::CanAllocateItem()) return NULL;
@@ -98,7 +99,7 @@ inline CargoPacket *CargoPacket::Split(uint new_size)
* Merge another packet into this one.
* @param cp Packet to be merged in.
*/
-inline void CargoPacket::Merge(CargoPacket *cp)
+void CargoPacket::Merge(CargoPacket *cp)
{
this->count += cp->count;
this->feeder_share += cp->feeder_share;
@@ -109,7 +110,7 @@ inline void CargoPacket::Merge(CargoPacket *cp)
* Reduce the packet by the given amount and remove the feeder share.
* @param count Amount to be removed.
*/
-inline void CargoPacket::Reduce(uint count)
+void CargoPacket::Reduce(uint count)
{
assert(count < this->count);
this->feeder_share -= this->FeederShare(count);
@@ -195,30 +196,8 @@ void CargoList<Tinst>::AddToCache(const CargoPacket *cp)
}
/**
- * Appends the given cargo packet. Tries to merge it with another one in the
- * packets list. If no fitting packet is found, appends it.
- * @warning After appending this packet may not exist anymore!
- * @note Do not use the cargo packet anymore after it has been appended to this CargoList!
- * @param cp Cargo packet to add.
- * @pre cp != NULL
- */
-template <class Tinst>
-void CargoList<Tinst>::Append(CargoPacket *cp)
-{
- assert(cp != NULL);
- static_cast<Tinst *>(this)->AddToCache(cp);
-
- for (List::reverse_iterator it(this->packets.rbegin()); it != this->packets.rend(); it++) {
- if (CargoList<Tinst>::TryMerge(*it, cp)) return;
- }
-
- /* The packet could not be merged with another one */
- this->packets.push_back(cp);
-}
-
-/**
* Truncates the cargo in this list to the given amount. It leaves the
- * first count cargo entities and removes the rest.
+ * first cargo entities and removes max_move from the back of the list.
* @param max_move Maximum amount of entities to be removed from the list.
* @return Amount of entities actually moved.
*/
@@ -231,102 +210,6 @@ uint CargoList<Tinst>::Truncate(uint max_move)
}
/**
- * Moves the given amount of cargo to another list.
- * Depending on the value of mta the side effects of this function differ:
- * - MTA_FINAL_DELIVERY: Destroys the packets that do not originate from a specific station.
- * - MTA_CARGO_LOAD: Sets the loaded_at_xy value of the moved packets.
- * - MTA_TRANSFER: Just move without side effects.
- * - MTA_UNLOAD: Just move without side effects.
- * @param dest Destination to move the cargo to.
- * @param max_move Amount of cargo entities to move.
- * @param mta How to handle the moving (side effects).
- * @param data Depending on mta the data of this variable differs:
- * - MTA_FINAL_DELIVERY - Station ID of packet's origin not to remove.
- * - MTA_CARGO_LOAD - Station's tile index of load.
- * - MTA_TRANSFER - Unused.
- * - MTA_UNLOAD - Unused.
- * @param payment The payment helper.
- *
- * @pre mta == MTA_FINAL_DELIVERY || dest != NULL
- * @pre mta == MTA_UNLOAD || mta == MTA_CARGO_LOAD || payment != NULL
- * @return True if there are still packets that might be moved from this cargo list.
- */
-template <class Tinst>
-template <class Tother_inst>
-bool CargoList<Tinst>::MoveTo(Tother_inst *dest, uint max_move, MoveToAction mta, CargoPayment *payment, uint data)
-{
- assert(mta == MTA_FINAL_DELIVERY || dest != NULL);
- assert(mta == MTA_UNLOAD || mta == MTA_CARGO_LOAD || payment != NULL);
-
- Iterator it(this->packets.begin());
- while (it != this->packets.end() && max_move > 0) {
- CargoPacket *cp = *it;
- if (cp->source == data && mta == MTA_FINAL_DELIVERY) {
- /* Skip cargo that originated from this station. */
- ++it;
- continue;
- }
-
- if (cp->count <= max_move) {
- /* Can move the complete packet */
- max_move -= cp->count;
- it = this->packets.erase(it);
- static_cast<Tinst *>(this)->RemoveFromCache(cp, cp->count);
- switch (mta) {
- case MTA_FINAL_DELIVERY:
- payment->PayFinalDelivery(cp, cp->count);
- delete cp;
- continue; // of the loop
-
- case MTA_CARGO_LOAD:
- cp->loaded_at_xy = data;
- break;
-
- case MTA_TRANSFER:
- cp->feeder_share += payment->PayTransfer(cp, cp->count);
- break;
-
- case MTA_UNLOAD:
- break;
- }
- dest->Append(cp);
- continue;
- }
-
- /* Can move only part of the packet */
- if (mta == MTA_FINAL_DELIVERY) {
- /* Final delivery doesn't need package splitting. */
- payment->PayFinalDelivery(cp, max_move);
-
- /* Remove the delivered data from the cache */
- static_cast<Tinst *>(this)->RemoveFromCache(cp, max_move);
- cp->Reduce(max_move);
- } else {
- /* But... the rest needs package splitting. */
- CargoPacket *cp_new = cp->Split(max_move);
-
- /* We could not allocate a CargoPacket? Is the map that full? */
- if (cp_new == NULL) return false;
-
- static_cast<Tinst *>(this)->RemoveFromCache(cp_new, max_move); // this reflects the changes in cp.
-
- if (mta == MTA_TRANSFER) {
- /* Add the feeder share before inserting in dest. */
- cp_new->feeder_share += payment->PayTransfer(cp_new, max_move);
- } else if (mta == MTA_CARGO_LOAD) {
- cp_new->loaded_at_xy = data;
- }
-
- dest->Append(cp_new);
- }
-
- max_move = 0;
- }
-
- return it != packets.end();
-}
-
-/**
* Shifts cargo from the front of the packet list and applies some action to it.
* @tparam Taction Action class or function to be used. It should define
* "bool operator()(CargoPacket *)". If true is returned the
@@ -417,6 +300,47 @@ template <class Tinst>
*/
/**
+ * Appends the given cargo packet. Tries to merge it with another one in the
+ * packets list. If no fitting packet is found, appends it. You can only append
+ * packets to the ranges of packets designated for keeping or loading.
+ * Furthermore if there are already packets reserved for loading you cannot
+ * directly add packets to the "keep" list. You first have to load the reserved
+ * ones.
+ * @warning After appending this packet may not exist anymore!
+ * @note Do not use the cargo packet anymore after it has been appended to this CargoList!
+ * @param cp Cargo packet to add.
+ * @param action Either MTA_KEEP if you want to add the packet directly or MTA_LOAD
+ * if you want to reserve it first.
+ * @pre cp != NULL
+ * @pre action == MTA_LOAD || (action == MTA_KEEP && this->designation_counts[MTA_LOAD] == 0)
+ */
+void VehicleCargoList::Append(CargoPacket *cp, MoveToAction action)
+{
+ assert(cp != NULL);
+ assert(action == MTA_LOAD ||
+ (action == MTA_KEEP && this->action_counts[MTA_LOAD] == 0));
+ this->AddToMeta(cp, action);
+
+ if (this->count == cp->count) {
+ this->packets.push_back(cp);
+ return;
+ }
+
+ uint sum = cp->count;
+ for (ReverseIterator it(this->packets.rbegin()); it != this->packets.rend(); it++) {
+ CargoPacket *icp = *it;
+ if (VehicleCargoList::TryMerge(icp, cp)) return;
+ sum += icp->count;
+ if (sum >= this->action_counts[action]) {
+ this->packets.push_back(cp);
+ return;
+ }
+ }
+
+ NOT_REACHED();
+}
+
+/**
* Update the cached values to reflect the removal of this packet or part of it.
* Decreases count, feeder share and days_in_transit.
* @param cp Packet to be removed from cache.
@@ -440,6 +364,33 @@ void VehicleCargoList::AddToCache(const CargoPacket *cp)
}
/**
+ * Removes a packet or part of it from the metadata.
+ * @param cp Packet to be removed.
+ * @param action MoveToAction of the packet (for updating the counts).
+ * @param count Amount of cargo to be removed.
+ */
+void VehicleCargoList::RemoveFromMeta(const CargoPacket *cp, MoveToAction action, uint count)
+{
+ this->AssertCountConsistency();
+ this->RemoveFromCache(cp, count);
+ this->action_counts[action] -= count;
+ this->AssertCountConsistency();
+}
+
+/**
+ * Adds a packet to the metadata.
+ * @param cp Packet to be added.
+ * @param action MoveToAction of the packet.
+ */
+void VehicleCargoList::AddToMeta(const CargoPacket *cp, MoveToAction action)
+{
+ this->AssertCountConsistency();
+ this->AddToCache(cp);
+ this->action_counts[action] += cp->count;
+ this->AssertCountConsistency();
+}
+
+/**
* Ages the all cargo in this list.
*/
void VehicleCargoList::AgeCargo()
@@ -454,6 +405,44 @@ void VehicleCargoList::AgeCargo()
}
}
+/**
+ * Stages cargo for unloading. The cargo is sorted so that packets to be
+ * transferred, delivered or kept are in consecutive chunks in the list. At the
+ * same time the designation_counts are updated to reflect the size of those
+ * chunks.
+ * @param accepted If the cargo will be accepted at the station.
+ * @param current_station ID of the station.
+ * @param order_flags OrderUnloadFlags that will apply to the unload operation.
+ * return If any cargo will be unloaded.
+ */
+bool VehicleCargoList::Stage(bool accepted, StationID current_station, uint8 order_flags)
+{
+ this->AssertCountConsistency();
+ assert(this->action_counts[MTA_LOAD] == 0);
+ this->action_counts[MTA_TRANSFER] = this->action_counts[MTA_DELIVER] = this->action_counts[MTA_KEEP] = 0;
+ Iterator deliver = this->packets.end();
+ Iterator it = this->packets.begin();
+ uint sum = 0;
+ while (sum < this->count) {
+ CargoPacket *cp = *it;
+ this->packets.erase(it++);
+ if ((order_flags & OUFB_TRANSFER) != 0 || (!accepted && (order_flags & OUFB_UNLOAD) != 0)) {
+ this->packets.push_front(cp);
+ this->action_counts[MTA_TRANSFER] += cp->count;
+ } else if (accepted && current_station != cp->source && (order_flags & OUFB_NO_UNLOAD) == 0) {
+ this->packets.insert(deliver, cp);
+ this->action_counts[MTA_DELIVER] += cp->count;
+ } else {
+ this->packets.push_back(cp);
+ if (deliver == this->packets.end()) --deliver;
+ this->action_counts[MTA_KEEP] += cp->count;
+ }
+ sum += cp->count;
+ }
+ this->AssertCountConsistency();
+ return this->action_counts[MTA_DELIVER] > 0 || this->action_counts[MTA_TRANSFER] > 0;
+}
+
/** Invalidates the cached data and rebuild it. */
void VehicleCargoList::InvalidateCache()
{
@@ -461,15 +450,135 @@ void VehicleCargoList::InvalidateCache()
this->Parent::InvalidateCache();
}
+/**
+ * Moves some cargo from one designation to another. You can only move
+ * between adjacent designations. E.g. you can keep cargo that was
+ * previously reserved (MTA_LOAD) or you can mark cargo to be transferred
+ * that was previously marked as to be delivered, but you can't reserve
+ * cargo that's marked as to be delivered.
+ */
+uint VehicleCargoList::Reassign(uint max_move, MoveToAction from, MoveToAction to)
+{
+ max_move = min(this->action_counts[from], max_move);
+ assert(Delta((int)from, (int)to) == 1);
+ this->action_counts[from] -= max_move;
+ this->action_counts[to] += max_move;
+ return max_move;
+}
+
+/**
+ * Returns reserved cargo to the station and removes it from the cache.
+ * @param dest Station the cargo is returned to.
+ * @param max_move Maximum amount of cargo to move.
+ * @return Amount of cargo actually returned.
+ */
+uint VehicleCargoList::Return(uint max_move, StationCargoList *dest)
+{
+ max_move = min(this->action_counts[MTA_LOAD], max_move);
+ this->PopCargo(CargoReturn(this, dest, max_move));
+ return max_move;
+}
+
+/**
+ * Shifts cargo between two vehicles.
+ * @param dest Other vehicle's cargo list.
+ * @param max_move Maximum amount of cargo to be moved.
+ * @return Amount of cargo actually moved.
+ */
+uint VehicleCargoList::Shift(uint max_move, VehicleCargoList *dest)
+{
+ max_move = min(this->count, max_move);
+ this->PopCargo(CargoShift(this, dest, max_move));
+ return max_move;
+}
+
+/**
+ * Unloads cargo at the given station. Deliver or transfer, depending on the
+ * ranges defined by designation_counts.
+ * @param dest StationCargoList to add transferred cargo to.
+ * @param max_move Maximum amount of cargo to move.
+ * @param payment Payment object to register payments in.
+ * @return Amount of cargo actually unloaded.
+ */
+uint VehicleCargoList::Unload(uint max_move, StationCargoList *dest, CargoPayment *payment)
+{
+ uint moved = 0;
+ if (this->action_counts[MTA_TRANSFER] > 0) {
+ uint move = min(this->action_counts[MTA_TRANSFER], max_move);
+ this->ShiftCargo(CargoTransfer(this, dest, move, payment));
+ moved += move;
+ }
+ if (this->action_counts[MTA_TRANSFER] == 0 && this->action_counts[MTA_DELIVER] > 0 && moved < max_move) {
+ uint move = min(this->action_counts[MTA_DELIVER], max_move - moved);
+ this->ShiftCargo(CargoDelivery(this, move, payment));
+ moved += move;
+ }
+ return moved;
+}
+
+/*
+ *
+ * Station cargo list implementation.
+ *
+ */
+
+/**
+ * Appends the given cargo packet. Tries to merge it with another one in the
+ * packets list. If no fitting packet is found, appends it.
+ * @warning After appending this packet may not exist anymore!
+ * @note Do not use the cargo packet anymore after it has been appended to this CargoList!
+ * @param cp Cargo packet to add.
+ * @pre cp != NULL
+ */
+void StationCargoList::Append(CargoPacket *cp)
+{
+ assert(cp != NULL);
+ this->AddToCache(cp);
+
+ for (List::reverse_iterator it(this->packets.rbegin()); it != this->packets.rend(); it++) {
+ if (StationCargoList::TryMerge(*it, cp)) return;
+ }
+
+ /* The packet could not be merged with another one */
+ this->packets.push_back(cp);
+}
+
+/**
+ * Reserves cargo for loading onto the vehicle.
+ * @param dest VehicleCargoList to reserve for.
+ * @param max_move Maximum amount of cargo to reserve.
+ * @param load_place Tile index of the current station.
+ * @return Amount of cargo actually reserved.
+ */
+uint StationCargoList::Reserve(uint max_move, VehicleCargoList *dest, TileIndex load_place)
+{
+ max_move = min(this->count, max_move);
+ this->ShiftCargo(CargoReservation(this, dest, max_move, load_place));
+ return max_move;
+}
+
+/**
+ * Loads cargo onto a vehicle. If the vehicle has reserved cargo load that.
+ * Otherwise load cargo from the station.
+ * @param dest Vehicle cargo list where the cargo resides.
+ * @param max_move Amount of cargo to load.
+ * @return Amount of cargo actually loaded.
+ */
+uint StationCargoList::Load(uint max_move, VehicleCargoList *dest, TileIndex load_place)
+{
+ uint move = min(dest->ActionCount(VehicleCargoList::MTA_LOAD), max_move);
+ if (move > 0) {
+ this->reserved_count -= move;
+ dest->Reassign(move, VehicleCargoList::MTA_LOAD, VehicleCargoList::MTA_KEEP);
+ } else {
+ move = min(this->count, max_move);
+ this->ShiftCargo(CargoLoad(this, dest, move, load_place));
+ }
+ return move;
+}
+
/*
* We have to instantiate everything we want to be usable.
*/
template class CargoList<VehicleCargoList>;
template class CargoList<StationCargoList>;
-
-/** Autoreplace Vehicle -> Vehicle 'transfer'. */
-template bool CargoList<VehicleCargoList>::MoveTo(VehicleCargoList *, uint max_move, MoveToAction mta, CargoPayment *payment, uint data);
-/** Cargo unloading at a station. */
-template bool CargoList<VehicleCargoList>::MoveTo(StationCargoList *, uint max_move, MoveToAction mta, CargoPayment *payment, uint data);
-/** Cargo loading at a station. */
-template bool CargoList<StationCargoList>::MoveTo(VehicleCargoList *, uint max_move, MoveToAction mta, CargoPayment *payment, uint data);
diff --git a/src/cargopacket.h b/src/cargopacket.h
index ab0d45f47..130848d35 100644
--- a/src/cargopacket.h
+++ b/src/cargopacket.h
@@ -29,6 +29,7 @@ typedef Pool<CargoPacket, CargoPacketID, 1024, 0xFFF000, PT_NORMAL, true, false>
extern CargoPacketPool _cargopacket_pool;
template <class Tinst> class CargoList;
+class StationCargoList; // forward-declare, so we can use it in VehicleCargoList.
extern const struct SaveLoad *GetCargoPacketDesc();
/**
@@ -203,10 +204,13 @@ public:
/** Kind of actions that could be done with packets on move. */
enum MoveToAction {
- MTA_FINAL_DELIVERY, ///< "Deliver" the packet to the final destination, i.e. destroy the packet.
- MTA_CARGO_LOAD, ///< Load the packet onto a vehicle, i.e. set the last loaded station ID.
- MTA_TRANSFER, ///< The cargo is moved as part of a transfer.
- MTA_UNLOAD, ///< The cargo is moved as part of a forced unload.
+ MTA_BEGIN = 0,
+ MTA_TRANSFER = 0, ///< Transfer the cargo to the station.
+ MTA_DELIVER, ///< Deliver the cargo to some town or industry.
+ MTA_KEEP, ///< Keep the cargo in the vehicle.
+ MTA_LOAD, ///< Load the cargo from the station.
+ MTA_END,
+ NUM_MOVE_TO_ACTION = MTA_END
};
protected:
@@ -280,13 +284,8 @@ public:
return this->count == 0 ? 0 : this->cargo_days_in_transit / this->count;
}
-
- void Append(CargoPacket *cp);
uint Truncate(uint max_move = UINT_MAX);
- template <class Tother_inst>
- bool MoveTo(Tother_inst *dest, uint count, MoveToAction mta, CargoPayment *payment, uint data = 0);
-
void InvalidateCache();
};
@@ -298,11 +297,26 @@ protected:
/** The (direct) parent of this class. */
typedef CargoList<VehicleCargoList> Parent;
- Money feeder_share; ///< Cache for the feeder share.
+ Money feeder_share; ///< Cache for the feeder share.
+ uint action_counts[NUM_MOVE_TO_ACTION]; ///< Counts of cargo to be transfered, delivered, kept and loaded.
+
+ /**
+ * Assert that the designation counts add up.
+ */
+ inline void AssertCountConsistency() const
+ {
+ assert(this->action_counts[MTA_KEEP] +
+ this->action_counts[MTA_DELIVER] +
+ this->action_counts[MTA_TRANSFER] +
+ this->action_counts[MTA_LOAD] == this->count);
+ }
void AddToCache(const CargoPacket *cp);
void RemoveFromCache(const CargoPacket *cp, uint count);
+ void AddToMeta(const CargoPacket *cp, MoveToAction action);
+ void RemoveFromMeta(const CargoPacket *cp, MoveToAction action, uint count);
+
public:
/** The super class ought to know what it's doing. */
friend class CargoList<VehicleCargoList>;
@@ -314,6 +328,7 @@ public:
friend class CargoDelivery;
template<class Tsource>
friend class CargoRemoval;
+ friend class CargoReturn;
/**
* Returns total sum of the feeder share for all packets.
@@ -324,10 +339,72 @@ public:
return this->feeder_share;
}
+ /**
+ * Returns the amount of cargo designated for a given purpose.
+ * @param action Action the cargo is designated for.
+ * @return Amount of cargo designated for the given action.
+ */
+ inline uint ActionCount(MoveToAction action) const
+ {
+ return this->action_counts[action];
+ }
+
+ /**
+ * Returns sum of cargo on board the vehicle (ie not only
+ * reserved).
+ * @return Cargo on board the vehicle.
+ */
+ inline uint OnboardCount() const
+ {
+ return this->count - this->action_counts[MTA_LOAD];
+ }
+
+ /**
+ * Returns sum of cargo to be moved out of the vehicle at the current station.
+ * @return Cargo to be moved.
+ */
+ inline uint UnloadCount() const
+ {
+ return this->action_counts[MTA_TRANSFER] + this->action_counts[MTA_DELIVER];
+ }
+
+ /**
+ * Returns the sum of cargo to be kept in the vehicle at the current station.
+ * @return Cargo to be kept or loaded.
+ */
+ inline uint RemainingCount() const
+ {
+ return this->action_counts[MTA_KEEP] + this->action_counts[MTA_LOAD];
+ }
+
+ void Append(CargoPacket *cp, MoveToAction action = MTA_KEEP);
+
void AgeCargo();
void InvalidateCache();
+ bool Stage(bool accepted, StationID current_station, uint8 order_flags);
+
+ /**
+ * Marks all cargo in the vehicle as to be kept. This is mostly useful for
+ * loading old savegames. When loading is aborted the reserved cargo has
+ * to be returned first.
+ */
+ inline void KeepAll()
+ {
+ this->action_counts[MTA_DELIVER] = this->action_counts[MTA_TRANSFER] = this->action_counts[MTA_LOAD] = 0;
+ this->action_counts[MTA_KEEP] = this->count;
+ }
+
+ /* Methods for moving cargo around. First parameter is always maximum
+ * amount of cargo to be moved. Second parameter is destination (if
+ * applicable), return value is amount of cargo actually moved. */
+
+ uint Reassign(uint max_move, MoveToAction from, MoveToAction to);
+ uint Return(uint max_move, StationCargoList *dest);
+ uint Unload(uint max_move, StationCargoList *dest, CargoPayment *payment);
+ uint Shift(uint max_move, VehicleCargoList *dest);
+
/**
* Are two the two CargoPackets mergeable in the context of
* a list of CargoPackets for a Vehicle?
@@ -349,6 +426,12 @@ public:
* CargoList that is used for stations.
*/
class StationCargoList : public CargoList<StationCargoList> {
+protected:
+ /** The (direct) parent of this class. */
+ typedef CargoList<StationCargoList> Parent;
+
+ uint reserved_count; ///< Amount of cargo being reserved for loading.
+
public:
/** The super class ought to know what it's doing. */
friend class CargoList<StationCargoList>;
@@ -359,6 +442,17 @@ public:
friend class CargoTransfer;
template<class Tsource>
friend class CargoRemoval;
+ friend class CargoReservation;
+ friend class CargoReturn;
+
+ void Append(CargoPacket *cp);
+
+ /* Methods for moving cargo around. First parameter is always maximum
+ * amount of cargo to be moved. Second parameter is destination (if
+ * applicable), return value is amount of cargo actually moved. */
+
+ uint Reserve(uint max_move, VehicleCargoList *dest, TileIndex load_place);
+ uint Load(uint max_move, VehicleCargoList *dest, TileIndex load_place);
/**
* Are two the two CargoPackets mergeable in the context of
diff --git a/src/economy.cpp b/src/economy.cpp
index c3745df33..f4f3c3a08 100644
--- a/src/economy.cpp
+++ b/src/economy.cpp
@@ -1217,6 +1217,9 @@ void PrepareUnload(Vehicle *front_v)
if ((front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
if (v->cargo_cap > 0 && !v->cargo.Empty()) {
+ v->cargo.Stage(
+ HasBit(Station::Get(front_v->last_station_visited)->goods[v->cargo_type].acceptance_pickup, GoodsEntry::GES_ACCEPTANCE),
+ front_v->last_station_visited, front_v->current_order.GetUnloadType());
SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
}
}
@@ -1231,6 +1234,86 @@ void PrepareUnload(Vehicle *front_v)
}
/**
+ * Gets the amount of cargo the given vehicle can load in the current tick.
+ * This is only about loading speed. The free capacity is ignored.
+ * @param v Vehicle to be queried.
+ * @return Amount of cargo the vehicle can load at once.
+ */
+static byte GetLoadAmount(Vehicle *v)
+{
+ const Engine *e = v->GetEngine();
+ byte load_amount = e->info.load_amount;
+
+ /* The default loadamount for mail is 1/4 of the load amount for passengers */
+ if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = CeilDiv(load_amount, 4);
+
+ if (_settings_game.order.gradual_loading) {
+ uint16 cb_load_amount = CALLBACK_FAILED;
+ if (e->GetGRF() != NULL && e->GetGRF()->grf_version >= 8) {
+ /* Use callback 36 */
+ cb_load_amount = GetVehicleProperty(v, PROP_VEHICLE_LOAD_AMOUNT, CALLBACK_FAILED);
+ } else if (HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
+ /* Use callback 12 */
+ cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
+ }
+ if (cb_load_amount != CALLBACK_FAILED) {
+ if (e->GetGRF()->grf_version < 8) cb_load_amount = GB(cb_load_amount, 0, 8);
+ if (cb_load_amount >= 0x100) {
+ ErrorUnknownCallbackResult(e->GetGRFID(), CBID_VEHICLE_LOAD_AMOUNT, cb_load_amount);
+ } else if (cb_load_amount != 0) {
+ load_amount = cb_load_amount;
+ }
+ }
+ }
+ return load_amount;
+}
+
+/**
+ * Reserves cargo if the full load order and improved_load is set or if the
+ * current order allows autorefit.
+ * @param st Station where the consist is loading at the moment.
+ * @param u Front of the loading vehicle consist.
+ * @param consist_capleft If given, save free capacities after reserving there.
+ */
+static void ReserveConsist(Station *st, Vehicle *u, CargoArray *consist_capleft)
+{
+ Vehicle *next_cargo = u;
+ uint32 seen_cargos = 0;
+
+ while (next_cargo != NULL) {
+ if (next_cargo->cargo_cap == 0) {
+ /* No need to reserve for vehicles without capacity. */
+ next_cargo = next_cargo->Next();
+ continue;
+ }
+
+ CargoID current_cargo = next_cargo->cargo_type;
+
+ Vehicle *v = next_cargo;
+ SetBit(seen_cargos, current_cargo);
+ next_cargo = NULL;
+ for (; v != NULL; v = v->Next()) {
+ if (v->cargo_type != current_cargo) {
+ /* Save start point for next cargo type. */
+ if (next_cargo == NULL && !HasBit(seen_cargos, v->cargo_type)) next_cargo = v;
+ continue;
+ }
+
+ uint cap = v->cargo_cap - v->cargo.RemainingCount();
+
+ /* Nothing to do if the vehicle is full */
+ if (cap > 0) {
+ cap -= st->goods[v->cargo_type].cargo.Reserve(cap, &v->cargo, st->xy);
+ }
+
+ if (consist_capleft != NULL) {
+ (*consist_capleft)[current_cargo] += cap;
+ }
+ }
+ }
+}
+
+/**
* Checks whether an articulated vehicle is empty.
* @param v Vehicle
* @return true if all parts are empty.
@@ -1249,31 +1332,24 @@ static bool IsArticulatedVehicleEmpty(Vehicle *v)
/**
* Loads/unload the vehicle if possible.
* @param front the vehicle to be (un)loaded
- * @param cargo_left the amount of each cargo type that is
- * virtually left on the platform to be
- * picked up by another vehicle when all
- * previous vehicles have loaded.
*/
-static void LoadUnloadVehicle(Vehicle *front, int *cargo_left)
+static void LoadUnloadVehicle(Vehicle *front)
{
assert(front->current_order.IsType(OT_LOADING));
- /* We have not waited enough time till the next round of loading/unloading */
- if (front->load_unload_ticks != 0) {
- if (_settings_game.order.improved_load && (front->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
- /* 'Reserve' this cargo for this vehicle, because we were first. */
- for (Vehicle *v = front; v != NULL; v = v->Next()) {
- int cap_left = v->cargo_cap;
- if (!HasBit(v->vehicle_flags, VF_CARGO_UNLOADING)) cap_left -= v->cargo.Count();
- if (cap_left > 0) cargo_left[v->cargo_type] -= cap_left;
- }
- }
- return;
- }
-
StationID last_visited = front->last_station_visited;
Station *st = Station::Get(last_visited);
+ bool use_autorefit = front->current_order.IsRefit() && front->current_order.GetRefitCargo() == CT_AUTO_REFIT;
+ CargoArray consist_capleft;
+ if (_settings_game.order.improved_load &&
+ ((front->current_order.GetLoadType() & OLFB_FULL_LOAD) != 0 || use_autorefit)) {
+ ReserveConsist(st, front, (use_autorefit && front->load_unload_ticks != 0) ? &consist_capleft : NULL);
+ }
+
+ /* We have not waited enough time till the next round of loading/unloading */
+ if (front->load_unload_ticks != 0) return;
+
if (front->type == VEH_TRAIN && (!IsTileType(front->tile, MP_STATION) || GetStationIndex(front->tile) != st->index)) {
/* The train reversed in the station. Take the "easy" way
* out and let the train just leave as it always did. */
@@ -1282,16 +1358,6 @@ static void LoadUnloadVehicle(Vehicle *front, int *cargo_left)
return;
}
- bool use_autorefit = front->current_order.IsRefit() && front->current_order.GetRefitCargo() == CT_AUTO_REFIT;
- CargoArray consist_capleft;
- if (use_autorefit) {
- /* Sum cargo, that can be loaded without refitting */
- for (Vehicle *v = front; v != NULL; v = v->Next()) {
- int cap_left = v->cargo_cap - v->cargo.Count();
- if (cap_left > 0) consist_capleft[v->cargo_type] += cap_left;
- }
- }
-
int unloading_time = 0;
bool dirty_vehicle = false;
bool dirty_station = false;
@@ -1314,81 +1380,49 @@ static void LoadUnloadVehicle(Vehicle *front, int *cargo_left)
if (v->cargo_cap == 0) continue;
artic_part++;
- const Engine *e = v->GetEngine();
- byte load_amount = e->info.load_amount;
-
- /* The default loadamount for mail is 1/4 of the load amount for passengers */
- if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = CeilDiv(load_amount, 4);
-
- if (_settings_game.order.gradual_loading) {
- uint16 cb_load_amount = CALLBACK_FAILED;
- if (e->GetGRF() != NULL && e->GetGRF()->grf_version >= 8) {
- /* Use callback 36 */
- cb_load_amount = GetVehicleProperty(v, PROP_VEHICLE_LOAD_AMOUNT, CALLBACK_FAILED);
- } else if (HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
- /* Use callback 12 */
- cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
- }
- if (cb_load_amount != CALLBACK_FAILED) {
- if (e->GetGRF()->grf_version < 8) cb_load_amount = GB(cb_load_amount, 0, 8);
- if (cb_load_amount >= 0x100) {
- ErrorUnknownCallbackResult(e->GetGRFID(), CBID_VEHICLE_LOAD_AMOUNT, cb_load_amount);
- } else if (cb_load_amount != 0) {
- load_amount = cb_load_amount;
- }
- }
- }
+ byte load_amount = GetLoadAmount(v);
GoodsEntry *ge = &st->goods[v->cargo_type];
if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING) && (front->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
- uint cargo_count = v->cargo.Count();
+ uint cargo_count = v->cargo.UnloadCount();
uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
bool remaining = false; // Are there cargo entities in this vehicle that can still be unloaded here?
- bool accepted = false; // Is the cargo accepted by the station?
payment->SetCargo(v->cargo_type);
- if (HasBit(ge->acceptance_pickup, GoodsEntry::GES_ACCEPTANCE) && !(front->current_order.GetUnloadType() & OUFB_TRANSFER)) {
- /* The cargo has reached its final destination, the packets may now be destroyed */
- remaining = v->cargo.MoveTo<StationCargoList>(NULL, amount_unloaded, VehicleCargoList::MTA_FINAL_DELIVERY, payment, last_visited);
-
- dirty_vehicle = true;
- accepted = true;
- }
-
- /* The !accepted || v->cargo.Count == cargo_count clause is there
- * to make it possible to force unload vehicles at the station where
- * they were loaded, but to not force unload the vehicle when the
- * station is still accepting the cargo in the vehicle. It doesn't
- * accept cargo that was loaded at the same station. */
- if ((front->current_order.GetUnloadType() & (OUFB_UNLOAD | OUFB_TRANSFER)) && (!accepted || v->cargo.Count() == cargo_count)) {
- remaining = v->cargo.MoveTo(&ge->cargo, amount_unloaded, front->current_order.GetUnloadType() & OUFB_TRANSFER ? VehicleCargoList::MTA_TRANSFER : VehicleCargoList::MTA_UNLOAD, payment);
- if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP)) {
- SetBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP);
- InvalidateWindowData(WC_STATION_LIST, last_visited);
+ if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_ACCEPTANCE) && v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER) > 0) {
+ /* The station does not accept our goods anymore. */
+ if (front->current_order.GetUnloadType() & (OUFB_TRANSFER | OUFB_UNLOAD)) {
+ /* Transfer instead of delivering. */
+ v->cargo.Reassign(v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER),
+ VehicleCargoList::MTA_DELIVER, VehicleCargoList::MTA_TRANSFER);
+ } else {
+ /* Keep instead of delivering. This may lead to no cargo being unloaded, so ...*/
+ v->cargo.Reassign(v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER),
+ VehicleCargoList::MTA_DELIVER, VehicleCargoList::MTA_KEEP);
+
+ /* ... say we unloaded something, otherwise we'll think we didn't unload
+ * something and we didn't load something, so we must be finished
+ * at this station. Setting the unloaded means that we will get a
+ * retry for loading in the next cycle. */
+ anything_unloaded = true;
}
-
- dirty_vehicle = dirty_station = true;
- } else if (!accepted) {
- /* The order changed while unloading (unset unload/transfer) or the
- * station does not accept our goods. */
- ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
-
- /* Say we loaded something, otherwise we'll think we didn't unload
- * something and we didn't load something, so we must be finished
- * at this station. Setting the unloaded means that we will get a
- * retry for loading in the next cycle. */
- anything_unloaded = true;
- continue;
}
- /* Deliver goods to the station */
- st->time_since_unload = 0;
+ /* Mark the station dirty if we transfer, but not if we only deliver. */
+ dirty_station = v->cargo.ActionCount(VehicleCargoList::MTA_TRANSFER) > 0;
+ amount_unloaded = v->cargo.Unload(amount_unloaded, &ge->cargo, payment);
+ remaining = v->cargo.UnloadCount() > 0;
+ if (amount_unloaded > 0) {
+ dirty_vehicle = true;
+ anything_unloaded = true;
+ unloading_time += amount_unloaded;
- unloading_time += amount_unloaded;
+ /* Deliver goods to the station */
+ st->time_since_unload = 0;
+ }
- anything_unloaded = true;
if (_settings_game.order.gradual_loading && remaining) {
completely_emptied = false;
} else {
@@ -1419,7 +1453,7 @@ static void LoadUnloadVehicle(Vehicle *front, int *cargo_left)
Backup<CompanyByte> cur_company(_current_company, front->owner, FILE_LINE);
/* Check if all articulated parts are empty and collect refit mask. */
- uint32 refit_mask = e->info.refit_mask;
+ uint32 refit_mask = v->GetEngine()->info.refit_mask;
Vehicle *w = v_start;
while (w->HasArticulatedPart()) {
w = w->GetNextArticulatedPart();
@@ -1434,13 +1468,13 @@ static void LoadUnloadVehicle(Vehicle *front, int *cargo_left)
FOR_EACH_SET_CARGO_ID(cid, refit_mask) {
/* Consider refitting to this cargo, if other vehicles of the consist cannot
* already take the cargo without refitting */
- if (cargo_left[cid] > (int)consist_capleft[cid] + amount) {
+ if ((int)st->goods[cid].cargo.Count() > (int)consist_capleft[cid] + amount) {
/* Try to find out if auto-refitting would succeed. In case the refit is allowed,
* the returned refit capacity will be greater than zero. */
new_subtype = GetBestFittingSubType(v, v, cid);
DoCommand(v_start->tile, v_start->index, cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_QUERY_COST, GetCmdRefitVeh(v_start)); // Auto-refit and only this vehicle including artic parts.
if (_returned_refit_capacity > 0) {
- amount = cargo_left[cid] - consist_capleft[cid];
+ amount = st->goods[cid].cargo.Count() - consist_capleft[cid];
new_cid = cid;
}
}
@@ -1454,12 +1488,13 @@ static void LoadUnloadVehicle(Vehicle *front, int *cargo_left)
ge = &st->goods[v->cargo_type];
}
- /* Add new capacity to consist capacity */
- consist_capleft[v_start->cargo_type] += v_start->cargo_cap;
- for (Vehicle *w = v_start; w->HasArticulatedPart(); ) {
- w = w->GetNextArticulatedPart();
- consist_capleft[w->cargo_type] += w->cargo_cap;
- }
+ /* Add new capacity to consist capacity and reserve cargo */
+ w = v_start;
+ do {
+ st->goods[w->cargo_type].cargo.Reserve(w->cargo_cap, &w->cargo, st->xy);
+ consist_capleft[w->cargo_type] += w->cargo_cap - w->cargo.Count();
+ w = w->HasArticulatedPart() ? w->GetNextArticulatedPart() : NULL;
+ } while (w != NULL);
cur_company.Restore();
}
@@ -1490,54 +1525,25 @@ static void LoadUnloadVehicle(Vehicle *front, int *cargo_left)
/* If there's goods waiting at the station, and the vehicle
* has capacity for it, load it on the vehicle. */
- int cap_left = v->cargo_cap - v->cargo.Count();
- if (!ge->cargo.Empty() && cap_left > 0) {
- uint cap = cap_left;
- uint count = ge->cargo.Count();
-
- /* Skip loading this vehicle if another train/vehicle is already handling
- * the same cargo type at this station */
- if (_settings_game.order.improved_load && cargo_left[v->cargo_type] <= 0) {
- SetBit(cargo_not_full, v->cargo_type);
- continue;
- }
-
- if (cap > count) cap = count;
- if (_settings_game.order.gradual_loading) {
- cap = min(cap, load_amount);
- cap_left = min(cap_left, load_amount);
- }
- if (_settings_game.order.improved_load) {
- /* Don't load stuff that is already 'reserved' for other vehicles */
- cap = min((uint)cargo_left[v->cargo_type], cap);
- count = cargo_left[v->cargo_type];
- if (use_autorefit) {
- /* When using autorefit, reserve all cargo for this wagon to prevent other wagons
- * from feeling the need to refit. */
- uint total_cap_left = v->cargo_cap - v->cargo.Count();
- cargo_left[v->cargo_type] -= total_cap_left;
- consist_capleft[v->cargo_type] -= total_cap_left;
- if (total_cap_left > cap && count > cap) {
- /* Remember if there are reservations left so that we don't stop
- * loading before they're loaded. */
- SetBit(reservation_left, v->cargo_type);
- }
- } else {
- /* Update cargo left; but don't reserve everything yet, so other wagons
- * of the same consist load in parallel. */
- cargo_left[v->cargo_type] -= cap;
- }
+ int cap_left = v->cargo_cap - v->cargo.OnboardCount();
+ if (cap_left > 0 && (v->cargo.ActionCount(VehicleCargoList::MTA_LOAD) > 0 || !ge->cargo.Empty())) {
+ if (_settings_game.order.gradual_loading) cap_left = min(cap_left, load_amount);
+ if (v->cargo.OnboardCount() == 0) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
+
+ uint loaded = ge->cargo.Load(cap_left, &v->cargo, st->xy);
+ if (v->cargo.ActionCount(VehicleCargoList::MTA_LOAD) > 0) {
+ /* Remember if there are reservations left so that we don't stop
+ * loading before they're loaded. */
+ SetBit(reservation_left, v->cargo_type);
}
/* Store whether the maximum possible load amount was loaded or not.*/
- if (count >= (uint)cap_left) {
+ if (loaded == (uint)cap_left) {
SetBit(full_load_amount, v->cargo_type);
} else {
ClrBit(full_load_amount, v->cargo_type);
}
- if (v->cargo.Empty()) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
-
/* TODO: Regarding this, when we do gradual loading, we
* should first unload all vehicles and then start
* loading them. Since this will cause
@@ -1545,26 +1551,26 @@ static void LoadUnloadVehicle(Vehicle *front, int *cargo_left)
* the whole vehicle chain is really totally empty, the
* completely_emptied assignment can then be safely
* removed; that's how TTDPatch behaves too. --pasky */
- completely_emptied = false;
- anything_loaded = true;
-
- ge->cargo.MoveTo(&v->cargo, cap, StationCargoList::MTA_CARGO_LOAD, NULL, st->xy);
+ if (loaded > 0) {
+ completely_emptied = false;
+ anything_loaded = true;
- st->time_since_load = 0;
- st->last_vehicle_type = v->type;
+ st->time_since_load = 0;
+ st->last_vehicle_type = v->type;
- if (ge->cargo.Empty()) {
- TriggerStationRandomisation(st, st->xy, SRT_CARGO_TAKEN, v->cargo_type);
- TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
- AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
- }
+ if (ge->cargo.Empty()) {
+ TriggerStationRandomisation(st, st->xy, SRT_CARGO_TAKEN, v->cargo_type);
+ TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
+ AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
+ }
- unloading_time += cap;
+ unloading_time += loaded;
- dirty_vehicle = dirty_station = true;
+ dirty_vehicle = dirty_station = true;
+ }
}
- if (v->cargo.Count() >= v->cargo_cap) {
+ if (v->cargo.OnboardCount() >= v->cargo_cap) {
SetBit(cargo_full, v->cargo_type);
} else {
SetBit(cargo_not_full, v->cargo_type);
@@ -1581,27 +1587,6 @@ static void LoadUnloadVehicle(Vehicle *front, int *cargo_left)
/* Only set completely_emptied, if we just unloaded all remaining cargo */
completely_emptied &= anything_unloaded;
- /* For consists without autorefit-order we adjust the reserved cargo at the station after loading,
- * so that all wagons start loading if the consist is the first consist.
- *
- * If we use autorefit otoh, we only want to load/refit a vehicle if the other wagons cannot already hold the cargo,
- * to keep the option to still refit the vehicle when new cargo of different type shows up.
- */
- if (_settings_game.order.improved_load && (front->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
- /* Update left cargo */
- for (Vehicle *v = front; v != NULL; v = v->Next()) {
- int cap_left = v->cargo_cap;
- if (!HasBit(v->vehicle_flags, VF_CARGO_UNLOADING)) {
- if (use_autorefit) {
- continue;
- } else {
- cap_left -= v->cargo.Count();
- }
- }
- if (cap_left > 0) cargo_left[v->cargo_type] -= cap_left;
- }
- }
-
if (!anything_unloaded) delete payment;
ClrBit(front->vehicle_flags, VF_STOP_LOADING);
@@ -1625,7 +1610,7 @@ static void LoadUnloadVehicle(Vehicle *front, int *cargo_left)
if (front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
/* if the aircraft carries passengers and is NOT full, then
* continue loading, no matter how much mail is in */
- if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.Count()) ||
+ if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.OnboardCount()) ||
(cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) { // There are still non-full cargoes
finished_loading = false;
}
@@ -1716,13 +1701,9 @@ void LoadUnloadStation(Station *st)
*/
if (last_loading == NULL) return;
- int cargo_left[NUM_CARGO];
-
- for (uint i = 0; i < NUM_CARGO; i++) cargo_left[i] = st->goods[i].cargo.Count();
-
for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
Vehicle *v = *iter;
- if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) LoadUnloadVehicle(v, cargo_left);
+ if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) LoadUnloadVehicle(v);
if (v == last_loading) break;
}
diff --git a/src/saveload/cargopacket_sl.cpp b/src/saveload/cargopacket_sl.cpp
index 092301e95..f9ebd3408 100644
--- a/src/saveload/cargopacket_sl.cpp
+++ b/src/saveload/cargopacket_sl.cpp
@@ -77,6 +77,11 @@
for (CargoID c = 0; c < NUM_CARGO; c++) st->goods[c].cargo.InvalidateCache();
}
}
+
+ if (IsSavegameVersionBefore(181)) {
+ Vehicle *v;
+ FOR_ALL_VEHICLES(v) v->cargo.KeepAll();
+ }
}
/**
diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp
index a21f6242a..a15a4a160 100644
--- a/src/saveload/saveload.cpp
+++ b/src/saveload/saveload.cpp
@@ -244,8 +244,9 @@
* 178 24789
* 179 24810
* 180 24998
+ * 181 25012
*/
-extern const uint16 SAVEGAME_VERSION = 180; ///< Current savegame version of OpenTTD.
+extern const uint16 SAVEGAME_VERSION = 181; ///< Current savegame version of OpenTTD.
SavegameType _savegame_type; ///< type of savegame we are loading
diff --git a/src/saveload/station_sl.cpp b/src/saveload/station_sl.cpp
index 9feb1f274..b1ef9bbe7 100644
--- a/src/saveload/station_sl.cpp
+++ b/src/saveload/station_sl.cpp
@@ -259,7 +259,7 @@ const SaveLoad *GetGoodsDesc()
SLEG_CONDVAR( _cargo_feeder_share, SLE_INT64, 65, 67),
SLE_CONDVAR(GoodsEntry, amount_fract, SLE_UINT8, 150, SL_MAX_VERSION),
SLE_CONDLST(GoodsEntry, cargo.packets, REF_CARGO_PACKET, 68, SL_MAX_VERSION),
-
+ SLE_CONDVAR(GoodsEntry, cargo.reserved_count,SLE_UINT, 181, SL_MAX_VERSION),
SLE_END()
};
diff --git a/src/saveload/vehicle_sl.cpp b/src/saveload/vehicle_sl.cpp
index a33ceb6d3..fe2fdba06 100644
--- a/src/saveload/vehicle_sl.cpp
+++ b/src/saveload/vehicle_sl.cpp
@@ -614,6 +614,7 @@ const SaveLoad *GetVehicleDescription(VehicleType vt)
SLE_VAR(Vehicle, cargo_cap, SLE_UINT16),
SLEG_CONDVAR( _cargo_count, SLE_UINT16, 0, 67),
SLE_CONDLST(Vehicle, cargo.packets, REF_CARGO_PACKET, 68, SL_MAX_VERSION),
+ SLE_CONDARR(Vehicle, cargo.action_counts, SLE_UINT, VehicleCargoList::NUM_MOVE_TO_ACTION, 181, SL_MAX_VERSION),
SLE_CONDVAR(Vehicle, cargo_age_counter, SLE_UINT16, 162, SL_MAX_VERSION),
SLE_VAR(Vehicle, day_counter, SLE_UINT8),
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index 11269db5c..8a3b51750 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -720,10 +720,11 @@ void Vehicle::PreDestructor()
if (CleaningPool()) return;
if (Station::IsValidID(this->last_station_visited)) {
- Station::Get(this->last_station_visited)->loading_vehicles.remove(this);
+ Station *st = Station::Get(this->last_station_visited);
+ st->loading_vehicles.remove(this);
HideFillingPercent(&this->fill_percent_te_id);
-
+ this->CancelReservation(st);
delete this->cargo_payment;
}
@@ -1255,7 +1256,7 @@ uint8 CalcPercentVehicleFilled(const Vehicle *front, StringID *colour)
/* Count up max and used */
for (const Vehicle *v = front; v != NULL; v = v->Next()) {
- count += v->cargo.Count();
+ count += v->cargo.OnboardCount();
max += v->cargo_cap;
if (v->cargo_cap != 0 && colour != NULL) {
unloading += HasBit(v->vehicle_flags, VF_CARGO_UNLOADING) ? 1 : 0;
@@ -1981,6 +1982,22 @@ void Vehicle::BeginLoading()
}
/**
+ * Return all reserved cargo packets to the station.
+ * @param st the station where the reserved packets should go.
+ */
+void Vehicle::CancelReservation(Station *st)
+{
+ for (Vehicle *v = this; v != NULL; v = v->next) {
+ VehicleCargoList &cargo = v->cargo;
+ if (cargo.ActionCount(VehicleCargoList::MTA_LOAD) > 0) {
+ DEBUG(misc, 1, "cancelling cargo reservation");
+ cargo.Return(UINT_MAX, &st->goods[v->cargo_type].cargo);
+ cargo.KeepAll();
+ }
+ }
+}
+
+/**
* Perform all actions when leaving a station.
* @pre this->current_order.IsType(OT_LOADING)
*/
@@ -1995,6 +2012,7 @@ void Vehicle::LeaveStation()
this->current_order.MakeLeaveStation();
Station *st = Station::Get(this->last_station_visited);
+ this->CancelReservation(st);
st->loading_vehicles.remove(this);
HideFillingPercent(&this->fill_percent_te_id);
diff --git a/src/vehicle_base.h b/src/vehicle_base.h
index f0502a218..7b40d4819 100644
--- a/src/vehicle_base.h
+++ b/src/vehicle_base.h
@@ -244,6 +244,7 @@ public:
virtual ~Vehicle();
void BeginLoading();
+ void CancelReservation(Station *st);
void LeaveStation();
GroundVehicleCache *GetGroundVehicleCache();