diff options
-rw-r--r-- | src/industry_gui.cpp | 2 | ||||
-rw-r--r-- | src/network/core/os_abstraction.h | 2 | ||||
-rw-r--r-- | src/order_cmd.cpp | 4 | ||||
-rw-r--r-- | src/road_func.h | 2 | ||||
-rw-r--r-- | src/strgen/strgen.cpp | 2 | ||||
-rw-r--r-- | src/train_cmd.cpp | 2 | ||||
-rw-r--r-- | src/video/cocoa/wnd_quartz.mm | 2 | ||||
-rw-r--r-- | src/widget.cpp | 2 | ||||
-rw-r--r-- | src/window.cpp | 2 |
9 files changed, 10 insertions, 10 deletions
diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp index 23492a765..6d79fb5b3 100644 --- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -143,7 +143,7 @@ class BuildIndustryWindow : public Window { */ for (ind = 0; ind < NUM_INDUSTRYTYPES; ind++) { indsp = GetIndustrySpec(ind); - if (indsp->enabled){ + if (indsp->enabled) { /* Rule is that editor mode loads all industries. * In game mode, all non raw industries are loaded too * and raw ones are loaded only when setting allows it */ diff --git a/src/network/core/os_abstraction.h b/src/network/core/os_abstraction.h index d44277d7d..fcfa05ca5 100644 --- a/src/network/core/os_abstraction.h +++ b/src/network/core/os_abstraction.h @@ -112,7 +112,7 @@ static inline void OTTDfreeaddrinfo(struct addrinfo *ai) free(ai->ai_addr); free(ai); ai = next; - } while(ai != NULL); + } while (ai != NULL); } #define freeaddrinfo OTTDfreeaddrinfo #endif /* __MINGW32__ && __CYGWIN__ */ diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp index e97469371..c7fff9e86 100644 --- a/src/order_cmd.cpp +++ b/src/order_cmd.cpp @@ -852,9 +852,9 @@ CommandCost CmdMoveOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 VehicleOrderID order_id = order->GetConditionSkipToOrder(); if (order_id == moving_order) { order_id = target_order; - } else if(order_id > moving_order && order_id <= target_order) { + } else if (order_id > moving_order && order_id <= target_order) { order_id--; - } else if(order_id < moving_order && order_id >= target_order) { + } else if (order_id < moving_order && order_id >= target_order) { order_id++; } order->SetConditionSkipToOrder(order_id); diff --git a/src/road_func.h b/src/road_func.h index 4b96cd608..b11f75c08 100644 --- a/src/road_func.h +++ b/src/road_func.h @@ -94,7 +94,7 @@ static inline RoadBits MirrorRoadBits(RoadBits r) */ static inline RoadBits RotateRoadBits(RoadBits r, DiagDirDiff rot) { - for (; rot > (DiagDirDiff)0; rot--){ + for (; rot > (DiagDirDiff)0; rot--) { r = (RoadBits)(GB(r, 0, 1) << 3 | GB(r, 1, 3)); } return r; diff --git a/src/strgen/strgen.cpp b/src/strgen/strgen.cpp index d5213107f..e1d5435c2 100644 --- a/src/strgen/strgen.cpp +++ b/src/strgen/strgen.cpp @@ -621,7 +621,7 @@ static const CmdStruct *TranslateCmdForCompare(const CmdStruct *a) strcmp(a->cmd, "STRING3") == 0 || strcmp(a->cmd, "STRING4") == 0 || strcmp(a->cmd, "STRING5") == 0 || - strcmp(a->cmd, "RAW_STRING") == 0){ + strcmp(a->cmd, "RAW_STRING") == 0) { return FindCmd("STRING", 6); } diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index a3ed9d30b..4d41c5fc6 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -2239,7 +2239,7 @@ static TrainFindDepotData FindClosestTrainDepot(Train *v, int max_distance) /* search in the forward direction first. */ DiagDirection i = TrainExitDir(v->direction, v->track); NewTrainPathfind(v->tile, 0, v->compatible_railtypes, i, (NTPEnumProc*)NtpCallbFindDepot, &tfdd); - if (tfdd.best_length == UINT_MAX){ + if (tfdd.best_length == UINT_MAX) { tfdd.reverse = true; /* search in backwards direction */ i = TrainExitDir(ReverseDir(v->direction), v->track); diff --git a/src/video/cocoa/wnd_quartz.mm b/src/video/cocoa/wnd_quartz.mm index 3ad0c32b9..c3b6d776e 100644 --- a/src/video/cocoa/wnd_quartz.mm +++ b/src/video/cocoa/wnd_quartz.mm @@ -592,7 +592,7 @@ void WindowQuartzSubdriver::Draw() /* Build the region of dirty rectangles */ for (i = 0; i < num_dirty_rects; i++) { /* We only need to blit in indexed mode since in 32bpp mode the game draws directly to the image. */ - if(buffer_depth == 8) { + if (buffer_depth == 8) { BlitIndexedToView32( dirty_rects[i].left, dirty_rects[i].top, diff --git a/src/widget.cpp b/src/widget.cpp index 54ac5db72..4ac79afa2 100644 --- a/src/widget.cpp +++ b/src/widget.cpp @@ -1104,7 +1104,7 @@ void NWidgetCore::StoreWidgets(Widget *widgets, int length, bool left_moving, bo /* Compute vertical resizing. */ if (top_moving) { flags |= RESIZE_TB; // Only 1 widget can resize in the widget array. - } else if(this->resize_y > 0) { + } else if (this->resize_y > 0) { flags |= RESIZE_BOTTOM; } /* Compute horizontal resizing. */ diff --git a/src/window.cpp b/src/window.cpp index 0d46ff644..c9c43aab6 100644 --- a/src/window.cpp +++ b/src/window.cpp @@ -1869,7 +1869,7 @@ static bool HandleScrollbarScrolling() if (w->flags4 & WF_HSCROLL) { sb = &w->hscroll; i = _cursor.pos.x - _cursorpos_drag_start.x; - } else if (w->flags4 & WF_SCROLL2){ + } else if (w->flags4 & WF_SCROLL2) { sb = &w->vscroll2; i = _cursor.pos.y - _cursorpos_drag_start.y; } else { |