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-rw-r--r--src/train_cmd.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp
index f95aabc38..c2686aa38 100644
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -743,7 +743,7 @@ static void NormalizeTrainVehInDepot(const Vehicle *u)
}
}
-static void AddRearEngineToMultiheadedTrain(Vehicle *v, Vehicle *u, bool building)
+static void AddRearEngineToMultiheadedTrain(Vehicle *v, Vehicle *u)
{
u = new (u) Train();
u->direction = v->direction;
@@ -761,10 +761,10 @@ static void AddRearEngineToMultiheadedTrain(Vehicle *v, Vehicle *u, bool buildin
u->cargo_subtype = v->cargo_subtype;
u->cargo_cap = v->cargo_cap;
u->u.rail.railtype = v->u.rail.railtype;
- if (building) v->SetNext(u);
+ v->SetNext(u);
u->engine_type = v->engine_type;
u->build_year = v->build_year;
- if (building) v->value >>= 1;
+ v->value >>= 1;
u->value = v->value;
u->cur_image = 0xAC2;
u->random_bits = VehicleRandomBits();
@@ -875,7 +875,7 @@ CommandCost CmdBuildRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1,
if (rvi->railveh_type == RAILVEH_MULTIHEAD) {
SetMultiheaded(v);
- AddRearEngineToMultiheadedTrain(vl[0], vl[1], true);
+ AddRearEngineToMultiheadedTrain(vl[0], vl[1]);
/* Now we need to link the front and rear engines together
* other_multiheaded_part is the pointer that links to the other half of the engine
* vl[0] is the front and vl[1] is the rear