diff options
-rw-r--r-- | src/roadveh_cmd.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp index aa4791bf7..88bdb5622 100644 --- a/src/roadveh_cmd.cpp +++ b/src/roadveh_cmd.cpp @@ -1407,14 +1407,6 @@ again: if (new_dir != old_dir) { v->direction = new_dir; if (_settings_game.vehicle.roadveh_acceleration_model == AM_ORIGINAL) v->cur_speed -= v->cur_speed >> 2; - if (old_dir != v->state) { - /* The vehicle is in a road stop */ - v->UpdateInclination(false, true); - /* Note, return here means that the frame counter is not incremented - * for vehicles changing direction in a road stop. This causes frames to - * be repeated. (XXX) Is this intended? */ - return true; - } } /* If the vehicle is in a normal road stop and the frame equals the stop frame OR |