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-rw-r--r--src/station_cmd.cpp32
1 files changed, 14 insertions, 18 deletions
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index b1338b5ab..a5c53c2ac 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -1248,7 +1248,6 @@ int32 CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
bool is_drive_through = HASBIT(p2, 1);
bool build_over_road = is_drive_through && IsTileType(tile, MP_STREET) && GetRoadTileType(tile) == ROAD_TILE_NORMAL;
bool town_owned_road = build_over_road && IsTileOwner(tile, OWNER_TOWN);
- Owner cur_owner = _current_player;
RoadTypes rts = (RoadTypes)GB(p2, 2, 3);
if (rts == ROADTYPES_NONE || HASBIT(rts, ROADTYPE_HWAY)) return CMD_ERROR;
@@ -1262,32 +1261,29 @@ int32 CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (is_drive_through && !IsValidAxis((Axis)p1)) return CMD_ERROR;
/* Road bits in the wrong direction */
if (build_over_road && (GetAllRoadBits(tile) & ((Axis)p1 == AXIS_X ? ROAD_Y : ROAD_X)) != 0) return_cmd_error(STR_DRIVE_THROUGH_ERROR_DIRECTION);
+
+ SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
+
+ if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile)) return CMD_ERROR;
+
+ int32 cost = 0;
+
/* Not allowed to build over this road */
if (build_over_road) {
if (IsTileOwner(tile, OWNER_TOWN) && !_patches.road_stop_on_town_road) return_cmd_error(STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD);
if (GetRoadTileType(tile) != ROAD_TILE_NORMAL) return CMD_ERROR;
RoadTypes cur_rts = GetRoadTypes(tile);
- if (!IsTileOwner(tile, OWNER_TOWN) && (
- ((HASBIT(cur_rts, ROADTYPE_ROAD) && !CheckOwnership(GetRoadOwner(tile, ROADTYPE_ROAD)))) ||
- ((HASBIT(cur_rts, ROADTYPE_TRAM) && !CheckOwnership(GetRoadOwner(tile, ROADTYPE_TRAM)))))) return CMD_ERROR;
+ if (GetRoadOwner(tile, ROADTYPE_ROAD) != OWNER_TOWN && HASBIT(cur_rts, ROADTYPE_ROAD) && !CheckOwnership(GetRoadOwner(tile, ROADTYPE_ROAD))) return CMD_ERROR;
+ if (HASBIT(cur_rts, ROADTYPE_TRAM) && !CheckOwnership(GetRoadOwner(tile, ROADTYPE_TRAM))) return CMD_ERROR;
+
/* Do not remove roadtypes! */
- rts |= GetRoadTypes(tile);
+ rts |= cur_rts;
+ } else {
+ cost = CheckFlatLandBelow(tile, 1, 1, flags, is_drive_through ? 5 << p1 : 1 << p1, NULL);
+ if (CmdFailed(cost)) return cost;
}
- SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
-
- if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile))
- return CMD_ERROR;
-
- if (build_over_road) flags ^= DC_AUTO;
-
- if (town_owned_road) _current_player = OWNER_TOWN;
- int32 ret = CheckFlatLandBelow(tile, 1, 1, flags, is_drive_through ? 5 << p1 : 1 << p1, NULL);
- _current_player = cur_owner;
- if (CmdFailed(ret)) return ret;
- int32 cost = build_over_road ? 0 : ret; // Don't add cost of clearing road when overbuilding
-
Station *st = NULL;
if (!_patches.adjacent_stations || !HASBIT(p2, 5)) {