diff options
-rw-r--r-- | src/station_cmd.cpp | 32 |
1 files changed, 14 insertions, 18 deletions
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp index b1338b5ab..a5c53c2ac 100644 --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -1248,7 +1248,6 @@ int32 CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) bool is_drive_through = HASBIT(p2, 1); bool build_over_road = is_drive_through && IsTileType(tile, MP_STREET) && GetRoadTileType(tile) == ROAD_TILE_NORMAL; bool town_owned_road = build_over_road && IsTileOwner(tile, OWNER_TOWN); - Owner cur_owner = _current_player; RoadTypes rts = (RoadTypes)GB(p2, 2, 3); if (rts == ROADTYPES_NONE || HASBIT(rts, ROADTYPE_HWAY)) return CMD_ERROR; @@ -1262,32 +1261,29 @@ int32 CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (is_drive_through && !IsValidAxis((Axis)p1)) return CMD_ERROR; /* Road bits in the wrong direction */ if (build_over_road && (GetAllRoadBits(tile) & ((Axis)p1 == AXIS_X ? ROAD_Y : ROAD_X)) != 0) return_cmd_error(STR_DRIVE_THROUGH_ERROR_DIRECTION); + + SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); + + if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile)) return CMD_ERROR; + + int32 cost = 0; + /* Not allowed to build over this road */ if (build_over_road) { if (IsTileOwner(tile, OWNER_TOWN) && !_patches.road_stop_on_town_road) return_cmd_error(STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD); if (GetRoadTileType(tile) != ROAD_TILE_NORMAL) return CMD_ERROR; RoadTypes cur_rts = GetRoadTypes(tile); - if (!IsTileOwner(tile, OWNER_TOWN) && ( - ((HASBIT(cur_rts, ROADTYPE_ROAD) && !CheckOwnership(GetRoadOwner(tile, ROADTYPE_ROAD)))) || - ((HASBIT(cur_rts, ROADTYPE_TRAM) && !CheckOwnership(GetRoadOwner(tile, ROADTYPE_TRAM)))))) return CMD_ERROR; + if (GetRoadOwner(tile, ROADTYPE_ROAD) != OWNER_TOWN && HASBIT(cur_rts, ROADTYPE_ROAD) && !CheckOwnership(GetRoadOwner(tile, ROADTYPE_ROAD))) return CMD_ERROR; + if (HASBIT(cur_rts, ROADTYPE_TRAM) && !CheckOwnership(GetRoadOwner(tile, ROADTYPE_TRAM))) return CMD_ERROR; + /* Do not remove roadtypes! */ - rts |= GetRoadTypes(tile); + rts |= cur_rts; + } else { + cost = CheckFlatLandBelow(tile, 1, 1, flags, is_drive_through ? 5 << p1 : 1 << p1, NULL); + if (CmdFailed(cost)) return cost; } - SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); - - if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile)) - return CMD_ERROR; - - if (build_over_road) flags ^= DC_AUTO; - - if (town_owned_road) _current_player = OWNER_TOWN; - int32 ret = CheckFlatLandBelow(tile, 1, 1, flags, is_drive_through ? 5 << p1 : 1 << p1, NULL); - _current_player = cur_owner; - if (CmdFailed(ret)) return ret; - int32 cost = build_over_road ? 0 : ret; // Don't add cost of clearing road when overbuilding - Station *st = NULL; if (!_patches.adjacent_stations || !HASBIT(p2, 5)) { |