diff options
-rw-r--r-- | lang/english.txt | 2 | ||||
-rw-r--r-- | settings.c | 2 | ||||
-rw-r--r-- | settings_gui.c | 15 | ||||
-rw-r--r-- | texteff.c | 4 | ||||
-rw-r--r-- | town.h | 1 | ||||
-rw-r--r-- | town_cmd.c | 37 | ||||
-rw-r--r-- | variables.h | 2 | ||||
-rw-r--r-- | viewport.c | 34 | ||||
-rw-r--r-- | viewport.h | 2 |
9 files changed, 70 insertions, 29 deletions
diff --git a/lang/english.txt b/lang/english.txt index ee5bf8ac9..4ce414cb8 100644 --- a/lang/english.txt +++ b/lang/english.txt @@ -1020,6 +1020,7 @@ STR_CONFIG_PATCHES_AUTORENEW_VEHICLE :{LTBLUE}Autorenew vehicle when it gets STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Autorenew when vehice is {ORANGE}{STRING}{LTBLUE} months before/after max age STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Autorenew minimum needed money for renew: {ORANGE}{STRING} STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Duration of error message: {ORANGE}{STRING} +STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Show the population of a town in his label: {ORANGE}{STRING} STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Invisible trees (with transparent buildings): {ORANGE}{STRING} STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Snow line height: {ORANGE}{STRING} STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Max station spread: {ORANGE}{STRING} {RED}Warning: High setting slows game @@ -1482,6 +1483,7 @@ STR_1818_ROAD_RAIL_LEVEL_CROSSING :Road/rail level crossing ##id 0x2000 STR_2000_TOWNS :{WHITE}Towns +STR_TOWN_LABEL_POP :{WHITE}{STRING} ({COMMA16}) STR_2001 :{WHITE}{STRING} STR_2002 :{TINYFONT}{BLACK}{STRING} STR_2003 :{TINYFONT}{WHITE}{STRING} diff --git a/settings.c b/settings.c index e6e7b127a..3c9819e3d 100644 --- a/settings.c +++ b/settings.c @@ -826,6 +826,8 @@ static const SettingDesc patch_player_settings[] = { {"autorenew_months", SDT_INT16, (void*)-6, &_patches.autorenew_months, NULL}, {"autorenew_money", SDT_INT32, (void*)100000,&_patches.autorenew_money, NULL}, + {"population_in_label", SDT_BOOL, (void*)true, &_patches.population_in_label, NULL}, + {NULL, 0, NULL, NULL, NULL} }; diff --git a/settings_gui.c b/settings_gui.c index f92463b5b..253b3acf5 100644 --- a/settings_gui.c +++ b/settings_gui.c @@ -10,6 +10,7 @@ #include "newgrf.h" #include "network.h" #include "console.h" +#include "town.h" static uint32 _difficulty_click_a; static uint32 _difficulty_click_b; @@ -526,6 +527,19 @@ int32 AiNew_PatchActive_Warning(int32 p1) return 0; } +int32 PopulationInLabelActive(int32 p1) +{ + Town *t; + + FOR_ALL_TOWNS(t) { + if (t->xy) { + UpdateTownVirtCoord(t); + } + } + + return 0; +} + int32 InvisibleTreesActive(int32 p1) { MarkWholeScreenDirty(); @@ -598,6 +612,7 @@ static const PatchEntry _patches_ui[] = { {PE_UINT8, PF_MULTISTRING | PF_PLAYERBASED, STR_CONFIG_PATCHES_TOOLBAR_POS, "toolbar_pos", &_patches.toolbar_pos, 0, 2, 1, &v_PositionMainToolbar}, {PE_UINT8, PF_0ISDIS | PF_PLAYERBASED, STR_CONFIG_PATCHES_SNAP_RADIUS, "window_snap_radius", &_patches.window_snap_radius, 1, 32, 1, NULL}, {PE_BOOL, PF_PLAYERBASED, STR_CONFIG_PATCHES_INVISIBLE_TREES, "invisible_trees", &_patches.invisible_trees, 0, 1, 1, &InvisibleTreesActive}, + {PE_BOOL, PF_PLAYERBASED, STR_CONFIG_PATCHES_POPULATION_IN_LABEL, "population_in_label", &_patches.population_in_label, 0, 1, 1, &PopulationInLabelActive}, }; static const PatchEntry _patches_construction[] = { @@ -281,7 +281,7 @@ void DrawTextEffects(DrawPixelInfo *dpi) (int16)(dpi->left + dpi->width) <= te->x || (int16)(dpi->top + dpi->height) <= te->y) continue; - AddStringToDraw(te->x, te->y, te->string_id, te->params_1, te->params_2); + AddStringToDraw(te->x, te->y, te->string_id, te->params_1, te->params_2, 0); } } else if (dpi->zoom == 1) { for (te = _text_effect_list; te != endof(_text_effect_list); te++ ) { @@ -294,7 +294,7 @@ void DrawTextEffects(DrawPixelInfo *dpi) (dpi->left + dpi->width) <= te->x || (dpi->top + dpi->height) <= te->y) continue; - AddStringToDraw(te->x, te->y, (StringID)(te->string_id-1), te->params_1, te->params_2); + AddStringToDraw(te->x, te->y, (StringID)(te->string_id-1), te->params_1, te->params_2, 0); } } @@ -74,6 +74,7 @@ struct Town { }; +void UpdateTownVirtCoord(Town *t); void InitializeTown(); void ShowTownViewWindow(uint town); void DeleteTown(Town *t); diff --git a/town_cmd.c b/town_cmd.c index bb72d2bf1..b15e1f93d 100644 --- a/town_cmd.c +++ b/town_cmd.c @@ -171,11 +171,32 @@ static bool IsCloseToTown(uint tile, uint dist) return false; } +static void MarkTownSignDirty(Town *t) +{ + MarkAllViewportsDirty( + t->sign.left-6, + t->sign.top-3, + t->sign.left+t->sign.width_1*4+12, + t->sign.top + 45 + ); +} + +void UpdateTownVirtCoord(Town *t) +{ + MarkTownSignDirty(t); + Point pt = RemapCoords2(GET_TILE_X(t->xy)*16, GET_TILE_Y(t->xy)*16); + SetDParam(0, t->townnametype); + SetDParam(1, t->townnameparts); + SetDParam(2, t->population); + UpdateViewportSignPos(&t->sign, pt.x, pt.y - 24, _patches.population_in_label ? STR_TOWN_LABEL_POP : STR_2001); + MarkTownSignDirty(t); +} static void ChangePopulation(Town *t, int mod) { t->population += mod; InvalidateWindow(WC_TOWN_VIEW, t->index); + UpdateTownVirtCoord(t); if (_town_sort_order & 2) _town_sort_dirty = true; } @@ -456,7 +477,9 @@ no_slope: return false; } - tile = TILE_ADD(tile, _roadblock_tileadd[dir]); + /* Can somebody explain for what this is needed? :s */ + // tile = TILE_ADD(tile, _roadblock_tileadd[dir]); + return true; } } @@ -814,13 +837,6 @@ static void UpdateTownRadius(Town *t) } } -static void UpdateTownVirtCoord(Town *t) -{ - Point pt = RemapCoords2(GET_TILE_X(t->xy)*16, GET_TILE_Y(t->xy)*16); - SetDParam(0, t->townnameparts); - UpdateViewportSignPos(&t->sign, pt.x, pt.y - 24, t->townnametype); -} - static void CreateTownName(Town *t1) { Town *t2; @@ -1407,11 +1423,12 @@ void ExpandTown(Town *t) _generating_world = true; - amount = ((int)Random()&3) + 3; + /* The more houses, the faster we grow */ + amount = RandomRange(t->num_houses / 10) + 3; t->num_houses += amount; UpdateTownRadius(t); - n = amount * 4; + n = amount * 10; do GrowTown(t); while (--n); t->num_houses -= amount; diff --git a/variables.h b/variables.h index 0b51cf5d0..c62cc78fa 100644 --- a/variables.h +++ b/variables.h @@ -179,6 +179,8 @@ typedef struct Patches { byte drag_signals_density; // many signals density bool ainew_active; // Is the new AI active? + + bool population_in_label; // Show the population of a town in his label? } Patches; VARDEF Patches _patches; diff --git a/viewport.c b/viewport.c index 1c64641c6..3c8d72e92 100644 --- a/viewport.c +++ b/viewport.c @@ -20,7 +20,7 @@ typedef struct StringSpriteToDraw { struct StringSpriteToDraw *next; int16 x; int16 y; - uint32 params[2]; + uint32 params[3]; uint16 width; } StringSpriteToDraw; @@ -499,7 +499,7 @@ void AddChildSpriteScreen(uint32 image, int x, int y) } /* Returns a StringSpriteToDraw */ -void *AddStringToDraw(int x, int y, StringID string, uint32 params_1, uint32 params_2) +void *AddStringToDraw(int x, int y, StringID string, uint32 params_1, uint32 params_2, uint32 params_3) { ViewportDrawer *vd = _cur_vd; StringSpriteToDraw *ss; @@ -518,6 +518,7 @@ void *AddStringToDraw(int x, int y, StringID string, uint32 params_1, uint32 par ss->y = y; ss->params[0] = params_1; ss->params[1] = params_2; + ss->params[2] = params_3; ss->width = 0; *vd->last_string = ss; @@ -751,7 +752,7 @@ static void ViewportAddTownNames(DrawPixelInfo *dpi) right > t->sign.left && left < t->sign.left + t->sign.width_1) { - AddStringToDraw(t->sign.left + 1, t->sign.top + 1, STR_2001, t->townnametype, t->townnameparts); + AddStringToDraw(t->sign.left + 1, t->sign.top + 1, _patches.population_in_label ? STR_TOWN_LABEL_POP : STR_2001, t->townnametype, t->townnameparts, t->population); } } } else if (dpi->zoom == 1) { @@ -765,7 +766,7 @@ static void ViewportAddTownNames(DrawPixelInfo *dpi) right > t->sign.left && left < t->sign.left + t->sign.width_1*2) { - AddStringToDraw(t->sign.left + 1, t->sign.top + 1, STR_2001, t->townnametype, t->townnameparts); + AddStringToDraw(t->sign.left + 1, t->sign.top + 1, _patches.population_in_label ? STR_TOWN_LABEL_POP : STR_2001, t->townnametype, t->townnameparts, t->population); } } } else { @@ -780,8 +781,8 @@ static void ViewportAddTownNames(DrawPixelInfo *dpi) right > t->sign.left && left < t->sign.left + t->sign.width_2*4) { - AddStringToDraw(t->sign.left + 5, t->sign.top + 1, STR_2002, t->townnametype, t->townnameparts); - AddStringToDraw(t->sign.left + 1, t->sign.top - 3, STR_2003, t->townnametype, t->townnameparts); + AddStringToDraw(t->sign.left + 5, t->sign.top + 1, STR_2002, t->townnametype, t->townnameparts, 0); + AddStringToDraw(t->sign.left + 1, t->sign.top - 3, STR_2003, t->townnametype, t->townnameparts, 0); } } } @@ -809,7 +810,7 @@ static void ViewportAddStationNames(DrawPixelInfo *dpi) right > st->sign.left && left < st->sign.left + st->sign.width_1) { - sstd=AddStringToDraw(st->sign.left + 1, st->sign.top + 1, STR_305C_0, st->index, st->facilities); + sstd=AddStringToDraw(st->sign.left + 1, st->sign.top + 1, STR_305C_0, st->index, st->facilities, 0); if (sstd != NULL) { sstd->color = (st->owner == OWNER_NONE || !st->facilities) ? 0xE : _player_colors[st->owner]; sstd->width = st->sign.width_1; @@ -827,7 +828,7 @@ static void ViewportAddStationNames(DrawPixelInfo *dpi) right > st->sign.left && left < st->sign.left + st->sign.width_1*2) { - sstd=AddStringToDraw(st->sign.left + 1, st->sign.top + 1, STR_305C_0, st->index, st->facilities); + sstd=AddStringToDraw(st->sign.left + 1, st->sign.top + 1, STR_305C_0, st->index, st->facilities, 0); if (sstd != NULL) { sstd->color = (st->owner == OWNER_NONE || !st->facilities) ? 0xE : _player_colors[st->owner]; sstd->width = st->sign.width_1; @@ -848,7 +849,7 @@ static void ViewportAddStationNames(DrawPixelInfo *dpi) right > st->sign.left && left < st->sign.left + st->sign.width_2*4) { - sstd=AddStringToDraw(st->sign.left + 1, st->sign.top + 1, STR_305D_0, st->index, st->facilities); + sstd=AddStringToDraw(st->sign.left + 1, st->sign.top + 1, STR_305D_0, st->index, st->facilities, 0); if (sstd != NULL) { sstd->color = (st->owner == OWNER_NONE || !st->facilities) ? 0xE : _player_colors[st->owner]; sstd->width = st->sign.width_2 | 0x8000; @@ -880,7 +881,7 @@ static void ViewportAddSigns(DrawPixelInfo *dpi) right > ss->sign.left && left < ss->sign.left + ss->sign.width_1) { - sstd=AddStringToDraw(ss->sign.left + 1, ss->sign.top + 1, STR_2806, ss->str, 0); + sstd=AddStringToDraw(ss->sign.left + 1, ss->sign.top + 1, STR_2806, ss->str, 0, 0); if (sstd != NULL) { sstd->width = ss->sign.width_1; sstd->color = 14; @@ -897,7 +898,7 @@ static void ViewportAddSigns(DrawPixelInfo *dpi) right > ss->sign.left && left < ss->sign.left + ss->sign.width_1*2) { - sstd=AddStringToDraw(ss->sign.left + 1, ss->sign.top + 1, STR_2806, ss->str, 0); + sstd=AddStringToDraw(ss->sign.left + 1, ss->sign.top + 1, STR_2806, ss->str, 0, 0); if (sstd != NULL) { sstd->width = ss->sign.width_1; sstd->color = 14; @@ -915,7 +916,7 @@ static void ViewportAddSigns(DrawPixelInfo *dpi) right > ss->sign.left && left < ss->sign.left + ss->sign.width_2*4) { - sstd=AddStringToDraw(ss->sign.left + 1, ss->sign.top + 1, STR_2807, ss->str, 0); + sstd=AddStringToDraw(ss->sign.left + 1, ss->sign.top + 1, STR_2807, ss->str, 0, 0); if (sstd != NULL) { sstd->width = ss->sign.width_2 | 0x8000; sstd->color = 14; @@ -948,7 +949,7 @@ static void ViewportAddWaypoints(DrawPixelInfo *dpi) right > cp->sign.left && left < cp->sign.left + cp->sign.width_1) { - sstd=AddStringToDraw(cp->sign.left + 1, cp->sign.top + 1, STR_WAYPOINT_VIEWPORT, cp - _waypoints, 0); + sstd=AddStringToDraw(cp->sign.left + 1, cp->sign.top + 1, STR_WAYPOINT_VIEWPORT, cp - _waypoints, 0, 0); if (sstd != NULL) { sstd->width = cp->sign.width_1; sstd->color = (cp->deleted ? 0xE : 11); @@ -965,7 +966,7 @@ static void ViewportAddWaypoints(DrawPixelInfo *dpi) right > cp->sign.left && left < cp->sign.left + cp->sign.width_1*2) { - sstd=AddStringToDraw(cp->sign.left + 1, cp->sign.top + 1, STR_WAYPOINT_VIEWPORT, cp - _waypoints, 0); + sstd=AddStringToDraw(cp->sign.left + 1, cp->sign.top + 1, STR_WAYPOINT_VIEWPORT, cp - _waypoints, 0, 0); if (sstd != NULL) { sstd->width = cp->sign.width_1; sstd->color = (cp->deleted ? 0xE : 11); @@ -983,7 +984,7 @@ static void ViewportAddWaypoints(DrawPixelInfo *dpi) right > cp->sign.left && left < cp->sign.left + cp->sign.width_2*4) { - sstd=AddStringToDraw(cp->sign.left + 1, cp->sign.top + 1, STR_WAYPOINT_VIEWPORT_TINY, cp - _waypoints, 0); + sstd=AddStringToDraw(cp->sign.left + 1, cp->sign.top + 1, STR_WAYPOINT_VIEWPORT_TINY, cp - _waypoints, 0, 0); if (sstd != NULL) { sstd->width = cp->sign.width_2 | 0x8000; sstd->color = (cp->deleted ? 0xE : 11); @@ -1111,9 +1112,10 @@ static void ViewportDrawStrings(DrawPixelInfo *dpi, StringSpriteToDraw *ss) SetDParam(0, ss->params[0]); SetDParam(1, ss->params[1]); + SetDParam(2, ss->params[2]); if (_display_opt & DO_TRANS_BUILDINGS && ss->width != 0) { /* Real colors need the IS_PALETTE_COLOR flag, otherwise colors from _string_colormap are assumed. */ - DrawString(ss->x >> zoom, (ss->y >> zoom) - (ss->width&0x8000?2:0), ss->string, + DrawString(ss->x >> zoom, (ss->y >> zoom) - (ss->width&0x8000?2:0), ss->string, (_color_list[ss->color].window_color_bgb | IS_PALETTE_COLOR)); } else { DrawString(ss->x >> zoom, (ss->y >> zoom) - (ss->width&0x8000?2:0), ss->string, 16); diff --git a/viewport.h b/viewport.h index 826e8c6c0..e2f474c4e 100644 --- a/viewport.h +++ b/viewport.h @@ -27,7 +27,7 @@ void OffsetGroundSprite(int x, int y); void DrawGroundSprite(uint32 image); void DrawGroundSpriteAt(uint32 image, int16 x, int16 y, byte z); void AddSortableSpriteToDraw(uint32 image, int x, int y, int w, int h, byte dz, byte z); -void *AddStringToDraw(int x, int y, StringID string, uint32 params_1, uint32 params_2); +void *AddStringToDraw(int x, int y, StringID string, uint32 params_1, uint32 params_2, uint32 params_3); void AddChildSpriteScreen(uint32 image, int x, int y); |