diff options
-rw-r--r-- | src/town_cmd.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 3a2cd7087..e87c4437f 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -932,8 +932,8 @@ static bool IsRoadAllowedHere(Town *t, TileIndex tile, DiagDirection dir) * If that fails clear the land, and if that fails exit. * This is to make sure that we can build a road here later. */ RoadType rt = GetTownRoadType(t); - if (DoCommand(tile, ((dir == DIAGDIR_NW || dir == DIAGDIR_SE) ? ROAD_Y : ROAD_X) | (rt << 4), 0, DC_AUTO, CMD_BUILD_ROAD).Failed() && - DoCommand(tile, 0, 0, DC_AUTO, CMD_LANDSCAPE_CLEAR).Failed()) { + if (DoCommand(tile, ((dir == DIAGDIR_NW || dir == DIAGDIR_SE) ? ROAD_Y : ROAD_X) | (rt << 4), 0, DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD).Failed() && + DoCommand(tile, 0, 0, DC_AUTO | DC_NO_WATER, CMD_LANDSCAPE_CLEAR).Failed()) { return false; } } |