diff options
-rw-r--r-- | lang/english.txt | 5 | ||||
-rw-r--r-- | misc_gui.c | 19 | ||||
-rw-r--r-- | variables.h | 5 |
3 files changed, 25 insertions, 4 deletions
diff --git a/lang/english.txt b/lang/english.txt index 417e44c15..e577bd521 100644 --- a/lang/english.txt +++ b/lang/english.txt @@ -1025,6 +1025,10 @@ STR_CONFIG_PATCHES_CURRENCY :{CURRENCY} STR_CONFIG_PATCHES_QUERY_CAPT :{WHITE}Change setting value +STR_TEMPERATE_LANDSCAPE :temperate landscape +STR_SUB_ARCTIC_LANDSCAPE :sub-arctic landscape +STR_SUB_TROPICAL_LANDSCAPE :sub-tropical landscape +STR_TOYLAND_LANDSCAPE :toyland landscape STR_CHEATS :{WHITE}Cheats STR_CHEATS_TIP :{BLACK}Checkboxes indicate if you have used this cheat before @@ -1035,6 +1039,7 @@ STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magic bulldozer (remove industries, unmovabl STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunnels may cross each other: {ORANGE}{STRING} STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Build while in pause mode: {ORANGE}{STRING} STR_CHEAT_NO_JETCRASH :{LTBLUE}Jetplanes will not crash (frequently) on small airports: {ORANGE} {STRING} +STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Switch climate: {ORANGE} {STRING} STR_SORT_BY_POPULATION :{BLACK}Population diff --git a/misc_gui.c b/misc_gui.c index 4928c95b4..65def1a93 100644 --- a/misc_gui.c +++ b/misc_gui.c @@ -1345,6 +1345,16 @@ int32 ClickChangePlayerCheat(int32 p1, int32 p2) return _local_player; } +// p1 -1 or +1 (down/up) +int32 ClickChangeClimateCheat(int32 p1, int32 p2) +{ + _opt.landscape = p1; + GfxLoadSprites(); + MarkWholeScreenDirty(); + return _opt.landscape; +} + + typedef int32 CheckButtonClick(int32, int32); static CheckButtonClick * const _cheat_button_proc[] = { ClickMoneyCheat, @@ -1415,8 +1425,9 @@ static const CheatEntry _cheats_ui[] = { {CE_UINT8, 0, STR_CHEAT_CHANGE_PLAYER, &_local_player, &_cheats.switch_player.been_used, &ClickChangePlayerCheat, 0, 11, 1}, {CE_BOOL, 0, STR_CHEAT_EXTRA_DYNAMITE, &_cheats.magic_bulldozer.value, &_cheats.magic_bulldozer.been_used}, {CE_BOOL, 0, STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value,&_cheats.crossing_tunnels.been_used}, - {CE_BOOL, 0, STR_CHEAT_BUILD_IN_PAUSE, &_cheats.build_in_pause.value, &_cheats.build_in_pause.been_used}, + {CE_BOOL, 0, STR_CHEAT_BUILD_IN_PAUSE, &_cheats.build_in_pause.value, &_cheats.build_in_pause.been_used}, {CE_BOOL, 0, STR_CHEAT_NO_JETCRASH, &_cheats.no_jetcrash.value, &_cheats.no_jetcrash.been_used}, + {CE_UINT8, 0, STR_CHEAT_SWITCH_CLIMATE, &_opt.landscape, &_cheats.switch_climate.been_used, &ClickChangeClimateCheat, 0, 3, 1}, }; @@ -1470,13 +1481,17 @@ static void CheatsWndProc(Window *w, WindowEvent *e) DrawStringCentered(x+35, y+1, STR_681A, 0); val = ReadCE(ce); + + // set correct string for switch climate cheat + if(ce->str==STR_CHEAT_SWITCH_CLIMATE) + val += STR_TEMPERATE_LANDSCAPE; + SET_DPARAM16(0, val); // draw colored flag for change player cheat if(ce->str==STR_CHEAT_CHANGE_PLAYER) DrawPlayerIcon(_current_player, 156, y+2); - } DrawString(50, y+1, ce->str, 0); diff --git a/variables.h b/variables.h index 9e8f09484..e2a353ac4 100644 --- a/variables.h +++ b/variables.h @@ -177,8 +177,9 @@ typedef struct Cheats { Cheat switch_player; // change to another player Cheat money; // get rich Cheat crossing_tunnels; // allow tunnels that cross each other - Cheat build_in_pause; // build while in pause mode - Cheat no_jetcrash; // no jet will crash on small airports anymore + Cheat build_in_pause; // build while in pause mode + Cheat no_jetcrash; // no jet will crash on small airports anymore + Cheat switch_climate; } Cheats; VARDEF Cheats _cheats; |