summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/vehicle_cmd.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicle_cmd.cpp b/src/vehicle_cmd.cpp
index 499b3b3eb..f3e0a99b8 100644
--- a/src/vehicle_cmd.cpp
+++ b/src/vehicle_cmd.cpp
@@ -124,7 +124,7 @@ CommandCost CmdBuildVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
/* Check whether we can allocate a unit number. Autoreplace does not allocate
* an unit number as it will (always) reuse the one of the replaced vehicle
* and (train) wagons don't have an unit number in any scenario. */
- UnitID unit_num = (flags & DC_AUTOREPLACE || (type == VEH_TRAIN && e->u.rail.railveh_type == RAILVEH_WAGON)) ? 0 : GetFreeUnitNumber(type);
+ UnitID unit_num = (flags & DC_QUERY_COST || flags & DC_AUTOREPLACE || (type == VEH_TRAIN && e->u.rail.railveh_type == RAILVEH_WAGON)) ? 0 : GetFreeUnitNumber(type);
if (unit_num == UINT16_MAX) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
/* If we are refitting we need to temporarily purchase the vehicle to be able to