diff options
-rw-r--r-- | langs.vcproj | 9 | ||||
-rw-r--r-- | oldloader.c | 304 | ||||
-rw-r--r-- | ttd.vcproj | 3 |
3 files changed, 314 insertions, 2 deletions
diff --git a/langs.vcproj b/langs.vcproj index e42a27191..1e491561f 100644 --- a/langs.vcproj +++ b/langs.vcproj @@ -44,7 +44,8 @@ <Tool
Name="VCCustomBuildTool"
Description="Generating american language file"
- CommandLine="strgen\debug\strgen.exe "$(InputPath)""
+ CommandLine="strgen\debug\strgen.exe "$(InputPath)"
+"
Outputs="lang\american.lng"/>
</FileConfiguration>
</File>
@@ -175,7 +176,8 @@ <Tool
Name="VCCustomBuildTool"
Description="Generating Original Vehicle names file"
- CommandLine="strgen\debug\strgen.exe "$(InputPath)""
+ CommandLine="strgen\debug\strgen.exe "$(InputPath)"
+"
Outputs="lang\origveh.lng"/>
</FileConfiguration>
</File>
@@ -227,6 +229,9 @@ Outputs="lang\swedish.lng"/>
</FileConfiguration>
</File>
+ <File
+ RelativePath=".\lang\turkish.txt">
+ </File>
</Files>
<Globals>
</Globals>
diff --git a/oldloader.c b/oldloader.c index 6bf46dc22..f12b3a864 100644 --- a/oldloader.c +++ b/oldloader.c @@ -1047,6 +1047,307 @@ static void FixGameDifficulty(GameDifficulty *n, OldGameSettings *o) n->disasters = o->disasters; } +#ifdef TTD_BIG_ENDIAN +/* This function fixes the endiannes issues on Big Endian machines. + * Obviously only uint16 (WORD) and uint32 (LONG WORD) 's are fixed + * since these are different on Big Endian machines. A single byte has + * the same ordening */ +static void FixEndianness(OldMain *m) +{ + int i; + m->date = BSWAP16(m->date); + m->date_fract = BSWAP16(m->date_fract); + m->seed_1 = BSWAP32(m->seed_1); + m->seed_2 = BSWAP32(m->seed_2); + + /* ----------- TOWNS ----------- */ + for (i = 0; i < 70; i++) { // OldTown town_list[70]; + int j; + m->town_list[i].xy = BSWAP16(m->town_list[i].xy); + m->town_list[i].population = BSWAP16(m->town_list[i].population); + m->town_list[i].townnametype = BSWAP16(m->town_list[i].townnametype); + m->town_list[i].townnameparts = BSWAP32(m->town_list[i].townnameparts); + m->town_list[i].sign_left = BSWAP16(m->town_list[i].sign_left); + m->town_list[i].sign_top = BSWAP16(m->town_list[i].sign_top); + m->town_list[i].flags12 = BSWAP16(m->town_list[i].flags12); + for (j = 0; j < 5; j++) // uint16 radius[5]; + m->town_list[i].radius[j] = BSWAP16(m->town_list[i].radius[j]); + for (j = 0; j < 8; j++) // uint16 ratings[8]; + m->town_list[i].ratings[j] = BSWAP16(m->town_list[i].ratings[j]); + m->town_list[i].have_ratings = BSWAP32(m->town_list[i].have_ratings); + m->town_list[i].statues = BSWAP32(m->town_list[i].statues); + m->town_list[i].num_houses = BSWAP16(m->town_list[i].num_houses); + m->town_list[i].new_max_pass = BSWAP16(m->town_list[i].new_max_pass); + m->town_list[i].new_max_mail = BSWAP16(m->town_list[i].new_max_mail); + m->town_list[i].new_act_pass = BSWAP16(m->town_list[i].new_act_pass); + m->town_list[i].new_act_mail = BSWAP16(m->town_list[i].new_act_mail); + m->town_list[i].max_pass = BSWAP16(m->town_list[i].max_pass); + m->town_list[i].max_mail = BSWAP16(m->town_list[i].max_mail); + m->town_list[i].act_pass = BSWAP16(m->town_list[i].act_pass); + m->town_list[i].act_mail = BSWAP16(m->town_list[i].act_mail); + m->town_list[i].new_act_food = BSWAP16(m->town_list[i].new_act_food); + m->town_list[i].new_act_water = BSWAP16(m->town_list[i].new_act_water); + m->town_list[i].act_food = BSWAP16(m->town_list[i].act_food); + m->town_list[i].act_water = BSWAP16(m->town_list[i].act_water); + m->town_list[i].unk56 = BSWAP32(m->town_list[i].unk56); + m->town_list[i].unk5A = BSWAP32(m->town_list[i].unk5A); + } + + /* ----------- ORDER LIST ----------- */ + for (i = 0; i < 5000; i++) // uint16 order_list[5000]; + m->order_list[i] = BSWAP16(m->order_list[i]); + + /* ----------- ANIMATED TILE LIST ----------- */ + for (i = 0; i < 256; i++) // uint16 animated_tile_list[256]; + m->animated_tile_list[i] = BSWAP16(m->animated_tile_list[i]); + + m->ptr_to_next_order = BSWAP32(m->ptr_to_next_order); + + /* ----------- DEPOTS ----------- */ + for (i = 0; i < 255; i++) { // OldDepot depots[255]; + m->depots[i].xy = BSWAP16(m->depots[i].xy); + m->depots[i].town = BSWAP32(m->depots[i].town); + } + + m->cur_town_ptr = BSWAP32(m->cur_town_ptr); + m->timer_counter = BSWAP16(m->timer_counter); + m->land_code = BSWAP16(m->land_code); + m->age_cargo_skip_counter = BSWAP16(m->age_cargo_skip_counter); + m->tick_counter = BSWAP16(m->tick_counter); + m->cur_tileloop_tile = BSWAP16(m->cur_tileloop_tile); + + /* ----------- PRICES ----------- */ + for (i = 0; i < 49; i++) { // OldPrice prices[49]; + m->prices[i].price = BSWAP32(m->prices[i].price); + m->prices[i].frac = BSWAP16(m->prices[i].frac); + } + + /* ----------- CARGO PAYMENT RATES ----------- */ + for (i = 0; i < 12; i++) { // OldPaymentRate cargo_payment_rates[12]; + m->cargo_payment_rates[i].price = BSWAP32(m->cargo_payment_rates[i].price); + m->cargo_payment_rates[i].frac = BSWAP16(m->cargo_payment_rates[i].frac); + m->cargo_payment_rates[i].unused = BSWAP16(m->cargo_payment_rates[i].unused); + } + + /* ----------- MAP3 ----------- */ + for (i = 0; i < (256*256); i++) // uint16 map3[256*256]; + m->map3[i] = BSWAP16(m->map3[i]); + + /* ----------- STATIONS ----------- */ + for (i = 0; i < 250; i++) { // OldStation stations[250]; + int j; + m->stations[i].xy = BSWAP16(m->stations[i].xy); + m->stations[i].town = BSWAP32(m->stations[i].town); + m->stations[i].bus_tile = BSWAP16(m->stations[i].bus_tile); + m->stations[i].lorry_tile = BSWAP16(m->stations[i].lorry_tile); + m->stations[i].train_tile = BSWAP16(m->stations[i].train_tile); + m->stations[i].airport_tile = BSWAP16(m->stations[i].airport_tile); + m->stations[i].dock_tile = BSWAP16(m->stations[i].dock_tile); + m->stations[i].string_id = BSWAP16(m->stations[i].string_id); + m->stations[i].sign_left = BSWAP16(m->stations[i].sign_left); + m->stations[i].sign_top = BSWAP16(m->stations[i].sign_top); + m->stations[i].had_vehicle_of_type = BSWAP16(m->stations[i].had_vehicle_of_type); + for (j = 0; j < 12; j++) // OldGoodsEntry goods[12]; + m->stations[i].goods[j].waiting_acceptance = BSWAP16(m->stations[i].goods[j].waiting_acceptance); + m->stations[i].airport_flags = BSWAP16(m->stations[i].airport_flags); + m->stations[i].last_vehicle = BSWAP16(m->stations[i].last_vehicle); + m->stations[i].unk8A = BSWAP32(m->stations[i].unk8A); + } + + /* ----------- INDUSTRIES ----------- */ + for (i = 0; i < 90; i++) { // OldIndustry industries[90]; + m->industries[i].xy = BSWAP16(m->industries[i].xy); + m->industries[i].town = BSWAP32(m->industries[i].town); + m->industries[i].cargo_waiting[0] = BSWAP16(m->industries[i].cargo_waiting[0]); + m->industries[i].cargo_waiting[1] = BSWAP16(m->industries[i].cargo_waiting[1]); + + m->industries[i].last_mo_production[0] = BSWAP16(m->industries[i].last_mo_production[0]); + m->industries[i].last_mo_production[1] = BSWAP16(m->industries[i].last_mo_production[1]); + + m->industries[i].last_mo_transported[0] = BSWAP16(m->industries[i].last_mo_transported[0]); + m->industries[i].last_mo_transported[1] = BSWAP16(m->industries[i].last_mo_transported[1]); + + m->industries[i].total_production[0] = BSWAP16(m->industries[i].total_production[0]); + m->industries[i].total_production[1] = BSWAP16(m->industries[i].total_production[1]); + + m->industries[i].total_transported[0] = BSWAP16(m->industries[i].total_transported[0]); + m->industries[i].total_transported[1] = BSWAP16(m->industries[i].total_transported[1]); + m->industries[i].counter = BSWAP16(m->industries[i].counter); + m->industries[i].unk2E = BSWAP32(m->industries[i].unk2E); + m->industries[i].unk32 = BSWAP32(m->industries[i].unk32); + } + + /* ----------- PLAYERS ----------- */ + for (i = 0; i < 8; i++) { // OldPlayer players[8]; + int j, k; + m->players[i].name_1 = BSWAP16(m->players[i].name_1); + m->players[i].name_2 = BSWAP32(m->players[i].name_2); + m->players[i].face = BSWAP32(m->players[i].face); + m->players[i].pres_name_1 = BSWAP16(m->players[i].pres_name_1); + m->players[i].pres_name_2 = BSWAP32(m->players[i].pres_name_2); + m->players[i].money = BSWAP32(m->players[i].money); + m->players[i].loan = BSWAP32(m->players[i].loan); + m->players[i].bankrupt_value = BSWAP32(m->players[i].bankrupt_value); + m->players[i].bankrupt_timeout = BSWAP16(m->players[i].bankrupt_timeout); + m->players[i].cargo_types = BSWAP32(m->players[i].cargo_types); + + for (j = 0; j < 3; j++) { // OldPlayerExpenses expenses[3]; + for (k = 0; k < 13; k++) + m->players[i].expenses[j].cost[k] = BSWAP32(m->players[i].expenses[j].cost[k]); + } + + for (j = 0; j < (24 + 1); j++) { // OldPlayerEconomy economy[24 + 1]; + m->players[i].economy->income = BSWAP32(m->players[i].economy->income); + m->players[i].economy->expenses = BSWAP32(m->players[i].economy->expenses); + m->players[i].economy->delivered_cargo = BSWAP32(m->players[i].economy->delivered_cargo); + m->players[i].economy->performance_history = BSWAP32(m->players[i].economy->performance_history); + m->players[i].economy->company_value = BSWAP32(m->players[i].economy->company_value); + } + + m->players[i].inaugurated_date = BSWAP16(m->players[i].inaugurated_date); + m->players[i].last_build_coordinate = BSWAP16(m->players[i].last_build_coordinate); + m->players[i].ai_state_counter = BSWAP16(m->players[i].ai_state_counter); + m->players[i].ai_timeout_counter = BSWAP16(m->players[i].ai_timeout_counter); + + // OldAiBuildRec ai_src, ai_dst, ai_mid1, ai_mid2; + m->players[i].ai_src.spec_tile = BSWAP16(m->players[i].ai_src.spec_tile); + m->players[i].ai_src.use_tile = BSWAP16(m->players[i].ai_src.use_tile); + m->players[i].ai_dst.spec_tile = BSWAP16(m->players[i].ai_dst.spec_tile); + m->players[i].ai_dst.use_tile = BSWAP16(m->players[i].ai_dst.use_tile); + m->players[i].ai_mid1.spec_tile = BSWAP16(m->players[i].ai_mid1.spec_tile); + m->players[i].ai_mid1.use_tile = BSWAP16(m->players[i].ai_mid1.use_tile); + m->players[i].ai_mid2.spec_tile = BSWAP16(m->players[i].ai_mid2.spec_tile); + m->players[i].ai_mid2.use_tile = BSWAP16(m->players[i].ai_mid2.use_tile); + + m->players[i].ai_loco_id = BSWAP16(m->players[i].ai_loco_id); + + for (j = 0; j < 9; j++) + m->players[i].ai_wagonlist[j] = BSWAP16(m->players[i].ai_wagonlist[j]); + m->players[i].ai_start_tile_a = BSWAP16(m->players[i].ai_start_tile_a); + m->players[i].ai_start_tile_b = BSWAP16(m->players[i].ai_start_tile_b); + m->players[i].ai_cur_tile_a = BSWAP16(m->players[i].ai_cur_tile_a); + m->players[i].ai_cur_tile_b = BSWAP16(m->players[i].ai_cur_tile_b); + for (j = 0; j < 16; j++) // OldAiBannedTile banned_tiles[16]; + m->players[i].banned_tiles[j].tile= BSWAP16(m->players[i].banned_tiles[j].tile); + m->players[i].location_of_house = BSWAP16(m->players[i].location_of_house); + m->players[i].unk3AA = BSWAP32(m->players[i].unk3AA); + m->players[i].unk3AE = BSWAP32(m->players[i].unk3AE); + } + + /* ----------- VEHICLES ----------- */ + for (i = 0; i < 850; i++) { // OldVehicle vehicles[850]; + m->vehicles[i].next_hash = BSWAP16(m->vehicles[i].next_hash); + m->vehicles[i].index = BSWAP16(m->vehicles[i].index); + m->vehicles[i].schedule_ptr = BSWAP32(m->vehicles[i].schedule_ptr); + m->vehicles[i].dest_tile = BSWAP16(m->vehicles[i].dest_tile); + m->vehicles[i].load_unload_time_rem = BSWAP16(m->vehicles[i].load_unload_time_rem); + m->vehicles[i].date_of_last_service = BSWAP16(m->vehicles[i].date_of_last_service); + m->vehicles[i].service_interval = BSWAP16(m->vehicles[i].service_interval); + m->vehicles[i].max_speed = BSWAP16(m->vehicles[i].max_speed); + m->vehicles[i].x_pos = BSWAP16(m->vehicles[i].x_pos); + m->vehicles[i].y_pos = BSWAP16(m->vehicles[i].y_pos); + m->vehicles[i].tile = BSWAP16(m->vehicles[i].tile); + m->vehicles[i].cur_image = BSWAP16(m->vehicles[i].cur_image); + m->vehicles[i].left_coord = BSWAP16(m->vehicles[i].left_coord); + m->vehicles[i].right_coord = BSWAP16(m->vehicles[i].right_coord); + m->vehicles[i].top_coord = BSWAP16(m->vehicles[i].top_coord); + m->vehicles[i].bottom_coord = BSWAP16(m->vehicles[i].bottom_coord); + m->vehicles[i].vehstatus = BSWAP16(m->vehicles[i].vehstatus); + m->vehicles[i].cur_speed = BSWAP16(m->vehicles[i].cur_speed); + m->vehicles[i].capacity = BSWAP16(m->vehicles[i].capacity); + m->vehicles[i].number_of_pieces = BSWAP16(m->vehicles[i].number_of_pieces); + m->vehicles[i].age_in_days = BSWAP16(m->vehicles[i].age_in_days); + m->vehicles[i].max_age_in_days = BSWAP16(m->vehicles[i].max_age_in_days); + m->vehicles[i].engine_type = BSWAP16(m->vehicles[i].engine_type); + m->vehicles[i].reliability = BSWAP16(m->vehicles[i].reliability); + m->vehicles[i].reliability_spd_dec = BSWAP16(m->vehicles[i].reliability_spd_dec); + m->vehicles[i].profit_this_year = BSWAP32(m->vehicles[i].profit_this_year); + m->vehicles[i].profit_last_year = BSWAP32(m->vehicles[i].profit_last_year); + m->vehicles[i].next_in_chain = BSWAP16(m->vehicles[i].next_in_chain); + m->vehicles[i].value = BSWAP32(m->vehicles[i].value); + m->vehicles[i].string_id = BSWAP16(m->vehicles[i].string_id); + + // OldVehicleUnion u; + switch (m->vehicles[i].type) { + case VEH_Train: + m->vehicles[i].u.rail.crash_anim_pos = BSWAP16(m->vehicles[i].u.rail.crash_anim_pos); + break; + case VEH_Aircraft: + m->vehicles[i].u.air.crashed_counter = BSWAP16(m->vehicles[i].u.air.crashed_counter); + break; + case VEH_Road: + m->vehicles[i].u.road.unk2 = BSWAP16(m->vehicles[i].u.road.unk2); + m->vehicles[i].u.road.crashed_ctr = BSWAP16(m->vehicles[i].u.road.crashed_ctr); + break; + case VEH_Special: + m->vehicles[i].u.special.unk0 = BSWAP16(m->vehicles[i].u.special.unk0); + break; + case VEH_Disaster: + m->vehicles[i].u.disaster.image_override = BSWAP16(m->vehicles[i].u.disaster.image_override); + m->vehicles[i].u.disaster.unk2 = BSWAP16(m->vehicles[i].u.disaster.unk2); + break; + } + } + + /* ----------- SIGNS ----------- */ + for (i = 0; i < 40; i++) { // OldSign signs[40]; + m->signs[i].text = BSWAP16(m->signs[i].text); + m->signs[i].x = BSWAP16(m->signs[i].x); + m->signs[i].y = BSWAP16(m->signs[i].y); + m->signs[i].z = BSWAP16(m->signs[i].z); + m->signs[i].sign_left = BSWAP16(m->signs[i].sign_left); + m->signs[i].sign_top = BSWAP16(m->signs[i].sign_top); + } + + /* ----------- ENGINES ----------- */ + for (i = 0; i < 256; i++) { // OldEngine engines[256]; + m->engines[i].player_avail = BSWAP16(m->engines[i].player_avail); + m->engines[i].intro_date = BSWAP16(m->engines[i].intro_date); + m->engines[i].age = BSWAP16(m->engines[i].age); + m->engines[i].reliability = BSWAP16(m->engines[i].reliability); + m->engines[i].reliability_spd_dec = BSWAP16(m->engines[i].reliability_spd_dec); + m->engines[i].reliability_start = BSWAP16(m->engines[i].reliability_start); + m->engines[i].reliability_max = BSWAP16(m->engines[i].reliability_max); + m->engines[i].reliability_final = BSWAP16(m->engines[i].reliability_final); + m->engines[i].duration_phase_1 = BSWAP16(m->engines[i].duration_phase_1); + m->engines[i].duration_phase_2 = BSWAP16(m->engines[i].duration_phase_2); + m->engines[i].duration_phase_3 = BSWAP16(m->engines[i].duration_phase_3); + } + + m->vehicle_id_ctr_day = BSWAP16(m->vehicle_id_ctr_day); + + m->next_competitor_start = BSWAP16(m->next_competitor_start); + m->saved_main_scrollpos_x = BSWAP16(m->saved_main_scrollpos_x); + m->saved_main_scrollpos_y = BSWAP16(m->saved_main_scrollpos_y); + m->saved_main_scrollpos_zoom = BSWAP16(m->saved_main_scrollpos_zoom); + m->maximum_loan = BSWAP32(m->maximum_loan); + m->maximum_loan_unround = BSWAP32(m->maximum_loan_unround); + m->economy_fluct = BSWAP16(m->economy_fluct); + m->disaster_delay = BSWAP16(m->disaster_delay); + + for (i = 0; i < 256; i++) // uint16 engine_name_strings[256]; + m->engine_name_strings[i] = BSWAP16(m->engine_name_strings[i]); + + /* ----------- GAME SETTINGS ----------- */ + m->game_diff.max_no_competitors = BSWAP16(m->game_diff.max_no_competitors); + m->game_diff.competitor_start_time = BSWAP16(m->game_diff.competitor_start_time); + m->game_diff.number_towns = BSWAP16(m->game_diff.number_towns); + m->game_diff.number_industries = BSWAP16(m->game_diff.number_industries); + m->game_diff.max_loan = BSWAP16(m->game_diff.max_loan); + m->game_diff.initial_interest = BSWAP16(m->game_diff.initial_interest); + m->game_diff.vehicle_costs = BSWAP16(m->game_diff.vehicle_costs); + m->game_diff.competitor_speed = BSWAP16(m->game_diff.competitor_speed); + m->game_diff.competitor_intelligence= BSWAP16(m->game_diff.competitor_intelligence); + m->game_diff.vehicle_breakdowns = BSWAP16(m->game_diff.vehicle_breakdowns); + m->game_diff.subsidy_multiplier = BSWAP16(m->game_diff.subsidy_multiplier); + m->game_diff.construction_cost = BSWAP16(m->game_diff.construction_cost); + m->game_diff.terrain_type = BSWAP16(m->game_diff.terrain_type); + m->game_diff.quantity_sea_lakes = BSWAP16(m->game_diff.quantity_sea_lakes); + m->game_diff.economy = BSWAP16(m->game_diff.economy); + m->game_diff.line_reverse_mode = BSWAP16(m->game_diff.line_reverse_mode); + m->game_diff.disasters = BSWAP16(m->game_diff.disasters); +} +#endif // loader for old style savegames bool LoadOldSaveGame(const char *file) @@ -1072,6 +1373,9 @@ bool LoadOldSaveGame(const char *file) */ m = (OldMain *)malloc(sizeof(OldMain)); LoadSavegameBytes(m, sizeof(OldMain)); + #ifdef TTD_BIG_ENDIAN + FixEndianness(m); + #endif // copy sections of it to our datastructures. memcpy(_map_owner, m->map_owner, sizeof(_map_owner)); diff --git a/ttd.vcproj b/ttd.vcproj index 4c34ef4ae..c19df8182 100644 --- a/ttd.vcproj +++ b/ttd.vcproj @@ -1160,6 +1160,9 @@ RelativePath="saveload.h">
</File>
<File
+ RelativePath=".\screenshot.h">
+ </File>
+ <File
RelativePath="sound.h">
</File>
<File
|