diff options
-rw-r--r-- | src/engine.cpp | 2 | ||||
-rw-r--r-- | src/newgrf.cpp | 8 | ||||
-rw-r--r-- | src/table/engines.h | 2 | ||||
-rw-r--r-- | src/vehicle.cpp | 2 | ||||
-rw-r--r-- | src/vehicle_base.h | 2 |
5 files changed, 13 insertions, 3 deletions
diff --git a/src/engine.cpp b/src/engine.cpp index b95c61e27..16f6363fe 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -85,6 +85,8 @@ Engine::Engine(VehicleType type, EngineID base) this->info.base_life = 0xFF; /* Set road vehicle tractive effort to the default value */ if (type == VEH_ROAD) this->u.road.tractive_effort = 0x4C; + /* Set visual effect to the default value */ + if (type == VEH_TRAIN) this->u.rail.visual_effect = VE_DEFAULT; return; } diff --git a/src/newgrf.cpp b/src/newgrf.cpp index d4b74045a..12696b6dc 100644 --- a/src/newgrf.cpp +++ b/src/newgrf.cpp @@ -48,6 +48,7 @@ #include "gui.h" #include "vehicle_func.h" #include "language.h" +#include "vehicle_base.h" #include "table/strings.h" #include "table/build_industry.h" @@ -710,8 +711,13 @@ static ChangeInfoResult RailVehicleChangeInfo(uint engine, int numinfo, int prop break; case 0x22: // Visual effect - /** @see note in engine.h about rvi->visual_effect */ rvi->visual_effect = buf->ReadByte(); + /* Avoid accidentally setting visual_effect to the default value + * Since bit 6 (disable effects) is set anyways, we can safely erase some bits. */ + if (rvi->visual_effect == VE_DEFAULT) { + assert(HasBit(rvi->visual_effect, VE_DISABLE_EFFECT)); + SB(rvi->visual_effect, VE_TYPE_START, VE_TYPE_COUNT, 0); + } break; case 0x23: // Powered wagons weight bonus diff --git a/src/table/engines.h b/src/table/engines.h index 6ff3ecfb7..821a249ac 100644 --- a/src/table/engines.h +++ b/src/table/engines.h @@ -364,7 +364,7 @@ static const EngineInfo _orig_engine_info[] = { * Tractive effort coefficient by default is the same as TTDPatch, 0.30*256=76 * Air drag value depends on the top speed of the vehicle. */ -#define RVI(a, b, c, d, e, f, g, h, i, j, k) { a, b, c, {j}, d, e, f, g, h, k, i, 0, 0, 0, 0, 0, 76, 0, 0 } +#define RVI(a, b, c, d, e, f, g, h, i, j, k) { a, b, c, {j}, d, e, f, g, h, k, i, 0, 0, 0, VE_DEFAULT, 0, 76, 0, 0 } #define M RAILVEH_MULTIHEAD #define W RAILVEH_WAGON #define G RAILVEH_SINGLEHEAD diff --git a/src/vehicle.cpp b/src/vehicle.cpp index e7dc7c2d0..ce32dcc5f 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -1864,7 +1864,7 @@ void Vehicle::UpdateVisualEffect(bool allow_power_change) const Engine *e = Engine::Get(this->engine_type); if (this->type == VEH_TRAIN) { - if (e->u.rail.visual_effect != 0) { + if (e->u.rail.visual_effect != VE_DEFAULT) { this->vcache.cached_vis_effect = e->u.rail.visual_effect; } else { Train *t = Train::From(this); diff --git a/src/vehicle_base.h b/src/vehicle_base.h index 070413ab9..149b3d6a3 100644 --- a/src/vehicle_base.h +++ b/src/vehicle_base.h @@ -79,6 +79,8 @@ enum VisualEffect { VE_DISABLE_EFFECT = 6, ///< Flag to disable visual effect VE_DISABLE_WAGON_POWER = 7, ///< Flag to disable wagon power + + VE_DEFAULT = 0xFF, ///< Default value to indicate that visual effect should be based on engine class }; /** Cached often queried values common to all vehicles. */ |