summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/lang/brazilian_portuguese.txt2
-rw-r--r--src/lang/bulgarian.txt2
-rw-r--r--src/lang/catalan.txt2
-rw-r--r--src/lang/czech.txt2
-rw-r--r--src/lang/esperanto.txt2
-rw-r--r--src/lang/french.txt2
-rw-r--r--src/lang/german.txt2
-rw-r--r--src/lang/italian.txt2
-rw-r--r--src/lang/korean.txt2
-rw-r--r--src/lang/polish.txt2
-rw-r--r--src/lang/portuguese.txt2
-rw-r--r--src/lang/slovenian.txt2
-rw-r--r--src/lang/traditional_chinese.txt2
-rw-r--r--src/lang/unfinished/greek.txt1
14 files changed, 0 insertions, 27 deletions
diff --git a/src/lang/brazilian_portuguese.txt b/src/lang/brazilian_portuguese.txt
index 1fcbbc486..360251e97 100644
--- a/src/lang/brazilian_portuguese.txt
+++ b/src/lang/brazilian_portuguese.txt
@@ -728,7 +728,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Colocar
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Colocar farol
STR_028E_PLACE_TRANSMITTER :{BLACK}Colocar transmissor
STR_028F_DEFINE_DESERT_AREA :{BLACK}Define área desértica.{} Pressione e segure CTRL para removê-la
-STR_CREATE_LAKE :
STR_0290_DELETE :{BLACK}Remover
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Remover esta cidade completamente
STR_0292_SAVE_SCENARIO :Salvar cenário
@@ -1209,7 +1208,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Árvores
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Plantar árvores de tipo aleatório
STR_CANT_BUILD_CANALS :{WHITE}Impossível construir canais aqui...
-STR_BUILD_CANALS_TIP :
STR_LANDINFO_CANAL :Canal
STR_CANT_BUILD_LOCKS :{WHITE}Impossível construir eclusas aqui...
diff --git a/src/lang/bulgarian.txt b/src/lang/bulgarian.txt
index 503f558ab..46f11747e 100644
--- a/src/lang/bulgarian.txt
+++ b/src/lang/bulgarian.txt
@@ -728,7 +728,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Пост
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Поставяне фар
STR_028E_PLACE_TRANSMITTER :{BLACK}Постави предавател
STR_028F_DEFINE_DESERT_AREA :{BLACK}Избери пустинен терен.{}Задръж CTRL за да го премахнеш.
-STR_CREATE_LAKE :
STR_0290_DELETE :{BLACK}Изтрий
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Премахни напълно града
STR_0292_SAVE_SCENARIO :Запис на сценарий
@@ -1209,7 +1208,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Дърв
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Постави дървета от произволен тип
STR_CANT_BUILD_CANALS :{WHITE}Тук не може да се строят канали...
-STR_BUILD_CANALS_TIP :
STR_LANDINFO_CANAL :Канал
STR_CANT_BUILD_LOCKS :{WHITE}Тук не може да се строят шлюзове...
diff --git a/src/lang/catalan.txt b/src/lang/catalan.txt
index 64a42fb1c..7b325281a 100644
--- a/src/lang/catalan.txt
+++ b/src/lang/catalan.txt
@@ -727,7 +727,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Situa à
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Situa un far
STR_028E_PLACE_TRANSMITTER :{BLACK}Situa un repetidor
STR_028F_DEFINE_DESERT_AREA :{BLACK}Defineix àrea de desert.{}Prem i mantingues la tecla CTRL per treure'l
-STR_CREATE_LAKE :
STR_0290_DELETE :{BLACK}Esborra
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Esborra totalment aquesta població
STR_0292_SAVE_SCENARIO :Desa l'escenari
@@ -1212,7 +1211,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Arbres d
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Situar arbres de tipus aleatori
STR_CANT_BUILD_CANALS :{WHITE}Aquí no es poden construir canals...
-STR_BUILD_CANALS_TIP :
STR_LANDINFO_CANAL :Canal
STR_CANT_BUILD_LOCKS :{WHITE}Aquí no es pot construir una resclosa...
diff --git a/src/lang/czech.txt b/src/lang/czech.txt
index e29b48f87..5689c9452 100644
--- a/src/lang/czech.txt
+++ b/src/lang/czech.txt
@@ -784,7 +784,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Umístit
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Umístit maják
STR_028E_PLACE_TRANSMITTER :{BLACK}Umístit vysílač
STR_028F_DEFINE_DESERT_AREA :{BLACK}Vytvořit pouštní oblast{}Stiskem CTRL ji odstraníš
-STR_CREATE_LAKE :
STR_0290_DELETE :{BLACK}Smaž
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Smazat celé toto město
STR_0292_SAVE_SCENARIO :Uložit mapu
@@ -1265,7 +1264,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Různé
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Umístit nahodné stromy
STR_CANT_BUILD_CANALS :{WHITE}Zde nemohu postavit průplav...
-STR_BUILD_CANALS_TIP :
STR_LANDINFO_CANAL :Průplav
STR_CANT_BUILD_LOCKS :{WHITE}Zde nemohu postavit zdymadlo...
diff --git a/src/lang/esperanto.txt b/src/lang/esperanto.txt
index 737232d9d..71effdc8e 100644
--- a/src/lang/esperanto.txt
+++ b/src/lang/esperanto.txt
@@ -727,7 +727,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Metu rok
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Metu lumturon
STR_028E_PLACE_TRANSMITTER :{BLACK}Metu transmitilon
STR_028F_DEFINE_DESERT_AREA :{BLACK}Difinu dezertan regionon.{}Premu kaj tenu CTRL por forigi ĝin
-STR_CREATE_LAKE :
STR_0290_DELETE :{BLACK}Forigu
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Plene forigu ĉi tiun urbon
STR_0292_SAVE_SCENARIO :Konservu scenaron
@@ -1208,7 +1207,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Arboj de
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Metu arbojn de hazardaj tipoj
STR_CANT_BUILD_CANALS :{WHITE}Ne povas konstrui kanalojn ĉi tie...
-STR_BUILD_CANALS_TIP :
STR_LANDINFO_CANAL :Kanalo
STR_CANT_BUILD_LOCKS :{WHITE}Ne povas konstrui kluzojn ĉi tie...
diff --git a/src/lang/french.txt b/src/lang/french.txt
index 99dc61be9..1b118eed0 100644
--- a/src/lang/french.txt
+++ b/src/lang/french.txt
@@ -728,7 +728,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Placer d
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Placer un Phare
STR_028E_PLACE_TRANSMITTER :{BLACK}Placer un Transmetteur
STR_028F_DEFINE_DESERT_AREA :{BLACK}Définir une zone désertique.{}Garder Ctrl enfoncé pour retrait
-STR_CREATE_LAKE :
STR_0290_DELETE :{BLACK}Supprimer
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Supprimer complètement cette ville
STR_0292_SAVE_SCENARIO :Sauvegarder scénario
@@ -1213,7 +1212,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Au hasar
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Planter des arbres de types choisis au hasard
STR_CANT_BUILD_CANALS :{WHITE}Impossible de construire un canal ici...
-STR_BUILD_CANALS_TIP :
STR_LANDINFO_CANAL :Canal
STR_CANT_BUILD_LOCKS :{WHITE}Impossible de construire un écluse ici...
diff --git a/src/lang/german.txt b/src/lang/german.txt
index 3a6c09b0f..2d3834e43 100644
--- a/src/lang/german.txt
+++ b/src/lang/german.txt
@@ -728,7 +728,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Felsige
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Leuchtturm errichten
STR_028E_PLACE_TRANSMITTER :{BLACK}Sender errichten
STR_028F_DEFINE_DESERT_AREA :{BLACK}Lege Wüstengebiet an.{}STRG drücken zum entfernen
-STR_CREATE_LAKE :
STR_0290_DELETE :{BLACK}Löschen
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Diese Stadt vollständig löschen
STR_0292_SAVE_SCENARIO :Szenario speichern
@@ -1209,7 +1208,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Zufälli
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Zufällige Baumart pflanzen
STR_CANT_BUILD_CANALS :{WHITE}Kann hier keinen Kanal bauen...
-STR_BUILD_CANALS_TIP :
STR_LANDINFO_CANAL :Kanal
STR_CANT_BUILD_LOCKS :{WHITE}Kann hier keine Schleuse bauen...
diff --git a/src/lang/italian.txt b/src/lang/italian.txt
index e6c902a1c..bfcbda649 100644
--- a/src/lang/italian.txt
+++ b/src/lang/italian.txt
@@ -727,7 +727,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Piazza t
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Piazza faro
STR_028E_PLACE_TRANSMITTER :{BLACK}Piazza trasmettitore
STR_028F_DEFINE_DESERT_AREA :{BLACK}Definisce area desertica.{}Clicca premendo CTRL per rimuoverla
-STR_CREATE_LAKE :
STR_0290_DELETE :{BLACK}Elimina
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Elimina completamente questa città
STR_0292_SAVE_SCENARIO :Salva scenario
@@ -1208,7 +1207,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Alberi c
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Pianta alberi di tipo casuale
STR_CANT_BUILD_CANALS :{WHITE}Non puoi costruire qui un canale...
-STR_BUILD_CANALS_TIP :
STR_LANDINFO_CANAL :Canale
STR_CANT_BUILD_LOCKS :{WHITE}Non puoi costruire qui una chiusa...
diff --git a/src/lang/korean.txt b/src/lang/korean.txt
index b536800f3..2ba8d381f 100644
--- a/src/lang/korean.txt
+++ b/src/lang/korean.txt
@@ -728,7 +728,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}암석
STR_028D_PLACE_LIGHTHOUSE :{BLACK}등대를 놓습니다.
STR_028E_PLACE_TRANSMITTER :{BLACK}송신기를 놓습니다.
STR_028F_DEFINE_DESERT_AREA :{BLACK}사막 지역을 지정합니다.{}CTRL키를 누른채로 지우십시오.
-STR_CREATE_LAKE :
STR_0290_DELETE :{BLACK}삭제
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}이 도시를 완전히 삭제
STR_0292_SAVE_SCENARIO :시나리오 저장
@@ -1213,7 +1212,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}무작
STR_TREES_RANDOM_TYPE_TIP :{BLACK}모든 종류의 나무를 무작위로 심습니다.
STR_CANT_BUILD_CANALS :{WHITE}여기에 운하를 건설할 수 없습니다...
-STR_BUILD_CANALS_TIP :
STR_LANDINFO_CANAL :운하
STR_CANT_BUILD_LOCKS :{WHITE}여기에 갑문을 지을 수 없습니다...
diff --git a/src/lang/polish.txt b/src/lang/polish.txt
index 69573dc0f..a0dfb35da 100644
--- a/src/lang/polish.txt
+++ b/src/lang/polish.txt
@@ -814,7 +814,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Umieść
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Umieść latarnię morską
STR_028E_PLACE_TRANSMITTER :{BLACK}Umieść nadajnik
STR_028F_DEFINE_DESERT_AREA :{BLACK}Definiuj obszar pustyni.{}Wciśnij i trzymaj CTRL by usunąć
-STR_CREATE_LAKE :
STR_0290_DELETE :{BLACK}Skasuj
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Skasuj to miasto
STR_0292_SAVE_SCENARIO :Zapisz scenariusz
@@ -1295,7 +1294,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Drzewa r
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Sadzenie drzew rożnych rodzajów
STR_CANT_BUILD_CANALS :{WHITE}Nie można tutaj wybudować kanału...
-STR_BUILD_CANALS_TIP :
STR_LANDINFO_CANAL :Kanał
STR_CANT_BUILD_LOCKS :{WHITE}Nie można tutaj wybudować śluzy...
diff --git a/src/lang/portuguese.txt b/src/lang/portuguese.txt
index 5ba4a5cd3..7dfb88c21 100644
--- a/src/lang/portuguese.txt
+++ b/src/lang/portuguese.txt
@@ -727,7 +727,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Colocar
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Colocar farol
STR_028E_PLACE_TRANSMITTER :{BLACK}Colocar transmissor
STR_028F_DEFINE_DESERT_AREA :{BLACK}Definir área de deserto.{}Manter a tecla CTRL pressionada para remover
-STR_CREATE_LAKE :
STR_0290_DELETE :{BLACK}Apagar
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Apagar completamente esta cidade
STR_0292_SAVE_SCENARIO :Guardar cenário
@@ -1208,7 +1207,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Árvores
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Colocar árvores de tipo aleatório
STR_CANT_BUILD_CANALS :{WHITE}Não é possível construir canais aqui...
-STR_BUILD_CANALS_TIP :
STR_LANDINFO_CANAL :Canal
STR_CANT_BUILD_LOCKS :{WHITE}Não é possível construir diques aqui...
diff --git a/src/lang/slovenian.txt b/src/lang/slovenian.txt
index e5d34600a..03ab78ce5 100644
--- a/src/lang/slovenian.txt
+++ b/src/lang/slovenian.txt
@@ -768,7 +768,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Ustvari
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Postavi svetilnik
STR_028E_PLACE_TRANSMITTER :{BLACK}Postavi oddajnik
STR_028F_DEFINE_DESERT_AREA :{BLACK}Določi območja puščave.{}Pritisni in drži CTRL za odstranitev
-STR_CREATE_LAKE :
STR_0290_DELETE :{BLACK}Izbriši
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Popolnoma izbriši mesto
STR_0292_SAVE_SCENARIO :Shrani scenarij
@@ -1249,7 +1248,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}Drevesa
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Postavi drevesa naključne vrste
STR_CANT_BUILD_CANALS :{WHITE}Ni mogoče zgraditi kanalov tukaj ...
-STR_BUILD_CANALS_TIP :
STR_LANDINFO_CANAL :Kanal
STR_CANT_BUILD_LOCKS :{WHITE}Ni mogoče zgraditi zapornic tukaj ...
diff --git a/src/lang/traditional_chinese.txt b/src/lang/traditional_chinese.txt
index 9d92b9652..f2ebc9355 100644
--- a/src/lang/traditional_chinese.txt
+++ b/src/lang/traditional_chinese.txt
@@ -726,7 +726,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}在場
STR_028D_PLACE_LIGHTHOUSE :{BLACK}建立燈塔
STR_028E_PLACE_TRANSMITTER :{BLACK}建立發射站
STR_028F_DEFINE_DESERT_AREA :{BLACK}定義沙漠區。{}請按住 CTRL 移除
-STR_CREATE_LAKE :
STR_0290_DELETE :{BLACK}刪除
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}完全移除這個市鎮
STR_0292_SAVE_SCENARIO :儲存場景
@@ -1207,7 +1206,6 @@ STR_TREES_RANDOM_TYPE :{BLACK}隨機
STR_TREES_RANDOM_TYPE_TIP :{BLACK}種植隨機種類樹木
STR_CANT_BUILD_CANALS :{WHITE}不可以在這裏興建運河...
-STR_BUILD_CANALS_TIP :
STR_LANDINFO_CANAL :運河
STR_CANT_BUILD_LOCKS :{WHITE}不可以在這裏興建水閘...
diff --git a/src/lang/unfinished/greek.txt b/src/lang/unfinished/greek.txt
index 3db48334e..958dd99c4 100644
--- a/src/lang/unfinished/greek.txt
+++ b/src/lang/unfinished/greek.txt
@@ -728,7 +728,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Τοπο
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Τοποθέτηση φάρου
STR_028E_PLACE_TRANSMITTER :{BLACK}Τοποθέτηση αναμεταδότη
STR_028F_DEFINE_DESERT_AREA :{BLACK}Ορίστε περιοχή ερήμου.{}Πατήστε και κρατήστε το CTRL για αφαίρεση
-STR_CREATE_LAKE :{BLACK}Ορισμός περιοχής νερού.{}It θα πλημμυρίσουν την περιοχή γύρω άν είναι κάτω από το επίπεδο του νερού
STR_0290_DELETE :{BLACK}Διαγραφή
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Πλήρης διαγραφή πόλεως
STR_0292_SAVE_SCENARIO :Απποθήκευση σεναρίου