diff options
-rw-r--r-- | src/airport_gui.cpp | 2 | ||||
-rw-r--r-- | src/autoreplace_gui.cpp | 4 | ||||
-rw-r--r-- | src/build_vehicle_gui.cpp | 2 | ||||
-rw-r--r-- | src/depot_gui.cpp | 8 | ||||
-rw-r--r-- | src/dock_gui.cpp | 2 | ||||
-rw-r--r-- | src/engine_gui.cpp | 2 | ||||
-rw-r--r-- | src/genworld_gui.cpp | 6 | ||||
-rw-r--r-- | src/graph_gui.cpp | 18 | ||||
-rw-r--r-- | src/group_gui.cpp | 2 | ||||
-rw-r--r-- | src/industry_gui.cpp | 6 | ||||
-rw-r--r-- | src/misc_gui.cpp | 4 | ||||
-rw-r--r-- | src/music_gui.cpp | 4 | ||||
-rw-r--r-- | src/network/network_gui.cpp | 2 | ||||
-rw-r--r-- | src/order_gui.cpp | 4 | ||||
-rw-r--r-- | src/player_gui.cpp | 10 | ||||
-rw-r--r-- | src/rail_gui.cpp | 2 | ||||
-rw-r--r-- | src/road_gui.cpp | 4 | ||||
-rw-r--r-- | src/signs_gui.cpp | 2 | ||||
-rw-r--r-- | src/smallmap_gui.cpp | 4 | ||||
-rw-r--r-- | src/station_gui.cpp | 4 | ||||
-rw-r--r-- | src/subsidy_gui.cpp | 2 | ||||
-rw-r--r-- | src/terraform_gui.cpp | 4 | ||||
-rw-r--r-- | src/timetable_gui.cpp | 2 | ||||
-rw-r--r-- | src/town_gui.cpp | 8 | ||||
-rw-r--r-- | src/transparency_gui.cpp | 2 | ||||
-rw-r--r-- | src/vehicle_gui.cpp | 14 | ||||
-rw-r--r-- | src/window.cpp | 13 | ||||
-rw-r--r-- | src/window_gui.h | 14 |
28 files changed, 75 insertions, 76 deletions
diff --git a/src/airport_gui.cpp b/src/airport_gui.cpp index c504a2458..557dc0b63 100644 --- a/src/airport_gui.cpp +++ b/src/airport_gui.cpp @@ -136,7 +136,7 @@ void ShowBuildAirToolbar() if (!IsValidPlayer(_current_player)) return; DeleteWindowByClass(WC_BUILD_TOOLBAR); - Window *w = AllocateWindowDescFront(&_air_toolbar_desc, TRANSPORT_AIR); + Window *w = AllocateWindowDescFront<Window>(&_air_toolbar_desc, TRANSPORT_AIR); if (_patches.link_terraform_toolbar) ShowTerraformToolbar(w); } diff --git a/src/autoreplace_gui.cpp b/src/autoreplace_gui.cpp index 0d1400c1c..b7b060024 100644 --- a/src/autoreplace_gui.cpp +++ b/src/autoreplace_gui.cpp @@ -527,8 +527,8 @@ static const WindowDesc _replace_vehicle_desc = { void ShowReplaceGroupVehicleWindow(GroupID id_g, VehicleType vehicletype) { DeleteWindowById(WC_REPLACE_VEHICLE, vehicletype); - Window *w = vehicletype == VEH_TRAIN ? AllocateWindowDescFront(&_replace_rail_vehicle_desc, VEH_TRAIN) - : AllocateWindowDescFront(&_replace_vehicle_desc, vehicletype); + Window *w = vehicletype == VEH_TRAIN ? AllocateWindowDescFront<Window>(&_replace_rail_vehicle_desc, VEH_TRAIN) + : AllocateWindowDescFront<Window>(&_replace_vehicle_desc, vehicletype); w->resize.step_height = GetVehicleListHeight(vehicletype); w->vscroll.cap = w->resize.step_height == 14 ? 8 : 4; diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp index d96415ac3..fa397a7ec 100644 --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -1192,7 +1192,7 @@ void ShowBuildVehicleWindow(TileIndex tile, VehicleType type) DeleteWindowById(WC_BUILD_VEHICLE, num); - w = AllocateWindowDescFront(&_build_vehicle_desc, num, &type); + w = AllocateWindowDescFront<Window>(&_build_vehicle_desc, num, &type); if (w == NULL) return; diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp index 571bcb210..26cd8ef1c 100644 --- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -997,13 +997,13 @@ void ShowDepotWindow(TileIndex tile, VehicleType type) switch (type) { default: NOT_REACHED(); case VEH_TRAIN: - w = AllocateWindowDescFront(&_train_depot_desc, tile); break; + w = AllocateWindowDescFront<Window>(&_train_depot_desc, tile); break; case VEH_ROAD: - w = AllocateWindowDescFront(&_road_depot_desc, tile); break; + w = AllocateWindowDescFront<Window>(&_road_depot_desc, tile); break; case VEH_SHIP: - w = AllocateWindowDescFront(&_ship_depot_desc, tile); break; + w = AllocateWindowDescFront<Window>(&_ship_depot_desc, tile); break; case VEH_AIRCRAFT: - w = AllocateWindowDescFront(&_aircraft_depot_desc, tile); break; + w = AllocateWindowDescFront<Window>(&_aircraft_depot_desc, tile); break; } if (w != NULL) { diff --git a/src/dock_gui.cpp b/src/dock_gui.cpp index b5fa85d5d..532ea9633 100644 --- a/src/dock_gui.cpp +++ b/src/dock_gui.cpp @@ -229,7 +229,7 @@ void ShowBuildDocksToolbar() if (!IsValidPlayer(_current_player)) return; DeleteWindowByClass(WC_BUILD_TOOLBAR); - Window *w = AllocateWindowDescFront(&_build_docks_toolbar_desc, TRANSPORT_WATER); + Window *w = AllocateWindowDescFront<Window>(&_build_docks_toolbar_desc, TRANSPORT_WATER); if (_patches.link_terraform_toolbar) ShowTerraformToolbar(w); } diff --git a/src/engine_gui.cpp b/src/engine_gui.cpp index a91c0fb7d..819921587 100644 --- a/src/engine_gui.cpp +++ b/src/engine_gui.cpp @@ -114,7 +114,7 @@ static const WindowDesc _engine_preview_desc = { void ShowEnginePreviewWindow(EngineID engine) { - AllocateWindowDescFront(&_engine_preview_desc, engine); + AllocateWindowDescFront<Window>(&_engine_preview_desc, engine); } static void DrawTrainEngineInfo(EngineID engine, int x, int y, int maxw) diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp index 01fc43d31..da8b450f8 100644 --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -577,7 +577,7 @@ static void _ShowGenerateLandscape(glwp_modes mode) if (!GetHeightmapDimensions(_file_to_saveload.name, &x, &y)) return; } - Window *w = AllocateWindowDescFront((mode == GLWP_HEIGHTMAP) ? &_heightmap_load_desc : &_generate_landscape_desc, mode); + Window *w = AllocateWindowDescFront<Window>((mode == GLWP_HEIGHTMAP) ? &_heightmap_load_desc : &_generate_landscape_desc, mode); if (w == NULL) return; @@ -802,7 +802,7 @@ static const WindowDesc _create_scenario_desc = { void ShowCreateScenario() { DeleteWindowByClass(WC_GENERATE_LANDSCAPE); - AllocateWindowDescFront(&_create_scenario_desc, GLWP_SCENARIO); + AllocateWindowDescFront<Window>(&_create_scenario_desc, GLWP_SCENARIO); } @@ -896,7 +896,7 @@ void PrepareGenerateWorldProgress() */ void ShowGenerateWorldProgress() { - AllocateWindowDescFront(&_show_terrain_progress_desc, 0); + AllocateWindowDescFront<Window>(&_show_terrain_progress_desc, 0); } static void _SetGeneratingWorldProgress(gwp_class cls, uint progress, uint total) diff --git a/src/graph_gui.cpp b/src/graph_gui.cpp index bce14576b..e44545ce1 100644 --- a/src/graph_gui.cpp +++ b/src/graph_gui.cpp @@ -339,7 +339,7 @@ static const WindowDesc _graph_legend_desc = { static void ShowGraphLegend() { - AllocateWindowDescFront(&_graph_legend_desc, 0); + AllocateWindowDescFront<Window>(&_graph_legend_desc, 0); } /********************/ @@ -438,7 +438,7 @@ static const WindowDesc _operating_profit_desc = { void ShowOperatingProfitGraph() { - if (AllocateWindowDescFront(&_operating_profit_desc, 0)) { + if (AllocateWindowDescFront<Window>(&_operating_profit_desc, 0)) { InvalidateWindow(WC_GRAPH_LEGEND, 0); } } @@ -506,7 +506,7 @@ static const WindowDesc _income_graph_desc = { void ShowIncomeGraph() { - if (AllocateWindowDescFront(&_income_graph_desc, 0)) { + if (AllocateWindowDescFront<Window>(&_income_graph_desc, 0)) { InvalidateWindow(WC_GRAPH_LEGEND, 0); } } @@ -573,7 +573,7 @@ static const WindowDesc _delivered_cargo_graph_desc = { void ShowDeliveredCargoGraph() { - if (AllocateWindowDescFront(&_delivered_cargo_graph_desc, 0)) { + if (AllocateWindowDescFront<Window>(&_delivered_cargo_graph_desc, 0)) { InvalidateWindow(WC_GRAPH_LEGEND, 0); } } @@ -642,7 +642,7 @@ static const WindowDesc _performance_history_desc = { void ShowPerformanceHistoryGraph() { - if (AllocateWindowDescFront(&_performance_history_desc, 0)) { + if (AllocateWindowDescFront<Window>(&_performance_history_desc, 0)) { InvalidateWindow(WC_GRAPH_LEGEND, 0); } } @@ -709,7 +709,7 @@ static const WindowDesc _company_value_graph_desc = { void ShowCompanyValueGraph() { - if (AllocateWindowDescFront(&_company_value_graph_desc, 0)) { + if (AllocateWindowDescFront<Window>(&_company_value_graph_desc, 0)) { InvalidateWindow(WC_GRAPH_LEGEND, 0); } } @@ -807,7 +807,7 @@ static const WindowDesc _cargo_payment_rates_desc = { void ShowCargoPaymentRates() { - Window *w = AllocateWindowDescFront(&_cargo_payment_rates_desc, 0); + Window *w = AllocateWindowDescFront<Window>(&_cargo_payment_rates_desc, 0); if (w == NULL) return; /* Count the number of active cargo types */ @@ -928,7 +928,7 @@ static const WindowDesc _company_league_desc = { void ShowCompanyLeagueTable() { - AllocateWindowDescFront(&_company_league_desc, 0); + AllocateWindowDescFront<Window>(&_company_league_desc, 0); } /*****************************/ @@ -1163,5 +1163,5 @@ static const WindowDesc _performance_rating_detail_desc = { void ShowPerformanceRatingDetail() { - AllocateWindowDescFront(&_performance_rating_detail_desc, 0); + AllocateWindowDescFront<Window>(&_performance_rating_detail_desc, 0); } diff --git a/src/group_gui.cpp b/src/group_gui.cpp index 4f7a551a4..baff7798d 100644 --- a/src/group_gui.cpp +++ b/src/group_gui.cpp @@ -811,7 +811,7 @@ void ShowPlayerGroup(PlayerID player, VehicleType vehicle_type) WindowNumber num = (vehicle_type << 11) | VLW_GROUP_LIST | player; DeleteWindowById(wc, num); - Window *w = AllocateWindowDescFront(&_group_desc, num); + Window *w = AllocateWindowDescFront<Window>(&_group_desc, num); if (w == NULL) return; w->window_class = wc; diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp index 2f1f10f79..261c8d1cd 100644 --- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -395,7 +395,7 @@ static const WindowDesc _build_industry_dynamic_desc = { void ShowBuildIndustryWindow() { if (_game_mode != GM_EDITOR && !IsValidPlayer(_current_player)) return; - AllocateWindowDescFront(&_build_industry_dynamic_desc, 0); + AllocateWindowDescFront<Window>(&_build_industry_dynamic_desc, 0); } static void UpdateIndustryProduction(Industry *i); @@ -636,7 +636,7 @@ static const WindowDesc _industry_view_desc = { void ShowIndustryViewWindow(int industry) { - Window *w = AllocateWindowDescFront(&_industry_view_desc, industry); + Window *w = AllocateWindowDescFront<Window>(&_industry_view_desc, industry); if (w != NULL) { w->flags4 |= WF_DISABLE_VP_SCROLL; @@ -902,7 +902,7 @@ static const WindowDesc _industry_directory_desc = { void ShowIndustryDirectory() { - Window *w = AllocateWindowDescFront(&_industry_directory_desc, 0); + Window *w = AllocateWindowDescFront<Window>(&_industry_directory_desc, 0); if (w != NULL) { w->vscroll.cap = 16; diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp index 59dea3bd3..bcc9d31b4 100644 --- a/src/misc_gui.cpp +++ b/src/misc_gui.cpp @@ -482,12 +482,12 @@ static const WindowDesc _build_trees_scen_desc = { void ShowBuildTreesToolbar() { if (!IsValidPlayer(_current_player)) return; - AllocateWindowDescFront(&_build_trees_desc, 0); + AllocateWindowDescFront<Window>(&_build_trees_desc, 0); } void ShowBuildTreesScenToolbar() { - AllocateWindowDescFront(&_build_trees_scen_desc, 0); + AllocateWindowDescFront<Window>(&_build_trees_scen_desc, 0); } static uint64 _errmsg_decode_params[20]; diff --git a/src/music_gui.cpp b/src/music_gui.cpp index 59234dc79..7508ea9d2 100644 --- a/src/music_gui.cpp +++ b/src/music_gui.cpp @@ -334,7 +334,7 @@ static const WindowDesc _music_track_selection_desc = { static void ShowMusicTrackSelection() { - AllocateWindowDescFront(&_music_track_selection_desc, 0); + AllocateWindowDescFront<Window>(&_music_track_selection_desc, 0); } static void MusicWindowWndProc(Window *w, WindowEvent *e) @@ -502,5 +502,5 @@ static const WindowDesc _music_window_desc = { void ShowMusicWindow() { - AllocateWindowDescFront(&_music_window_desc, 0); + AllocateWindowDescFront<Window>(&_music_window_desc, 0); } diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index 670eff31b..569db534b 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -1617,7 +1617,7 @@ static void ClientListWndProc(Window *w, WindowEvent *e) void ShowClientList() { - AllocateWindowDescFront(&_client_list_desc, 0); + AllocateWindowDescFront<Window>(&_client_list_desc, 0); } diff --git a/src/order_gui.cpp b/src/order_gui.cpp index 125118fcb..126600d27 100644 --- a/src/order_gui.cpp +++ b/src/order_gui.cpp @@ -1185,9 +1185,9 @@ void ShowOrdersWindow(const Vehicle *v) DeleteWindowById(WC_VEHICLE_DETAILS, veh); if (v->owner != _local_player) { - w = AllocateWindowDescFront(&_other_orders_desc, veh); + w = AllocateWindowDescFront<Window>(&_other_orders_desc, veh); } else { - w = AllocateWindowDescFront((v->type == VEH_TRAIN || v->type == VEH_ROAD) ? &_orders_train_desc : &_orders_desc, veh); + w = AllocateWindowDescFront<Window>((v->type == VEH_TRAIN || v->type == VEH_ROAD) ? &_orders_train_desc : &_orders_desc, veh); } if (w != NULL) { diff --git a/src/player_gui.cpp b/src/player_gui.cpp index fb8a8b11d..4724a0dbb 100644 --- a/src/player_gui.cpp +++ b/src/player_gui.cpp @@ -247,7 +247,7 @@ static void DoShowPlayerFinances(PlayerID player, bool show_small, bool show_sti { if (!IsValidPlayer(player)) return; - Window *w = AllocateWindowDescFront(show_small ? &_player_finances_small_desc : &_player_finances_desc, player); + Window *w = AllocateWindowDescFront<Window>(show_small ? &_player_finances_small_desc : &_player_finances_desc, player); if (w != NULL) { w->caption_color = w->window_number; WP(w, def_d).data_1 = show_small; @@ -1018,7 +1018,7 @@ static void DoSelectPlayerFace(PlayerID player, bool adv, int top, int left) { if (!IsValidPlayer(player)) return; - Window *w = AllocateWindowDescFront(adv ? &_select_player_face_adv_desc : &_select_player_face_desc, player); // simple or advanced window + Window *w = AllocateWindowDescFront<Window>(adv ? &_select_player_face_adv_desc : &_select_player_face_desc, player); // simple or advanced window if (w != NULL) { w->caption_color = w->window_number; @@ -1235,7 +1235,7 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e) case PCW_WIDGET_NEW_FACE: DoSelectPlayerFace((PlayerID)w->window_number, false); break; case PCW_WIDGET_COLOR_SCHEME: { - Window *wf = AllocateWindowDescFront(_loaded_newgrf_features.has_2CC ? &_select_player_livery_2cc_desc : &_select_player_livery_desc, w->window_number); + Window *wf = AllocateWindowDescFront<Window>(_loaded_newgrf_features.has_2CC ? &_select_player_livery_2cc_desc : &_select_player_livery_desc, w->window_number); if (wf != NULL) { wf->caption_color = wf->window_number; WP(wf, livery_d).livery_class = LC_OTHER; @@ -1355,7 +1355,7 @@ void ShowPlayerCompany(PlayerID player) if (!IsValidPlayer(player)) return; - w = AllocateWindowDescFront(&_player_company_desc, player); + w = AllocateWindowDescFront<Window>(&_player_company_desc, player); if (w != NULL) w->caption_color = w->window_number; } @@ -1411,7 +1411,7 @@ static const WindowDesc _buy_company_desc = { void ShowBuyCompanyDialog(uint player) { - AllocateWindowDescFront(&_buy_company_desc, player); + AllocateWindowDescFront<Window>(&_buy_company_desc, player); } /********** HIGHSCORE and ENDGAME windows */ diff --git a/src/rail_gui.cpp b/src/rail_gui.cpp index 2fcbc489c..a15e86382 100644 --- a/src/rail_gui.cpp +++ b/src/rail_gui.cpp @@ -752,7 +752,7 @@ void ShowBuildRailToolbar(RailType railtype, int button) if (button < 0 || !(w = FindWindowById(WC_BUILD_TOOLBAR, TRANSPORT_RAIL))) { DeleteWindowByClass(WC_BUILD_TOOLBAR); _cur_railtype = railtype; - w = AllocateWindowDescFront(&_build_rail_desc, TRANSPORT_RAIL); + w = AllocateWindowDescFront<Window>(&_build_rail_desc, TRANSPORT_RAIL); SetupRailToolbar(railtype, w); } diff --git a/src/road_gui.cpp b/src/road_gui.cpp index adad95164..07a6f1d0e 100644 --- a/src/road_gui.cpp +++ b/src/road_gui.cpp @@ -679,7 +679,7 @@ void ShowBuildRoadToolbar(RoadType roadtype) _cur_roadtype = roadtype; DeleteWindowByClass(WC_BUILD_TOOLBAR); - Window *w = AllocateWindowDescFront(roadtype == ROADTYPE_ROAD ? &_build_road_desc : &_build_tramway_desc, TRANSPORT_ROAD); + Window *w = AllocateWindowDescFront<Window>(roadtype == ROADTYPE_ROAD ? &_build_road_desc : &_build_tramway_desc, TRANSPORT_ROAD); if (_patches.link_terraform_toolbar) ShowTerraformToolbar(w); } @@ -714,7 +714,7 @@ static const WindowDesc _build_road_scen_desc = { void ShowBuildRoadScenToolbar() { _cur_roadtype = ROADTYPE_ROAD; - AllocateWindowDescFront(&_build_road_scen_desc, 0); + AllocateWindowDescFront<Window>(&_build_road_scen_desc, 0); } /** Enum referring to the widgets of the build road depot window */ diff --git a/src/signs_gui.cpp b/src/signs_gui.cpp index 328f02ad2..643caf8b3 100644 --- a/src/signs_gui.cpp +++ b/src/signs_gui.cpp @@ -135,7 +135,7 @@ static const WindowDesc _sign_list_desc = { void ShowSignList() { - Window *w = AllocateWindowDescFront(&_sign_list_desc, 0); + Window *w = AllocateWindowDescFront<Window>(&_sign_list_desc, 0); if (w != NULL) { w->vscroll.cap = 12; w->resize.step_height = 10; diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp index 17f690b54..9651bf12f 100644 --- a/src/smallmap_gui.cpp +++ b/src/smallmap_gui.cpp @@ -1055,7 +1055,7 @@ void ShowSmallMap() { Window *w; - w = AllocateWindowDescFront(&_smallmap_desc, 0); + w = AllocateWindowDescFront<Window>(&_smallmap_desc, 0); if (w == NULL) return; /* Resize the window to fit industries list */ @@ -1199,7 +1199,7 @@ void ShowExtraViewPortWindow(TileIndex tile) /* find next free window number for extra viewport */ while (FindWindowById(WC_EXTRA_VIEW_PORT, i) != NULL) i++; - Window *w = AllocateWindowDescFront(&_extra_view_port_desc, i); + Window *w = AllocateWindowDescFront<Window>(&_extra_view_port_desc, i); if (w != NULL) { Point pt; diff --git a/src/station_gui.cpp b/src/station_gui.cpp index 376a234d5..578fcc832 100644 --- a/src/station_gui.cpp +++ b/src/station_gui.cpp @@ -620,7 +620,7 @@ void ShowPlayerStations(PlayerID player) { if (!IsValidPlayer(player)) return; - Window *w = AllocateWindowDescFront(&_player_stations_desc, player); + Window *w = AllocateWindowDescFront<Window>(&_player_stations_desc, player); if (w == NULL) return; w->caption_color = (byte)w->window_number; @@ -1043,7 +1043,7 @@ static const WindowDesc _station_view_desc = { */ void ShowStationViewWindow(StationID station) { - Window *w = AllocateWindowDescFront(&_station_view_desc, station); + Window *w = AllocateWindowDescFront<Window>(&_station_view_desc, station); if (w == NULL) return; PlayerID owner = GetStation(w->window_number)->owner; diff --git a/src/subsidy_gui.cpp b/src/subsidy_gui.cpp index 7c88ef68a..a9c62154f 100644 --- a/src/subsidy_gui.cpp +++ b/src/subsidy_gui.cpp @@ -197,5 +197,5 @@ static const WindowDesc _subsidies_list_desc = { void ShowSubsidiesList() { - AllocateWindowDescFront(&_subsidies_list_desc, 0); + AllocateWindowDescFront<Window>(&_subsidies_list_desc, 0); } diff --git a/src/terraform_gui.cpp b/src/terraform_gui.cpp index 81c46959b..12831c293 100644 --- a/src/terraform_gui.cpp +++ b/src/terraform_gui.cpp @@ -304,7 +304,7 @@ static const WindowDesc _terraform_desc = { void ShowTerraformToolbar(Window *link) { if (!IsValidPlayer(_current_player)) return; - Window *w = AllocateWindowDescFront(&_terraform_desc, 0); + Window *w = AllocateWindowDescFront<Window>(&_terraform_desc, 0); if (w != NULL && link != NULL) { /* Align the terraform toolbar under the main toolbar and put the linked * toolbar to left of it @@ -679,5 +679,5 @@ static const WindowDesc _scen_edit_land_gen_desc = { void ShowEditorTerraformToolbar() { - AllocateWindowDescFront(&_scen_edit_land_gen_desc, 0); + AllocateWindowDescFront<Window>(&_scen_edit_land_gen_desc, 0); } diff --git a/src/timetable_gui.cpp b/src/timetable_gui.cpp index 8379c7486..e63e8f305 100644 --- a/src/timetable_gui.cpp +++ b/src/timetable_gui.cpp @@ -301,7 +301,7 @@ static const WindowDesc _timetable_desc = { void ShowTimetableWindow(const Vehicle *v) { - Window *w = AllocateWindowDescFront(&_timetable_desc, v->index); + Window *w = AllocateWindowDescFront<Window>(&_timetable_desc, v->index); if (w != NULL) { w->caption_color = v->owner; diff --git a/src/town_gui.cpp b/src/town_gui.cpp index d67d42469..283cd448c 100644 --- a/src/town_gui.cpp +++ b/src/town_gui.cpp @@ -268,7 +268,7 @@ static const WindowDesc _town_authority_desc = { static void ShowTownAuthorityWindow(uint town) { - Window *w = AllocateWindowDescFront(&_town_authority_desc, town); + Window *w = AllocateWindowDescFront<Window>(&_town_authority_desc, town); if (w != NULL) { w->vscroll.cap = 5; @@ -397,7 +397,7 @@ void ShowTownViewWindow(TownID town) { Window *w; - w = AllocateWindowDescFront(&_town_view_desc, town); + w = AllocateWindowDescFront<Window>(&_town_view_desc, town); if (w != NULL) { w->flags4 |= WF_DISABLE_VP_SCROLL; @@ -576,7 +576,7 @@ static const WindowDesc _town_directory_desc = { void ShowTownDirectory() { - Window *w = AllocateWindowDescFront(&_town_directory_desc, 0); + Window *w = AllocateWindowDescFront<Window>(&_town_directory_desc, 0); if (w != NULL) { w->vscroll.cap = 16; @@ -705,6 +705,6 @@ static const WindowDesc _scen_edit_town_gen_desc = { void ShowBuildTownWindow() { if (_game_mode != GM_EDITOR && !IsValidPlayer(_current_player)) return; - AllocateWindowDescFront(&_scen_edit_town_gen_desc, 0); + AllocateWindowDescFront<Window>(&_scen_edit_town_gen_desc, 0); } diff --git a/src/transparency_gui.cpp b/src/transparency_gui.cpp index eee61bd16..7e4b7ddfd 100644 --- a/src/transparency_gui.cpp +++ b/src/transparency_gui.cpp @@ -126,5 +126,5 @@ static const WindowDesc _transparency_desc = { void ShowTransparencyToolbar(void) { - AllocateWindowDescFront(&_transparency_desc, 0); + AllocateWindowDescFront<Window>(&_transparency_desc, 0); } diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp index 13156b350..bab13faa5 100644 --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -451,7 +451,7 @@ void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order) DeleteWindowById(WC_VEHICLE_REFIT, v->index); - w = AllocateWindowDescFront(&_vehicle_refit_desc, v->index); + w = AllocateWindowDescFront<Window>(&_vehicle_refit_desc, v->index); WP(w, refit_d).order = order; if (w != NULL) { @@ -1244,18 +1244,18 @@ static void ShowVehicleListWindowLocal(PlayerID player, uint16 VLW_flag, Vehicle switch (vehicle_type) { default: NOT_REACHED(); case VEH_TRAIN: - w = AllocateWindowDescFront(&_player_vehicle_list_train_desc, num); + w = AllocateWindowDescFront<Window>(&_player_vehicle_list_train_desc, num); if (w != NULL) ResizeWindow(w, 65, 38); break; case VEH_ROAD: - w = AllocateWindowDescFront(&_player_vehicle_list_road_veh_desc, num); + w = AllocateWindowDescFront<Window>(&_player_vehicle_list_road_veh_desc, num); if (w != NULL) ResizeWindow(w, 0, 38); break; case VEH_SHIP: - w = AllocateWindowDescFront(&_player_vehicle_list_ship_desc, num); + w = AllocateWindowDescFront<Window>(&_player_vehicle_list_ship_desc, num); break; case VEH_AIRCRAFT: - w = AllocateWindowDescFront(&_player_vehicle_list_aircraft_desc, num); + w = AllocateWindowDescFront<Window>(&_player_vehicle_list_aircraft_desc, num); break; } @@ -1671,7 +1671,7 @@ static void ShowVehicleDetailsWindow(const Vehicle *v) { DeleteWindowById(WC_VEHICLE_ORDERS, v->index); DeleteWindowById(WC_VEHICLE_DETAILS, v->index); - AllocateWindowDescFront(&_vehicle_details_desc, v->index); + AllocateWindowDescFront<Window>(&_vehicle_details_desc, v->index); } @@ -1747,7 +1747,7 @@ static const int VV_INITIAL_VIEWPORT_HEIGHT_TRAIN = 102; /** Shows the vehicle view window of the given vehicle. */ void ShowVehicleViewWindow(const Vehicle *v) { - Window *w = AllocateWindowDescFront((v->type == VEH_TRAIN) ? &_train_view_desc : &_vehicle_view_desc, v->index); + Window *w = AllocateWindowDescFront<Window>((v->type == VEH_TRAIN) ? &_train_view_desc : &_vehicle_view_desc, v->index); if (w != NULL) { w->caption_color = v->owner; diff --git a/src/window.cpp b/src/window.cpp index a220a9369..d59c39cef 100644 --- a/src/window.cpp +++ b/src/window.cpp @@ -1012,19 +1012,6 @@ Window::Window(const WindowDesc *desc, void *data, WindowNumber window_number) this->desc_flags = desc->flags; } -/** - * Open a new window. - * @param *desc The pointer to the WindowDesc to be created - * @param window_number the window number of the new window - * @param data arbitrary data that is send with the WE_CREATE message - * @return see Window pointer of the newly created window - */ -Window *AllocateWindowDescFront(const WindowDesc *desc, int window_number, void *data) -{ - if (BringWindowToFrontById(desc->cls, window_number)) return NULL; - return new Window(desc, data, window_number); -} - /** Do a search for a window at specific coordinates. For this we start * at the topmost window, obviously and work our way down to the bottom * @param x position x to query diff --git a/src/window_gui.h b/src/window_gui.h index 32352d3ea..14e666a63 100644 --- a/src/window_gui.h +++ b/src/window_gui.h @@ -561,7 +561,19 @@ Window *FindWindowFromPt(int x, int y); bool IsWindowOfPrototype(const Window *w, const Widget *widget); void AssignWidgetToWindow(Window *w, const Widget *widget); -Window *AllocateWindowDescFront(const WindowDesc *desc, int window_number, void *data = NULL); +/** + * Open a new window. + * @param *desc The pointer to the WindowDesc to be created + * @param window_number the window number of the new window + * @param data arbitrary data that is send with the WE_CREATE message + * @return see Window pointer of the newly created window + */ +template <typename Wcls> +Wcls *AllocateWindowDescFront(const WindowDesc *desc, int window_number, void *data = NULL) +{ + if (BringWindowToFrontById(desc->cls, window_number)) return NULL; + return new Wcls(desc, data, window_number); +} void DrawWindowViewport(const Window *w); |