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-rw-r--r--src/console_cmds.cpp12
-rw-r--r--src/vehicle.cpp13
-rw-r--r--src/vehicle_func.h1
3 files changed, 0 insertions, 26 deletions
diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp
index a7d855ab2..e78ca1294 100644
--- a/src/console_cmds.cpp
+++ b/src/console_cmds.cpp
@@ -161,17 +161,6 @@ DEF_CONSOLE_CMD(ConResetTile)
return false;
}
-
-DEF_CONSOLE_CMD(ConStopAllVehicles)
-{
- if (argc == 0) {
- IConsoleHelp("Stops all vehicles in the game. For debugging only! Use at your own risk... Usage: 'stopall'");
- return true;
- }
-
- StopAllVehicles();
- return true;
-}
#endif /* _DEBUG */
DEF_CONSOLE_CMD(ConScrollToTile)
@@ -1742,7 +1731,6 @@ DEF_CONSOLE_CMD(ConNewGRFReload)
static void IConsoleDebugLibRegister()
{
IConsoleCmdRegister("resettile", ConResetTile);
- IConsoleCmdRegister("stopall", ConStopAllVehicles);
IConsoleAliasRegister("dbg_echo", "echo %A; echo %B");
IConsoleAliasRegister("dbg_echo2", "echo %!");
}
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index f5bffc159..2dd158329 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -2174,19 +2174,6 @@ Order *Vehicle::GetNextManualOrder(int index) const
return order;
}
-void StopAllVehicles()
-{
- Vehicle *v;
- FOR_ALL_VEHICLES(v) {
- /* Code ripped from CmdStartStopTrain. Can't call it, because of
- * ownership problems, so we'll duplicate some code, for now */
- v->vehstatus |= VS_STOPPED;
- v->MarkDirty();
- SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
- SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
- }
-}
-
void VehiclesYearlyLoop()
{
Vehicle *v;
diff --git a/src/vehicle_func.h b/src/vehicle_func.h
index 2f43d7d02..930da9b47 100644
--- a/src/vehicle_func.h
+++ b/src/vehicle_func.h
@@ -170,7 +170,6 @@ static inline uint32 GetCmdSendToDepot(const BaseVehicle *v)
CommandCost EnsureNoVehicleOnGround(TileIndex tile);
CommandCost EnsureNoTrainOnTrackBits(TileIndex tile, TrackBits track_bits);
-void StopAllVehicles();
extern VehicleID _new_vehicle_id;
extern uint16 _returned_refit_capacity;